@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Whackamatt (Axis) vs entek (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Finns
1 JetFighter moved from Komi to C.Sinkiang
1 Adv.Fighter and 2 Fighters moved from S.Buryat Mongolia to Changchun
2 Mech.Infs moved from Salekhard to Kolyma
1 JetFighter moved from Irkutsk to Kolyma
1 Elite and 1 Infantry moved from Arkhangelsk to Komi
4 ArmoredCars moved from S.Karelia to Komi
2 Mech.Infs moved from S.Karelia to Salekhard
1 Elite and 4 Infantrys moved from S.Karelia to Arkhangelsk
3 ArmoredCars moved from N.Karelia to Arkhangelsk
1 Mech.Inf moved from Vyborg to Arkhangelsk
2 Infantrys moved from N.Karelia to S.Karelia
2 JetFighters moved from Helsinki to Komi
1 Mech.Inf moved from Arkhangelsk to Komi
3 Elites moved from Manchester to 21 Sea Zone
1 Cruiser, 3 Elites and 1 Transport moved from 21 Sea Zone to 19 Sea Zone
3 Elites moved from 19 Sea Zone to Galicia
1 Infantry moved from Kuybyshev to ChimkentPurchase Units - Finns
Finns buy 1 JetFighter and 2 Mech.Infs; Remaining resources: 9 PUs;Combat - Finns
Battle in Kolyma
Finns attack with 1 JetFighter and 2 Mech.Infs
Anzac defend with 1 Infantry
Finns roll dice for 1 JetFighter and 2 Mech.Infs in Kolyma, round 2 : 0/3 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 JetFighter and 2 Mech.Infs in Kolyma, round 3 : 0/3 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Kolyma, round 3 : 0/1 hits, 0.33 expected hits
Finns roll dice for 1 JetFighter and 2 Mech.Infs in Kolyma, round 4 : 2/3 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in Kolyma, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac and 1 Mech.Inf owned by the Finns lost in Kolyma
Finns win, taking Kolyma from Anzac with 1 JetFighter and 1 Mech.Inf remaining. Battle score for attacker is -4
Casualties for Finns: 1 Mech.Inf
Casualties for Anzac: 1 InfantryNon Combat Move - Finns
1 JetFighter moved from Kolyma to BulunPlace Units - Finns
2 Mech.Infs placed in S.Karelia
1 JetFighter placed in HelsinkiTurn Complete - Finns
Finns collect 34 PUs; end with 43 PUsCombat Hit Differential Summary :
Anzac : 0.00
Finns : -2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Romanians
3 Artillerys and 3 Elites moved from Chimkent to Alma Ata
2 Adv.Fighters, 1 Fighter and 2 JetFighters moved from W.Iran to Baluchistan
2 ArmoredCars and 7 Tanks moved from E.Iran to Baluchistan
2 Mech.Infs moved from Erzurum to Baluchistan
1 Adv.Fighter moved from Erzurum to Baluchistan
2 Artillerys and 2 Elites moved from Astrakhan to Azerbaijan
2 Artillerys, 1 Elite and 1 Infantry moved from Saratov to Astrakhan
1 Elite moved from Donetsk to 54 Sea Zone
1 Elite moved from 54 Sea Zone to Erzurum
1 Mot.Inf moved from Istanbul to AdanaPurchase Units - Romanians
Romanians buy 1 Factory, 1 JetFighter and 2 Mech.Infs; Remaining resources: 7 PUs;Combat - Romanians
Battle in Baluchistan
Romanians attack with 3 Adv.Fighters, 2 ArmoredCars, 1 Fighter, 2 JetFighters, 2 Mech.Infs and 7 Tanks
British defend with 1 Artillery, 5 Mech.Infs and 12 Tanks
Romanians roll dice for 3 Adv.Fighters, 2 ArmoredCars, 1 Fighter, 2 JetFighters, 2 Mech.Infs and 7 Tanks in Baluchistan, round 2 : 6/17 hits, 8.00 expected hits
British roll dice for 1 Artillery, 5 Mech.Infs and 12 Tanks in Baluchistan, round 2 : 10/18 hits, 8.00 expected hits
1 Fighter owned by the Romanians, 2 ArmoredCars owned by the Romanians, 5 Tanks owned by the Romanians, 2 Mech.Infs owned by the Romanians, 1 Artillery owned by the British and 5 Mech.Infs owned by the British lost in Baluchistan
2 Tanks retreated to E.Iran
British win with 12 Tanks remaining. Battle score for attacker is -19
