99% sure open communication is allowed. The extent to which it’s allowed is up to you, though. With my play-group we cut it off at “talk of general strategy is allowed, anything more specific is not.” We do it this way because of bad experiences where multi-player games would devolve into the “good” Axis Player and the “good” Allies Player forcing their teammates to obey their orders on what to do each turn, effectively turning the game into a 1v1 with a peanut gallery. That’s not much fun for anyone.
Strange plays in your games
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An oddity for me today:
J5 and Japan just took Iraq.
No one else has touched the middle east due to various reasons. India is turtled and earning 5 ipcs. London was taken and some bad roles seriously hindered the UK overall. U.S. just liberated London and is starting to gather in Pacific (2 turns til at full attack ready)
So now Japan has Iraq with 5 inf and the SZ has a transport, carrier with 2 planes, a sub, and a cruiser.
I’m thinking I might put a factory there and be a giant PIA the rest of the game. Threaten Cairo that way. Or support my attacks on Russia… about to finish off China.