Scramble in Philippines?
Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L Rematch
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Albania
1 armour moved from Romania to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 1 armour and 2 fighters
British defend with 1 infantry
Italians roll dice for 1 armour and 2 fighters in Albania, round 2 : 2/3 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Albania to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from 33 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in Celebes
Battle in 45 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from 45 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 mech_infantry placed in Queensland
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
1 bomber and 1 tactical_bomber moved from Ukraine to Volgograd
1 mech_infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Novgorod to Tambov
7 artilleries and 14 infantry moved from Ukraine to Bryansk
16 armour moved from Rostov to Bryansk
1 infantry moved from Smolensk to Bryansk
2 armour, 1 artillery, 3 infantry and 4 mech_infantrys moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Western Germany to Bulgaria
2 mech_infantrys moved from Yugoslavia to Bulgaria
1 mech_infantry moved from Yugoslavia to Greece
Germans take Greece from British
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 21 armour, 8 artilleries, 18 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 21 armour, 8 artilleries, 18 infantry and 4 mech_infantrys in Bryansk, round 2 : 20/51 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 21 armour, 8 artilleries, 17 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 armour in Tambov, round 2 : 0/1 hits
1 armour owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria
Germans attack with 1 bomber and 2 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 1/3 hits
British roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Ukraine
1 bomber and 1 tactical_bomber moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from 104 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Western Germany
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Yugoslavia to Bessarabia
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 bomber moved from Bulgaria to Western Germany
3 aaGuns moved from Ukraine to BryanskPlace Units - Germans
3 armour placed in Ukraine
1 artillery and 2 mech_infantrys placed in Novgorod
1 bomber and 1 mech_infantry placed in Western Germany
1 artillery placed in France
1 artillery placed in France
1 mech_infantry placed in Germany
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
2 fighters and 1 tactical_bomber moved from Russia to Tambov
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to Russia
1 aaGun and 2 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to VologdaPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 66 PUs;
Japanese buy 1 armour, 1 destroyer, 3 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Szechwan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
2 bombers moved from Kweichow to Burma
1 artillery and 1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kweichow to Burma
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Soviet Far East
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/4 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 3 : 0/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 fighters in Celebes, round 4 : 1/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Burma
Japanese attack with 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 2 tactical_bombers in Burma, round 2 : 5/6 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 battleships, 2 carriers and 1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to Philippines
2 fighters moved from Celebes to 35 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
2 bombers moved from Burma to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
1 aaGun moved from Shensi to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Jehol to Korea
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
1 armour and 2 mech_infantrys placed in French Indo China
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Sakha to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Iwo Jima, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 armour and 2 infantry in Iwo Jima, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from Manchuria to Amur
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Egypt to Kazakhstan
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
Hold on.
-
Fighters are supposed to go to Moscow.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Hawaiian Islands to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 infantry and 2 transports moved from 33 Sea Zone to 17 Sea Zone
1 armour and 2 infantry moved from 17 Sea Zone to Iwo Jima
1 bomber moved from India to Manchuria
1 infantry moved from Amur to Manchuria
1 mech_infantry moved from Sakha to Manchuria
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 17 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 2 transports
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 tactical_bomber and 2 transports in 17 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 104 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iwo Jima
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 2 infantry in Iwo Jima, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
Americans roll dice for 1 armour and 2 infantry in Iwo Jima, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Celebes
Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Manchuria
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Tunisia: 1 infantry and 1 mech_infantry
EDIT: Changing ownership of Tunisia from Italians to Americans
EDIT: Turning off Edit Mode
1 bomber moved from 5 Sea Zone to Buryatia
1 bomber moved from Manchuria to Amur
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to Midway
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 1 fighter and 1 submarine moved from 33 Sea Zone to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Egypt to Kazakhstan
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone
1 bomber moved from 104 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,4
Americans collect 57 PUs (2 lost to blockades); end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 7 PUsPurchase Units - British
British buy 2 armour and 7 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Kazakhstan to Volgograd
2 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Northwest Persia to Caucasus
3 fighters and 1 tactical_bomber moved from Russia to VolgogradCombat - British
Battle in Burma
British attack with 3 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 4/6 hits
Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for British: 1 infantry
Battle in Caucasus
British attack with 1 bomber and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Caucasus, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Caucasus to Persia
1 armour and 1 mech_infantry moved from Turkmenistan to Novosibirsk
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 armour and 1 mech_infantry moved from Persia to Northwest Persia
3 mech_infantrys moved from Iraq to Northwest Persia
3 mech_infantrys moved from Egypt to Iraq
3 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Gibraltar to EgyptPlace Units - British
2 armour and 1 mech_infantry placed in Persia
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
British collect 33 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 3 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to Russia: 3 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 2 PUs;Combat Move - Italians
Non Combat Move - Italians
1 armour moved from Albania to BulgariaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Italians collect 9 PUs (5 lost to blockades); end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from JapaneseCombat - ANZAC
Battle in 44 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Gibraltar to EgyptTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
21 armour, 8 artilleries, 17 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
3 bombers moved from Western Germany to Russia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 infantry, 1 mech_infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
21 armour, 8 artilleries, 17 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 mech_infantrys moved from Western Ukraine to Russia
3 armour, 1 bomber, 2 fighters and 3 tactical_bombers moved from Ukraine to Russia
3 bombers moved from Western Germany to RussiaCombat - Germans
Battle in Archangel
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Russia
Germans attack with 24 armour, 8 artilleries, 4 bombers, 2 fighters, 17 infantry, 7 mech_infantrys and 3 tactical_bombers
British defend with 3 fighters and 1 tactical_bomber; Russians defend with 5 aaGuns, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 4 fighters, 45 infantry and 1 tactical_bomber
AA fire in Russia : 4/9 hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in Russia
Germans roll dice for 24 armour, 8 artilleries, 4 bombers, 17 infantry, 7 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 23/61 hits
Russians roll dice for 5 aaGuns, 2 armour, 6 artilleries, 7 fighters, 45 infantry and 2 tactical_bombers in Russia, round 2 : 27/62 hits
18 infantry owned by the Russians, 8 artilleries owned by the Germans, 17 infantry owned by the Germans, 5 aaGuns owned by the Russians and 2 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 24 armour, 4 bombers, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 21/34 hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 27 infantry and 2 tactical_bombers in Russia, round 3 : 21/44 hits
21 infantry owned by the Russians, 16 armour owned by the Germans and 5 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 8 armour, 4 bombers and 1 tactical_bomber in Russia, round 4 : 8/13 hits
Russians roll dice for 2 armour, 6 artilleries, 7 fighters, 6 infantry and 2 tactical_bombers in Russia, round 4 : 8/23 hits
6 infantry owned by the Russians, 2 artilleries owned by the Russians and 8 armour owned by the Germans lost in Russia
retreated to Russia
Russians win with 2 armour, 4 artilleries, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is -129
Casualties for Germans: 24 armour, 8 artilleries, 2 fighters, 17 infantry, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 5 aaGuns, 2 artilleries and 45 infantryNon Combat Move - Germans
4 bombers and 1 tactical_bomber moved from Russia to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Novgorod
1 mech_infantry moved from Bulgaria to Bessarabia
1 mech_infantry moved from Greece to RomaniaPlace Units - Germans
3 tactical_bombers placed in Novgorod
1 bomber placed in Western Germany
2 infantry placed in Western Germany
3 armour placed in Ukraine
1 mech_infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4
Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
oh well, slight advantage wasn’t worth it in the end!
Have fun Russia!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 armour moved from Russia to Bryansk
4 artilleries, 4 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 4 artilleries, 4 fighters and 1 tactical_bomber
Germans defend with 3 aaGuns, 4 bombers, 5 mech_infantrys and 1 tactical_bomber
AA fire in Bryansk : 1/5 hits
1 fighter owned by the Russians lost in Bryansk
Russians roll dice for 2 armour, 4 artilleries, 3 fighters and 1 tactical_bomber in Bryansk, round 2 : 5/10 hits
Germans roll dice for 3 aaGuns, 4 bombers, 5 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 5/10 hits
2 bombers owned by the Germans, 3 aaGuns owned by the Germans, 1 armour owned by the Russians and 4 artilleries owned by the Russians lost in Bryansk
1 armour owned by the Russians retreated to Smolensk
Germans win with 2 bombers, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 3 aaGuns and 2 bombers
Casualties for Russians: 1 armour, 4 artilleries and 1 fighterNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 armour
EDIT: Adding units owned by Russians to Russia: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Tsinghai
1 artillery moved from Kazakhstan to Tsinghai
3 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Japan to Amur
1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
2 mech_infantrys moved from Kweichow to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 fighters moved from Philippines to 17 Sea Zone
5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 22 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 21 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Yunnan to 42 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from Yunnan to Tsinghai
1 armour moved from Szechwan to Tsinghai
1 artillery and 2 infantry moved from Yunnan to Burma
2 carriers moved from 35 Sea Zone to 6 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 11 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports; ANZAC defend with 1 cruiser and 1 fighter
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 2 destroyers, 11 fighters and 3 tactical_bombers in 17 Sea Zone, round 2 : 8/16 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 2 transports in 17 Sea Zone, round 2 : 4/7 hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 3 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 9 fighters and 3 tactical_bombers in 17 Sea Zone, round 3 : 7/12 hits
Americans roll dice for 1 battleship, 3 cruisers, 4 fighters, 2 tactical_bombers and 2 transports in 17 Sea Zone, round 3 : 6/10 hits
6 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Americans and 1 fighter owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 4 : 2/6 hits
Americans roll dice for 1 battleship, 2 fighters and 2 transports in 17 Sea Zone, round 4 : 0/3 hits
2 fighters owned by the Americans lost in 17 Sea Zone
Japanese roll dice for 3 fighters and 3 tactical_bombers in 17 Sea Zone, round 5 : 3/6 hits
Americans roll dice for 1 battleship and 2 transports in 17 Sea Zone, round 5 : 1/1 hits
1 fighter owned by the Japanese, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 17 Sea Zone
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 3 fighters, 1 submarine, 2 tactical_bombers and 2 transports
Casualties for ANZAC: 1 cruiser and 1 fighter
Casualties for Japanese: 1 carrier, 2 destroyers, 9 fighters and 1 submarine
Battle in Amur
Japanese attack with 1 fighter
Americans defend with 1 bomber
Japanese roll dice for 1 fighter in Amur, round 2 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 3 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 4 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in Amur, round 5 : 0/1 hits
Russians roll dice for 1 bomber in Amur, round 5 : 1/1 hits
1 fighter owned by the Japanese lost in Amur
Russians win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Japanese: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Tsinghai, round 2 : 4/6 hits
Chinese roll dice for 1 artillery and 2 infantry in Tsinghai, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship and 1 carrier
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 carrier in 34 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 battleship and 1 cruiser
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
2 fighters and 3 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
2 mech_infantrys moved from Kiangsu to Kweichow
2 tactical_bombers moved from Tsinghai to Shensi
1 aaGun moved from Szechwan to Shensi
1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
1 armour and 1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Yunnan to KweichowPlace Units - Japanese
1 destroyer and 3 fighters placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Japanese undo move 2.
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Amur to 21 Sea Zone
1 bomber moved from Buryatia to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Greece
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 battleship and 1 cruiserNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Amur to 21 Sea Zone
1 bomber moved from Buryatia to 21 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
Americans take 35 Sea Zone from Japanese
1 mech_infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Greece
1 armour, 1 artillery and 2 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Greece
Battle in Soviet Far East
Battle in 21 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 cruiser
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 bombers in 21 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 1 cruiser in 21 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Americans, 1 cruiser owned by the Japanese, 1 bomber owned by the Americans and 1 battleship owned by the Japanese lost in 21 Sea Zone
Americans win, taking Greece from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 bomber and 1 submarine
Casualties for Japanese: 1 battleship and 1 cruiserNon Combat Move - Americans
1 bomber moved from 21 Sea Zone to Caroline Islands
3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Egypt to 99 Sea Zone
1 tactical_bomber moved from 92 Sea Zone to Egypt
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 92 Sea Zone to 99 Sea Zone
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,5
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUsPurchase Units - British
British buy 1 artillery, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
2 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 artillery moved from Volgograd to Rostov
2 mech_infantrys moved from Northwest Persia to Rostov
1 bomber moved from Persia to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Burma
British attack with 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to India
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
2 armour and 4 mech_infantrys moved from Northwest Persia to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Caucasus
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Persia to Caucasus
6 mech_infantrys moved from Iraq to Caucasus
3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from Egypt to Greece
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 artillery and 1 infantry placed in Egypt
1 transport placed in 81 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 4,3
British collect 32 PUs (1 lost to blockades); end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry