@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Whackamatt (Axis) vs entek (Allies) Combo 3ish
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wow, what a close game! I’m up by 3 ICs in production. Italy is my shining star, while I’m just holding on in the Pacific.
Great game so far!
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Game History
Round: 7
Combat Move - French
1 Transport moved from 29 Sea Zone to 31 Sea Zone
3 Fighters moved from E.Morocco to 42 Sea ZonePurchase Units - French
French buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs;Combat - French
Battle in 42 Sea Zone
French attack with 3 Fighters
Germans defend with 1 Destroyer and 2 Transports
French roll dice for 3 Fighters in 42 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 1 Destroyer and 2 Transports in 42 Sea Zone, round 2 : 2/3 hits
2 Fighters owned by the French lost in 42 Sea Zone
retreated to 42 Sea Zone
Germans win with 1 Destroyer and 2 Transports remaining. Battle score for attacker is -16
Casualties for French: 2 FightersNon Combat Move - French
1 Fighter moved from 42 Sea Zone to E.MoroccoPlace Units - French
2 Artillerys and 2 Elites placed in E.MoroccoTurn Complete - French
French collect 16 PUs; end with 16 PUs totalTerritory Summary for French :
Churchill : 1 AAGun, 1 Factory and 1 Infantry
Keewatin : 1 Infantry
E.Morocco : 1 AAGun, 5 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Canarians : 1 flag
31 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 115 / 124
Russians : 73 / 74
Italians : 99 / 99
French : 16 / 16
Yamamoto : 65 / 73
Chinese : 42 / 46
Hisaichi : 60 / 67
British : 79 / 80
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 11 / 12
Romanians : 19 / 24
Thai : 7 / 8
Americans : 100 / 100 -
wow, what a close game! I’m up by 3 ICs in production. Italy is my shining star, while I’m just holding on in the Pacific.
Great game so far!
I need to get America into the Europe fight. It’s the only way to stop Italy!
Agreed great game
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
2 units repaired.
1 Infantry moved from Kwangtung to Hunan
Yamamoto take Hunan from Chinese
3 Infantrys moved from Kwangtung to Kwangsi
5 Infantrys moved from Hong Kong to Kiangsi
1 Tank moved from Hong Kong to Kwangsi
4 Infantrys moved from Tokyo to 84 Sea Zone
1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
4 Infantrys moved from 92 Sea Zone to N.French Indochina
2 Tanks moved from Mindanao to 93 Sea Zone
1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
1 Tank moved from 107 Sea Zone to Jilolo
1 Adv.Fighter moved from Davao to Jilolo
1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
1 B.Transport moved from 95 Sea Zone to 102 Sea Zone
1 Infantry and 2 Tanks moved from Ponape to 102 Sea Zone
1 Submarine moved from 95 Sea Zone to 96 Sea Zone
1 Infantry moved from Rongelap to 95 Sea Zone
1 Cruiser and 1 Infantry moved from 95 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Midway
1 B.Transport, 1 Infantry and 2 Tanks moved from 102 Sea Zone to 95 Sea Zone
1 Infantry and 2 Tanks moved from 95 Sea Zone to Wake
1 Fighter moved from Saipan to Wake
1 Fighter moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 96 Sea Zone
1 Fighter moved from 95 Sea Zone to 88 Sea Zone
1 Destroyer moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter moved from 95 Sea Zone to 96 Sea Zone
3 Tanks moved from Davao to Mindanao
1 Infantry moved from Woleai to TrukPurchase Units - Yamamoto
Yamamoto buy 2 Artillerys, 3 Destroyers, 4 Elites, 1 Factory and 2 Submarines; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in 88 Sea Zone
Yamamoto attack with 1 Cruiser, 1 Destroyer and 2 Fighters
Americans defend with 2 Transports
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
Americans roll dice for 2 Transports in 88 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
Americans roll dice for 2 Transports in 88 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
1 Transport owned by the Americans lost in 88 Sea Zone
Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 4 : 0/4 hits, 1.50 expected hits
Americans roll dice for 1 Transport in 88 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
1 Destroyer owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 1 Cruiser and 2 Fighters in 88 Sea Zone, round 5 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 Transport in 88 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 2 Transports
Casualties for Yamamoto: 1 Destroyer
Battle in Midway
Battle in N.French Indochina
Yamamoto attack with 4 Infantrys
British defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in N.French Indochina, round 2 : 1/4 hits, 0.67 expected hits
French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in N.French Indochina
Yamamoto win, taking Midway from Americans, taking N.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in 96 Sea Zone
Yamamoto attack with 2 Adv.Fighters and 1 Submarine
Americans defend with 1 Destroyer
Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 96 Sea Zone
Yamamoto win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in Jilolo
Yamamoto attack with 1 Adv.Fighter and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in Jilolo, round 2 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Yamamoto lost in Jilolo
Yamamoto roll dice for 1 Adv.Fighter in Jilolo, round 3 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits
1 Adv.Fighter owned by the Yamamoto lost in Jilolo
Dutch win with 1 Infantry remaining. Battle score for attacker is -15
Casualties for Yamamoto: 1 Adv.Fighter and 1 Tank
Battle in Kwangsi
Yamamoto attack with 3 Infantrys and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Wake
Yamamoto attack with 1 Fighter, 1 Infantry and 2 Tanks
Americans defend with 2 Artillerys, 1 Elite and 1 Factory
Yamamoto roll dice for 2 Battleships and 4 Cruisers in Wake, round 2 : 1/6 hits, 3.33 expected hits
1 Elite owned by the Americans lost in Wake
Yamamoto roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Wake, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Wake
Yamamoto win, taking Wake from Americans with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
Casualties for Americans: 2 Artillerys and 1 Elite
Casualties for Yamamoto: 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Celebes
Yamamoto roll dice for 1 Tank in Celebes, round 4 : 0/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Tank in Celebes, round 5 : 1/1 hits, 0.50 expected hits
Dutch roll dice for 1 Infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Celebes
Dutch win with no units remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Infantry and 1 Tank
Casualties for Dutch: 1 Infantry
Battle in Kiangsi
Yamamoto attack with 5 Infantrys
Chinese defend with 1 Tank
Yamamoto roll dice for 5 Infantrys in Kiangsi, round 2 : 1/5 hits, 0.83 expected hits
Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 3
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 1 TankNon Combat Move - Yamamoto
1 Fighter moved from 88 Sea Zone to Rongelap
2 Adv.Fighters moved from 96 Sea Zone to 95 Sea Zone
1 Fighter moved from 88 Sea Zone to 95 Sea Zone
1 Fighter moved from Wake to 95 Sea ZonePlace Units - Yamamoto
1 Factory placed in Minamitori
3 Destroyers and 1 Submarine placed in 107 Sea Zone
1 Submarine placed in 85 Sea Zone
2 Artillerys and 4 Elites placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Hong Kong: 4 Elites
EDIT: Adding units owned by Yamamoto to Hong Kong: 4 Infantrys
EDIT: Adding units owned by Yamamoto to Tokyo: 2 Infantrys
EDIT: Turning off Edit ModeTurn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 77 PUsCombat Hit Differential Summary :
French : -0.33
Yamamoto : -7.17
Americans : 0.00
Chinese : 0.83
Dutch : 2.00 -
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Chahar to Peking
Chinese take Peking from Hisaichi
1 Artillery and 1 Infantry moved from Shanghai to Hunan
3 Infantrys moved from Chahar to Shantung
1 Fighter moved from Anhwei to Shantung
1 Adv.Fighter moved from Anhwei to Shantung
1 Adv.Fighter moved from Anhwei to Hunan
4 Mech.Infs moved from Urumqi to KrasnoyarskPurchase Units - Chinese
Chinese buy 4 ArmoredCars, 1 Infantry and 5 Mech.Infs; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hunan
Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hunan, round 2 : 2/3 hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Shantung
Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Hisaichi defend with 2 Artillerys and 1 Marine
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 2 : 1/5 hits
Hisaichi roll dice for 2 Artillerys and 1 Marine in Shantung, round 2 : 0/3 hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 3 : 1/5 hits
Hisaichi roll dice for 1 Artillery and 1 Marine in Shantung, round 3 : 0/2 hits
1 Artillery owned by the Hisaichi lost in Shantung
Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 4 : 1/5 hits
Hisaichi roll dice for 1 Marine in Shantung, round 4 : 1/1 hits
1 Marine owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Artillerys and 1 Marine
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
2 Artillerys and 4 Infantrys moved from Suiyuan to Shensi
4 Infantrys moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from Ningsia to Shensi
2 Infantrys moved from Ningsia to Suiyuan
4 ArmoredCars moved from Hsining to Lanchow
1 Infantry moved from Hsining to E.Qinghai
4 Infantrys moved from W.Qinghai to E.Sinkiang
1 Elite moved from C.Sinkiang to Semipalatinsk
4 Mech.Infs moved from Novosibirsk to Krasnoyarsk
1 Adv.Fighter moved from Hunan to Anhwei
1 Adv.Fighter and 1 Fighter moved from Shantung to Anhwei
7 Tanks moved from Shanghai to Peking
1 AAGun moved from Chahar to PekingPlace Units - Chinese
4 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Hsining
4 Mech.Infs placed in UrumqiTurn Complete - Chinese
Chinese collect 43 PUs; end with 43 PUs totalTerritory Summary for Chinese :
Krasnoyarsk : 8 Mech.Infs
Semipalatinsk : 1 Elite
Suiyuan : 6 Infantrys
E.Qinghai : 1 Infantry
E.Sinkiang : 4 Infantrys
Urumqi : 1 Factory and 4 Mech.Infs
Lanchow : 4 ArmoredCars
Shensi : 2 Artillerys, 1 Elite and 5 Infantrys
Hunan : 1 Artillery and 1 Infantry
Anhwei : 1 AAGun, 2 Adv.Fighters and 1 Fighter
Hsining : 4 ArmoredCars, 1 Factory, 1 Infantry and 1 Mech.Inf
Peking : 1 AAGun, 1 Infantry and 7 Tanks
Shantung : 2 Infantrys
Gobi Altai : 1 flagProduction/PUs Summary :
Germans : 115 / 124
Russians : 73 / 74
Italians : 99 / 99
French : 14 / 16
Yamamoto : 75 / 77
Chinese : 43 / 43
Hisaichi : 54 / 67
British : 79 / 80
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 11 / 12
Romanians : 19 / 24
Thai : 7 / 8
Americans : 97 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
1 Battleship, 3 Destroyers, 3 Submarines and 3 Transports moved from 93 Sea Zone to 110 Sea Zone
4 Adv.Fighters and 2 Fighters moved from S.French Indochina to 110 Sea Zone
1 S.Bomber moved from Kolyma to 110 Sea Zone
1 Infantry moved from S.French Indochina to N.Thailand
Thai take N.Thailand from British
2 Tanks moved from S.French Indochina to S.Thailand
6 Infantrys moved from Hulunbuir to Peking
2 Artillerys and 3 Marines moved from Changchun to 84 Sea Zone
2 Artillerys and 3 Marines moved from 84 Sea Zone to Peking
3 Infantrys moved from Kolyma to Koryakia
1 Adv.Fighter moved from Kamchatka to 72 Sea Zone
1 Adv.Fighter moved from Kolyma to 72 Sea Zone
2 Tanks moved from Irkutsk to N.Buryat Mongolia
4 Tanks moved from Bratsk to N.Buryat Mongolia
1 Tank moved from N.Buryat Mongolia to Yakutsk
1 Tank moved from N.Buryat Mongolia to Yakutsk
