@Jacob16 full scramble 110, sub fights in 106, sub in 111 fights first round and then stays again only if safe.
Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to EgyptTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
21 armour, 8 artilleries, 17 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
21 armour, 8 artilleries, 17 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Russia
Germans attack with 24 armour, 8 artilleries, 4 bombers, 2 fighters, 17 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 4 fighters, 45 infantry and 1 tactical_bomber
AA fire in Russia : 4/9 hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 24 armour, 8 artilleries, 4 bombers, 17 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 23/61 hits
Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 7 fighters, 45 infantry and 2 tactical_bombers in Russia, round 2 : 27/62 hits
18 infantry owned by the Russians, 8 artilleries owned by the Germans, 17 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 24 armour, 4 bombers, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/34 hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry and 2 tactical_bombers in Russia, round 3 : 21/44 hits
21 infantry owned by the Russians, 16 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 armour, 4 bombers and 1 tactical_bomber in Russia, round 4 : 8/13 hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 6 infantry and 2 tactical_bombers in Russia, round 4 : 8/23 hits
6 infantry owned by the Russians, 2 artilleries owned by the Russians and 8 armour owned by the Germans lost in Russia
retreated to Russia
Russians win with 2 armour, 4 artilleries, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -129
Casualties for Germans: 24 armour, 8 artilleries, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 aaGuns, 2 artilleries and 45 infantryNon Combat Move - Germans
4 bombers and 1 tactical_bomber moved from Russia to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 mech_infantry moved from Bulgaria to Bessarabia
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 infantry placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
oh well, slight advantage wasn’t worth it in the end!
Have fun Russia!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Bryansk
4 artilleries, 4 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 bombers, 5 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 1/5 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 5/10 hits
Germans roll dice for 3 aaGuns, 4 bombers, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 5/10 hits
2 bombers owned by the Germans, 3 aaGuns owned by the Germans, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Bryansk
1 armour owned by the Russians retreated to Smolensk
Germans win with 2 bombers, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 aaGuns and 2 bombers
Casualties for Russians: 1 armour, 4 artilleries and 1 fighterNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Amur
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 fighters moved from Philippines to 17 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Burma
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 11 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser and 1 fighter
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 11 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 8/16 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 2 transports in 17 Sea Zone, round 2 : 4/7 hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 9 fighters and 3 tactical_bombers in 17 Sea Zone, round 3 : 7/12 hits
Americans roll dice for 1 battleship, 3 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 17 Sea Zone, round 3 : 6/10 hits
6 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 4 : 2/6 hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 17 Sea Zone, round 4 : 0/3 hits
2 fighters owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 5 : 3/6 hits
Americans roll dice for 1 battleship and 2 transports in 17 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 1 carrier, 2 destroyers, 9 fighters and 1 submarine
Battle in Amur
Japanese attack with 1 fighter
Americans defend with 1 bomber
Japanese roll dice for 1 fighter in Amur, round 2 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 3 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 4 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 5 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in Amur
Russians win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 1 carrier
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 carrier in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Tsinghai to Shensi
1 aaGun moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to KweichowPlace Units - Japanese
1 destroyer and 3 fighters placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Japanese undo move 2.
