You’ve gotten on Italy quickly.
18L G40 2nd edition Max (allies +20) vs majikforce (axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Samara
1 bomber moved from Russia to Samara
1 infantry moved from Buryatia to Sakha
Russians take Sakha from JapaneseCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 3/5 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 fighter
EDIT: Removing units owned by ANZAC from 39 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 bomber, 1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
5 infantry placed in Russia
Turning on Edit Mode
EDIT: Adding units owned by Russians to Archangel: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs -
Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Shensi
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 fighter moved from Chahar to Yunnan
1 bomber moved from Paulau Island to 38 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 39 Sea Zone
2 battleships and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
2 cruisers moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 armour moved from French Indo China to Burma
1 armour and 1 mech_infantry moved from French Indo China to Shan State
1 fighter moved from Yunnan to Shan State
2 artilleries and 2 infantry moved from Sumatra to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 41 Sea Zone to 55 Sea Zone
2 artilleries and 2 infantry moved from 55 Sea Zone to Northern Territory
1 fighter moved from Korea to Japan
1 fighter moved from Manchuria to Japan
1 infantry moved from Korea to Manchuria
3 mech_infantrys moved from Kwangtung to YunnanCombat - Japanese
Battle in Northern Territory
Battle in 38 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 38 Sea Zone
Japanese win, taking Northern Territory from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Burma
Japanese attack with 2 armour and 2 mech_infantrys
British defend with 1 artillery
Japanese roll dice for 2 armour and 2 mech_infantrys in Burma, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Japanese: 1 mech_infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 battleship; Americans defend with 1 carrier
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber in 39 Sea Zone, round 2 : 4/8 hits
British roll dice for 1 battleship and 1 carrier in 39 Sea Zone, round 2 : 0/2 hits
1 battleship owned by the British and 1 carrier owned by the Americans lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for British: 1 battleship
Casualties for Americans: 1 carrierNon Combat Move - Japanese
1 bomber moved from 38 Sea Zone to Shan State
1 carrier moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to 55 Sea Zone
2 carriers moved from 34 Sea Zone to 55 Sea Zone
1 fighter moved from 34 Sea Zone to 55 Sea Zone
1 destroyer moved from 34 Sea Zone to 55 Sea Zone
1 bomber moved from Paulau Island to Shan State
1 fighter moved from Paulau Island to 55 Sea Zone
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 2 mech_infantrys
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Jehol: 2 mech_infantrys
EDIT: Turning off Edit Mode -
I assumed no scramble from India. Let me know if you wanted to and I will roll it out on the forum.
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I assumed no scramble from India. Let me know if you wanted to and I will roll it out on the forum.
Just checking in. I hope the closing went well for you.
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Things are well. I need a few more days. Thanks, sorry
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I’m ready to take my turns, but wanted to get your thoughts on something i posted before our move to the new house. Here is copy:
Personal Message (Online)Re: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)
« Reply #161 on: May 28, 2018, 05:38:53 pm »
0 Reply with quoteQuote
Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
1 bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Greater Southern Germany
1 armour moved from Romania to Greater Southern Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry, 3 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany
1 fighter moved from United Kingdom to Western Germany
1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 fighter and 1 tactical_bomber moved from Russia to Northwest Persia
1 bomber moved from India to Burma
1 fighter moved from India to Burma
3 infantry moved from India to Burma
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to Greater Southern Germany
1 armour moved from Romania to Greater Southern GermanyCombat - British
Battle in Northern Italy
Battle in Western Germany
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Western Germany, round 2 : 1/5 hits
Germans roll dice for 2 mech_infantrys in Western Germany, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British roll dice for 2 artilleries, 1 fighter and 1 infantry in Western Germany, round 3 : 2/4 hits
Germans roll dice for 1 mech_infantry in Western Germany, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Northern Italy from Italians, taking Western Germany from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 2 infantry
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
British attack with 1 armour and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/2 hits
Germans roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Greater Southern Germany
