"suprise attack" (axis) v. "Caesar's Gaul" (allies) - 12 IPC Bid, 2018L


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 artillery moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Yugoslavia
                1 artillery and 2 infantry moved from Tobruk to Libya

    triplea_41780.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Tunisia to Algeria
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 artillery moved from Bessarabia to Romania
                1 armour moved from Bessarabia to Yugoslavia
                1 artillery and 2 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour
                    British defend with 1 infantry
                        Italians roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        British roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Algeria
                    Italians win, taking Algeria from British with 1 armour remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 submarine moved from 96 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs

    Dice Statistics:

    Total
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41780.0_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                3 fighters moved from Queensland to 34 Sea Zone

    Combat - ANZAC
                Battle in 34 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 aaGuns moved from Queensland to New South Wales
                2 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 submarines placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41780.0_Fre6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 bomber moved from Western Germany to 94 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 94 Sea Zone

    triplea_41780.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 destroyers, 11 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Baltic States to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 bomber moved from Western Germany to 94 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 tactical_bombers moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 110 Sea Zone
                1 fighter moved from Southern France to 94 Sea Zone

    Combat - Germans
                Battle in Iceland
                Battle in 110 Sea Zone
                    Germans attack with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans win, taking Iceland from British with 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 94 Sea Zone
                    Germans attack with 1 bomber, 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Germans roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans lost in 94 Sea Zone
                    retreated to 94 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Germans
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from 94 Sea Zone to Western Germany
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to Western Germany
                1 fighter moved from 110 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from Germany to Western Germany
                2 tactical_bombers moved from Germany to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France
                2 infantry moved from Western Germany to 112 Sea Zone
                1 artillery moved from Western Germany to France
                1 infantry moved from Novgorod to Archangel
                2 infantry moved from Novgorod to Belarus
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Romania to Bessarabia
                1 artillery moved from Romania to Bessarabia
                1 artillery moved from Poland to Baltic States
                2 infantry moved from Poland to Baltic States
                7 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                2 artilleries moved from Poland to Eastern Poland
                1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Novgorod to Eastern Poland
                2 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from Karelia to Novgorod
                2 infantry moved from Finland to Karelia
                3 infantry moved from Norway to Finland
                1 armour moved from Norway to Karelia
                2 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 infantry placed in Normandy Bordeaux
                3 infantry placed in France
                1 artillery and 4 infantry placed in Western Germany
                2 infantry placed in Germany
                Germans undo move 7.
                1 infantry placed in Novgorod
                1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.000
            Standard Deviation : 0.000
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.250
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    triplea_41780.0_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                13 infantry moved from Korea to Manchuria
                1 mech_infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                2 artilleries and 2 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                1 artillery moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 artillery and 1 mech_infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 mech_infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 13 infantry
                    Japanese defend with 1 armour, 1 artillery and 3 infantry
                        Russians roll dice for 13 infantry in Manchuria, round 2 :  4/13 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 infantry in Manchuria, round 2 :  3/5 hits
                        3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 3 :  1/10 hits
                        Japanese roll dice for 1 armour in Manchuria, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                    Russians win, taking Manchuria from Japanese with 9 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 3 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 2 artilleries and 2 mech_infantrys
                    Germans defend with 2 infantry; Italians defend with 1 infantry
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 :  2/4 hits
                        Italians roll dice for 3 infantry in Western Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Italians lost in Western Ukraine
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 3 :  0/4 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 4 :  2/4 hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Russians attack with 3 artilleries, 2 infantry and 1 mech_infantry
                    Germans defend with 5 infantry
                        Russians roll dice for 3 artilleries, 2 infantry and 1 mech_infantry in Belarus, round 2 :  6/6 hits
                        Germans roll dice for 5 infantry in Belarus, round 2 :  1/5 hits
                        1 infantry owned by the Russians and 5 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                2 aaGuns moved from Korea to Manchuria
                1 armour moved from Kansu to Yenisey
                2 mech_infantrys moved from Sikang to Kansu
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                3 armour and 7 mech_infantrys moved from Russia to Bryansk

    Place Units - Russians
                1 armour and 7 mech_infantrys placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,5,3,5,6,1,6,3
                Russians collect 29 PUs (3 lost to blockades); end with 30 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41780.0_Rus7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Sumatra to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Chahar to Hopei
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    triplea_41780.0_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 destroyers, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 bomber moved from Sumatra to 45 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                1 infantry moved from Chahar to Hopei
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 armour and 1 infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in Korea
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Hunan
                    Japanese win, taking Korea from Russians, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Java
                    Japanese attack with 1 armour and 1 infantry
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsu to Japan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 bomber, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 bomber moved from Kiangsu to Japan
                1 fighter moved from Kwangtung to Japan

    Place Units - Japanese
                1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 3 infantry placed in Japan
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.409
            Standard Deviation : 1.187
            Total rolls : 23

    ANZAC Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 4.000
            Variance : 1.562
            Standard Deviation : 1.250
            Total rolls : 17

    triplea_41780.0_Jap7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine

    triplea_41780.0_Ame7.tsvg


  • Submerge in SZ 93 or do you want the sub to stay in the battle?


  • Leave the sub in the battle


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Eastern United States to 110 Sea Zone
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from Gibraltar to 93 Sea Zone
                1 submarine moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 45 Sea Zone

    Combat - Americans
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  6/10 hits
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans lost in 93 Sea Zone
                        Americans roll dice for 1 bomber in 93 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                    retreated to 93 Sea Zone
                    Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 45 Sea Zone, round 4 :  2/3 hits
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 4 :  0/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry, 4 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from 110 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 fighters moved from 45 Sea Zone to 33 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 bomber moved from 93 Sea Zone to Gibraltar

    Place Units - Americans
                1 battleship, 1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Kwangsi to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Purchase Units - British
                British buy 2 destroyers and 2 fighters; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                1 fighter moved from United Kingdom to 123 Sea Zone
                1 armour and 1 artillery moved from Morocco to Algeria
                1 bomber moved from Gibraltar to Algeria
                4 artilleries and 3 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 armour moved from French Indo China to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Yunnan to Hunan
                1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
                1 fighter moved from Yunnan to Hopei
                1 armour and 10 infantry moved from Yunnan to Hunan
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                British creates battle in territory 98 Sea Zone
                Battle in Holland Belgium
                Battle in 123 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 123 Sea Zone
                    British win, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Algeria
                    British attack with 1 armour, 1 artillery and 1 bomber
                    Italians defend with 1 armour
                        British roll dice for 1 armour, 1 artillery and 1 bomber in Algeria, round 2 :  2/3 hits
                        Italians roll dice for 1 armour in Algeria, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Algeria
                    British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Tobruk
                    British attack with 4 artilleries and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 4 artilleries and 3 infantry in Tobruk, round 2 :  2/7 hits
                        Italians roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 4 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports
                    Italians defend with 1 submarine
                        British roll dice for 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports in 98 Sea Zone, round 2 :  2/6 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win with 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Hunan
                    British attack with 1 armour and 11 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 11 infantry in Hunan, round 2 :  5/12 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 armour and 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Hopei
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hopei, round 2 :  3/4 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    British win, taking Hopei from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from Yunnan to Kwangsi
                1 aaGun moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
                2 infantry moved from French Indo China to Kwangsi
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from 98 Sea Zone to Egypt
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan
                2 infantry moved from Egypt to Alexandria
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from Algeria to Gibraltar
                1 fighter moved from 123 Sea Zone to Scotland
                2 aaGuns moved from United Kingdom to Scotland
                6 infantry moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41780.0_UK_7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Southern Italy

    triplea_41780.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Libya to Tunisia
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Romania to Bessarabia
                1 armour moved from Yugoslavia to Southern Italy

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Western Germany

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs

    triplea_41780.0_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                3 fighters moved from Caroline Islands to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                Battle in 42 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    ANZAC win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        ANZAC roll dice for 1 submarine in 34 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 34 Sea Zone
                    ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - ANZAC
                2 infantry moved from Shan State to Yunnan
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters moved from 34 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 submarines placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to Scotland

    Turn Complete - French

    triplea_41780.0_Fre7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Karelia to Archangel
                1 armour moved from Eastern Poland to Ukraine
                7 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from France to Holland Belgium
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                3 infantry moved from Finland to Norway
                1 armour moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium

    triplea_41780.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 2 destroyers and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Novgorod to Archangel
                2 infantry moved from Baltic States to Belarus
                2 infantry moved from Novgorod to Belarus
                1 artillery moved from Baltic States to Belarus
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Bessarabia to Ukraine
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Karelia to Archangel
                1 armour moved from Eastern Poland to Ukraine
                7 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 artillery and 4 infantry moved from France to Holland Belgium
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from Norway to 112 Sea Zone
                3 infantry moved from Finland to Norway
                1 armour moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Belarus
                    Germans attack with 8 armour, 3 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 3 artilleries, 1 infantry and 1 mech_infantry
                        Germans roll dice for 8 armour, 3 artilleries, 4 infantry and 2 mech_infantrys in Belarus, round 2 :  8/17 hits
                        Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Belarus, round 2 :  3/5 hits
                        1 mech_infantry owned by the Russians, 3 infantry owned by the Germans, 3 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 8 armour, 3 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 artilleries, 1 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 :  2/9 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery, 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Germans attack with 3 artilleries, 1 bomber and 4 infantry
                    Russians defend with 2 artilleries and 2 mech_infantrys
                        Germans roll dice for 3 artilleries, 1 bomber and 4 infantry in Western Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 :  1/4 hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                        Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Western Ukraine, round 3 :  2/7 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Germany
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Finland
                2 fighters moved from Holland Belgium to Western Germany
                2 tactical_bombers moved from Holland Belgium to Western Germany
                2 infantry moved from 112 Sea Zone to Denmark
                3 infantry moved from Western Germany to Denmark
                3 infantry moved from Southern France to France
                2 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to France
                1 fighter moved from Southern Italy to Western Germany
                1 destroyer moved from 93 Sea Zone to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 103 Sea Zone
                1 submarine moved from 93 Sea Zone to 104 Sea Zone
                1 armour moved from Western Germany to Germany
                1 infantry moved from Southern France to France

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 112 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Germany
                3 infantry placed in Western Germany
                1 infantry placed in Western Germany
                1 infantry placed in Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 8 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 9 times
                6 was rolled 12 times
            Average roll : 3.444
            Median : 3.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 63

    Germans Combat
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.531
            Median : 3.000
            Variance : 1.021
            Standard Deviation : 1.010
            Total rolls : 49

    Russians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 13

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_41780.0_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 mech_infantry moved from Shensi to Hopei
                1 mech_infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                8 infantry moved from Manchuria to Korea
                1 armour, 2 artilleries and 2 mech_infantrys moved from Bryansk to Ukraine
                1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Archangel
                1 armour, 3 artilleries and 3 mech_infantrys moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                    Germans defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Ukraine, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Ukraine, round 3 :  2/2 hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 3 artilleries and 3 mech_infantrys
                    Germans defend with 3 artilleries and 3 infantry
                        Russians roll dice for 1 armour, 3 artilleries and 3 mech_infantrys in Western Ukraine, round 2 :  4/7 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Western Ukraine, round 2 :  3/6 hits
                        2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians, 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Western Ukraine, round 3 :  0/4 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 armour and 2 artilleries in Western Ukraine, round 4 :  2/3 hits
                        Germans roll dice for 2 artilleries in Western Ukraine, round 4 :  1/2 hits
                        1 artillery owned by the Russians and 2 artilleries owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Germans: 3 artilleries and 3 infantry
                    Casualties for Russians: 2 artilleries and 3 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  2/6 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 :  1/4 hits
                        1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  2/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Archangel, round 3 :  1/2 hits
                        1 mech_infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Korea
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Korea, round 2 :  0/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 :  0/2 hits
                        Russians roll dice for 8 infantry in Korea, round 3 :  0/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 3 :  0/2 hits
                        Russians roll dice for 8 infantry in Korea, round 4 :  3/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Korea, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Manchuria to Korea
                1 mech_infantry moved from Kansu to Yenisey
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                3 aaGuns, 3 armour, 2 artilleries and 1 mech_infantry moved from Bryansk to Russia
                1 mech_infantry moved from Bryansk to Russia

    Place Units - Russians
                8 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,2,2,2,2,1,4,5,6,2
                Russians collect 27 PUs (3 lost to blockades); end with 27 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_41780.0_Rus8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 artillery moved from Sakha to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                1 fighter moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Philippines to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 bomber moved from Japan to Chahar
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone

    triplea_41780.0_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 3 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 artillery moved from 19 Sea Zone to Manchuria
                1 artillery moved from Sakha to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 bomber moved from Philippines to Celebes
                1 fighter moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 6 Sea Zone to 23 Sea Zone
                1 fighter moved from 35 Sea Zone to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Kiangsu to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Philippines to Kiangsi
                1 fighter moved from 35 Sea Zone to Kiangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung
                1 fighter and 1 tactical_bomber moved from Japan to Jehol
                1 bomber moved from Japan to Chahar
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in Manchuria
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Manchuria from Chinese with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hawaiian Islands
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 22 Sea Zone
                    Japanese win, taking Hawaiian Islands from Americans, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 23 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Chahar
                    Japanese attack with 1 bomber
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber in Chahar, round 2 :  0/1 hits
                        Chinese roll dice for 1 mech_infantry in Chahar, round 2 :  1/1 hits
                        1 bomber owned by the Japanese lost in Chahar
                    Chinese win with 1 mech_infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 bomber
                Battle in Celebes
                    Japanese attack with 1 armour, 1 bomber and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Celebes, round 2 :  1/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 armour and 1 bomber in Celebes, round 3 :  0/2 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 3 :  1/1 hits
                        1 bomber owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 armour in Celebes, round 4 :  1/1 hits
                        ANZAC roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 bomber and 1 infantry
                Battle in Jehol
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Jehol, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Jehol
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is -7
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kwangtung
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 armour; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Kwangtung, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 armour in Kwangtung, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Kwangtung
                    retreated to Kwangtung
                    UK_Pacific win with 1 armour remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Anhwe, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter moved from 44 Sea Zone to Philippines
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from Kwangtung to Kiangsu
                1 battleship moved from 35 Sea Zone to 34 Sea Zone
                1 battleship and 2 carriers moved from 35 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery and 1 infantry placed in Japan
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,3
                Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 11 times
                3 was rolled 12 times
                4 was rolled 3 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.277
            Median : 3.000
            Variance : 1.239
            Standard Deviation : 1.113
            Total rolls : 47

    Null / Other
                2 was rolled 3 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    UK_Pacific Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    ANZAC Combat
                2 was rolled 3 times
                3 was rolled 3 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.600
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 3.889
            Median : 4.000
            Variance : 0.731
            Standard Deviation : 0.855
            Total rolls : 27

    triplea_41780.0_Jap8.tsvg

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