Cyanight (Allies) vs Simon33 (Axis) BM3

  • '14 Customizer

    Please use latest file. I forgot to transport my inf and mech to Normandy.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                1 armour moved from Bryansk to Rostov
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from French

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians win, taking 93 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                    Italians win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                3 aaGuns, 1 artillery and 3 infantry moved from Southern Italy to Northern Italy
                1 aaGun and 1 infantry moved from Bessarabia to Ukraine
                1 fighter moved from Rostov to Ukraine

    Place Units - Italians
                4 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 1.17
        British : 0.67
        Russians : 0.67

    triplea_41868_Ita5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 mech_infantrys moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 marine and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41868_ANZ5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 marine, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 45 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 45 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 mech_infantrys moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 marine and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Normandy Bordeaux to France
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Turn Complete - French
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                French collect 13 PUs (3 lost to blockades); end with 13 PUs

    triplea_41868_Fre5.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 bombers and 1 fighter moved from Bryansk to Russia
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
                1 armour moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 fighter moved from Bryansk to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
                1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat Hit Differential Summary :

    triplea_41868_Ger6.tsvg

  • '19 '17 '16

    Intercept in Moscow?

  • '14 Customizer

    No Intercept

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 11 artilleries, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                3 bombers and 1 fighter moved from Bryansk to Russia
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Tambov
                1 armour moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                1 fighter moved from Bryansk to Archangel
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Western Germany to Southern France
                1 fighter, 2 infantry and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/3 hits, 0.50 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1.50 expected hits
                        British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Southern France
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 2 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits, 1.33 expected hits
                        French roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                    retreated to Southern France
                    French win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 3 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 fighter in Archangel, round 4 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Archangel, round 4 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 3 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                2 artilleries and 6 infantry moved from Western Ukraine to Ukraine
                2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                2 bombers and 1 fighter moved from Russia to Novgorod
                1 fighter moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Tambov to Novgorod
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
                11 armour and 16 mech_infantrys moved from Bryansk to Volgograd
                2 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Ukraine
                2 artilleries and 2 infantry moved from Novgorod to Baltic States

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                5 artilleries and 3 infantry placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                3 infantry placed in Germany
                5 artilleries placed in Western Germany
                Germans undo move 4.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.50
        Germans : -1.67
        British : 0.33
        French : 0.33
        Russians : 0.83

    triplea_41868_Ger6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 27 PUs;
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 mech_infantry moved from Archangel to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Russia to Western Ukraine
                      Russians take Bryansk from Italians
                      Russians take Western Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Tambov
                1 aaGun and 4 infantry moved from Samara to Russia
                1 infantry moved from Novosibirsk to Kazakhstan
                2 aaGuns and 11 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Bryansk

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41868_Rus6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
                2 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to India
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 2 armour, 8 artilleries, 2 bombers, 5 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 1/9 hits, 1.50 expected hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/34 hits, 14.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 2 bombers, 8 fighters, 17 infantry and 1 mech_infantry in India, round 2 : 11/31 hits, 13.17 expected hits
                        8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British, 1 bomber owned by the Americans and 10 infantry owned by the British lost in India
                        Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 3 : 11/23 hits, 11.33 expected hits
                        UK_Pacific roll dice for 3 armour, 8 fighters, 7 infantry and 1 mech_infantry in India, round 3 : 6/19 hits, 9.50 expected hits
                        2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the British and 3 armour owned by the British lost in India
                        Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers in India, round 4 : 6/17 hits, 9.33 expected hits
                        UK_Pacific roll dice for 8 fighters in India, round 4 : 6/8 hits, 5.33 expected hits
                        2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 3 fighters owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers in India, round 5 : 5/11 hits, 6.50 expected hits
                        UK_Pacific roll dice for 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits
                        1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
                    Casualties for British: 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 armour, 8 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to Philippines
                4 tactical_bombers moved from India to Burma
                3 fighters moved from India to Burma
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                2 bombers moved from India to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Shan State
                2 battleships, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    French : -0.33
        ANZAC : -0.17
        UK_Pacific : -5.33
        AA fire in India : : -0.50
        Japanese : -5.83

    triplea_41868_Jap6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from Japan to 34 Sea Zone
                1 fighter moved from Japan to 21 Sea Zone
                1 destroyer, 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 1 infantry moved from Shan State to 38 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                2 armour, 6 artilleries, 8 infantry and 2 mech_infantrys moved from Burma to India
                2 bombers, 5 fighters and 6 tactical_bombers moved from French Indo China to India
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 39 Sea Zone
                    Japanese attack with 1 cruiser, 1 destroyer and 2 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 2 armour, 8 artilleries, 2 bombers, 5 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers
                    British defend with 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry; ANZAC defend with 3 fighters; Americans defend with 1 bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India : 1/9 hits, 1.50 expected hits
                        1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 2 armour, 8 artilleries, 2 bombers, 4 fighters, 10 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 2 : 15/34 hits, 14.33 expected hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 2 bombers, 8 fighters, 17 infantry and 1 mech_infantry in India, round 2 : 11/31 hits, 13.17 expected hits
                        8 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 aaGuns owned by the British, 1 bomber owned by the British, 1 bomber owned by the Americans and 10 infantry owned by the British lost in India
                        Japanese roll dice for 2 armour, 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 6 tactical_bombers in India, round 3 : 11/23 hits, 11.33 expected hits
                        UK_Pacific roll dice for 3 armour, 8 fighters, 7 infantry and 1 mech_infantry in India, round 3 : 6/19 hits, 9.50 expected hits
                        2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 7 infantry owned by the British and 3 armour owned by the British lost in India
                        Japanese roll dice for 2 armour, 2 artilleries, 2 bombers, 4 fighters, 1 mech_infantry and 6 tactical_bombers in India, round 4 : 6/17 hits, 9.33 expected hits
                        UK_Pacific roll dice for 8 fighters in India, round 4 : 6/8 hits, 5.33 expected hits
                        2 tactical_bombers owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 fighters owned by the ANZAC, 1 armour owned by the Japanese and 3 fighters owned by the British lost in India
                        Japanese roll dice for 1 armour, 2 bombers, 4 fighters and 4 tactical_bombers in India, round 5 : 5/11 hits, 6.50 expected hits
                        UK_Pacific roll dice for 2 fighters in India, round 5 : 1/2 hits, 1.33 expected hits
                        1 fighter owned by the Japanese and 2 fighters owned by the British lost in India
                    Japanese captures 8PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 74
                    Casualties for British: 3 aaGuns, 3 armour, 1 bomber, 5 fighters, 17 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber
                    Casualties for ANZAC: 3 fighters
                    Casualties for Japanese: 1 armour, 8 artilleries, 2 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                3 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from 21 Sea Zone to 35 Sea Zone
                1 fighter moved from 22 Sea Zone to 35 Sea Zone
                1 fighter moved from Shantung to Philippines
                4 tactical_bombers moved from India to Burma
                3 fighters moved from India to Burma
                1 artillery and 3 infantry moved from Yunnan to Burma
                1 artillery and 1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Anhwe to Hunan
                2 bombers moved from India to French Indo China
                1 artillery and 2 infantry moved from French Indo China to Shan State
                2 battleships, 1 cruiser and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Anhwe to Hunan

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
                1 armour, 1 artillery and 1 infantry placed in French Indo China
                1 artillery and 4 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Philippines: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to Burma: 1 artillery and 1 infantry
                EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    French : -0.33
        ANZAC : -0.17
        UK_Pacific : -5.33
        AA fire in India : : -0.50
        Japanese : -5.83

    triplea_41868_Jap6.tsvg

  • '19 '17 '16

    Interesting move to sacrifice 3TTs for the 2NOs. I guess they’re both worth 5IPCs/turn.

    A couple of small edits.

  • '14 Customizer

    If I didn’t take those Islands I would not be able to keep the navy at Caroline.

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 8 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Southern France to France
                1 mech_infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                3 fighters moved from United Kingdom to France
                1 bomber moved from 125 Sea Zone to France
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41868_Ame6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41868_Chi6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 8 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 33 Sea Zone to 45 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 45 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                6 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 32 Sea Zone to 33 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                2 armour and 2 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Southern France to France
                1 mech_infantry moved from Algeria to Morocco
                1 fighter moved from United Kingdom to 92 Sea Zone
                3 fighters moved from United Kingdom to France
                1 bomber moved from 125 Sea Zone to France
                3 transports moved from 110 Sea Zone to 91 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                7 infantry moved from Suiyuyan to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 3 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from France to Holland Belgium
                5 fighters moved from France to Holland Belgium
                1 mech_infantry moved from Egypt to Tobruk
                      British take Tobruk from Italians
                1 artillery and 1 infantry moved from West India to India
                1 infantry moved from West India to India
                2 cruisers moved from 79 Sea Zone to 39 Sea Zone
                1 destroyer moved from 79 Sea Zone to 39 Sea Zone

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 2 cruisers and 1 destroyer
                    Japanese defend with 1 cruiser, 1 destroyer and 2 transports
                        British roll dice for 2 cruisers and 1 destroyer in 39 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 cruiser, 1 destroyer and 2 transports in 39 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
                        British roll dice for 1 cruiser in 39 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 2 transports in 39 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 39 Sea Zone
                        2 transports owned by the Japanese lost in 39 Sea Zone
                    British win, taking 39 Sea Zone from Japanese with 1 cruiser remaining. Battle score for attacker is 14
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 2 transports
                Battle in India
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 artillery and 2 infantry in India, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in India, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in India, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in India, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in India, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in India, round 4 :  1/1 hits
                        1 infantry owned by the British lost in India
                        British roll dice for 1 artillery and 1 infantry in India, round 5 :  1/2 hits
                        Japanese roll dice for 1 armour in India, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in India
                    British win, taking India from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Holland Belgium
                    British attack with 5 fighters and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters and 2 infantry in Holland Belgium, round 2 :  5/7 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                5 fighters moved from Holland Belgium to France
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 mech_infantry moved from 92 Sea Zone to Morocco
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 armour moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 artillery and 1 marine moved from West India to 79 Sea Zone
                1 artillery, 1 marine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 marine moved from 80 Sea Zone to Persia
                1 battleship and 1 carrier moved from 79 Sea Zone to 80 Sea Zone
                2 mech_infantrys moved from Egypt to Iraq
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from Persia to Egypt

    Place Units - British
                3 artilleries placed in Egypt
                2 infantry and 1 mech_infantry placed in Persia
                6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_41868_UK_6.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Algeria
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits

    Combat Hit Differential Summary :

    Italians : -0.67
        Russians : -0.67

    triplea_41868_Ita6.tsvg

  • '19 '17 '16

    OOL SZ92?

    3 hits rd1

  • '14 Customizer

    Lose 2 DD and a sub

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from French
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 battleship, 2 cruisers and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                2 fighters moved from Southern Italy to 92 Sea Zone
                1 fighter and 1 infantry moved from Ukraine to Rostov

    Combat - Italians
                Battle in Algeria
                Battle in Rostov
                    Italians attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 fighter and 1 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 92 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 cruiser, 1 destroyer and 2 transports; Americans defend with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                        Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 carrier, 3 cruisers, 2 destroyers, 2 fighters and 2 transports in 92 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 92 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 92 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits

    Combat Hit Differential Summary :

    Italians : 0.17
        Americans : -0.00
        Russians : -0.67

    triplea_41868_Ita6.tsvg

Suggested Topics

  • 112
  • 78
  • 33
  • 32
  • 120
  • 215
  • 49
  • 388
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.4k

Topics

1.8m

Posts