299eb755-c512-4590-8056-ddc6ab425e6f-dawg-40-v-mike-g40-start-round-5-russia-10.tsvg
G40 Ichabod ( Axis ) vs Sovietishcat ( Allies ) no bid + nt.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Italians
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Eastern Poland to UkraineNon Combat Move - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6
Italians collect 10 PUs (1 lost to blockades); end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Gibraltar to FrancePlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Gibraltar to FrancePlace Units - ANZAC
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Turn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
5 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians -
Intercept bombing raid on Moscow?
-
no intercepts
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 bomber moved from Novgorod to Russia
3 fighters moved from Ukraine to Russia
1 fighter moved from Ukraine to Bryansk
5 tactical_bombers moved from Ukraine to Bryansk
1 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 infantry moved from Archangel to Vologda
Germans take Vologda from RussiansCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Holland Belgium
Germans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 1 fighter; Russians defend with 2 infantry
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in Bryansk, round 2 : 5/9 hits, 3.67 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.33 expected hits
2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 fighter owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 fighters moved from Russia to Ukraine
1 fighter moved from Bryansk to Ukraine
1 aaGun and 8 infantry moved from Novgorod to Belarus
5 tactical_bombers moved from Bryansk to Ukraine
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Novgorod to Belarus
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 submarines and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour moved from Slovakia Hungary to Western Ukraine
1 armour moved from Albania to Romania
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
1 armour and 2 infantry placed in Novgorod
5 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Belarus: 1 infantry
EDIT: Adding units owned by Germans to Archangel: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
AA fire in Russia : : 0.83
Germans : 0.50
Americans : -0.33
Russians : -0.33 -
Sigh…
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Greece to Albania
Russians take Albania from Italians
1 armour and 1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Greece to Albania
Russians take Albania from Italians
1 armour and 1 mech_infantry moved from Greece to Bulgaria
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 fighter moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Bulgaria
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Bulgaria
Russians roll dice for 1 armour in Bulgaria, round 4 : 1/1 hits
Italians roll dice for 1 infantry in Bulgaria, round 4 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria
Italians win with no units remaining. Battle score for attacker is -7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Russia to RostovPlace Units - Russians
1 artillery and 6 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
1 armour placed in IraqTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs -
Sigh…
It’s okay Icha… Japan will close the deal! Can’t believe I am making 196$ and I am close of losing the game lol
-
If you bring everything to Hawai- I won’t scramble!
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Sikang to Volgograd
2 bombers moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 battleship moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 armour moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
7 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 7 infantry, 3 submarines, 3 tactical_bombers and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 5 fighters, 7 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Sikang to Volgograd
2 bombers moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 battleship moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 armour moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
7 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 7 infantry, 3 submarines, 3 tactical_bombers and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 5 fighters, 7 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Volgograd
Japanese attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 5/21 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 7 infantry and 4 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 4 bombers, 5 fighters, 1 harbour and 5 infantry; ANZAC defend with 4 fighters
AA fire in Hawaiian Islands : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers in Hawaiian Islands, round 2 : 7/20 hits, 8.33 expected hits
Americans roll dice for 2 aaGuns, 4 bombers, 9 fighters and 5 infantry in Hawaiian Islands, round 2 : 11/18 hits, 8.33 expected hits
2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 infantry owned by the Americans and 4 bombers owned by the Americans lost in Hawaiian Islands
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
Japanese roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 9 fighters and 2 infantry in Hawaiian Islands, round 3 : 5/11 hits, 6.67 expected hits
1 armour owned by the Japanese lost in Hawaiian Islands
Americans win with 9 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 aaGuns, 4 bombers and 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 fighters and 7 infantryNon Combat Move - Japanese
5 destroyers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
4 armour moved from Yunnan to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Yunnan
2 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Yunnan
1 aaGun and 5 artilleries moved from Sikang to Kazakhstan
3 fighters moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Russia to UkrainePlace Units - Japanese
3 transports placed in 6 Sea Zone
4 armour placed in Japan
3 infantry placed in Japan
2 armour and 1 fighter placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
AA fire in Hawaiian Islands : : 0.00
Americans : 1.00
UK_Pacific : -0.33
Russians : 0.00
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Sikang to Volgograd
2 bombers moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 battleship moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 armour moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
7 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 7 infantry, 3 submarines, 3 tactical_bombers and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 5 fighters, 7 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Volgograd
Japanese attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 5/21 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 7 infantry and 4 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 4 bombers, 5 fighters, 1 harbour and 5 infantry; ANZAC defend with 4 fighters
AA fire in Hawaiian Islands : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers in Hawaiian Islands, round 2 : 7/20 hits, 8.33 expected hits
Americans roll dice for 2 aaGuns, 4 bombers, 9 fighters and 5 infantry in Hawaiian Islands, round 2 : 11/18 hits, 8.33 expected hits
2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 infantry owned by the Americans and 4 bombers owned by the Americans lost in Hawaiian Islands
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
Japanese roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 9 fighters and 2 infantry in Hawaiian Islands, round 3 : 5/11 hits, 6.67 expected hits
1 armour owned by the Japanese lost in Hawaiian Islands
Americans win with 9 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 aaGuns, 4 bombers and 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 fighters and 7 infantryNon Combat Move - Japanese
5 destroyers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
4 armour moved from Yunnan to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Yunnan
2 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Yunnan
1 aaGun and 5 artilleries moved from Sikang to Kazakhstan
3 fighters moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Russia to UkrainePlace Units - Japanese
3 transports placed in 6 Sea Zone
4 armour placed in Japan
3 infantry placed in Japan
2 armour and 1 fighter placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
AA fire in Hawaiian Islands : : 0.00
Americans : 1.00
UK_Pacific : -0.33
Russians : 0.00
Japanese : -2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour, 1 fighter, 3 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys moved from Burma to India
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
2 mech_infantrys moved from Sikang to Volgograd
2 armour moved from Sikang to Volgograd
2 bombers moved from Szechwan to Russia
1 tactical_bomber moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 fighter moved from Szechwan to Volgograd
1 battleship moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
1 armour moved from Midway to 25 Sea Zone
2 artilleries moved from Midway to 25 Sea Zone
7 infantry moved from Midway to 25 Sea Zone
1 armour, 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 7 infantry, 3 submarines, 3 tactical_bombers and 5 transports moved from 25 Sea Zone to 26 Sea Zone
1 armour, 2 artilleries, 5 fighters, 7 infantry and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
2 carriers moved from 6 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Volgograd
Japanese attack with 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor, 1 infantry and 2 mech_infantrys
Japanese roll dice for 2 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 4/8 hits, 3.50 expected hits
Russians roll dice for 1 infantry and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Volgograd
Japanese win, taking Volgograd from Russians with 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in India
Japanese attack with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys
British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys in India, round 2 : 5/21 hits, 6.17 expected hits
UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 4 armour, 4 artilleries, 7 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 2 artilleries, 7 fighters, 7 infantry and 4 tactical_bombers
Americans defend with 2 aaGuns, 1 airfield, 4 bombers, 5 fighters, 1 harbour and 5 infantry; ANZAC defend with 4 fighters
AA fire in Hawaiian Islands : 1/6 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 battleships and 1 cruiser in Hawaiian Islands, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 6 fighters, 7 infantry and 4 tactical_bombers in Hawaiian Islands, round 2 : 7/20 hits, 8.33 expected hits
Americans roll dice for 2 aaGuns, 4 bombers, 9 fighters and 5 infantry in Hawaiian Islands, round 2 : 11/18 hits, 8.33 expected hits
2 fighters owned by the Japanese, 7 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the Americans, 3 infantry owned by the Americans and 4 bombers owned by the Americans lost in Hawaiian Islands
4 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated
Japanese roll dice for 1 armour in Hawaiian Islands, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 9 fighters and 2 infantry in Hawaiian Islands, round 3 : 5/11 hits, 6.67 expected hits
1 armour owned by the Japanese lost in Hawaiian Islands
Americans win with 9 fighters and 2 infantry remaining. Battle score for attacker is 2
Casualties for Americans: 2 aaGuns, 4 bombers and 3 infantry
Casualties for Japanese: 1 armour, 2 artilleries, 3 fighters and 7 infantryNon Combat Move - Japanese
5 destroyers moved from 25 Sea Zone to 26 Sea Zone
4 fighters moved from Hawaiian Islands to 26 Sea Zone
4 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
4 armour moved from Yunnan to India
3 mech_infantrys moved from Yunnan to India
1 mech_infantry moved from French Indo China to Yunnan
2 armour moved from French Indo China to Yunnan
2 armour moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Hunan to Yunnan
1 aaGun and 5 artilleries moved from Sikang to Kazakhstan
3 fighters moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
2 bombers moved from Russia to UkrainePlace Units - Japanese
3 transports placed in 6 Sea Zone
4 armour placed in Japan
3 infantry placed in Japan
2 armour and 1 fighter placed in French Indo China
3 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 82 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 92 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 97 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Midway: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
AA fire in Russia : : -0.33
AA fire in Hawaiian Islands : : 0.00
Americans : 1.00
UK_Pacific : -0.33
Russians : 0.00
Japanese : -2.33 -
Japan lost the battle of Hawaii…going extra rounds for sure now. I don’t think Hawaii can be taken now at all. All the US has to do is stick everything on Hawaii, plus the ANZAC fighter and it’s secured for round 10. While buying 10 Fighters this round to land next turn. Then Hawaii is safe.
On the other hand, if for some reason you decide to attack my fleet.
So, if you attack my fleet OOL, battleship tipped.
Subs, Destroyers, Tip 1 carrier, Kill 1st carrier, than 2 fighters, Rinse and repeat.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
4 armour and 10 infantry moved from Spain to 91 Sea Zone
4 armour, 10 infantry and 7 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
4 armour, 10 infantry and 7 transports moved from 93 Sea Zone to 95 Sea Zone
4 armour and 10 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Spain to Southern Italy
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
4 armour and 10 infantry moved from Spain to 91 Sea Zone
4 armour, 10 infantry and 7 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
4 armour, 10 infantry and 7 transports moved from 93 Sea Zone to 95 Sea Zone
4 armour and 10 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Spain to Southern Italy
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber, 2 fighters and 10 infantry
Germans defend with 1 aaGun, 5 artilleries and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in Southern Italy : 2/3 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits
Americans roll dice for 4 armour, 1 bomber and 10 infantry in Southern Italy, round 2 : 6/15 hits
Italians roll dice for 1 aaGun, 5 artilleries and 6 infantry in Southern Italy, round 2 : 7/11 hits
1 aaGun owned by the Germans, 7 infantry owned by the Americans, 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 2/8 hits
Italians roll dice for 3 artilleries in Southern Italy, round 3 : 0/3 hits
2 artilleries owned by the Germans lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 4 : 2/8 hits
Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Southern Italy
Americans captures 10PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 5 artilleries and 6 infantry
Casualties for Americans: 2 fighters and 7 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to France
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Spain to Southern France
1 infantry moved from Southern France to France
1 bomber moved from Brazil to France
3 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from Western United States to Spain
8 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery moved from British Columbia to Western United States
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
6 fighters and 3 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,5,3,5,5,4,4,3,2,3,5,3,6,5,5,5,3,1,3,4,3,2,5,4,3,6,2,1,3,4,4,6,2,3,6,6,4,1
Americans collect 69 PUs (1 lost to blockades); end with 79 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 6 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
4 armour and 10 infantry moved from Spain to 91 Sea Zone
4 armour, 10 infantry and 7 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to Northern Italy
Americans take Northern Italy from Italians
4 armour, 10 infantry and 7 transports moved from 93 Sea Zone to 95 Sea Zone
4 armour and 10 infantry moved from 95 Sea Zone to Southern Italy
2 fighters moved from Gibraltar to Southern Italy
1 bomber moved from Spain to Southern Italy
1 battleship and 2 cruisers moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Southern Italy
Americans attack with 4 armour, 1 bomber, 2 fighters and 10 infantry
Germans defend with 1 aaGun, 5 artilleries and 6 infantry; Italians defend with 1 airfield, 1 factory_minor and 1 harbour
AA fire in Southern Italy : 2/3 hits
2 fighters owned by the Americans lost in Southern Italy
Americans roll dice for 1 battleship and 2 cruisers in Southern Italy, round 2 : 3/3 hits
Americans roll dice for 4 armour, 1 bomber and 10 infantry in Southern Italy, round 2 : 6/15 hits
Italians roll dice for 1 aaGun, 5 artilleries and 6 infantry in Southern Italy, round 2 : 7/11 hits
1 aaGun owned by the Germans, 7 infantry owned by the Americans, 6 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 3 : 2/8 hits
Italians roll dice for 3 artilleries in Southern Italy, round 3 : 0/3 hits
2 artilleries owned by the Germans lost in Southern Italy
Americans roll dice for 4 armour, 1 bomber and 3 infantry in Southern Italy, round 4 : 2/8 hits
Italians roll dice for 1 artillery in Southern Italy, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Southern Italy
Americans captures 10PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 4 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun, 5 artilleries and 6 infantry
Casualties for Americans: 2 fighters and 7 infantryNon Combat Move - Americans
1 bomber moved from Southern Italy to France
1 carrier moved from 91 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 aaGun moved from Spain to Southern France
1 infantry moved from Southern France to France
1 bomber moved from Brazil to France
3 fighters moved from Western United States to Hawaiian Islands
2 bombers moved from Western United States to Spain
8 submarines moved from 10 Sea Zone to 89 Sea Zone
1 artillery moved from British Columbia to Western United States
1 destroyer moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
6 fighters and 3 infantry placed in Western United States
1 armour and 2 mech_infantrys placed in SpainTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,5,3,5,5,4,4,3,2,3,5,3,6,5,5,5,3,1,3,4,3,2,5,4,3,6,2,1,3,4,4,6,2,3,6,6,4,1
Americans collect 69 PUs (1 lost to blockades); end with 79 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 destroyer and 3 fighters; Remaining resources: 0 PUs;Combat Move - British
9 fighters moved from West India to Volgograd
2 fighters moved from Persia to Caucasus
1 fighter moved from Persia to 100 Sea Zone
1 fighter moved from 100 Sea Zone to Greece
1 bomber moved from West India to CaucasusCombat - British
Battle in Volgograd
British attack with 9 fighters
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
British roll dice for 9 fighters in Volgograd, round 2 : 6/9 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 3/3 hits
2 armour owned by the Japanese, 3 fighters owned by the British and 1 mech_infantry owned by the Japanese lost in Volgograd
British win with 6 fighters remaining. Battle score for attacker is -14
Casualties for British: 3 fighters
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Caucasus
British attack with 1 bomber and 2 fighters
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 fighters in Caucasus, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caucasus
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
6 fighters moved from Volgograd to Rostov
1 bomber and 2 fighters moved from Caucasus to Bryansk
13 infantry moved from West India to Eastern Persia
3 aaGuns and 2 artilleries moved from West India to Eastern Persia
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 destroyer placed in 110 Sea Zone
3 fighters placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsTurn Complete - UK_Pacific





