L25 BM4 game
BID placement:
UK: fig Scotland, Sub sz 98, 1 inf Cairo, 1 art Sudan
China: 1 Inf Yunnan
PS
I created the game for Daw
damn, 0 hits again. The rolls were so much better before and also in my “local game”. This must be a bad dice server :|
:-D Yeah attacking with Inf is always an adventure!
It’s the ftr that didn’t do his job
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
Combat - Germans
Non Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 104 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Romania to Bessarabia
6 armour moved from Slovakia Hungary to Bessarabia
1 fighter moved from Slovakia Hungary to Bessarabia
3 tactical_bombers moved from Slovakia Hungary to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
3 aaGuns, 10 artilleries and 13 infantry moved from Slovakia Hungary to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Eastern Poland
3 infantry moved from Bulgaria to Romania
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Slovakia Hungary
2 infantry moved from Western Germany to France
Place Units - Germans
1 destroyer placed in 112 Sea Zone
2 armour and 8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 44 PUs (1 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Yunnan
1 armour moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 mech_infantry moved from Shensi to Yunnan
1 bomber moved from Shensi to Yunnan
1 armour moved from Shensi to Yunnan
1 mech_infantry moved from Sikang to Yunnan
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 infantry moved from Novgorod to Baltic States
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 tactical_bomber moved from Novgorod to Baltic States
1 mech_infantry moved from Volgograd to Sikang
Combat - Russians
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kweichow
Russians attack with 1 armour, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Kweichow
Russians roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kweichow
retreated to Kweichow
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Russians attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Yunnan
Russians win, taking Yunnan from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Kweichow to Sikang
1 bomber moved from Yunnan to Volgograd
1 mech_infantry moved from Volgograd to Sikang
1 aaGun, 1 artillery and 6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
3 artilleries, 6 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Belarus to Smolensk
1 aaGun, 1 artillery and 6 infantry moved from Belarus to Bryansk
2 aaGuns, 5 artilleries and 10 infantry moved from Novgorod to Archangel
1 armour moved from Russia to Bryansk
3 infantry moved from Timguska to Kansu
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 tactical_bomber moved from Baltic States to Bryansk
1 fighter moved from Karelia to Bryansk
1 fighter moved from Ukraine to Bryansk
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
Russians undo move 1.
1 armour, 1 artillery and 1 infantry placed in Volgograd
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 artillery moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour and 1 artillery moved from Malaya to 37 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour and 1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 60 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 3 infantry moved from 43 Sea Zone to Borneo
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Japan
1 fighter moved from Japan to Korea
2 fighters moved from Kwangsi to 6 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to Borneo
1 artillery and 2 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 mech_infantrys moved from Kwangtung to Yunnan
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kweichow to Szechwan
1 artillery moved from Hunan to Yunnan
2 bombers moved from Kwangsi to Szechwan
2 infantry moved from Suiyuyan to Shensi
2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 4 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 60 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 artillery, 3 infantry and 2 transports
1 artillery owned by the Americans, 3 infantry owned by the Americans and 2 transports owned by the Americans lost in 60 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Americans: 1 artillery, 3 infantry and 2 transports
Battle in Borneo
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 3 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Borneo, round 2 : 0/7 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Borneo, round 3 : 2/7 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 3 : 0/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 17 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 artillery, 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 : 6/9 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 0/3 hits
2 mech_infantrys owned by the Russians and 1 armour owned by the Russians lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 fighter could not land in 60 Sea Zone and was removed
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from Kwangsi to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from Yunnan to French Indo China
3 tactical_bombers moved from Yunnan to French Indo China
2 bombers moved from Szechwan to French Indo China
1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
1 aaGun moved from Hopei to Shensi
2 fighters moved from 17 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 bomber placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
Japanese collect 54 PUs; end with 55 PUs
Houston, we have a problem! You cant Kamikaze my transports in sz60.
Houston, we have a problem! You cant Kamikaze my transports in sz60.
I actually can. All I have to do is demonstrate a landing spot for the plane. Which I did by forcing a battle in sz 42. If I had won that battle my carrier from sz 37 could’ve moved and picked up the fighter. I lost the sz 42 battle thus my carrier could not move through to pick up the fighter. I assure you its a legal move as cheesy as it may be.
… maybe technically possible, but not in good faith. We are trying to play a gentleman’s game and you are already in an advantages
position with much more likelihood of victory than i. You wouldn’t want to smear that on a technicality
Houston, we have a problem! You cant Kamikaze my transports in sz60.
I actually can. All I have to do is demonstrate a landing spot for the plane. Which I did by forcing a battle in sz 42. If I had won that battle my carrier from sz 37 could’ve moved and picked up the fighter. I lost the sz 42 battle thus my carrier could not move through to pick up the fighter. I assure you its a legal move as cheesy as it may be.
It is a move well within the rules. I don’t feel bad at all playing the game within the rules. If you don’t want transports to die then DO NOT LEAVE THEM DEFENSELESS! If you were not aware of the rule that’s not really my fault but I am willing to allow you to redeploy the transports to a different location and I will redo Japans turn.
Oh-oh, seems like i touched a nerve. You got a little defensive and I didn’t mean to offend. So yes, my fault, I will have to plead ignorance. Seemed like we had established pretty good rapport. Didn’t want to lose, you know, the good spirit’
Oh-oh, seems like i touched a nerve. You got a little defensive and I didn’t mean to offend. So yes, my fault, I will have to plead ignorance. Seemed like we had established pretty good rapport. Didn’t want to lose, you know, the good spirit’
I guess I was a little offended that you think I wasn’t playing in good faith and not being a gentleman. I play by the rules and use them to my advantage at every turn in the game as I try to win. That being said I also do enjoy playing and helping others get better at the game if I can. It only adds the the leagues depth of play. And I also enjoy learning from others who are way better than me. So no hard feelings and my offer still does stand if you would like to redploy the transports as well as any navy in the pacific its fine with me. Just let me know what you would like to do. Cheers! And game on!
P.S. I also had a death in the family this week so I’ve been on edge all week. So I apologize if I came off as a douche in any way.
-Jason
Oh cool, thought maybe i lost you. I’ll have to choose my words more carefully in the future and i am sorry for your loss. In past games i have often let my opponent retake a move if they made an obvious blunder maybe because they were in a hurry or careless or just plain ignorant like me. I know that’s tough to do especially in a close game, but you seem to be in quite a bit better position than i. That’s all i meant. So i guess just add the transports to my fleet in the sz just above the one they are in now.
Cheers
Okay I have edited your transports to the adjacent sz. I am working on Japans turn. Not sure when I can post. I have calling hours and a funeral to attend the next 2 days. So it might not be until this weekend.
No worries. Again sorry for your loss
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 3 Sea Zone
1 destroyer moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Szechwan
1 bomber moved from Kwangsi to Szechwan
1 artillery moved from Hunan to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 armour moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Yunnan
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 35 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to 6 Sea Zone
1 artillery moved from French Indo China to Shan State
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 bomber moved from Kwangsi to Borneo
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers and 3 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 2 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 2 artilleries, 1 bomber and 3 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Borneo, round 2 : 0/6 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber and 3 infantry in Borneo, round 3 : 3/6 hits
UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour and 2 mech_infantrys
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 6/8 hits
Chinese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Japanese roll dice for 1 bomber and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 tactical_bombers in 45 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 bomber moved from Borneo to French Indo China
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
2 fighters moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter moved from 17 Sea Zone to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Hopei to Shensi
1 bomber moved from Szechwan to French Indo China
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from Kwangsi to 35 Sea Zone
1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 destroyers and 1 fighter placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
1 artillery and 3 infantry moved from Egypt to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Libya
1 artillery and 1 infantry moved from Egypt to Alexandria
2 fighters moved from 98 Sea Zone to Libya
1 tactical_bomber moved from Egypt to Libya
1 tactical_bomber moved from Malta to Libya
1 armour and 7 infantry moved from Burma to Yunnan
4 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - British
Battle in Libya
British attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Libya, round 2 : 1/1 hits
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Libya, round 2 : 2/10 hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Libya, round 2 : 0/4 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
British roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Libya, round 3 : 3/10 hits
Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Libya
British win, taking Libya from Italians with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 1 fighter, 7 infantry and 4 mech_infantrys in Yunnan, round 2 : 1/13 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys in Yunnan, round 3 : 5/12 hits
Japanese roll dice for 1 armour and 1 artillery in Yunnan, round 3 : 0/2 hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 fighter, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Yunnan to India
3 aaGuns, 2 artilleries, 1 fighter and 5 infantry moved from India to Burma
1 armour moved from Persia to West India
2 infantry moved from Persia to Iraq
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from Egypt to India
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from Libya to 96 Sea Zone
1 tactical_bomber moved from Libya to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Libya to Malta
1 fighter moved from United Kingdom to Algeria
Place Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
3 armour placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs
Some Units in India change ownership: 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Belarus
Italians take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 2 infantry moved from Tobruk to Alexandria
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 2/2 hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
Italians roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 artillery in Alexandria, round 4 : 0/1 hits
British roll dice for 1 artillery in Alexandria, round 4 : 1/1 hits
1 artillery owned by the Italians lost in Alexandria
British win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Eastern Poland to Western Ukraine
1 armour moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to France
1 infantry moved from Southern France to France
Place Units - Italians
1 infantry placed in Southern France
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Egypt to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
Turn Complete - French
I was going to do it myself, but not sure what proper protocal is. I forgot to move UK BB from sz57 to sz38.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Karelia
1 artillery and 6 infantry moved from Finland to Karelia
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 fighters and 3 tactical_bombers moved from Bessarabia to 96 Sea Zone
3 bombers and 3 fighters moved from Western Germany to 96 Sea Zone
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 3 bombers, 5 fighters and 3 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 3 bombers, 5 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 : 8/11 hits
British roll dice for 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 tactical_bomber and 4 transports in 96 Sea Zone, round 2 : 8/10 hits
3 tactical_bombers owned by the Germans, 1 carrier owned by the British, 1 carrier owned by the Americans, 5 fighters owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the French and 1 destroyer owned by the British lost in 96 Sea Zone
retreated to 96 Sea Zone
British win with 1 cruiser, 2 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -15
Casualties for French: 1 destroyer
Casualties for Germans: 5 fighters and 3 tactical_bombers
Casualties for British: 1 carrier and 1 destroyer
Casualties for Americans: 1 carrier, 1 cruiser and 1 destroyer
Battle in Karelia
Germans attack with 1 artillery and 7 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 7 infantry in Karelia, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 fighter owned by the Americans forced to land in Malta
Non Combat Move - Germans
3 bombers moved from 96 Sea Zone to Western Germany
9 armour, 2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
3 aaGuns, 1 armour, 12 artilleries, 15 infantry and 9 mech_infantrys moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
4 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
Place Units - Germans
3 fighters placed in Western Germany
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 57 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 38 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode