Sorry for the dice disaster…
18L G40 2nd edition Max (allies +20) vs majikforce (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
COMMENT: sz 94 one fench inf on US trn. One french inf on UK trn. sz 81 two ANZAC inf on US trn
Germans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to 112 Sea Zone
1 cruiser, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from 127 Sea Zone to Archangel
1 artillery and 2 infantry moved from Belarus to Smolensk
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 110 Sea Zone
3 mech_infantrys moved from Romania to Bulgaria
2 bombers moved from France to Bulgaria
1 fighter moved from France to 110 Sea Zone
1 armour and 3 infantry moved from Rostov to Caucasus
2 mech_infantrys moved from Bryansk to Volgograd
1 armour moved from Ukraine to Volgograd
2 artilleries and 2 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Tambov
2 infantry moved from Ukraine to Bryansk
3 infantry moved from Belarus to Bryansk
1 armour moved from Romania to UkraineCombat - Germans
Battle in Archangel
Germans attack with 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 cruiser in Archangel, round 2 : 0/1 hits
Germans roll dice for 3 infantry and 1 mech_infantry in Archangel, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Bulgaria, round 2 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Bulgaria, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from British with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Tambov
Germans attack with 1 armour, 2 artilleries and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Tambov, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Tambov, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Caucasus
Germans attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 3 infantry in Caucasus, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 2 infantry in Caucasus, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
1 bomber moved from 110 Sea Zone to France
1 fighter moved from Western Germany to Bryansk
2 bombers moved from Bulgaria to France
1 artillery moved from Southern France to France
2 mech_infantrys moved from Southern France to Southern Italy
1 fighter moved from Western Germany to Bryansk
1 fighter moved from 110 Sea Zone to Western Germany
3 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 fighter and 1 mech_infantry placed in Western Germany
1 destroyer and 1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs -
Russian sub attacking German DD and sub in sz110. Who do you want the hit assigned to?
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On the sub please
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Kweichow to Yunnan
1 infantry moved from Szechwan to Yunnan
1 bomber moved from Tsinghai to Yunnan
2 mech_infantrys moved from Russia to Volgograd
2 artilleries and 2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Volgograd
1 armour moved from Russia to VolgogradCombat - Russians
Battle in Yunnan
Russians attack with 1 bomber and 3 infantry
Japanese defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 2/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yunnan
Russians roll dice for 1 bomber and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Yunnan
retreated to Yunnan
Japanese win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 110 Sea Zone
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 6 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 6 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Tambov
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour, 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Tambov, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Tambov, round 3 : 0/4 hits
Germans roll dice for 1 armour and 2 artilleries in Tambov, round 3 : 2/3 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits
Germans roll dice for 1 armour and 2 artilleries in Tambov, round 4 : 1/3 hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Tambov
retreated to Tambov
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Volgograd
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 4/6 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 0/3 hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour and 2 mech_infantrysNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter and 2 tactical_bombers moved from Volgograd to Russia
1 infantry moved from Russia to Samara
1 armour moved from Kazakhstan to Eastern Persia
1 infantry moved from Sikang to Szechwan
1 bomber moved from Yunnan to Tsinghai
1 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Sakha
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
Wow! Russian super sub making life miserable for the axis! I love losing battles I should win. MARTI!!! I’m gonna get you!😜
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The sub surprised me, but they again failed in China
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Szechwan
1 fighter moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Borneo
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from Chahar to Kweichow
1 fighter moved from Chahar to Hopei
1 bomber moved from French Indo China to Burma
1 bomber and 1 fighter moved from French Indo China to Szechwan
1 fighter moved from 19 Sea Zone to Hopei
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Korea to Manchuria
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from 19 Sea Zone to ManchuriaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 cruiser and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 cruiser and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 3 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Siberia from Russians, taking Borneo from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -11
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber and 1 fighter
Russians defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 fighter in Szechwan, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
1 infantry owned by the Chinese and 1 infantry owned by the Russians lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hopei
Japanese attack with 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 1 mech_infantry in Hopei, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry; Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/9 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 3 : 5/8 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 3 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun moved from 6 Sea Zone to Korea
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 tactical_bomber moved from Shan State to 43 Sea Zone
1 bomber moved from Burma to French Indo China
1 bomber moved from Szechwan to French Indo China
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 fighter moved from 41 Sea Zone to 43 Sea Zone
2 fighters moved from Japan to Philippines
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Korea
1 fighter moved from Manchuria to Japan
1 tactical_bomber moved from Manchuria to Japan
1 fighter moved from Szechwan to French Indo China
1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Hopei to French Indo China
1 fighter moved from Hopei to Anhwe
1 cruiser moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 2 destroyers moved from 35 Sea Zone to 43 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
1 carrier moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 5 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea ZoneCombat - Americans
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Scramble decisions
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
1 carrier moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 5 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Battle in Southern France
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Bulgaria to 97 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Greece
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 2 artilleries, 1 harbour, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 artilleries and 5 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to Bulgaria
1 tactical_bomber moved from Greece to 97 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 infantry moved from Greece to Bulgaria
1 carrier moved from 94 Sea Zone to 97 Sea Zone
Americans take 97 Sea Zone from Italians
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 submarine moved from 15 Sea Zone to 5 Sea Zone
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Midway to 25 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in 5 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Denmark
Battle in Southern France
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Norway from Germans, taking Denmark from Germans, taking Southern France from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Bulgaria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/5 hits
Germans roll dice for 3 mech_infantrys in Bulgaria, round 2 : 1/3 hits
1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Bulgaria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Bulgaria, round 3 : 1/4 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Yugoslavia
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Yugoslavia, round 2 : 3/4 hits
Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Yugoslavia
Americans win, taking Yugoslavia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 aaGun moved from Tunisia to 94 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from 93 Sea Zone to Southern France
2 fighters moved from 25 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Guam
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Bulgaria to 97 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 airfield, 1 armour, 1 harbour and 2 mech_infantrys placed in Greece
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 71 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs -
Had to make an edit. Bomber was designated to take out trn in sz19. Too much going on I guess. Let me know if its an issue.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
1 carrier moved from 94 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 3 transports moved from 94 Sea Zone to 96 Sea Zone
1 cruiser moved from 94 Sea Zone to 97 Sea Zone
2 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Albania
2 armour moved from 97 Sea Zone to Albania
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Albania
1 tactical_bomber moved from Greece to Albania
1 fighter moved from Greece to Albania
1 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from India to Greece
1 tactical_bomber moved from Greece to West India
1 mech_infantry moved from India to Eastern PersiaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Holland Belgium
Battle in Albania
British attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 armour
British roll dice for 1 cruiser in Albania, round 2 : 1/1 hits
British roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Albania, round 2 : 3/7 hits
Italians roll dice for 2 armour in Albania, round 2 : 0/2 hits
2 armour owned by the Italians lost in Albania
British win, taking Holland Belgium from Germans, taking Albania from Italians with 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Burma, round 2 : 0/1 hits
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
1 fighter moved from Burma to India
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 94 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 fighter moved from Albania to 93 Sea Zone
1 tactical_bomber moved from Albania to 93 Sea ZonePlace Units - British
1 carrier placed in 110 Sea Zone
3 infantry placed in Egypt
2 infantry placed in Union of South Africa
1 artillery placed in United Kingdom
1 transport placed in 71 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
Forgot a UK non-combat move. Pls edit one armor & one mech from Egypt to Iraq. ty
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So, how are you?
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So, how are you?
I’m good. Been really busy at work lately. I am looking at Italy’s turn now but I’m waiting on an answer to a rules question before I continue. I have one issue with your allied turn. You asked for a scramble in sz 97 when the US amphibious assaulted which was good. But you never asked for a scramble in sz 97 when the UK did an amphibious assault. You only brought a carrier and a cruiser to the sea battle. I had a three plane scramble and a 98% chance to win the battle which would’ve prevented your amphibious assault and stranded your loaded transports in an adjacent sz. I think I will give you a second pass but in the future be a little more careful with your combat movements and when in doubt always ask first about scrambles.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 artilleries, 3 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Italians roll dice for 2 artilleries, 3 fighters and 2 infantry in Northern Italy, round 2 : 2/7 hits
Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 artilleries, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
3 fighters moved from Northern Italy to Southern Italy
2 armour moved from Southern Italy to Greater Southern GermanyPlace Units - Italians
1 armour and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,4,6,6,3,2,5,4
Italians collect 4 PUs (6 lost to blockades); end with 5 PUs -
Let me look at that. Because I have an abuse iin Greeze and the American carrier. I thought you had absolutely no chance, so I automatically knew that you wouldn’t want to scramble. If I messed that up, we have to make a correction
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…I just made a practice run with you scrambling and wow… That UK carrier I used had two US planes loaded, but for some reason they did not participate in the scramble. Neither do the other american ships. I was sure allies in the same sea zone help each other. I think we should do a retake. I can re-start from the American turn. Let me know