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Amur to 21 Sea Zone
1 bomber moved from Buryatia to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Greece
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 battleship and 1 cruiserNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Amur to 21 Sea Zone
1 bomber moved from Buryatia to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Greece
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 battleship and 1 cruiserNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 artillery moved from Volgograd to Rostov
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to 104 Sea ZoneCombat - Italians
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Normandy Bordeaux
1 armour moved from Bulgaria to YugoslaviaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,4
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 fighter moved from Celebes to JavaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 mech_infantry moved from New South Wales to 62 Sea Zone
1 mech_infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 mech_infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in Dutch New GuineaNon Combat Move - ANZAC
1 fighter moved from Celebes to JavaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Egypt to KazakhstanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 57 PUs;
Germans buy 4 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys moved from Bryansk to Rostov
1 armour moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 tactical_bomber moved from Novgorod to Rostov
1 bomber moved from Bryansk to Rostov
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Belarus
1 armour moved from Ukraine to Smolensk
1 bomber and 1 tactical_bomber moved from Bryansk to SmolenskCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers
British defend with 1 artillery, 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers in Rostov, round 2 : 4/10 hits
Russians roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Rostov, round 2 : 0/5 hits
2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Rostov
Germans roll dice for 1 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers in Rostov, round 3 : 6/10 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits
1 artillery owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 bomber, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Battle in Smolensk
Germans attack with 1 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Smolensk, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 bomber and 1 tactical_bomber moved from Smolensk to Novgorod
1 bomber and 3 tactical_bombers moved from Rostov to Ukraine
1 mech_infantry moved from Romania to Albania
1 mech_infantry moved from Bessarabia to Bulgaria
2 mech_infantrys moved from Poland to Western Ukraine
1 armour moved from Ukraine to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 2 infantry moved from France to Northern Italy
2 infantry moved from Western Germany to Northern Italy
3 aaGuns moved from Western Germany to Northern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Germany
1 infantry placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 armour
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 3/5 hits
Germans roll dice for 1 armour in Bryansk, round 2 : 0/1 hits
1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
retreated to Smolensk
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
2 fighters moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Volgograd
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Korea to Manchuria
1 fighter moved from Korea to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to 45 Sea Zone
1 bomber moved from Philippines to Burma
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery and 3 infantry moved from Yunnan to Burma
1 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Vologda
1 tactical_bomber moved from Shensi to Vologda
1 tactical_bomber moved from Shensi to BurmaCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Manchuria
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 3/5 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Americans and 2 infantry owned by the Chinese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for Americans: 1 infantry
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Jehol
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 2/4 hits
Chinese roll dice for 1 mech_infantry in Jehol, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber in Burma, round 3 : 3/6 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Vologda
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Japanese win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 infantry moved from Tsinghai to Kansu
1 mech_infantry moved from Tsinghai to Sikang
1 aaGun moved from Shensi to Kweichow
1 armour and 3 mech_infantrys moved from Yunnan to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 bomber and 1 tactical_bomber moved from Burma to Yunnan
1 battleship and 1 carrier moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 20 Sea Zone
1 carrier moved from 6 Sea Zone to 20 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kiangsu to Kweichow
1 bomber moved from 45 Sea Zone to Philippines
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Jehol to KweichowPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 artillery placed in Japan
1 transport placed in 6 Sea Zone
1 transport placed in 6 Sea Zone
3 destroyers placed in 36 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Russia to Bulgaria
2 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria
1 bomber moved from Egypt to Albania
2 fighters moved from 99 Sea Zone to Albania
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers and 1 destroyer
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 3 : 2/5 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 battleship in 35 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 3 carriers and 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Albania
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Albania to Greece
1 bomber moved from Albania to Greece
2 fighters moved from Greece to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 1 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 bomber moved from 44 Sea Zone to CelebesPlace Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Russia to Bulgaria
2 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria
1 bomber moved from Egypt to Albania
2 fighters moved from 99 Sea Zone to Albania
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers and 1 destroyer
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 3 : 2/5 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 battleship in 35 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 3 carriers and 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Albania
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Albania to Greece
1 bomber moved from Albania to Greece
2 fighters moved from Greece to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 1 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 bomber moved from 44 Sea Zone to CelebesPlace Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 armour and 2 mech_infantrys moved from Russia to Ukraine
1 fighter moved from Greece to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 bomber moved from Caucasus to Sikang
1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
1 armour and 6 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Caucasus to RostovCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Germans defend with 1 armour and 5 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys in Rostov, round 2 : 3/12 hits
Germans roll dice for 1 armour and 5 mech_infantrys in Rostov, round 2 : 3/6 hits
3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Rostov
British roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Rostov, round 3 : 3/9 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 2/3 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for British: 1 infantry and 4 mech_infantrys
Battle in Ukraine
British attack with 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor and 3 tactical_bombers
British roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/9 hits
Germans roll dice for 3 artilleries, 1 bomber and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits
2 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 armour owned by the British and 3 artilleries owned by the Germans lost in Ukraine
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits
Germans roll dice for 1 tactical_bomber in Ukraine, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 3 artilleries, 1 bomber and 3 tactical_bombers
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to Greece
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Sikang to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
1 fighter moved from Russia to Bulgaria
2 infantry moved from Greece to Albania
1 infantry moved from Greece to Bulgaria
1 fighter and 1 tactical_bomber moved from Egypt to Bulgaria
1 bomber moved from Egypt to Albania
2 fighters moved from 99 Sea Zone to Albania
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 1 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 1 bomber, 1 fighter, 3 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 3 carriers and 1 destroyer
Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 2 carriers owned by the Japanese
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 3 submarines in 35 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 3 : 1/3 hits
Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 35 Sea Zone, round 3 : 2/5 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 4 : 1/1 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 battleship and 1 carrier in 35 Sea Zone, round 4 : 0/2 hits
1 carrier owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 5 : 2/3 hits
Japanese roll dice for 1 battleship in 35 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Japanese lost in 35 Sea Zone
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 64
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 battleship, 3 carriers and 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Bulgaria
Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Bulgaria from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Albania
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Albania, round 2 : 3/5 hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Albania to Greece
1 bomber moved from Albania to Greece
2 fighters moved from Greece to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Gibraltar to Egypt
1 fighter moved from 110 Sea Zone to United Kingdom
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 1 Sea Zone to Soviet Far East
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 mech_infantry moved from Western United States to Alaska
2 aaGuns moved from British Columbia to Alaska
1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
1 bomber moved from 44 Sea Zone to CelebesPlace Units - Americans
1 factory_minor placed in Greece
1 destroyer and 1 submarine placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 armour and 2 mech_infantrys moved from Russia to Ukraine
1 fighter moved from Greece to Ukraine
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour and 1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Kazakhstan to Sikang
1 bomber moved from Caucasus to Sikang
1 armour and 2 mech_infantrys moved from Kazakhstan to Rostov
1 armour and 6 mech_infantrys moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Caucasus to RostovCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/8 hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 2/4 hits
2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the British and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Tsinghai
British roll dice for 1 armour in Tsinghai, round 3 : 1/1 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
British attack with 1 bomber and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys
Germans defend with 1 armour and 5 mech_infantrys
British roll dice for 2 armour, 1 artillery, 1 infantry and 8 mech_infantrys in Rostov, round 2 : 3/12 hits
Germans roll dice for 1 armour and 5 mech_infantrys in Rostov, round 2 : 3/6 hits
3 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Rostov
British roll dice for 2 armour, 1 artillery and 6 mech_infantrys in Rostov, round 3 : 3/9 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 3 : 2/3 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 2 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 5 mech_infantrys
Casualties for British: 1 infantry and 4 mech_infantrys
Battle in Ukraine
British attack with 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor and 3 tactical_bombers
British roll dice for 2 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 6/9 hits
Germans roll dice for 3 artilleries, 1 bomber and 3 tactical_bombers in Ukraine, round 2 : 3/7 hits
2 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 armour owned by the British and 3 artilleries owned by the Germans lost in Ukraine
British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Ukraine, round 3 : 3/6 hits
Germans roll dice for 1 tactical_bomber in Ukraine, round 3 : 0/1 hits
1 tactical_bomber owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Germans: 3 artilleries, 1 bomber and 3 tactical_bombers
Casualties for British: 1 armour and 2 mech_infantrysNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Ukraine to Kazakhstan
1 fighter moved from Ukraine to Greece
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from Persia to Caucasus
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Sikang to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
2 fighters and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Kazakhstan: 2 fighters
EDIT: Adding units owned by British to Russia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yugoslavia to Albania
2 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour and 2 fighters
Americans defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Albania, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Albania, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Albania
Italians roll dice for 1 armour and 2 fighters in Albania, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Albania, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,5,2,6,1
Italians collect 8 PUs (6 lost to blockades); end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 60 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 fighter and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs