Moving. Should be able to go by Wednesday.
18L axis-dominion vs cyanight bm3
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 fighter and 1 tactical_bomber moved from Shan State to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Guam to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter moved from Shan State to 42 Sea Zone
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 fighter and 1 tactical_bomber moved from Shan State to JavaCombat - Japanese
Battle in Borneo
Battle in Celebes
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Java, round 2 : 6/10 hits, 4.17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java
Japanese win, taking Java from Americans with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers, 1 fighter and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Philippines, round 2 : 4/5 hits, 2.50 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
3 carriers moved from 39 Sea Zone to 42 Sea Zone
3 fighters and 3 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Yunnan to 35 Sea Zone
2 destroyers moved from 21 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 39 Sea Zone to 42 Sea Zone
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 fighter moved from 39 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
1 fighter moved from 39 Sea Zone to Iraq
2 fighters moved from Shan State to India
1 fighter moved from Yunnan to India
3 tactical_bombers moved from 39 Sea Zone to India
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yunnan to India
1 infantry moved from Kwangsi to Hunan
2 bombers moved from Philippines to French Indo ChinaPlace Units - Japanese
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 transport placed in 6 Sea Zone
1 armour and 1 infantry placed in Japan
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 carrier placed in 6 Sea Zone
2 infantry placed in India
1 destroyer placed in 6 Sea Zone
1 submarine placed in 39 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -1.33
Japanese : 3.33 -
that damn bomber, you’re sure getting your money’s worth with it! makes me wanna smash Moscow sooner than later just to get that damn thorn out of my side lol
Its been lucky this game. I never thought of it as a psychological weapon, lol
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French Equatorial Africa to Egypt
4 bombers moved from Gibraltar to Egypt
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
Americans attack with 1 armour and 4 bombers
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 4 bombers in Egypt, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits
2 bombers owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Algeria to Libya
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to Belgian CongoPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
14 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Szechwan, round 2 : 3/14 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Kansu
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from French Equatorial Africa to Egypt
4 bombers moved from Gibraltar to Egypt
1 submarine moved from 92 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/4 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Egypt
Americans attack with 1 armour and 4 bombers
Italians defend with 1 artillery, 1 harbour and 2 infantry
Americans roll dice for 1 armour and 4 bombers in Egypt, round 2 : 3/5 hits
Italians roll dice for 1 artillery and 2 infantry in Egypt, round 2 : 2/3 hits
2 bombers owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour and 2 bombers remaining. Battle score for attacker is -14
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 bombersNon Combat Move - Americans
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to Belgian Congo
2 mech_infantrys moved from Algeria to Libya
1 mech_infantry moved from French West Africa to French Equatorial Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Algeria to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 marine moved from Algeria to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 94 Sea Zone to 98 Sea Zone
2 carriers moved from 92 Sea Zone to 98 Sea Zone
2 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from French West Africa to 87 Sea Zone
1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Tunisia to Libya
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
3 fighters moved from 10 Sea Zone to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 3 destroyers and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Egypt to Belgian CongoPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
14 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 14 infantry in Szechwan, round 2 : 3/14 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to KansuPlace Units - Chinese
3 infantry placed in Kansu
Chinese undo move 1.
2 infantry placed in Kansu
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 1 airfield, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Anglo Egyptian Sudan to Crete
1 fighter moved from 81 Sea Zone to 99 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter; Americans loiter and taunt
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Trans-Jordan
Battle in Crete
British attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 armour, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Crete
British win, taking Trans-Jordan from Italians, taking Crete from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 99 Sea Zone to 81 Sea Zone
4 fighters moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Crete to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 aaGun, 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 marine moved from Gibraltar to 92 Sea Zone
1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
3 fighters moved from Gibraltar to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Belgian Congo: 2 bombers
EDIT: Adding units owned by Americans to Anglo Egyptian Sudan: 2 bombers
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 airfield and 1 factory_minor placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
1 armour, 2 fighters and 1 mech_infantry moved from Ukraine to Rostov
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Rostov
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 artillery moved from Iraq to Trans-Jordan
1 battleship moved from 97 Sea Zone to 99 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 battleship
Americans defend with 1 transport
1 transport owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 artilleries moved from Iraq to Northwest Persia
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
2 fighters moved from Rostov to Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 bomber moved from Rostov to Southern Italy
4 mech_infantrys moved from Northern Italy to Romania
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
3 infantry placed in Southern Italy
3 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,1,6,1,6,6,5,1,6,1,3,6
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians : 0.83
British : 0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns and 4 fighters moved from Queensland to South Australia
1 fighter and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone
2 aaGuns and 4 fighters moved from Queensland to South Australia
1 fighter and 2 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 bombers, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bryansk to Tambov
2 mech_infantrys moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Novgorod to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 infantry moved from 127 Sea Zone to Nenetsia
1 bomber moved from Novgorod to Samara
1 bomber moved from Novgorod to TambovCombat - Germans
Battle in Nenetsia
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Nenetsia from Russians, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantryNon Combat Move - Germans
3 armour and 3 mech_infantrys moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 artilleries moved from Belarus to Bryansk
1 aaGun and 6 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Samara to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Samara to Bryansk
5 armour and 3 mech_infantrys moved from Volgograd to Bryansk
1 submarine moved from 124 Sea Zone to 109 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
5 fighters and 3 tactical_bombers moved from Southern Italy to Ukraine
1 aaGun moved from Finland to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Iraq to Bryansk
4 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from France to Western Germany
3 artilleries moved from France to Northern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
3 armour placed in Ukraine
3 tactical_bombers placed in Novgorod
2 bombers and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 aaGun and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to TambovCombat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 bomber, 2 fighters and 2 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians roll dice for 1 bomber, 2 fighters and 1 infantry in Tambov, round 3 : 3/4 hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 aaGuns, 9 armour, 2 artilleries, 32 infantry and 7 mech_infantrys moved from Russia to Samara
2 infantry moved from Vologda to Samara
2 fighters moved from Tambov to Samara
1 bomber moved from Tambov to Samara
1 tactical_bomber moved from Smolensk to Samara
1 fighter moved from Smolensk to Samara
2 aaGuns and 13 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 aaGun and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Siberia
2 infantry moved from Anhwe to Kweichow
2 bombers moved from French Indo China to Kweichow
1 fighter and 1 tactical_bomber moved from India to Kweichow
1 mech_infantry moved from India to Eastern Persia
Japanese take Eastern Persia from British
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in Siberia
Battle in Ceylon
Battle in Kweichow
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 5/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Ceylon from UK_Pacific, taking Kweichow from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 5/8 hits, 3.33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 42 Sea Zone to 45 Sea Zone
1 cruiser moved from 42 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 destroyer and 1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 carrier moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 infantry moved from Chahar to Anhwe
1 infantry moved from Hunan to Anhwe
1 infantry moved from Hunan to Anhwe
1 aaGun moved from Hunan to Anhwe
1 artillery and 1 infantry moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 bomber moved from Kweichow to India
1 bomber moved from Kweichow to Shan State
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Iraq to Southern Italy
2 fighters moved from Iraq to Southern ItalyPlace Units - Japanese
1 artillery and 2 infantry placed in India
1 armour, 1 fighter and 3 infantry placed in Japan
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
ANZAC : -0.67
Americans : -0.17
Chinese : -0.67
Japanese : 3.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from Anglo Egyptian Sudan to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 99 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 5 : 2/2 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 carrier owned by the Americans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 battleship
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Syria
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Syria from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Italians defend with 2 cruisers
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Italians: 2 cruisers
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 96 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Crete
1 fighter moved from Trans-Jordan to Crete
1 fighter moved from Trans-Jordan to Crete
1 tactical_bomber moved from Trans-Jordan to Crete
1 armour moved from Egypt to Syria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Kweichow
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
8 infantry moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 2 carriers, 2 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
1 submarine moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from Anglo Egyptian Sudan to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship
Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer and 1 fighter in 99 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 99 Sea Zone
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 3 : 1/2 hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship in 99 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 4 : 0/2 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 2 carriers, 1 cruiser and 1 fighter in 99 Sea Zone, round 5 : 2/2 hits
Italians roll dice for 1 battleship in 99 Sea Zone, round 5 : 1/1 hits
1 battleship owned by the Italians and 1 carrier owned by the Americans lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 carrier, 1 cruiser and 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 battleship
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Syria
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Syria from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Trans-Jordan
Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 2/5 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 96 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Italians defend with 2 cruisers
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians lost in 96 Sea Zone
Americans roll dice for 2 bombers and 1 destroyer in 96 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 18
Casualties for Italians: 2 cruisers
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 bombers moved from 96 Sea Zone to Crete
1 fighter moved from 99 Sea Zone to Crete
1 fighter moved from Trans-Jordan to Crete
1 fighter moved from Trans-Jordan to Crete
1 tactical_bomber moved from Trans-Jordan to Crete
1 armour moved from Egypt to Syria
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Syria
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 28 Sea Zone
2 carriers, 1 destroyer and 4 fighters moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian Islands
1 fighter moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in 10 Sea Zone
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Kansu to Kweichow
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 3 infantry in Suiyuyan, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 8 : 0/1 hits
Japanese roll dice for 1 infantry in Yunnan, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
8 infantry moved from Szechwan to Sikang
1 fighter moved from Kweichow to SikangPlace Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUsPurchase Units - British
British buy 1 airfield, 2 armour and 1 marine; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Crete to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
1 marine moved from Egypt to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 battleship moved from 81 Sea Zone to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to Cyprus
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Italians
2 fighters moved from Egypt to CyprusCombat - British
Battle in Cyprus
British attack with 1 armour, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Cyprus, round 2 : 2/3 hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 armour, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
3 fighters moved from Cyprus to Crete
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 fighter moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from Egypt to 99 Sea Zone
2 destroyers moved from 81 Sea Zone to 99 Sea Zone
1 transport moved from 71 Sea Zone to 81 Sea Zone
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Alexandria to Trans-Jordan
1 armour moved from Egypt to Syria
1 armour moved from Belgian Congo to Egypt
1 tactical_bomber moved from Cyprus to Crete
1 armour moved from Belgian Congo to EgyptPlace Units - British
2 armour and 1 marine placed in Egypt
1 airfield placed in CreteTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,4
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Persia to Iraq
1 artillery moved from Northwest Persia to Iraq
1 bomber moved from Southern Italy to IraqCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Iraq, round 2 : 2/3 hits, 1.33 expected hits
British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Iraq to West India
4 mech_infantrys moved from Romania to Ukraine
1 armour moved from Rostov to Ukraine
2 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 artillery moved from Northwest Persia to Persia
2 mech_infantrys moved from Northern Italy to Romania
3 infantry moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
2 fighters moved from Ukraine to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 infantry and 3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1,4,6,3,1,5,5,1,3,1,4,2,2,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUsCombat Hit Differential Summary :
Italians : 0.67
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from South Australia to Queensland
2 fighters moved from South Australia to 54 Sea Zone
1 fighter moved from New South Wales to South Australia
2 infantry moved from New South Wales to South Australia
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 63 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 armour, 1 marine and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Germans
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Germans
Germans buy 3 armour, 2 fighters, 2 infantry, 2 marines, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Nenetsia to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
5 fighters and 3 tactical_bombers moved from Ukraine to Russia
2 tactical_bombers moved from Novgorod to Russia
5 infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
2 bombers moved from Western Germany to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Russia
2 bombers moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to RussiaCombat - Germans
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 5 artilleries, 2 bombers, 7 fighters, 5 infantry and 7 tactical_bombers
Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 8 infantry
AA fire in Russia : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 5 artilleries, 2 bombers, 6 fighters, 5 infantry and 7 tactical_bombers in Russia, round 2 : 12/25 hits, 12.17 expected hits
Russians roll dice for 1 aaGun and 8 infantry in Russia, round 2 : 2/8 hits, 2.67 expected hits
8 infantry owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans captures 25PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 artilleries, 2 bombers, 6 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 2 infantry
Casualties for Russians: 1 aaGun and 8 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
1 bomber moved from Russia to Germany
1 bomber moved from Russia to Ukraine
2 bombers moved from Smolensk to Ukraine
6 fighters and 7 tactical_bombers moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
2 aaGuns, 11 armour, 3 artilleries, 11 infantry and 21 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
1 infantry moved from Bryansk to Russia
1 aaGun and 1 infantry moved from Novgorod to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Western Germany
3 artilleries moved from France to Western Germany
1 artillery moved from France to Northern Italy
4 mech_infantrys moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 109 Sea ZonePlace Units - Germans
2 infantry and 2 marines placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 87 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 112 PUsCombat Hit Differential Summary :
Germans : -0.33
AA fire in Russia : : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
8 armour, 2 artilleries, 1 bomber, 3 fighters, 47 infantry, 7 mech_infantrys and 1 tactical_bomber moved from Samara to Russia
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from GermansCombat - Russians
Battle in Russia
Russians attack with 9 armour, 2 artilleries, 1 bomber, 3 fighters, 47 infantry, 7 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 1 airfield, 14 armour, 8 artilleries, 1 factory_minor, 15 infantry and 21 mech_infantrys
AA fire in Russia : 2/5 hits
2 fighters owned by the Russians lost in Russia
Russians roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 47 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 13/68 hits
Germans roll dice for 2 aaGuns, 14 armour, 8 artilleries, 15 infantry and 21 mech_infantrys in Russia, round 2 : 20/58 hits
2 aaGuns owned by the Germans, 11 infantry owned by the Germans and 20 infantry owned by the Russians lost in Russia
Russians roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 27 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 11/48 hits
Germans roll dice for 14 armour, 8 artilleries, 4 infantry and 21 mech_infantrys in Russia, round 3 : 14/47 hits
7 mech_infantrys owned by the Germans, 4 infantry owned by the Germans and 14 infantry owned by the Russians lost in Russia
Russians roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 13 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 13/34 hits
Germans roll dice for 14 armour, 8 artilleries and 14 mech_infantrys in Russia, round 4 : 14/36 hits
13 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Russians and 13 infantry owned by the Russians lost in Russia
Russians roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Russia, round 5 : 8/20 hits
Germans roll dice for 14 armour, 8 artilleries and 1 mech_infantry in Russia, round 5 : 6/23 hits
1 mech_infantry owned by the Germans, 6 mech_infantrys owned by the Russians and 7 artilleries owned by the Germans lost in Russia
Russians roll dice for 9 armour, 2 artilleries, 1 bomber, 1 fighter and 1 tactical_bomber in Russia, round 6 : 8/14 hits
Germans roll dice for 14 armour and 1 artillery in Russia, round 6 : 6/15 hits
4 armour owned by the Russians, 2 artilleries owned by the Russians, 7 armour owned by the Germans and 1 artillery owned by the Germans lost in Russia
Russians roll dice for 5 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Russia, round 7 : 5/8 hits
Germans roll dice for 7 armour in Russia, round 7 : 3/7 hits
1 tactical_bomber owned by the Russians, 1 bomber owned by the Russians, 1 fighter owned by the Russians and 5 armour owned by the Germans lost in Russia
Russians roll dice for 5 armour in Russia, round 8 : 1/5 hits
Germans roll dice for 2 armour in Russia, round 8 : 2/2 hits
2 armour owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians roll dice for 3 armour in Russia, round 9 : 0/3 hits
Germans roll dice for 1 armour in Russia, round 9 : 1/1 hits
1 armour owned by the Russians lost in Russia
Russians roll dice for 2 armour in Russia, round 10 : 1/2 hits
Germans roll dice for 1 armour in Russia, round 10 : 0/1 hits
1 armour owned by the Germans lost in Russia
Russians win, taking Russia from Germans with 2 armour remaining. Battle score for attacker is -17
Casualties for Germans: 2 aaGuns, 14 armour, 8 artilleries, 15 infantry and 21 mech_infantrys
Casualties for Russians: 7 armour, 2 artilleries, 1 bomber, 3 fighters, 47 infantry, 7 mech_infantrys and 1 tactical_bomberNon Combat Move - Russians
5 aaGuns moved from Samara to RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 infantry, 2 marines, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from Shan State to Kweichow
1 mech_infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 fighters moved from Japan to 16 Sea Zone
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 bomber moved from India to Kweichow
1 fighter and 1 tactical_bomber moved from India to KweichowCombat - Japanese
Battle in Solomon Islands
Battle in Kweichow
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 5/8 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Shan State to Yunnan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Kweichow
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 infantry moved from India to West India
1 infantry moved from West India to Eastern Persia
1 transport moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Kweichow to India
1 bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 submarines and 4 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
2 tactical_bombers placed in Japan
1 infantry and 2 marines placed in IndiaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Americans : -0.17
Chinese : 0.33
Japanese : 0.67