British win, taking Greater Southern Germany from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 4/4 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits
1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 bomber, 1 fighter and 3 infantry
Japanese defend with 2 armour and 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 3 infantry in Burma, round 2 : 3/5 hits
Japanese roll dice for 2 armour and 1 mech_infantry in Burma, round 2 : 2/3 hits
1 mech_infantry owned by the Japanese, 2 armour owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Japanese: 2 armour and 1 mech_infantryNon Combat Move - British
1 bomber moved from Burma to India
1 fighter moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Eastern Persia to Turkmenistan
1 armour and 2 mech_infantrys moved from Egypt to Iraq
1 aaGun moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 3 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Western Germany to 97 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 bomber moved from India to Persia
1 fighter moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Scotland: 1 infantry
EDIT: Removing units owned by British from United Kingdom: 1 mech_infantry
EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - British
British collect 53 PUs; end with 55 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 60 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,2,5,6,3,1,6
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry -
Just checking in with you?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Germany to Greater Southern Germany
1 fighter moved from Southern Italy to Greater Southern Germany
2 artilleries moved from Southern Italy to Northern Italy
6 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Greater Southern Germany
Italians attack with 2 fighters
British defend with 1 armour
Italians roll dice for 2 fighters in Greater Southern Germany, round 2 : 0/2 hits
British roll dice for 1 armour in Greater Southern Germany, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 fighter in Greater Southern Germany, round 3 : 1/1 hits
British roll dice for 1 armour in Greater Southern Germany, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Greater Southern Germany
British win with no units remaining. Battle score for attacker is -14
Casualties for Italians: 2 fighters
Casualties for British: 1 armour
Battle in Northern Italy
Italians attack with 2 artilleries and 7 infantry
British defend with 1 aaGun, 2 artilleries, 1 factory_minor and 5 infantry
Italians roll dice for 2 artilleries and 7 infantry in Northern Italy, round 2 : 3/9 hits
British roll dice for 1 aaGun, 2 artilleries and 5 infantry in Northern Italy, round 2 : 2/7 hits
1 aaGun owned by the British, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Northern Italy
Italians roll dice for 2 artilleries and 5 infantry in Northern Italy, round 3 : 3/7 hits
British roll dice for 2 artilleries and 3 infantry in Northern Italy, round 3 : 1/5 hits
1 infantry owned by the Italians and 3 infantry owned by the British lost in Northern Italy
2 artilleries owned by the Italians and 4 infantry owned by the Italians retreated to Southern Italy
British win with 2 artilleries remaining. Battle score for attacker is 11
Casualties for Italians: 3 infantry
Casualties for British: 1 aaGun and 5 infantryNon Combat Move - Italians
Place Units - Italians
1 armour and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,3
Italians collect 3 PUs (3 lost to blockades); end with 3 PUs -
I’m ready to take my turns, but wanted to get your thoughts on something i posted before our move to the new house. Here is copy:
Personal Message (Online)Re: 18L G40 2nd edition Max (allies +20) vs majikforce (axis)
� Reply #161 on: May 28, 2018, 05:38:53 pm �
0 Reply with quoteQuote
Thank you, I’m actually a disabled veteran and yes, same to you - I hope you and family had a good day as well.
I’m still spinning a little from the beating you gave me in the Caroline Islands and I wanted to ask you for a little clarification. My understanding was that every plane that goes into battle had to have an ability to land. No Kamikaze airplanes. I looked at the battle again today, trying to think how you caught me off guard so badly. I saw that you had some planes in range, but wow, that was a heavy onslaught. Really nice move, but anyway… have a good night.Sorry I never saw this post. I can assure you all my planes had a place to land during the carolines battle. You have to remember that all you have to do is demonstrate a viable landing spot for each plane. You can also use future Non Combat moves to show where the planes would land. I had 3 carriers that could pick up planes one sz away if needed. For the allies you have to be careful in the pacific with all the islands the japanese can land on. You are killing me in Europe!! The lasting effects of that dicing I got in the med where I lost my air force and your navy survived. Quite the snowball effect. Just one issue with your last turn. I should’ve had 3 planes scrambled to sz 6 when you attacked my navy. It worked out fine (except for both of your subs hitting!) Also I had the opportunity to scramble with my italian plane in sz 97. Since you only brought a carrier and a cruiser you probably should’ve asked if I wanted to scramble. It was quite a winnable battle for me. At the very least I could’ve damaged your carrier preventing you form landing a plane there. Just be mindful of situations like that especially this late in the game.
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Wouldnt a SZ6 scramble be useless since I only attacked with subs?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Non Combat Move - French
2 infantry moved from 97 Sea Zone to YugoslaviaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 12 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Bryansk to Tambov
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour and 2 mech_infantrys moved from Bryansk to Archangel
1 infantry moved from Bryansk to Smolensk
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Romania
Germans take Romania from Americans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from British
1 artillery, 1 infantry and 1 mech_infantry moved from France to Southern France
1 fighter moved from France to Southern France
1 fighter moved from Novgorod to 126 Sea Zone
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 armour moved from Bessarabia to Slovakia Hungary
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Germany to Northern Italy
Germans take Greater Southern Germany from British
1 fighter moved from Bryansk to Slovakia Hungary
1 bomber moved from Germany to Southern France
1 fighter moved from Germany to Northern Italy
1 infantry and 1 mech_infantry moved from Germany to Western Germany
1 bomber and 1 fighter moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western GermanyCombat - Germans
Battle in 126 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 126 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Finland
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 : 1/3 hits
Americans roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Northern Italy
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 2 artilleries and 1 factory_minor
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits
British roll dice for 2 artilleries in Northern Italy, round 2 : 0/2 hits
1 artillery owned by the British lost in Northern Italy
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits
British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 4 : 0/3 hits
British roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Northern Italy, round 5 : 1/3 hits
British roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
1 artillery owned by the British lost in Northern Italy
Germans win, taking Northern Italy from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 artilleries
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 fighter and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Slovakia Hungary, round 2 : 1/3 hits
Americans roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Western Germany
Germans attack with 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys
British defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 2 mech_infantrys in Western Germany, round 2 : 1/5 hits
British roll dice for 2 artilleries in Western Germany, round 2 : 2/2 hits
1 mech_infantry owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Western Germany
Germans roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Western Germany, round 3 : 1/3 hits
British roll dice for 1 artillery in Western Germany, round 3 : 0/1 hits
1 artillery owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Southern France
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Southern France, round 2 : 3/5 hits
Americans roll dice for 2 artilleries and 1 infantry in Southern France, round 2 : 2/3 hits
1 mech_infantry owned by the Germans, 2 artilleries owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Volgograd to Rostov
5 armour moved from Bryansk to Rostov
6 mech_infantrys moved from Bryansk to Rostov
4 armour and 4 mech_infantrys moved from Bryansk to Eastern Poland
3 aaGuns, 13 artilleries and 19 infantry moved from Bryansk to Rostov
1 fighter moved from 126 Sea Zone to Germany
1 fighter moved from Western Germany to Germany
1 bomber moved from Western Germany to Germany
1 fighter moved from Slovakia Hungary to Germany
1 fighter moved from Southern France to France
1 bomber moved from Southern France to Germany
1 fighter moved from Northern Italy to Southern ItalyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour and 7 infantry placed in Germany
2 mech_infantrys placed in Novgorod
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,2,1,3
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
Wouldnt a SZ6 scramble be useless since I only attacked with subs?
I had destroyers present which allow my planes to shoot at your subs.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
4 infantry moved from Russia to Tambov
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Volgograd
Russians take Volgograd from Germans
1 mech_infantry moved from Russia to Kazakhstan
Russians take Kazakhstan from Germans
2 armour moved from Russia to Kazakhstan
2 armour moved from Russia to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Kazakhstan
3 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 artillery moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
4 artilleries moved from Russia to Smolensk
4 artilleries moved from Russia to Vologda
10 infantry moved from Russia to Vologda
10 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 bomber moved from Russia to NovosibirskCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
Germans roll dice for 1 aaGun and 1 infantry in Bryansk, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Battle in Novosibirsk
Russians attack with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Japanese defend with 1 armour
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/7 hits
Japanese roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 3 : 4/7 hits
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Tambov, round 2 : 3/9 hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Smolensk
Russians attack with 4 artilleries, 10 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Smolensk, round 2 : 3/15 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 4 artilleries and 10 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 10 infantry in Vologda, round 2 : 3/14 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery and 10 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Tambov to Russia
1 bomber moved from Novosibirsk to Russia
1 armour moved from India to Eastern Persia
1 cruiser and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Sakha to AmurPlace Units - Russians
1 armour and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 2 carriers, 1 destroyer, 2 infantry and 2 transports moved from 55 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
