18L G40 2nd edition Max (allies +20) vs majikforce (axis)

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 bomber moved from Russia to Samara
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  3/5 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to India: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Removing units owned by Americans from 39 Sea Zone: 1 fighter
                EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode
                1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Russia
                1 fighter and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
                EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Archangel from Germans to Russians
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    triplea_41816_Rus10.tsvg

  • 2024 '22 '21 '19 '18

    Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
    I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night.

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour moved from Shensi to Novosibirsk
                      Japanese take Kansu from Chinese
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Hopei to Shensi
                1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Hopei to Shensi
                1 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter moved from Chahar to Yunnan
                1 bomber moved from Paulau Island to 38 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 39 Sea Zone
                2 battleships and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                2 cruisers moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Shan State
                1 fighter moved from Yunnan to Shan State
                2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 fighter moved from Korea to Japan
                1 fighter moved from Manchuria to Japan
                1 infantry moved from Korea to Manchuria
                3 mech_infantrys moved from Kwangtung to Yunnan

    Combat - Japanese
                Battle in Northern Territory
                Battle in 38 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 38 Sea Zone
                    Japanese win, taking Northern Territory from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Burma
                    Japanese attack with 2 armour and 2 mech_infantrys
                    British defend with 1 artillery
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Japanese: 1 mech_infantry
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
                    British defend with 1 battleship; Americans defend with 1 carrier
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 :  4/8 hits
                        British roll dice for 1 battleship and 1 carrier in 39 Sea Zone, round 2 :  0/2 hits
                        1 battleship owned by the British and 1 carrier owned by the Americans lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for British: 1 battleship
                    Casualties for Americans: 1 carrier

    Non Combat Move - Japanese
                1 bomber moved from 38 Sea Zone to Shan State
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to 55 Sea Zone
                2 carriers moved from 34 Sea Zone to 55 Sea Zone
                1 fighter moved from 34 Sea Zone to 55 Sea Zone
                1 destroyer moved from 34 Sea Zone to 55 Sea Zone
                1 bomber moved from Paulau Island to Shan State
                1 fighter moved from Paulau Island to 55 Sea Zone
                1 infantry moved from Manchuria to Korea

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Kiangsu
                2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
                Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
                EDIT: Adding units owned by Japanese to Jehol: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41816_Jap10.tsvg

  • '22 '16

    I assumed no scramble from India.  Let me know if you wanted to and I will roll it out on the forum.

  • '22 '16

    @majikforce:

    I assumed no scramble from India.  Let me know if you wanted to and I will roll it out on the forum.

    Just checking in.  I hope the closing went well for you.

  • 2024 '22 '21 '19 '18

    Things are well. I need a few more days. Thanks, sorry

  • 2024 '22 '21 '19 '18

    I’m ready to take my turns, but wanted to get your thoughts on something i posted before our move to the new house. Here is copy:
    Personal Message (Online)

    Re: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)
    « Reply #161 on: May 28, 2018, 05:38:53 pm »
    0 Reply with quoteQuote
    Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
    I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night.

  • 2024 '22 '21 '19 '18

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
                1 bomber moved from India to Burma
                1 fighter moved from India to Burma
                3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 carrier moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Greater Southern Germany
                1 armour moved from Romania to Greater Southern Germany

    triplea_41816_Bri10.tsvg

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from 110 Sea Zone to Holland Belgium
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
                1 bomber moved from India to Burma
                1 fighter moved from India to Burma
                3 infantry moved from India to Burma
                1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 carrier moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 93 Sea Zone to Greater Southern Germany
                1 armour moved from Romania to Greater Southern Germany

    Combat - British
                Battle in Northern Italy
                Battle in Western Germany
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Germany, round 2 :  1/5 hits
                        Germans roll dice for 2 mech_infantrys in Western Germany, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                        British roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 3 :  2/4 hits
                        Germans roll dice for 1 mech_infantry in Western Germany, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
                    British win, taking Northern Italy from Italians, taking Western Germany from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 infantry
                Battle in Holland Belgium
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Greater Southern Germany
                    British attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 tactical_bomber in Greater Southern Germany, round 2 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Greater Southern Germany
                    British win, taking Greater Southern Germany from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Northwest Persia
                    British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  4/4 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 :  1/3 hits
                        1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 bomber, 1 fighter and 3 infantry
                    Japanese defend with 2 armour and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 :  3/5 hits
                        Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 :  2/3 hits
                        1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                1 fighter moved from Burma to India
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery and 3 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Western Germany to 97 Sea Zone
                1 fighter moved from Holland Belgium to 112 Sea Zone
                1 bomber moved from India to Persia
                1 fighter moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 infantry
                EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
                EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 53 PUs; end with 55 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,2,5,6,3,1,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41816_UK_10.tsvg

  • 2024 '22 '21 '19 '18

    Just checking in with you?

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Germany to Greater Southern Germany
                1 fighter moved from Southern Italy to Greater Southern Germany
                2 artilleries moved from Southern Italy to Northern Italy
                6 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Greater Southern Germany
                    Italians attack with 2 fighters
                    British defend with 1 armour
                        Italians roll dice for 2 fighters in Greater Southern Germany, round 2 :  0/2 hits
                        British roll dice for 1 armour in Greater Southern Germany, round 2 :  1/1 hits
                        1 fighter owned by the Italians lost in Greater Southern Germany
                        Italians roll dice for 1 fighter in Greater Southern Germany, round 3 :  1/1 hits
                        British roll dice for 1 armour in Greater Southern Germany, round 3 :  1/1 hits
                        1 fighter owned by the Italians and 1 armour owned by the British lost in Greater Southern Germany
                    British win with no units remaining. Battle score for attacker is -14
                    Casualties for Italians: 2 fighters
                    Casualties for British: 1 armour
                Battle in Northern Italy
                    Italians attack with 2 artilleries and 7 infantry
                    British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 5 infantry
                        Italians roll dice for 2 artilleries and 7 infantry in Northern Italy, round 2 :  3/9 hits
                        British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Northern Italy, round 2 :  2/7 hits
                        1 aaGun owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
                        Italians roll dice for 2 artilleries and 5 infantry in Northern Italy, round 3 :  3/7 hits
                        British roll dice for 2 artilleries and 3 infantry in Northern Italy, round 3 :  1/5 hits
                        1 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy
                    2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Southern Italy
                    British win with 2 artilleries remaining. Battle score for attacker is 11
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 aaGun and 5 infantry

    Non Combat Move - Italians

    Place Units - Italians
                1 armour and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
                Italians collect 3 PUs (3 lost to blockades); end with 3 PUs

    triplea_41816_Ita10.tsvg

  • '22 '16

    @max334:

    I’m ready to take my turns, but wanted to get your thoughts on something i posted before our move to the new house. Here is copy:
    Personal Message (Online)

    Re: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)
    � Reply #161 on: May 28, 2018, 05:38:53 pm �
    0 Reply with quoteQuote
    Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
    I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night.

    Sorry I never saw this post.  I can assure you all my planes had a place to land during the carolines battle.  You have to remember that all you have to do is demonstrate a viable landing spot for each plane.  You can also use future Non Combat moves to show where the planes would land.  I had 3 carriers that could pick up planes one sz away if needed.  For the allies you have to be careful in the pacific with all the islands the japanese can land on.  You are killing me in Europe!!  The lasting effects of that dicing I got in the med where I lost my air force and your navy survived.  Quite the snowball effect.  Just one issue with your last turn.  I should’ve had 3 planes scrambled to sz 6 when you attacked my navy.  It worked out fine (except for both of your subs hitting!)  Also I had the opportunity to scramble with my italian plane in sz 97.  Since you only brought a carrier and a cruiser you probably should’ve asked if I wanted to scramble.  It was quite a winnable battle for me.  At the very least I could’ve damaged your carrier preventing you form landing a plane there.  Just be mindful of situations like that especially this late in the game.

  • 2024 '22 '21 '19 '18

    Wouldnt a SZ6 scramble be useless since I only attacked with subs?

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 97 Sea Zone to Yugoslavia

    Turn Complete - French

    triplea_41816_Fre10.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 armour and 2 mech_infantrys moved from Bryansk to Archangel
                1 infantry moved from Bryansk to Smolensk
                1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                      Germans take Romania from Americans
                1 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 artillery, 1 infantry and 1 mech_infantry moved from France to Southern France
                1 fighter moved from France to Southern France
                1 fighter moved from Novgorod to 126 Sea Zone
                1 armour and 2 mech_infantrys moved from Novgorod to Finland
                1 armour moved from Bessarabia to Slovakia Hungary
                1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                1 armour and 1 mech_infantry moved from Germany to Northern Italy
                      Germans take Greater Southern Germany from British
                1 fighter moved from Bryansk to Slovakia Hungary
                1 bomber moved from Germany to Southern France
                1 fighter moved from Germany to Northern Italy
                1 infantry and 1 mech_infantry moved from Germany to Western Germany
                1 bomber and 1 fighter moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in 126 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 126 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Finland
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 artillery
                        Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Finland, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Northern Italy
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    British defend with 2 artilleries and 1 factory_minor
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 2 :  1/3 hits
                        British roll dice for 2 artilleries in Northern Italy, round 2 :  0/2 hits
                        1 artillery owned by the British lost in Northern Italy
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 3 :  0/3 hits
                        British roll dice for 1 artillery in Northern Italy, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 4 :  0/3 hits
                        British roll dice for 1 artillery in Northern Italy, round 4 :  0/1 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 5 :  1/3 hits
                        British roll dice for 1 artillery in Northern Italy, round 5 :  0/1 hits
                        1 artillery owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for British: 2 artilleries
                Battle in Slovakia Hungary
                    Germans attack with 1 armour, 1 fighter and 1 mech_infantry
                    Americans defend with 1 armour
                        Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Slovakia Hungary, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 armour
                Battle in Western Germany
                    Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
                    British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Western Germany, round 2 :  1/5 hits
                        British roll dice for 2 artilleries in Western Germany, round 2 :  2/2 hits
                        1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
                        Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Germany, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Western Germany, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Western Germany
                    Germans win, taking Western Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for British: 2 artilleries
                Battle in Southern France
                    Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 :  3/5 hits
                        Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour moved from Volgograd to Rostov
                5 armour moved from Bryansk to Rostov
                6 mech_infantrys moved from Bryansk to Rostov
                4 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland
                3 aaGuns, 13 artilleries and 19 infantry moved from Bryansk to Rostov
                1 fighter moved from 126 Sea Zone to Germany
                1 fighter moved from Western Germany to Germany
                1 bomber moved from Western Germany to Germany
                1 fighter moved from Slovakia Hungary to Germany
                1 fighter moved from Southern France to France
                1 bomber moved from Southern France to Germany
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                3 armour and 7 infantry placed in Germany
                2 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,1,3
                Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_41816_Ger11.tsvg

  • '22 '16

    @max334:

    Wouldnt a SZ6 scramble be useless since I only attacked with subs?

    I had destroyers present which allow my planes to shoot at your subs.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 mech_infantry moved from Russia to Kazakhstan
                      Russians take Kazakhstan from Germans
                2 armour moved from Russia to Kazakhstan
                2 armour moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Kazakhstan
                3 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                4 artilleries moved from Russia to Smolensk
                4 artilleries moved from Russia to Vologda
                10 infantry moved from Russia to Vologda
                10 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 bomber moved from Russia to Novosibirsk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 aaGun owned by the Italians lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 :  1/4 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 aaGun
                Battle in Novosibirsk
                    Russians attack with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 armour
                        Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 :  0/7 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 2 :  0/1 hits
                        Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 3 :  4/7 hits
                        Japanese roll dice for 1 armour in Novosibirsk, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Tambov, round 2 :  3/9 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 2 infantry
                Battle in Smolensk
                    Russians attack with 4 artilleries, 10 infantry and 1 mech_infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Smolensk, round 2 :  3/15 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 4 artilleries and 10 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 10 infantry in Vologda, round 2 :  3/14 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 artillery and 10 infantry moved from Russia to Samara
                2 fighters and 2 tactical_bombers moved from Tambov to Russia
                1 bomber moved from Novosibirsk to Russia
                1 armour moved from India to Eastern Persia
                1 cruiser and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 infantry moved from Sakha to Amur

    Place Units - Russians
                1 armour and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs

    triplea_41816_Rus11.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
                2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from 55 Sea Zone to Queensland
                1 bomber moved from Shan State to Queensland
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone
                3 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Hunan to Burma
                1 armour and 1 mech_infantry moved from Shan State to Burma
                3 mech_infantrys moved from French Indo China to Burma
                1 fighter moved from Shan State to Burma
                1 bomber moved from Shan State to Tsinghai
                1 mech_infantry moved from Shensi to Tsinghai
                1 artillery moved from Sikang to Tsinghai
                1 mech_infantry moved from Suiyuyan to Tsinghai
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Queensland
                    Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
                    ANZAC defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
                        AA fire in Queensland :  2/3 hits
                        2 fighters owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Queensland, round 2 :  4/6 hits
                        ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Queensland, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 artillery owned by the ANZAC, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Queensland
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Queensland, round 3 :  0/4 hits
                        ANZAC roll dice for 1 tactical_bomber in Queensland, round 3 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Queensland, round 4 :  0/4 hits
                        ANZAC roll dice for 1 tactical_bomber in Queensland, round 4 :  1/1 hits
                        1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 2 artilleries and 1 bomber in Queensland, round 5 :  1/3 hits
                        ANZAC roll dice for 1 tactical_bomber in Queensland, round 5 :  0/1 hits
                        1 tactical_bomber owned by the ANZAC lost in Queensland
                    Japanese win, taking Queensland from ANZAC with 2 artilleries and 1 bomber remaining. Battle score for attacker is -7
                    Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
                    Casualties for Japanese: 3 fighters and 2 infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 :  3/4 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 fighter and 8 mech_infantrys
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 8 mech_infantrys in Burma, round 2 :  2/10 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Burma to Yunnan
                1 bomber moved from Tsinghai to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Jehol to Hopei
                1 mech_infantry moved from Shensi to Hopei
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Korea
                1 bomber moved from Queensland to Northern Territory

    Place Units - Japanese
                1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
                2 artilleries placed in Japan
                1 transport placed in 36 Sea Zone
                1 infantry and 1 mech_infantry placed in French Indo China
                1 transport placed in 20 Sea Zone
                1 artillery and 1 infantry placed in Kwangtung
                Japanese undo move 6.
                Japanese undo move 5.
                Japanese undo move 4.
                Japanese undo move 3.
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 mech_infantry placed in Kwangtung
                1 transport placed in 6 Sea Zone
                1 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs

    triplea_41816_Jap11.tsvg

  • '22 '16

    Crazy good dice for you! :-D

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 6 artilleries, 1 carrier, 1 harbour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 mech_infantrys moved from Greece to Romania
                1 mech_infantry moved from Greece to Romania
                1 fighter moved from Bulgaria to Romania
                1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 tactical_bomber moved from 93 Sea Zone to Southern France
                1 fighter moved from 93 Sea Zone to Normandy Bordeaux
                1 fighter moved from 110 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 mech_infantry moved from Yugoslavia to Greater Southern Germany
                      Americans take Greater Southern Germany from Germans
                1 armour moved from Yugoslavia to Romania
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                1 mech_infantry moved from Denmark to Western Germany

    Combat - Americans
                Battle in Romania
                    Americans attack with 1 armour, 1 fighter and 3 mech_infantrys
                    Germans defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Romania, round 2 :  1/5 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 :  2/3 hits
                        1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Romania
                        Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 3 :  0/2 hits
                        Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 4 :  1/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 4 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
                        Americans roll dice for 1 armour and 1 fighter in Romania, round 5 :  1/2 hits
                        Germans roll dice for 1 armour in Romania, round 5 :  1/1 hits
                        1 armour owned by the Germans and 1 armour owned by the Americans lost in Romania
                    Americans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 1 armour and 3 mech_infantrys
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 :  1/1 hits
                        1 fighter owned by the Americans lost in Normandy Bordeaux
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 :  0/1 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 :  1/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win with 1 infantry remaining. Battle score for attacker is -17
                    Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
                Battle in Southern France
                    Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Southern France
                    Americans win, taking Southern France from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in Western Germany
                    Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 :  4/5 hits
                        Germans roll dice for 1 mech_infantry in Western Germany, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
                    Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Romania to Greece
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 aaGun moved from British Columbia to Western United States
                1 artillery moved from Siberia to Amur
                1 fighter moved from India to Dutch New Guinea
                1 fighter moved from Eastern United States to 10 Sea Zone
                4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                5 transports moved from 91 Sea Zone to 101 Sea Zone
                4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 tactical_bomber moved from Southern France to 93 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 bomber moved from Amur to Midway

    Place Units - Americans
                1 carrier placed in 10 Sea Zone
                1 artillery, 1 harbour and 2 infantry placed in Norway
                1 armour and 1 mech_infantry placed in Greece
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Norway: 1 fighter
                EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
                EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Norway: 1 fighter
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Greece
                1 artillery and 1 infantry placed in Western United States
                4 artilleries and 5 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 74 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_41816_Ame11.tsvg

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