Casualties for Romanians: 2 ArmoredCars, 1 Fighter, 2 Mech.Infs and 5 Tanks
Casualties for British: 1 Artillery and 5 Mech.InfsNon Combat Move - Romanians
3 Adv.Fighters and 2 JetFighters moved from Baluchistan to E.IranPlace Units - Romanians
1 Factory placed in E.Iran
2 Mech.Infs placed in Azerbaijan
1 JetFighter placed in DonetskTurn Complete - Romanians
Romanians collect 32 PUs; end with 39 PUsCombat Hit Differential Summary :
Romanians : -2.00
British : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Americans
3 Artillerys, 1 Elite and 2 Marines moved from Saipan to 86 Sea Zone
1 Artillery, 1 Elite and 1 Marine moved from Iwo Jima to 86 Sea Zone
2 Adv.Fighters, 4 Artillerys, 1 B.Carrier, 3 B.Transports, 1 Cruiser, 3 Destroyers, 2 Elites and 3 Marines moved from 86 Sea Zone to 75 Sea Zone
1 Adv.Fighter, 4 Artillerys, 2 Elites and 3 Marines moved from 75 Sea Zone to Vladivostok
2 Adv.Fighters moved from Washington to 32 Sea Zone
1 S.Bomber moved from Montreal to 32 Sea ZonePurchase Units - Americans
Americans buy 2 Adv.Fighters, 2 Artillerys, 4 Bunkers, 5 Infantrys, 3 Mech.Infs, 1 S.Bomber and 2 S.Submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in Vladivostok
Americans attack with 1 Adv.Fighter, 4 Artillerys, 2 Elites and 3 Marines
Hisaichi defend with 2 Infantrys
Americans roll dice for 1 Cruiser in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites and 3 Marines in Vladivostok, round 2 : 1/10 hits, 4.67 expected hits
Hisaichi roll dice for 2 Infantrys in Vladivostok, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi lost in Vladivostok
Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 2 Elites and 3 Marines in Vladivostok, round 3 : 6/10 hits, 4.67 expected hits
Hisaichi roll dice for 1 Infantry in Vladivostok, round 3 : 1/1 hits, 0.33 expected hits
1 Elite owned by the Americans and 1 Infantry owned by the Hisaichi lost in Vladivostok
Americans win, taking Vladivostok from Hisaichi with 1 Adv.Fighter, 4 Artillerys, 1 Elite and 3 Marines remaining. Battle score for attacker is 1
Casualties for Hisaichi: 2 Infantrys
Casualties for Americans: 1 Elite
Battle in 32 Sea Zone
Americans attack with 2 Adv.Fighters and 1 S.Bomber
Germans defend with 5 S.Submarines
Americans roll dice for 2 Adv.Fighters and 1 S.Bomber in 32 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
2 S.Submarines owned by the Germans lost in 32 Sea Zone
3 S.Submarines owned by the Germans Submerged
Americans win with 2 Adv.Fighters and 1 S.Bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 S.SubmarinesNon Combat Move - Americans
1 S.Bomber moved from 32 Sea Zone to Venezuela
2 Adv.Fighters moved from 32 Sea Zone to Amazon
1 Mech.Inf moved from Venezuela to Amazon
2 Infantrys moved from Colombia to Amazon
1 Tank moved from Southwest USA to South Atlantic USA
1 Adv.Fighter moved from Vladivostok to 75 Sea ZonePlace Units - Americans
2 Artillerys, 1 Bunker and 5 Infantrys placed in Washington
2 Adv.Fighters, 1 Bunker and 1 S.Bomber placed in South Atlantic USA
1 Bunker placed in Northeast USA
1 Bunker and 3 Mech.Infs placed in South Central USA
2 S.Submarines placed in 25 Sea ZoneTurn Complete - Americans
Americans collect 117 PUs; end with 117 PUsCombat Hit Differential Summary :
Hisaichi : 0.00
Americans : -2.67Production/PUs Summary :
Germans : 207 / 239
Russians : 0 / 2
Italians : 136 / 137
French : 9 / 11
Yamamoto : 27 / 0
Chinese : 31 / 31
Hisaichi : 62 / 67
British : 46 / 47
Anzac : 63 / 65
Dutch : 35 / 35
Finns : 34 / 43
Romanians : 32 / 39
Thai : 1 / 0
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Germans
1 unit repaired.
2 Elites and 2 S.Submarines moved from 15 Sea Zone to 13 Sea Zone
2 Artillerys, 1 Infantry and 2 Transports moved from 15 Sea Zone to 13 Sea Zone
1 Cruiser and 1 Infantry moved from 15 Sea Zone to 13 Sea Zone
2 Elites moved from Bahia to 32 Sea Zone
2 Elites and 2 S.Submarines moved from 32 Sea Zone to 13 Sea Zone
3 Infantrys moved from Greenland to 2 Sea Zone
1 Infantry moved from Greenland to 2 Sea Zone
1 Battleship, 3 Cruisers, 5 Destroyers, 4 Infantrys and 3 S.Submarines moved from 2 Sea Zone to 13 Sea Zone
3 HeavyTanks moved from Alma Ata to Urumqi
6 Mech.Infs moved from C.Sinkiang to Urumqi
2 Mech.Infs moved from Chimkent to Urumqi
1 HeavyTank moved from Novosibirsk to C.Sinkiang
10 Infantrys and 3 Tanks moved from Novosibirsk to Semipalatinsk
3 Tanks moved from Semipalatinsk to C.Sinkiang
1 HeavyTank moved from Kuybyshev to Alma Ata
3 Infantrys moved from Kuybyshev to Chimkent
3 Infantrys moved from Erzurum to W.Iran
3 JetFighters moved from Khatanga to Zhigansk
7 Elites moved from Wales to 18 Sea Zone
2 Elites moved from Dublin to 18 Sea Zone
1 Infantry moved from Wales to 18 Sea Zone
2 JetFighters moved from 20 Sea Zone to 17 Sea Zone
4 JetFighters moved from 16 Sea Zone to 17 Sea Zone
4 Mech.Infs moved from Madrid to Portugal
1 Tank moved from Madrid to Portugal
1 HeavyTank moved from Navarre to Portugal
2 Artillerys and 3 Elites moved from Madrid to Leon
1 T.Boat moved from 19 Sea Zone to 17 Sea Zone
1 Carrier moved from 20 Sea Zone to 17 Sea Zone
2 Artillerys, 4 Elites and 6 Infantrys moved from 13 Sea Zone to Washington
10 Infantrys moved from Penza to Kuybyshev
2 Infantrys moved from Saratov to Kuybyshev
3 Infantrys moved from Donetsk to Rostov
1 Infantry moved from Georgia to AstrakhanPurchase Units - Germans
Germans buy 2 Carriers, 8 HeavyTanks, 12 JetFighters, 1 Mech.Inf and 1 Mot.Inf; Remaining resources: 0 PUs;Combat - Germans
Battle in Washington
Germans attack with 2 Artillerys, 4 Elites and 6 Infantrys
Americans defend with 1 AAGun, 6 Artillerys, 1 Bunker, 1 Factory and 8 Infantrys
Germans roll dice for 1 Battleship and 4 Cruisers in Washington, round 2 : 5/5 hits, 2.67 expected hits
Units damaged: 1 Bunker owned by the Americans
4 Infantrys owned by the Americans lost in Washington
Germans roll dice for 2 Artillerys, 4 Elites and 6 Infantrys in Washington, round 2 : 7/12 hits, 3.33 expected hits
Americans roll dice for 6 Artillerys, 1 Bunker and 4 Infantrys in Washington, round 2 : 1/11 hits, 3.83 expected hits
3 Artillerys owned by the Americans, 4 Infantrys owned by the Americans and 1 Infantry owned by the Germans lost in Washington
Germans roll dice for 2 Artillerys, 4 Elites and 5 Infantrys in Washington, round 3 : 5/11 hits, 3.17 expected hits
Americans roll dice for 3 Artillerys and 1 Bunker in Washington, round 3 : 4/4 hits, 1.50 expected hits
1 Bunker owned by the Americans, 3 Artillerys owned by the Americans and 4 Infantrys owned by the Germans lost in Washington
Germans captures 117PUs while taking Americans capital
Germans win, taking Washington from Americans with 2 Artillerys, 4 Elites and 1 Infantry remaining. Battle score for attacker is 36
Casualties for Americans: 6 Artillerys, 1 Bunker and 8 Infantrys
Casualties for Germans: 5 Infantrys
Battle in 17 Sea Zone
Germans attack with 1 Carrier, 6 JetFighters and 1 T.Boat
Russians defend with 1 Destroyer, 1 Submarine and 1 Transport
Russians roll dice for 1 Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Carrier, 6 JetFighters and 1 T.Boat in 17 Sea Zone, round 2 : 6/8 hits, 4.50 expected hits
Russians roll dice for 1 Destroyer and 1 Transport in 17 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits
1 Transport owned by the Russians, 1 Submarine owned by the Russians and 1 Destroyer owned by the Russians lost in 17 Sea Zone
Germans win with 1 Carrier, 6 JetFighters and 1 T.Boat remaining. Battle score for attacker is 21
Casualties for Russians: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Urumqi
Germans attack with 3 HeavyTanks and 8 Mech.Infs
Chinese defend with 1 Bunker, 1 Factory, 4 Infantrys and 4 Tanks
Germans roll dice for 3 HeavyTanks and 8 Mech.Infs in Urumqi, round 2 : 3/11 hits, 4.67 expected hits
Units damaged: 1 Bunker owned by the Chinese
Chinese roll dice for 1 Bunker, 4 Infantrys and 4 Tanks in Urumqi, round 2 : 7/9 hits, 3.83 expected hits
7 Mech.Infs owned by the Germans and 2 Infantrys owned by the Chinese lost in Urumqi
Germans roll dice for 3 HeavyTanks and 1 Mech.Inf in Urumqi, round 3 : 2/4 hits, 2.33 expected hits
Chinese roll dice for 1 Bunker, 2 Infantrys and 4 Tanks in Urumqi, round 3 : 4/7 hits, 3.17 expected hits
3 HeavyTanks owned by the Germans, 1 Mech.Inf owned by the Germans and 2 Infantrys owned by the Chinese lost in Urumqi
Chinese win with 1 Bunker and 4 Tanks remaining. Battle score for attacker is -61
Casualties for Germans: 3 HeavyTanks and 8 Mech.Infs
Casualties for Chinese: 4 InfantrysNon Combat Move - Germans
4 JetFighters moved from 17 Sea Zone to 16 Sea Zone
1 Transport moved from 15 Sea Zone to 16 Sea Zone
1 Infantry moved from Azores to 16 Sea Zone
1 Infantry and 1 Transport moved from 16 Sea Zone to 15 Sea Zone
11 Elites, 1 Infantry and 12 S.Submarines moved from 18 Sea Zone to 8 Sea Zone
2 Carriers and 4 JetFighters moved from 16 Sea Zone to 8 Sea ZonePlace Units - Germans
2 Carriers placed in 18 Sea Zone
4 JetFighters placed in 18 Sea Zone
1 Mech.Inf and 1 Mot.Inf placed in Tashkent
6 HeavyTanks placed in Sibirsky
2 HeavyTanks placed in Bahia
5 JetFighters placed in Sverdlovsk
3 JetFighters placed in GeorgiaTurn Complete - Germans
Germans collect 222 PUs; end with 339 PUsCombat Hit Differential Summary :
Germans : 7.33
Americans : -0.33
Chinese : 4.00
Russians : -0.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 17
Combat Move - Italians
1 unit repaired.
2 Infantrys moved from Cape Verde to 33 Sea Zone
2 Infantrys and 2 Transports moved from 33 Sea Zone to 35 Sea Zone
2 HeavyTanks moved from Salvador to 35 Sea Zone
2 HeavyTanks, 2 Infantrys and 2 Transports moved from 35 Sea Zone to 32 Sea Zone
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Artillery moved from Cape Verde to 34 Sea Zone
1 Artillery moved from Cape Verde to 33 Sea Zone
2 Elites moved from Rio de Oro to 34 Sea Zone
1 Infantry moved from Cape Verde to 33 Sea Zone
2 Infantrys moved from Liberia to 36 Sea Zone
1 Infantry moved from Gold Coast to 36 Sea Zone
3 Cruisers and 3 Infantrys moved from 36 Sea Zone to 32 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 33 Sea Zone to 32 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 34 Sea Zone to 32 Sea Zone
3 Artillerys, 2 Elites, 2 HeavyTanks and 6 Infantrys moved from 32 Sea Zone to Suriname
1 Fighter moved from Bahia to Suriname
5 Destroyers moved from 26 Sea Zone to 25 Sea Zone
1 Infantry moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
3 HeavyTanks moved from French Equatorial Africa to Mauritania
6 Artillerys, 3 HeavyTanks and 6 Infantrys moved from French Equatorial Africa to Belgian Congo
1 Artillery and 1 Infantry moved from South Africa to Cape Town
1 HeavyTank moved from W.Iran to Baluchistan
1 Cruiser moved from 59 Sea Zone to 58 Sea Zone
1 Infantry moved from Iraq to 58 Sea Zone
1 Elite moved from Oman to 58 Sea Zone
2 Cruisers, 1 Elite and 1 Infantry moved from 58 Sea Zone to 59 Sea Zone
1 Elite and 1 Infantry moved from 59 Sea Zone to Bombay
2 Adv.Fighters moved from 58 Sea Zone to Bombay
3 Fighters, 8 HeavyTanks and 7 Infantrys moved from E.Iran to Baluchistan
5 Infantrys moved from Nubia to Italian East Africa
6 Infantrys moved from Yemen to Aden
6 Infantrys moved from Lower Egypt to Nubia
5 Infantrys moved from Palestine to Iraq
2 Destroyers moved from 59 Sea Zone to 58 Sea Zone
1 Battleship moved from 58 Sea Zone to 59 Sea Zone
4 Infantrys moved from Bursa to Izmir
1 Elite moved from Rio de Oro to MauritaniaPurchase Units - Italians
Italians buy 1 Destroyer, 1 Factory, 2 HeavyTanks, 4 JetFighters and 8 Transports; Remaining resources: 4 PUs;Combat - Italians
Battle in Bombay
Italians attack with 2 Adv.Fighters, 1 Elite and 1 Infantry
British defend with 1 AAGun, 1 Artillery, 1 Bunker, 1 Factory and 2 Infantrys
AA fire in Bombay : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 Battleships and 2 Cruisers in Bombay, round 2 : 3/4 hits, 2.33 expected hits
Units damaged: 1 Bunker owned by the British
2 Infantrys owned by the British lost in Bombay
Italians roll dice for 2 Adv.Fighters, 1 Elite and 1 Infantry in Bombay, round 2 : 3/4 hits, 1.50 expected hits
British roll dice for 1 Artillery and 1 Bunker in Bombay, round 2 : 0/2 hits, 0.83 expected hits
1 Bunker owned by the British and 1 Artillery owned by the British lost in Bombay
Italians win, taking Bombay from British with 2 Adv.Fighters, 1 Elite and 1 Infantry remaining. Battle score for attacker is 14
Casualties for British: 1 Artillery, 1 Bunker and 2 Infantrys
Battle in Belgian Congo
Italians attack with 6 Artillerys, 3 HeavyTanks and 6 Infantrys
Neutral defend with 2 Infantrys
Italians roll dice for 6 Artillerys, 3 HeavyTanks and 6 Infantrys in Belgian Congo, round 2 : 4/15 hits, 6.00 expected hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Belgian Congo
Italians loses 0 PUs for violating Belgian Congos neutrality.
Italians win, taking Belgian Congo from Neutral with 6 Artillerys, 3 HeavyTanks and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Cape Town
Italians attack with 1 Artillery and 1 Infantry
British defend with 1 AAGun, 1 Factory and 2 Infantrys
Italians roll dice for 1 Artillery and 1 Infantry in Cape Town, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Infantrys in Cape Town, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Italians lost in Cape Town
Italians roll dice for 1 Artillery in Cape Town, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 2 Infantrys in Cape Town, round 3 : 1/2 hits, 0.67 expected hits
1 Artillery owned by the Italians lost in Cape Town
British win with 2 Infantrys remaining. Battle score for attacker is -6
Casualties for Italians: 1 Artillery and 1 Infantry
Battle in Suriname
Italians attack with 3 Artillerys, 2 Elites, 1 Fighter, 2 HeavyTanks and 6 Infantrys
Dutch defend with 6 Artillerys, 2 Bunkers, 1 Factory and 5 Infantrys
Italians roll dice for 3 Cruisers in Suriname, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 2 Bunkers owned by the Dutch
Italians roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 2 HeavyTanks and 6 Infantrys in Suriname, round 2 : 5/14 hits, 4.83 expected hits
Dutch roll dice for 6 Artillerys, 2 Bunkers and 5 Infantrys in Suriname, round 2 : 3/13 hits, 4.67 expected hits
3 Infantrys owned by the Italians and 5 Infantrys owned by the Dutch lost in Suriname
Italians roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 2 HeavyTanks and 3 Infantrys in Suriname, round 3 : 3/11 hits, 4.33 expected hits
Dutch roll dice for 6 Artillerys and 2 Bunkers in Suriname, round 3 : 2/8 hits, 3.00 expected hits
3 Artillerys owned by the Dutch and 2 Infantrys owned by the Italians lost in Suriname
Italians roll dice for 3 Artillerys, 2 Elites, 1 Fighter, 2 HeavyTanks and 1 Infantry in Suriname, round 4 : 3/9 hits, 4.00 expected hits
Dutch roll dice for 3 Artillerys and 2 Bunkers in Suriname, round 4 : 1/5 hits, 2.00 expected hits
3 Artillerys owned by the Dutch and 1 Infantry owned by the Italians lost in Suriname
Italians roll dice for 3 Artillerys, 2 Elites, 1 Fighter and 2 HeavyTanks in Suriname, round 5 : 4/8 hits, 3.67 expected hits
Dutch roll dice for 2 Bunkers in Suriname, round 5 : 1/2 hits, 1.00 expected hits
1 Artillery owned by the Italians and 2 Bunkers owned by the Dutch lost in Suriname
Italians captures 35PUs while taking Dutch capital
Italians win, taking Suriname from Dutch with 2 Artillerys, 2 Elites, 1 Fighter and 2 HeavyTanks remaining. Battle score for attacker is 30
Casualties for Italians: 1 Artillery and 6 Infantrys
Casualties for Dutch: 6 Artillerys, 2 Bunkers and 5 Infantrys
Battle in Baluchistan
Italians attack with 3 Fighters, 9 HeavyTanks and 7 Infantrys
British defend with 12 Tanks
Italians roll dice for 3 Fighters, 9 HeavyTanks and 7 Infantrys in Baluchistan, round 2 : 10/19 hits, 8.17 expected hits
British roll dice for 12 Tanks in Baluchistan, round 2 : 4/12 hits, 6.00 expected hits
10 Tanks owned by the British and 4 Infantrys owned by the Italians lost in Baluchistan
Italians roll dice for 3 Fighters, 9 HeavyTanks and 3 Infantrys in Baluchistan, round 3 : 6/15 hits, 7.50 expected hits
British roll dice for 2 Tanks in Baluchistan, round 3 : 1/2 hits, 1.00 expected hits
2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Baluchistan
Italians win, taking Baluchistan from British with 3 Fighters, 9 HeavyTanks and 2 Infantrys remaining. Battle score for attacker is 50
Casualties for Italians: 5 Infantrys
Casualties for British: 12 Tanks
Battle in 25 Sea Zone
Italians attack with 5 Destroyers
Americans defend with 2 S.Submarines
Americans roll dice for 2 S.Submarines in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 5 Destroyers in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 Destroyer owned by the Italians and 1 S.Submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 S.Submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Italians roll dice for 4 Destroyers in 25 Sea Zone, round 3 : 3/4 hits, 1.33 expected hits
1 S.Submarine owned by the Americans lost in 25 Sea Zone
Italians win with 4 Destroyers remaining. Battle score for attacker is 12
Casualties for Italians: 1 Destroyer
Casualties for Americans: 2 S.SubmarinesNon Combat Move - Italians
1 Fighter moved from Suriname to Bahia
2 Destroyers and 1 Submarine moved from 62 Sea Zone to 58 Sea Zone
2 Adv.Fighters moved from Bombay to 58 Sea Zone
3 Fighters moved from Baluchistan to C.Sinkiang
1 AAGun moved from Darfur to KordofanPlace Units - Italians
1 Factory placed in Cape Verde
2 HeavyTanks placed in Salvador
3 Transports placed in 58 Sea Zone
3 Transports placed in 58 Sea Zone
Italians undo move 4.
3 Transports placed in 34 Sea Zone
1 Destroyer and 2 Transports placed in 58 Sea Zone
3 JetFighters placed in French Equatorial Africa
1 JetFighter placed in E.MoroccoTurn Complete - Italians
Italians collect 145 PUs; end with 184 PUsCombat Hit Differential Summary :
Neutral : 0.33
Italians : -0.83
British : -2.17
Americans : -0.50
AA fire in Bombay : : -0.33
Dutch : -3.67 -
i think this one is done too. Took Washington and the Dutch capital in South America as Germany/Italy.
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Got it! Good games!
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@Entek Would you like to go again? I think both our games have finished. We could start another pair as both sides each.
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Sure, I’m game!