3 Infantrys moved from Chita to N.Buryat Mongolia
2 Infantrys moved from Kirin to Liaoning
2 Artillerys and 1 Marine moved from Changchun to KirinPurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 1 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.Thailand
Hisaichi attack with 2 Tanks
British defend with 2 Infantrys
Hisaichi roll dice for 2 Tanks in S.Thailand, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in S.Thailand
Hisaichi roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in S.Thailand
Hisaichi win, taking S.Thailand from British with 1 Tank remaining. Battle score for attacker is -1
Casualties for Hisaichi: 1 Tank
Casualties for British: 2 Infantrys
Battle in 72 Sea Zone
Hisaichi attack with 2 Adv.Fighters
Americans defend with 1 S.Submarine
Hisaichi roll dice for 2 Adv.Fighters in 72 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
1 S.Submarine owned by the Americans Submerged
Battle in 110 Sea Zone
Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters, 1 S.Bomber, 3 Submarines and 3 Transports
Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 S.Submarines and 3 Transports; Dutch defend with 1 Destroyer and 2 Transports
Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Anzac roll dice for 2 S.Submarines in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters, 1 S.Bomber and 3 Transports in 110 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 110 Sea Zone, round 2 : 6/12 hits, 4.17 expected hits
Units damaged: 1 Battleship owned by the Hisaichi
2 Transports owned by the Dutch, 3 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Anzac roll dice for 2 S.Submarines in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters and 1 S.Bomber in 110 Sea Zone, round 3 : 6/11 hits, 5.17 expected hits
Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 110 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
2 Fighters owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 1 Fighter owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Dutch, 1 S.Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 1 Destroyer and 1 S.Bomber in 110 Sea Zone, round 4 : 3/7 hits, 3.83 expected hits
Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 110 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
1 Battleship owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Adv.Fighter owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 110 Sea Zone
Hisaichi winHisaichi win with 2 Adv.Fighters remaining with 4 Adv.Fighters, 1 Battleship and 1 S.Bomber remaining. Battle score for attacker is 47
Casualties for Hisaichi: 3 Destroyers, 2 Fighters, 3 Submarines and 3 Transports
Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 S.Submarines and 3 Transports
Casualties for Dutch: 1 Destroyer and 2 Transports
Battle in Koryakia
Hisaichi attack with 3 Infantrys
Americans defend with 1 Infantry
Hisaichi roll dice for 3 Infantrys in Koryakia, round 2 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 3 Infantrys in Koryakia, round 3 : 0/3 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi lost in Koryakia
Hisaichi roll dice for 2 Infantrys in Koryakia, round 4 : 1/2 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Koryakia, round 4 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Koryakia
Hisaichi win, taking Koryakia from Russians with 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Peking
Hisaichi attack with 2 Artillerys, 6 Infantrys and 3 Marines
Chinese defend with 1 AAGun, 1 Infantry and 7 Tanks
Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Marines in Peking, round 2 : 2/11 hits, 3.50 expected hits
Chinese roll dice for 1 Infantry and 7 Tanks in Peking, round 2 : 6/8 hits, 3.83 expected hits
1 Tank owned by the Chinese, 6 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
Hisaichi roll dice for 2 Artillerys and 3 Marines in Peking, round 3 : 1/5 hits, 2.50 expected hits
Chinese roll dice for 6 Tanks in Peking, round 3 : 3/6 hits, 3.00 expected hits
1 Tank owned by the Chinese, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Peking
Hisaichi roll dice for 2 Marines in Peking, round 4 : 1/2 hits, 1.00 expected hits
Chinese roll dice for 5 Tanks in Peking, round 4 : 3/5 hits, 2.50 expected hits
1 Tank owned by the Chinese and 2 Marines owned by the Hisaichi lost in Peking
Chinese win with 4 Tanks remaining. Battle score for attacker is -15
Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 3 Marines
Casualties for Chinese: 1 Infantry and 3 TanksNon Combat Move - Hisaichi
1 Adv.Fighter moved from 72 Sea Zone to Kiska
1 Adv.Fighter moved from 72 Sea Zone to Kiska
4 Adv.Fighters moved from 110 Sea Zone to Bangkok
1 S.Bomber moved from 110 Sea Zone to BangkokPlace Units - Hisaichi
1 Bunker and 3 Tanks placed in Hulunbuir
3 ArmoredCars placed in Chita
1 ArmoredCar and 1 Infantry placed in S.French Indochina
2 Artillerys, 1 Elite and 2 Marines placed in Changchun
1 Cruiser placed in 84 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Hisaichi : -5.33
British : 0.00
Anzac : 0.67
Chinese : 2.67
Russians : 0.00 -
Game History
Round: 7
Combat Move - British
1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone
2 Transports moved from 65 Sea Zone to 60 Sea Zone
2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
5 Infantrys moved from Assam to Burma
1 Tank moved from Delhi to Assam
4 ArmoredCars moved from Delhi to Assam
1 Infantry moved from Rajputana to 59 Sea Zone
1 Artillery moved from Bombay to 59 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
2 Adv.Fighters and 2 Fighters moved from W.Iran to Italian East AfricaPurchase Units - British
British buy 6 Artillerys, 1 Bunker, 2 Destroyers, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - British
Battle in 110 Sea Zone
British attack with 1 Destroyer and 1 Submarine
Hisaichi defend with 1 Battleship
British roll dice for 1 Submarine in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Destroyer in 110 Sea Zone, round 2 : 0/1 hits
Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 Submarine in 110 Sea Zone, round 3 : 1/1 hits
1 Battleship owned by the Hisaichi lost in 110 Sea Zone
British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Hisaichi: 1 Battleship
Battle in Italian East Africa
British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
Italians defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantrys
AA fire in Italian East Africa : 1/4 hits
1 Fighter owned by the British lost in Italian East Africa
British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Italian East Africa, round 2 : 0/5 hits
Italians roll dice for 2 Bunkers and 3 Infantrys in Italian East Africa, round 2 : 1/5 hits
1 Infantry owned by the British lost in Italian East Africa
2 Adv.Fighters owned by the British and 1 Fighter owned by the British retreated
British roll dice for 1 Artillery in Italian East Africa, round 3 : 0/1 hits
Italians roll dice for 2 Bunkers and 3 Infantrys in Italian East Africa, round 3 : 2/5 hits
1 Artillery owned by the British lost in Italian East Africa
Italians win with 2 Bunkers and 3 Infantrys remaining. Battle score for attacker is -14
Casualties for British: 1 Artillery, 1 Fighter and 1 InfantryNon Combat Move - British
2 Adv.Fighters and 1 Fighter moved from Italian East Africa to W.Iran
1 Submarine moved from 57 Sea Zone to 58 Sea Zone
1 Carrier and 2 Destroyers moved from 59 Sea Zone to 58 Sea Zone
1 AAGun, 1 Artillery, 9 Infantrys and 3 Tanks moved from Manchester to Dover
1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters and 5 Transports moved from 18 Sea Zone to 20 Sea Zone
2 Mech.Infs moved from Cape Town to South AfricaPlace Units - British
1 Bunker and 3 Tanks placed in W.Iran
1 Transport placed in 59 Sea Zone
1 Artillery placed in Bombay
2 Destroyers placed in 65 Sea Zone
2 Artillerys and 2 Infantrys placed in Malaya
1 Artillery and 1 Mech.Inf placed in Cape Town
2 Artillerys and 3 Infantrys placed in MadrasTurn Complete - British
British collect 75 PUs; end with 75 PUs totalTerritory Summary for British :
London : 1 AAGun, 1 Bomber and 1 Factory
British Guiana : 1 Infantry
E.Morocco : 1 Fighter
Assam : 4 ArmoredCars and 1 Tank
Vancouver : 1 Factory
Burma : 1 AAGun, 5 Infantrys and 1 Tank
Baluchistan : 1 Infantry
Bombay : 1 AAGun, 1 Artillery and 1 Factory
Yukon : 1 AAGun
Ontario : 1 Infantry
Dover : 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks
Wales : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
Quebec : 1 Fighter and 1 Tank
Fiji : 1 Artillery and 1 Infantry
Manchester : 1 Factory
Madras : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
Montreal : 1 AAGun, 1 Factory and 2 Infantrys
Delhi : 1 Factory
Nauru : 1 Infantry
Tarawa : 1 Infantry
Malaya : 1 AAGun, 10 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 8 Infantrys and 1 Mech.Inf
Alaska : 2 Infantrys
Cape Town : 1 AAGun, 1 Artillery, 1 Factory and 1 Mech.Inf
Dublin : 1 flag
South Africa : 3 Mech.Infs and 2 Tanks
Iceland : 1 flag
W.Iran : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 4 Infantrys and 5 Tanks
Greenland : 1 flag
Munster : 1 flag
22 Sea Zone : 1 Submarine
20 Sea Zone : 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 1 T.Boat and 5 Transports
58 Sea Zone : 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
110 Sea Zone : 1 Destroyer and 1 Submarine
65 Sea Zone : 2 Destroyers and 2 Transports
59 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 115 / 124
Russians : 72 / 74
Italians : 99 / 99
French : 14 / 16
Yamamoto : 75 / 77
Chinese : 43 / 43
Hisaichi : 55 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 11 / 12
Romanians : 19 / 24
Thai : 11 / 8
Americans : 97 / 100 -
Game History
Round: 7
Combat Move - Anzac
2 Fighters moved from Malaya to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from West Papua to 113 Sea Zone
2 Artillerys, 2 Destroyers, 2 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to DavaoPurchase Units - Anzac
Anzac buy 1 Carrier, 2 Destroyers and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in 107 Sea Zone
Anzac attack with 2 Destroyers, 2 Fighters and 3 Transports
Yamamoto defend with 4 Destroyers, 1 Submarine and 2 Transports
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 1/1 hits
Anzac roll dice for 2 Destroyers, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 : 2/4 hits
Yamamoto roll dice for 4 Destroyers and 2 Transports in 107 Sea Zone, round 2 : 3/6 hits
1 Destroyer owned by the Anzac, 2 Transports owned by the Anzac, 1 Fighter owned by the Anzac and 2 Transports owned by the Yamamoto lost in 107 Sea Zone
1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Davao
1 Destroyer and 1 Transport retreated to 112 Sea Zone
Yamamoto win with 4 Destroyers and 1 Submarine remaining. Battle score for attacker is -16
Casualties for Yamamoto: 2 Transports
Casualties for Anzac: 1 Destroyer, 1 Fighter and 2 TransportsNon Combat Move - Anzac
1 Fighter moved from 107 Sea Zone to Jilolo
1 AAGun, 1 Artillery and 6 Infantrys moved from Port Moresby to West Papua
1 Elite moved from Townsville to Northern TerritoryPlace Units - Anzac
1 Carrier, 1 Destroyer and 1 Transport placed in 67 Sea Zone
1 Destroyer placed in 113 Sea ZoneTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs totalTerritory Summary for Anzac :
Tasmania : 1 Infantry
West Papua : 1 AAGun, 2 Artillerys, 7 Infantrys and 1 Tank
Milne Bay : 1 Infantry
Port Moresby : 1 Factory
Wellington : 1 AAGun, 1 Factory and 2 Infantrys
Broome : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
New Georgia : 1 Tank
Northern Territory : 1 Elite
New Britain : 1 Infantry
Bougainville : 1 Infantry
Canberra : 1 AAGun, 1 Bunker and 1 Factory
Townsville : 1 AAGun, 1 Bunker and 1 Factory
Guadalcanal : 1 Infantry
New Ireland : 1 Artillery
Jilolo : 1 Fighter
West Borneo : 1 Elite
East And South Borneo : 1 Artillery, 2 Elites and 1 Infantry
Java : 2 Infantrys
Malaya : 1 Infantry and 1 Tank
112 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport
123 Sea Zone : 1 Submarine
113 Sea Zone : 1 Destroyer
67 Sea Zone : 1 Carrier, 1 Destroyer and 1 TransportProduction/PUs Summary :
Germans : 115 / 124
Russians : 72 / 74
Italians : 99 / 99
French : 14 / 16
Yamamoto : 75 / 77
Chinese : 43 / 43
Hisaichi : 55 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 27
Finns : 11 / 12
Romanians : 19 / 24
Thai : 11 / 8
Americans : 97 / 100 -
Game History
Round: 7
Combat Move - Dutch
1 Fighter moved from Banjarmasin to 107 Sea Zone
4 Fighters moved from Malaya to 107 Sea ZonePurchase Units - Dutch
Dutch buy 3 Destroyers; Remaining resources: 3 PUs;Combat - Dutch
Battle in 107 Sea Zone
Dutch attack with 5 Fighters
Yamamoto defend with 4 Destroyers and 1 Submarine
Dutch roll dice for 5 Fighters in 107 Sea Zone, round 2 : 2/5 hits
Yamamoto roll dice for 4 Destroyers in 107 Sea Zone, round 2 : 0/4 hits
1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Dutch roll dice for 5 Fighters in 107 Sea Zone, round 3 : 1/5 hits
Yamamoto roll dice for 3 Destroyers in 107 Sea Zone, round 3 : 0/3 hits
1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
Dutch roll dice for 5 Fighters in 107 Sea Zone, round 4 : 2/5 hits
Yamamoto roll dice for 2 Destroyers in 107 Sea Zone, round 4 : 0/2 hits
2 Destroyers owned by the Yamamoto lost in 107 Sea Zone
Dutch win with 5 Fighters remaining. Battle score for attacker is 39
Casualties for Yamamoto: 4 Destroyers and 1 SubmarineNon Combat Move - Dutch
5 Fighters moved from 107 Sea Zone to CelebesPlace Units - Dutch
3 Destroyers placed in 110 Sea ZoneTurn Complete - Dutch
Dutch collect 27 PUs; end with 30 PUs totalTerritory Summary for Dutch :
Jilolo : 1 Infantry
Timor : 1 Infantry
Sumatra : 2 Artillerys, 3 Bunkers and 2 Infantrys
Banjarmasin : 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 3 Tanks
Flores : 1 Bunker
Lombok : 1 Infantry
Suriname : 1 Factory, 2 Infantrys and 1 Tank
Celebes : 5 Fighters
Tanimbar : 1 Infantry
Merauke : 1 Artillery, 2 Infantrys and 1 Tank
32 Sea Zone : 1 Transport
110 Sea Zone : 3 DestroyersProduction/PUs Summary :
Germans : 115 / 124
Russians : 72 / 74
Italians : 99 / 99
French : 14 / 16
Yamamoto : 75 / 77
Chinese : 43 / 43
Hisaichi : 55 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 30
Finns : 11 / 12
Romanians : 19 / 24
Thai : 11 / 8
Americans : 97 / 100 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
4 ArmoredCars moved from Helsinki to Oulu
5 Infantrys moved from Tampere to Oulu
1 Elite moved from Vyborg to Oulu
3 Infantrys moved from Kotka to Oulu
1 Infantry moved from Kotka to Vyborg
2 Fighters moved from Helsinki to Oulu
2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;Combat - Finns
Battle in Oulu
Finns attack with 4 ArmoredCars, 1 Elite, 2 Fighters and 8 Infantrys
Russians defend with 3 Artillerys and 6 Infantrys
Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 8 Infantrys in Oulu, round 2 : 5/15 hits, 3.67 expected hits
Russians roll dice for 3 Artillerys and 6 Infantrys in Oulu, round 2 : 1/9 hits, 3.00 expected hits
5 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 7 Infantrys in Oulu, round 3 : 3/14 hits, 3.50 expected hits
Russians roll dice for 3 Artillerys and 1 Infantry in Oulu, round 3 : 2/4 hits, 1.33 expected hits
1 Infantry owned by the Russians, 2 Infantrys owned by the Finns and 2 Artillerys owned by the Russians lost in Oulu
Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 5 Infantrys in Oulu, round 4 : 4/12 hits, 3.17 expected hits
Russians roll dice for 1 Artillery in Oulu, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Russians lost in Oulu
Finns win, taking Oulu from Russians with 4 ArmoredCars, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 18
Casualties for Finns: 3 Infantrys
Casualties for Russians: 3 Artillerys and 6 InfantrysNon Combat Move - Finns
2 Fighters moved from Oulu to HelsinkiPlace Units - Finns
2 ArmoredCars, 1 Elite and 1 Infantry placed in HelsinkiTurn Complete - Finns
Finns collect 12 PUs; end with 12 PUsCombat Hit Differential Summary :
Finns : 1.67
Russians : -1.67 -
Romanians and Thai?
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
1 Artillery and 1 Elite moved from Donetsk to Kursk
1 Adv.Fighter moved from Kiev to Kursk
3 Infantrys moved from Bucharest to E.Romania
3 Artillerys and 2 Elites moved from E.Romania to Odessa
3 Infantrys moved from Odessa to Donetsk
1 Adv.Fighter moved from Bucharest to RostovPurchase Units - Romanians
Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 11 PUs;Combat - Romanians
Battle in Kursk
Romanians attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kursk, round 2 : 0/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
Romanians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kursk, round 3 : 3/3 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kursk
Romanians win, taking Kursk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
1 Adv.Fighter moved from Kursk to RostovPlace Units - Romanians
2 Artillerys and 2 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 22 PUs; end with 33 PUsCombat Hit Differential Summary :
Romanians : 0.33
Russians : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Purchase Units - Thai
Thai buy 4 Infantrys; Remaining resources: 0 PUs;Place Units - Thai
4 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
-
Game History
Round: 7
Combat Move - Americans
2 Adv.Fighters moved from 97 Sea Zone to 96 Sea Zone
1 Marine moved from San Francisco to 83 Sea Zone
1 Marine and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
1 Marine moved from 88 Sea Zone to Wake
1 S.Bomber moved from San Francisco to 88 Sea Zone
1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
2 Artillerys and 1 Elite moved from Johnston to 91 Sea Zone
3 Artillerys, 2 B.Transports and 2 Elites moved from 91 Sea Zone to 88 Sea Zone
1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
1 S.Bomber moved from Alaska to Wake
3 Artillerys and 2 Elites moved from 88 Sea Zone to Wake
1 Infantry moved from Alaska to 74 Sea Zone
1 Infantry and 1 S.Submarine moved from 74 Sea Zone to 88 Sea Zone
1 Infantry moved from 88 Sea Zone to Wake
1 S.Submarine moved from 72 Sea Zone to 88 Sea Zone
2 Destroyers moved from 83 Sea Zone to 91 Sea Zone
2 Bombers moved from Bahia to Rio de Oro
1 Tank moved from French Sudan to Rio de Oro
1 Artillery and 1 Infantry moved from French Sudan to 36 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro
1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
1 B.Transport moved from 36 Sea Zone to 35 Sea ZonePurchase Units - Americans
Americans buy 1 B.Carrier, 1 B.Transport, 1 Battleship, 5 Destroyers, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;Combat - Americans
Battle in Rio de Oro
Americans attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Rio de Oro, round 2 : 3/5 hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits
3 Infantrys owned by the Neutral and 1 Infantry owned by the Americans lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 1 Infantry
Battle in 88 Sea Zone
Americans attack with 2 B.Transports, 1 S.Bomber and 3 S.Submarines
Yamamoto defend with 1 Cruiser
Americans roll dice for 3 S.Submarines in 88 Sea Zone, round 2 : 1/3 hits
1 Cruiser owned by the Yamamoto lost in 88 Sea Zone
Americans win with 2 B.Transports, 1 S.Bomber and 3 S.Submarines remaining. Battle score for attacker is 12
Casualties for Yamamoto: 1 Cruiser
Battle in Wake
Americans attack with 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
Yamamoto defend with 1 Factory and 2 Tanks
Americans roll dice for 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in Wake, round 2 : 1/8 hits
Yamamoto roll dice for 2 Tanks in Wake, round 2 : 0/2 hits
1 Tank owned by the Yamamoto lost in Wake
Americans roll dice for 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in Wake, round 3 : 5/8 hits
Yamamoto roll dice for 1 Tank in Wake, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake
Americans win, taking Wake from Yamamoto with 3 Artillerys, 2 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 Infantry
Casualties for Yamamoto: 2 Tanks
Battle in 96 Sea Zone
Americans attack with 2 Adv.Fighters and 1 Destroyer
Yamamoto defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 2 Adv.Fighters and 1 Destroyer in 96 Sea Zone, round 2 : 1/3 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 96 Sea Zone
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 Destroyer
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
1 B.Carrier moved from 97 Sea Zone to 91 Sea Zone
2 Adv.Fighters moved from 96 Sea Zone to 91 Sea Zone
1 S.Bomber moved from Wake to Nauru
1 S.Bomber moved from 88 Sea Zone to Kauai
1 Infantry moved from Central America to Colombia
1 AAGun and 1 Infantry moved from Colombia to Amazon
1 Adv.Fighter and 1 Fighter moved from Bahia to Mauritania
4 Artillerys and 1 Infantry moved from French Sudan to Mauritania
2 Bombers moved from Rio de Oro to MauritaniaPlace Units - Americans
3 Destroyers placed in 91 Sea Zone
1 B.Carrier and 1 B.Transport placed in 35 Sea Zone
1 Battleship and 2 Destroyers placed in 74 Sea Zone
1 Fighter placed in 35 Sea Zone
1 Infantry placed in Bahia
1 Infantry placed in VenezuelaTurn Complete - Americans
Americans collect 102 PUs; end with 102 PUs totalTerritory Summary for Americans :
Mauritania : 1 Adv.Fighter, 4 Artillerys, 2 Bombers, 1 Fighter and 1 Infantry
French Sudan : 1 Infantry
Kwajalein : 1 flag
Jaluit : 1 flag
British Columbia : 1 Infantry
Nauru : 1 S.Bomber
New Caledonia : 1 Infantry
Washington : 1 AAGun and 1 Factory
San Francisco : 1 AAGun and 1 Factory
Pearl Harbor : 1 AAGun and 1 Factory
Christmas : 1 Infantry
South Central USA : 1 Factory
Wake : 3 Artillerys, 2 Elites, 1 Factory and 1 Marine
Alaska : 1 Factory and 1 Tank
Colombia : 1 Factory and 1 Infantry
Palmyra : 1 Infantry
Kauai : 1 S.Bomber
Kermandec : 1 Infantry
South Atlantic USA : 1 Factory
Bahia : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 5 Infantrys
W.Mexico : 1 flag
Salvador : 1 flag, 1 AAGun, 1 Factory, 1 Marine and 3 Tanks
Rio De Janeiro : 1 flag
Central America : 1 flag
Rio de Oro : 1 flag, 1 Artillery and 1 Tank
Amazon : 1 flag, 1 AAGun and 1 Infantry
E.Mexico : 1 flag
Venezuela : 1 flag, 1 Factory and 1 Infantry
35 Sea Zone : 1 B.Carrier, 3 B.Transports, 1 Fighter and 1 Transport
74 Sea Zone : 1 Battleship and 3 Destroyers
91 Sea Zone : 2 Adv.Fighters, 1 B.Carrier, 1 Battleship and 5 Destroyers
88 Sea Zone : 2 B.Transports and 3 S.Submarines
34 Sea Zone : 3 Destroyers and 1 TransportProduction/PUs Summary :
Germans : 115 / 124
Russians : 68 / 74
Italians : 99 / 99
French : 14 / 16
Yamamoto : 73 / 77
Chinese : 43 / 43
Hisaichi : 55 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 30
Finns : 12 / 12
Romanians : 22 / 33
Thai : 11 / 11
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 Elite, 5 Mech.Infs and 4 Tanks moved from Rostov to Stalingrad
1 Stuka moved from Donetsk to 54 Sea Zone
1 Stuka moved from Kiev to 54 Sea Zone
3 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Cruiser and 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Latvia to Estonia
Germans take Estonia from Russians
1 Tank moved from Kiev to Yaroslavl
Germans take Yaroslavl from Russians
2 Tanks moved from Kiev to Tula
1 Tank moved from Kiev to Smolensk
1 Artillery and 1 Infantry moved from Minsk to Smolensk
1 Artillery and 1 Infantry moved from Minsk to Novgorod
1 Tank moved from Kiev to Rostov
1 Tank moved from Kiev to Rostov
1 Tank moved from Kiev to Rostov
1 Stuka moved from Kiev to Novgorod
1 Stuka moved from Kiev to Smolensk
1 Cruiser, 8 Infantrys, 1 S.Submarine and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
3 Tanks moved from Krakow to Minsk
4 Tanks moved from Warsaw to Minsk
8 Infantrys moved from 24 Sea Zone to Latvia
5 Mech.Infs moved from Bohemia to Donetsk
1 Mech.Inf moved from Crimea to RostovPurchase Units - Germans
Germans buy 4 ArmoredCars, 3 Bunkers, 1 Destroyer, 1 Factory, 6 Infantrys, 1 S.Submarine, 1 Submarine and 8 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in 54 Sea Zone
Germans attack with 2 Stukas
Russians defend with 1 Transport
Germans roll dice for 2 Stukas in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Russians roll dice for 1 Transport in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 54 Sea Zone
Germans win with 2 Stukas remaining. Battle score for attacker is 6
Casualties for Russians: 1 Transport
Battle in Stalingrad
Germans attack with 1 Elite, 5 Mech.Infs and 4 Tanks
Russians defend with 1 Factory and 9 Infantrys
Germans roll dice for 1 Elite, 5 Mech.Infs and 4 Tanks in Stalingrad, round 2 : 3/10 hits, 4.17 expected hits
Russians roll dice for 9 Infantrys in Stalingrad, round 2 : 2/9 hits, 3.00 expected hits
3 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Stalingrad
Germans roll dice for 1 Elite, 3 Mech.Infs and 4 Tanks in Stalingrad, round 3 : 4/8 hits, 3.50 expected hits
Russians roll dice for 6 Infantrys in Stalingrad, round 3 : 2/6 hits, 2.00 expected hits
4 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Stalingrad
Germans roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Stalingrad, round 4 : 2/6 hits, 2.83 expected hits
Russians roll dice for 2 Infantrys in Stalingrad, round 4 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -6
Casualties for Germans: 4 Mech.Infs
Casualties for Russians: 9 Infantrys
Battle in Smolensk
Germans attack with 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 Artillery, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Tula
Germans attack with 2 Tanks
Russians defend with 1 Infantry
Germans roll dice for 2 Tanks in Tula, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Tula
Germans win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Novgorod
Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 Artillery and 1 Stuka in Novgorod, round 4 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans lost in Novgorod
Germans roll dice for 1 Stuka in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Stuka in Novgorod, round 6 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win with 1 Stuka remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 1 Infantry
Casualties for Russians: 2 InfantrysNon Combat Move - Germans
1 Stuka moved from Novgorod to Latvia
1 Stuka moved from Smolensk to Rostov
1 JetFighter moved from Danzig to Rostov
2 Stukas moved from 54 Sea Zone to Rostov
1 Stuka moved from Paris to NormandyPlace Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
1 Bunker placed in Netherlands
1 Bunker and 6 Tanks placed in Hamburg
1 Factory placed in Rostov
3 Infantrys placed in Rhine
4 ArmoredCars placed in Paris
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone
2 Tanks placed in KrakowTurn Complete - Germans
Germans collect 125 PUs; end with 125 PUsCombat Hit Differential Summary :
Germans : -2.33
Russians : -2.17 -
Game History
Round: 8
Combat Move - Russians
3 Infantrys moved from S.Karelia to Yaroslavl
2 Fighters moved from Moscow to Yaroslavl
4 Infantrys moved from Moscow to Tula
1 Bomber moved from Moscow to Tula
4 Infantrys moved from Arkhangelsk to 6 Sea Zone
4 Infantrys moved from 6 Sea Zone to Lapland
12 Infantrys moved from Krasnoyarsk to Irkutsk
1 Infantry moved from Evenkia to Bratsk
Russians take Bratsk from Hisaichi
1 Mot.Inf moved from Khatanga to Kolyma
Russians take Kolyma from Hisaichi
1 Mot.Inf moved from Kolyma to Okhotsk
Russians take Okhotsk from Hisaichi
1 Infantry moved from Yeniseysk to Khatanga
1 Artillery, 1 Elite and 11 Infantrys moved from Evenkia to OlyokminskPurchase Units - Russians
Russians buy 3 Bunkers and 28 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Tula
Russians attack with 1 Bomber and 4 Infantrys
Germans defend with 2 Tanks
Russians roll dice for 1 Bomber and 4 Infantrys in Tula, round 2 : 2/5 hits
Germans roll dice for 2 Tanks in Tula, round 2 : 1/2 hits
1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Tula
Russians win, taking Tula from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Irkutsk
Russians attack with 12 Infantrys
Hisaichi defend with 1 Tank
Russians roll dice for 12 Infantrys in Irkutsk, round 2 : 1/12 hits
Hisaichi roll dice for 1 Tank in Irkutsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Irkutsk
Russians win, taking Irkutsk from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry
Battle in Yaroslavl
Russians attack with 2 Fighters and 3 Infantrys
Germans defend with 1 Tank
Russians roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 : 1/5 hits
Germans roll dice for 1 Tank in Yaroslavl, round 2 : 0/1 hits
1 Tank owned by the Germans lost in Yaroslavl
Russians win, taking Yaroslavl from Germans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
Casualties for Germans: 1 TankNon Combat Move - Russians
2 Fighters moved from Yaroslavl to Moscow
1 Bomber moved from Tula to MoscowPlace Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kirov: 5 Infantrys
EDIT: Removing units owned by Russians from Perm: 5 Infantrys
EDIT: Adding units owned by Russians to Penza: 1 Infantry
EDIT: Adding units owned by Russians to Saratov: 1 Infantry
EDIT: Removing units owned by Russians from Kuybyshev: 2 Infantrys
EDIT: Turning off Edit Mode
1 Bunker and 10 Infantrys placed in Moscow
1 Bunker and 3 Infantrys placed in Georgia
1 Bunker and 4 Infantrys placed in Leningrad
6 Infantrys placed in Sibirsky
5 Infantrys placed in SverdlovskTurn Complete - Russians
Russians collect 65 PUs; end with 65 PUs totalTerritory Summary for Russians :
Penza : 2 Infantrys
Okhotsk : 1 Mot.Inf
Irkutsk : 11 Infantrys
Evenkia : 1 AAGun
Arkhangelsk : 1 AAGun and 1 Factory
Kirov : 5 Infantrys
Olyokminsk : 1 AAGun, 1 Artillery, 1 Elite, 11 Infantrys and 1 Mot.Inf
Moscow : 1 Bomber, 3 Bunkers, 1 Factory, 2 Fighters and 23 Infantrys
Khatanga : 1 Infantry
Saratov : 2 Infantrys
Leningrad : 1 AAGun, 3 Bunkers, 1 Factory, 12 Infantrys and 1 Tank
Tashkent : 1 AAGun and 1 Factory
Sverdlovsk : 1 Bunker, 1 Factory and 5 Infantrys
Tula : 3 Infantrys
Bratsk : 1 Infantry
Sibirsky : 1 Bunker, 1 Factory and 11 Infantrys
Georgia : 2 Bunkers, 1 Factory and 8 Infantrys
Yaroslavl : 3 Infantrys
S.Karelia : 1 Infantry
N.Karelia : 1 Infantry
Lapland : 1 flag, 4 Infantrys
53 Sea Zone : 1 Destroyer and 1 Submarine
126 Sea Zone : 1 Transport
6 Sea Zone : 1 Destroyer, 1 Submarine and 2 TransportsProduction/PUs Summary :
Germans : 122 / 125
Russians : 65 / 65
Italians : 99 / 99
French : 14 / 16
Yamamoto : 73 / 77
Chinese : 43 / 43
Hisaichi : 51 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 30
Finns : 12 / 12
Romanians : 22 / 33
Thai : 11 / 11
Americans : 102 / 102 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
3 Infantrys moved from Kenya to Rhodesia
3 Infantrys moved from Italian East Africa to Kenya
2 Infantrys moved from Palestine to Iraq
2 Tanks moved from Syria to Iraq
3 Infantrys moved from Lower Egypt to Palestine
3 Infantrys moved from Lower Egypt to Nubia
1 Artillery, 4 Infantrys and 1 Tank moved from Cairo to Lower Egypt
2 Infantrys moved from Bulgaria to Istanbul
1 ArmoredCar moved from Bursa to 52 Sea Zone
1 ArmoredCar moved from 52 Sea Zone to Istanbul
2 Destroyers and 4 Transports moved from 52 Sea Zone to 48 Sea Zone
4 Infantrys moved from Rome to Campania
2 Tanks moved from Bursa to Istanbul
4 Infantrys moved from N.Tunisia to N.Algeria
4 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from Catalonia to Valencia
1 Transport moved from 43 Sea Zone to 44 Sea Zone
1 Cruiser moved from 43 Sea Zone to 44 Sea Zone
2 Submarines moved from 43 Sea Zone to 41 Sea Zone
3 Infantrys moved from Lombardy to 44 Sea Zone
1 Cruiser, 3 Infantrys and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
3 Infantrys moved from 43 Sea Zone to Valencia
2 Fighters moved from 41 Sea Zone to 31 Sea Zone
1 Submarine moved from 41 Sea Zone to 31 Sea ZonePurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 Factory, 21 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in 31 Sea Zone
Italians attack with 2 Fighters and 1 Submarine
French defend with 1 Transport
Italians roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Transport owned by the French lost in 31 Sea Zone
Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
Casualties for French: 1 Transport
Battle in Istanbul
Italians attack with 1 ArmoredCar, 2 Infantrys and 2 Tanks
Neutral defend with 1 Bunker and 2 Infantrys
Italians roll dice for 1 Battleship in Istanbul, round 2 : 0/1 hits, 0.67 expected hits
Italians roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Istanbul, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
Italians roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Istanbul, round 3 : 2/4 hits, 1.50 expected hits
Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Istanbul
Italians loses 0 PUs for violating Istanbuls neutrality.
Italians win, taking Istanbul from Neutral with 1 ArmoredCar, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
Casualties for Italians: 1 Infantry
Casualties for Neutral: 1 Bunker and 2 InfantrysNon Combat Move - Italians
2 Fighters moved from 31 Sea Zone to 41 Sea ZonePlace Units - Italians
1 Factory placed in Greece
3 Infantrys placed in Italian East Africa
3 Infantrys placed in French Equatorial Africa
2 Tanks placed in Syria
6 Infantrys placed in Cairo
2 Artillerys and 2 Tanks placed in Tunis
2 Infantrys placed in Kufra
1 Destroyer and 1 Submarine placed in 43 Sea Zone
2 Infantrys placed in Provence
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -1.00
Italians : 0.83 -
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Game History
Round: 8
Combat Move - French
1 Fighter moved from E.Morocco to 31 Sea ZonePurchase Units - French
French buy 4 Artillerys and 1 Infantry; Remaining resources: 0 PUs;Combat - French
Battle in 31 Sea Zone
French attack with 1 Fighter
Italians defend with 1 Submarine
French roll dice for 1 Fighter in 31 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the Italians SubmergedNon Combat Move - French
1 Fighter moved from 31 Sea Zone to E.MoroccoPlace Units - French
4 Artillerys placed in E.Morocco
1 Infantry placed in ChurchillTurn Complete - French
French collect 14 PUs; end with 14 PUs totalTerritory Summary for French :
Churchill : 1 AAGun, 1 Factory and 2 Infantrys
Keewatin : 1 Infantry
E.Morocco : 1 AAGun, 9 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks
French Guiana : 1 Infantry
Madagascar : 1 Infantry
Canarians : 1 flagProduction/PUs Summary :
Germans : 122 / 125
Russians : 65 / 65
Italians : 100 / 100
French : 14 / 14
Yamamoto : 73 / 77
Chinese : 43 / 43
Hisaichi : 51 / 55
British : 75 / 75
Anzac : 36 / 36
Dutch : 27 / 30
Finns : 12 / 12
Romanians : 22 / 33
Thai : 11 / 11
Americans : 102 / 102 -
Sorry about the delay, life has been a bit nuts recently.