3 fighters moved from 55 Sea Zone to Queensland
1 bomber moved from Shan State to Queensland
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 armour and 1 mech_infantry moved from Shan State to Burma
3 mech_infantrys moved from French Indo China to Burma
1 fighter moved from Shan State to Burma
1 bomber moved from Shan State to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Sikang to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
3 mech_infantrys moved from Kwangtung to Yunnan
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from Americans
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from ANZAC with 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in Queensland
Japanese attack with 2 artilleries, 1 bomber, 3 fighters and 2 infantry
ANZAC defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
AA fire in Queensland : 2/3 hits
2 fighters owned by the Japanese lost in Queensland
Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Queensland, round 2 : 4/6 hits
ANZAC roll dice for 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Queensland, round 2 : 2/4 hits
2 infantry owned by the Japanese, 1 aaGun owned by the ANZAC, 1 artillery owned by the ANZAC, 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Queensland
Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Queensland, round 3 : 0/4 hits
ANZAC roll dice for 1 tactical_bomber in Queensland, round 3 : 0/1 hits
Japanese roll dice for 2 artilleries, 1 bomber and 1 fighter in Queensland, round 4 : 0/4 hits
ANZAC roll dice for 1 tactical_bomber in Queensland, round 4 : 1/1 hits
1 fighter owned by the Japanese lost in Queensland
Japanese roll dice for 2 artilleries and 1 bomber in Queensland, round 5 : 1/3 hits
ANZAC roll dice for 1 tactical_bomber in Queensland, round 5 : 0/1 hits
1 tactical_bomber owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries and 1 bomber remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 3 fighters and 2 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 bomber and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 3/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour, 1 fighter and 8 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 8 mech_infantrys in Burma, round 2 : 2/10 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Burma to Yunnan
1 bomber moved from Tsinghai to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Hopei
1 mech_infantry moved from Shensi to Hopei
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 aaGun, 1 artillery and 1 infantry moved from Manchuria to Korea
1 bomber moved from Queensland to Northern TerritoryPlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 artilleries placed in Japan
1 transport placed in 36 Sea Zone
1 infantry and 1 mech_infantry placed in French Indo China
1 transport placed in 20 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in French Indo China
1 mech_infantry placed in Kwangtung
1 transport placed in 6 Sea Zone
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs -
Crazy good dice for you! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 6 artilleries, 1 carrier, 1 harbour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Americans
2 mech_infantrys moved from Greece to Romania
1 mech_infantry moved from Greece to Romania
1 fighter moved from Bulgaria to Romania
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 93 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 tactical_bomber moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 mech_infantry moved from Yugoslavia to Greater Southern Germany
Americans take Greater Southern Germany from Germans
1 armour moved from Yugoslavia to Romania
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from Denmark to Western GermanyCombat - Americans
Battle in Romania
Americans attack with 1 armour, 1 fighter and 3 mech_infantrys
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Romania, round 2 : 1/5 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Romania, round 2 : 2/3 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Romania
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 3 : 0/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 3 : 0/2 hits
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Romania, round 4 : 1/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 4 : 1/2 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Romania
Americans roll dice for 1 armour and 1 fighter in Romania, round 5 : 1/2 hits
Germans roll dice for 1 armour in Romania, round 5 : 1/1 hits
1 armour owned by the Germans and 1 armour owned by the Americans lost in Romania
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 armour and 3 mech_infantrys
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 5 : 0/2 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 fighter owned by the Americans lost in Normandy Bordeaux
Americans roll dice for 1 artillery in Normandy Bordeaux, round 6 : 0/1 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 6 : 1/1 hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win with 1 infantry remaining. Battle score for attacker is -17
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Battle in Southern France
Americans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Western Germany
Americans attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Germany, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Romania to Greece
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 aaGun moved from British Columbia to Western United States
1 artillery moved from Siberia to Amur
1 fighter moved from India to Dutch New Guinea
1 fighter moved from Eastern United States to 10 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
5 transports moved from 91 Sea Zone to 101 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 97 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Southern France to 93 Sea Zone
1 fighter moved from Western Germany to 112 Sea Zone
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 bomber moved from Amur to MidwayPlace Units - Americans
1 carrier placed in 10 Sea Zone
1 artillery, 1 harbour and 2 infantry placed in Norway
1 armour and 1 mech_infantry placed in Greece
Turning on Edit Mode
EDIT: Adding units owned by Americans to Norway: 1 fighter
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in Greece
1 artillery and 1 infantry placed in Western United States
4 artilleries and 5 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs