@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
Whackamatt (Axis) vs entek (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Russians
1 Destroyer, 1 Submarine and 2 Transports moved from 6 Sea Zone to 11 Sea ZoneCombat - Russians
Battle in 11 Sea Zone
Russians attack with 1 Destroyer, 1 Submarine and 2 Transports
Germans defend with 1 S.Submarine
Russians roll dice for 1 Submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 S.Submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 S.Submarine in 11 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Transport owned by the Russians and 1 S.Submarine owned by the Germans lost in 11 Sea Zone
Russians win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 4
Casualties for Russians: 1 Transport
Casualties for Germans: 1 S.SubmarineNon Combat Move - Russians
Turn Complete - Russians
Russians collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 0.00Production/PUs Summary :
Germans : 200 / 221
Russians : 2 / 2
Italians : 125 / 126
French : 12 / 15
Yamamoto : 30 / 0
Chinese : 39 / 39
Hisaichi : 59 / 61
British : 52 / 52
Anzac : 61 / 61
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 112 / 112 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Italians
1 Submarine moved from 36 Sea Zone to 35 Sea Zone
1 Infantry moved from Rio de Oro to 34 Sea Zone
1 Cruiser and 1 Infantry moved from 34 Sea Zone to 35 Sea Zone
1 Infantry moved from 35 Sea Zone to Salvador
1 Elite and 2 Infantrys moved from Rio de Oro to 34 Sea Zone
3 Artillerys and 1 Tank moved from Rio de Oro to 34 Sea Zone
2 Artillerys, 2 Infantrys, 1 Tank and 3 Transports moved from 34 Sea Zone to 35 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 34 Sea Zone to 35 Sea Zone
3 Artillerys, 1 Elite, 2 Infantrys and 1 Tank moved from 35 Sea Zone to Bahia
1 Cruiser, 2 Destroyers and 1 Fighter moved from 34 Sea Zone to 32 Sea Zone
1 Carrier, 1 Cruiser and 7 Destroyers moved from 34 Sea Zone to 35 Sea Zone
4 Infantrys moved from W.Morocco to Mauritania
2 Artillerys moved from Rio de Oro to Mauritania
1 Artillery and 1 Infantry moved from Kenya to Rhodesia
Italians take Rhodesia from British
1 Infantry moved from Nubia to Darfur
2 Infantrys moved from Iraq to W.Iran
2 HeavyTanks moved from Syria to W.Iran
5 Infantrys moved from Lower Egypt to Palestine
5 Infantrys moved from Cairo to Lower Egypt
4 Submarines moved from 51 Sea Zone to 57 Sea Zone
1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 2 Submarines moved from 57 Sea Zone to 58 Sea Zone
4 Artillerys and 4 Infantrys moved from Italian East Africa to Equatoria
2 Artillerys and 6 Infantrys moved from New Valley to Darfur
2 Infantrys moved from Kufra to Darfur
4 Infantrys moved from Greece to Istanbul
2 Artillerys and 6 Infantrys moved from E.Morocco to W.Morocco
4 Infantrys moved from S.Tunisia to S.AlgeriaPurchase Units - Italians
Italians buy 1 Cruiser, 2 Destroyers, 6 HeavyTanks, 13 Infantrys and 5 Transports; Remaining resources: 0 PUs;Combat - Italians
Battle in Mauritania
Italians attack with 2 Artillerys and 4 Infantrys
French defend with 1 Infantry
Italians roll dice for 2 Artillerys and 4 Infantrys in Mauritania, round 2 : 4/6 hits, 1.67 expected hits
French roll dice for 1 Infantry in Mauritania, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the French lost in Mauritania
Italians win, taking Mauritania from French with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in 35 Sea Zone
Italians attack with 1 Carrier, 2 Cruisers, 7 Destroyers, 1 Submarine and 4 Transports
Americans defend with 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters
Italians roll dice for 1 Submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Carrier, 2 Cruisers, 7 Destroyers and 4 Transports in 35 Sea Zone, round 2 : 2/10 hits, 3.50 expected hits
Units damaged: 1 Battleship owned by the Americans
Americans roll dice for 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters in 35 Sea Zone, round 2 : 4/8 hits, 3.50 expected hits
1 Destroyer owned by the Americans and 4 Transports owned by the Italians lost in 35 Sea Zone
1 Elite owned by the Italians, 1 Tank owned by the Italians, 2 Infantrys owned by the Italians and 3 Artillerys owned by the Italians lost in Bahia
Italians roll dice for 1 Submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Carrier, 2 Cruisers and 7 Destroyers in 35 Sea Zone, round 3 : 3/10 hits, 3.50 expected hits
Americans roll dice for 1 Battleship, 1 Carrier, 3 Destroyers and 2 Fighters in 35 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
3 Destroyers owned by the Americans, 1 Carrier owned by the Italians and 1 Submarine owned by the Italians lost in 35 Sea Zone
Italians roll dice for 2 Cruisers and 7 Destroyers in 35 Sea Zone, round 4 : 5/9 hits, 3.33 expected hits
Americans roll dice for 1 Battleship, 1 Carrier and 2 Fighters in 35 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
2 Fighters owned by the Americans, 1 Carrier owned by the Americans, 2 Destroyers owned by the Italians and 1 Battleship owned by the Americans lost in 35 Sea Zone
Italians win with 2 Cruisers and 5 Destroyers remaining. Battle score for attacker is 21
Casualties for Italians: 1 Carrier, 2 Destroyers, 1 Submarine and 4 Transports
Casualties for Americans: 1 Battleship, 1 Carrier, 4 Destroyers and 2 Fighters
Battle in 58 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 2 Submarines
British defend with 1 Submarine
Italians roll dice for 2 Submarines in 58 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 58 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Submarine owned by the British lost in 58 Sea Zone
Italians win with 1 Battleship, 1 Carrier, 4 Destroyers, 2 Fighters and 2 Submarines remaining. Battle score for attacker is 7
Casualties for British: 1 Submarine
Battle in Salvador
Battle in 32 Sea Zone
Italians attack with 1 Cruiser, 2 Destroyers and 1 Fighter
Dutch defend with 2 Destroyers and 1 Transport
Italians roll dice for 1 Cruiser, 2 Destroyers and 1 Fighter in 32 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Dutch roll dice for 2 Destroyers and 1 Transport in 32 Sea Zone, round 2 : 1/3 hits, 0.83 expected hits
1 Transport owned by the Dutch and 1 Destroyer owned by the Italians lost in 32 Sea Zone
Italians roll dice for 1 Cruiser, 1 Destroyer and 1 Fighter in 32 Sea Zone, round 3 : 3/3 hits, 1.17 expected hits
Dutch roll dice for 2 Destroyers in 32 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Destroyer owned by the Italians and 2 Destroyers owned by the Dutch lost in 32 Sea Zone
Italians win, taking Salvador from Americans with 1 Cruiser and 1 Fighter remaining. Battle score for attacker is 6
Casualties for Italians: 2 Destroyers
Casualties for Dutch: 2 Destroyers and 1 TransportNon Combat Move - Italians
1 Fighter moved from 32 Sea Zone to Cape Verde
1 AAGun moved from Kufra to Darfur
1 AAGun moved from Italian East Africa to EquatoriaPlace Units - Italians
1 Cruiser and 2 Destroyers placed in 58 Sea Zone
3 HeavyTanks placed in W.Iran
6 Infantrys placed in Cairo
2 HeavyTanks placed in Syria
Italians undo move 4.
2 HeavyTanks placed in Kufra
1 HeavyTank and 1 Infantry placed in Syria
3 Transports placed in 31 Sea Zone
2 Transports placed in 41 Sea Zone
2 Infantrys placed in E.Morocco
4 Infantrys placed in TunisTurn Complete - Italians
Italians collect 129 PUs; end with 129 PUsCombat Hit Differential Summary :
Italians : 3.00
British : 0.67
French : -0.33
Americans : -0.83
Dutch : 0.50 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - French
French buy 2 Bunkers and 1 Infantry; Remaining resources: 1 PUs;Place Units - French
1 Bunker and 1 Infantry placed in French Equatorial Africa
1 Bunker placed in ChurchillTurn Complete - French
French collect 11 PUs; end with 12 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 200 / 221
Russians : 2 / 2
Italians : 129 / 129
French : 11 / 12
Yamamoto : 30 / 0
Chinese : 39 / 39
Hisaichi : 59 / 61
British : 51 / 52
Anzac : 61 / 61
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 110 / 112 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Yamamoto
6 Infantrys moved from N.French Indochina to Kwangsi
10 Infantrys and 3 Tanks moved from Davao to Mindanao
1 Elite, 6 Infantrys and 1 Marine moved from Hong Kong to KiangsiCombat - Yamamoto
Battle in Kiangsi
Yamamoto attack with 1 Elite, 6 Infantrys and 1 Marine
Anzac defend with 2 Elites and 2 Infantrys
Yamamoto roll dice for 1 Elite, 6 Infantrys and 1 Marine in Kiangsi, round 2 : 3/8 hits, 1.83 expected hits
Chinese roll dice for 2 Elites and 2 Infantrys in Kiangsi, round 2 : 2/4 hits, 1.33 expected hits
2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 2 Infantrys owned by the Yamamoto lost in Kiangsi
Yamamoto roll dice for 1 Elite, 4 Infantrys and 1 Marine in Kiangsi, round 3 : 2/6 hits, 1.50 expected hits
Chinese roll dice for 1 Elite in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Anzac lost in Kiangsi
Yamamoto win, taking Kiangsi from Chinese with 1 Elite, 4 Infantrys and 1 Marine remaining. Battle score for attacker is 6
Casualties for Yamamoto: 2 Infantrys
Casualties for Anzac: 2 Elites and 2 Infantrys
Battle in Mindanao
Yamamoto attack with 10 Infantrys and 3 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 10 Infantrys and 3 Tanks in Mindanao, round 2 : 4/13 hits, 3.17 expected hits
Americans roll dice for 1 Infantry in Mindanao, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Mindanao
Yamamoto win, taking Mindanao from Americans with 9 Infantrys and 3 Tanks remaining. Battle score for attacker is 0
Casualties for Yamamoto: 1 Infantry
Casualties for British: 1 Infantry
Battle in Kwangsi
Yamamoto attack with 6 Infantrys
Chinese defend with 1 Mech.Inf
Yamamoto roll dice for 6 Infantrys in Kwangsi, round 2 : 1/6 hits, 1.00 expected hits
Chinese roll dice for 1 Mech.Inf in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese lost in Kwangsi
Yamamoto win, taking Kwangsi from Chinese with 6 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 1 Mech.InfNon Combat Move - Yamamoto
Turn Complete - Yamamoto
Combat Hit Differential Summary :
Yamamoto : 2.50
Americans : 0.67
Chinese : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Chinese
1 Mech.Inf moved from Suiyuan to Shansi
1 Artillery, 1 Fighter and 4 Infantrys moved from Hupeh to Shansi
7 Infantrys moved from C.Sinkiang to Alma Ata
1 Mech.Inf and 2 Tanks moved from Urumqi to Alma Ata
1 Artillery and 7 Infantrys moved from E.Sinkiang to C.Sinkiang
1 Artillery and 2 Infantrys moved from E.Qinghai to Ningsia
6 Infantrys moved from Hsining to W.QinghaiPurchase Units - Chinese
Chinese buy 9 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf
Hisaichi defend with 1 ArmoredCar, 4 Infantrys and 1 Tank
Chinese roll dice for 1 Artillery, 1 Fighter, 4 Infantrys and 1 Mech.Inf in Shansi, round 2 : 2/7 hits, 2.00 expected hits
Hisaichi roll dice for 1 ArmoredCar, 4 Infantrys and 1 Tank in Shansi, round 2 : 1/6 hits, 2.00 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter, 3 Infantrys and 1 Mech.Inf in Shansi, round 3 : 1/6 hits, 1.83 expected hits
Hisaichi roll dice for 3 Infantrys and 1 Tank in Shansi, round 3 : 2/4 hits, 1.50 expected hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Shansi
Chinese roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 1 Mech.Inf in Shansi, round 4 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Infantrys and 1 Tank in Shansi, round 4 : 2/3 hits, 1.17 expected hits
2 Infantrys owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi
Chinese roll dice for 1 Fighter and 1 Mech.Inf in Shansi, round 5 : 1/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 5
Casualties for Chinese: 1 Artillery and 4 Infantrys
Casualties for Hisaichi: 1 ArmoredCar, 4 Infantrys and 1 Tank
Battle in Alma Ata
Chinese attack with 7 Infantrys, 1 Mech.Inf and 2 Tanks
Germans defend with 2 HeavyTanks
Chinese roll dice for 7 Infantrys, 1 Mech.Inf and 2 Tanks in Alma Ata, round 2 : 2/10 hits, 2.67 expected hits
Germans roll dice for 2 HeavyTanks in Alma Ata, round 2 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Germans and 2 Infantrys owned by the Chinese lost in Alma Ata
Chinese win, taking Alma Ata from Germans with 5 Infantrys, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Chinese: 2 Infantrys
Casualties for Germans: 2 HeavyTanksNon Combat Move - Chinese
1 Fighter moved from Shansi to HupehPlace Units - Chinese
3 Infantrys placed in Hupeh
6 Infantrys placed in Hsining
4 Tanks placed in UrumqiTurn Complete - Chinese
Chinese collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0.67
Hisaichi : -0.17
Chinese : -0.50Production/PUs Summary :
Germans : 199 / 221
Russians : 2 / 2
Italians : 129 / 129
French : 11 / 12
Yamamoto : 37 / 0
Chinese : 36 / 37
Hisaichi : 58 / 61
British : 51 / 52
Anzac : 61 / 61
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 108 / 112 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Hisaichi
1 Infantry moved from Shantung to Anhwei
Hisaichi take Anhwei from Chinese
1 Elite and 2 Infantrys moved from Shantung to Shansi
3 Infantrys moved from Peking to Chahar
1 Tank moved from Yeniseysk to Krasnoyarsk
1 Infantry moved from Yeniseysk to Krasnoyarsk
3 Infantrys moved from N.Buryat Mongolia to Irkutsk
1 Mech.Inf moved from Chita to Eastern Mongolia
1 Elite and 1 Infantry moved from Hulunbuir to Eastern Mongolia
1 S.Bomber moved from Chita to Eastern Mongolia
1 Bomber moved from Hulunbuir to Hupeh
1 Infantry moved from Khatanga to Zhigansk
1 Tank moved from Khatanga to Zhigansk
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Vladivostok
3 Adv.Fighters and 1 Fighter moved from 84 Sea Zone to VladivostokPurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 1 Bunker, 2 Destroyers, 10 Infantrys and 1 Submarine; Remaining resources: 2 PUs;Combat - Hisaichi
Strategic bombing raid in Hupeh
Bombing raid in Hupeh rolls: 1 and costs: 1 PU.
Bombing raid costs 1 PU
Battle in Eastern Mongolia
Hisaichi attack with 1 Elite, 1 Infantry, 1 Mech.Inf and 1 S.Bomber
Neutral defend with 3 Infantrys
Hisaichi roll dice for 1 Elite, 1 Infantry, 1 Mech.Inf and 1 S.Bomber in Eastern Mongolia, round 2 : 3/4 hits, 2.00 expected hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 0/3 hits, 1.00 expected hits
3 Infantrys owned by the Neutral lost in Eastern Mongolia
Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
Hisaichi win, taking Eastern Mongolia from Neutral with 1 Elite, 1 Infantry, 1 Mech.Inf and 1 S.Bomber remaining. Battle score for attacker is 6
Casualties for Neutral: 3 Infantrys
Battle in Vladivostok
Hisaichi attack with 3 Adv.Fighters, 1 Fighter and 2 Infantrys
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Cruiser in Vladivostok, round 2 : 1/1 hits, 0.50 expected hits
1 Infantry owned by the Anzac lost in Vladivostok
Hisaichi win, taking Vladivostok from Russians with 3 Adv.Fighters, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Shansi
Hisaichi attack with 1 Elite and 2 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 Elite and 2 Infantrys in Shansi, round 2 : 2/3 hits, 0.67 expected hits
Chinese roll dice for 1 Mech.Inf in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Mech.InfNon Combat Move - Hisaichi
1 Bomber moved from Hupeh to Chahar
1 S.Bomber moved from Eastern Mongolia to Chahar
3 Adv.Fighters and 1 Fighter moved from Vladivostok to 84 Sea ZonePlace Units - Hisaichi
1 Adv.Fighter, 2 Destroyers and 1 Submarine placed in 84 Sea Zone
1 Bunker and 4 Infantrys placed in Changchun
3 Infantrys placed in Hulunbuir
3 Infantrys placed in ChitaTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 66 PUsCombat Hit Differential Summary :
Neutral : -1.00
Hisaichi : 2.83
Chinese : 0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Purchase Units - British
British buy 1 Bunker, 4 Destroyers and 7 Infantrys; Remaining resources: 0 PUs;Non Combat Move - British
1 Artillery, 5 Mech.Infs and 12 Tanks moved from E.Iran to BaluchistanPlace Units - British
1 Bunker placed in E.Iran
2 Destroyers placed in 59 Sea Zone
5 Infantrys placed in Delhi
2 Infantrys placed in Cape Town
2 Destroyers placed in 2 Sea ZoneTurn Complete - British
British collect 51 PUs; end with 51 PUsCombat Hit Differential Summary :
Production/PUs Summary :
Germans : 199 / 221
Russians : 0 / 2
Italians : 129 / 129
French : 11 / 12
Yamamoto : 37 / 0
Chinese : 33 / 36
Hisaichi : 64 / 66
British : 51 / 51
Anzac : 61 / 61
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 108 / 112 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Anzac
2 Transports moved from 92 Sea Zone to 93 Sea Zone
2 Artillerys and 2 Infantrys moved from Kyushu to 93 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 93 Sea Zone to 107 Sea Zone
2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao
1 Cruiser moved from 105 Sea Zone to 92 Sea Zone
1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina
French take N.French Indochina from Yamamoto
1 Battleship and 1 Carrier moved from 105 Sea Zone to 66 Sea Zone
1 S.Submarine moved from 92 Sea Zone to 85 Sea Zone
1 Infantry moved from Chubu to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Kamchatka
Anzac take Kamchatka from Hisaichi
1 S.Submarine moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tohoku to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Koryakia
Anzac take Koryakia from HisaichiPurchase Units - Anzac
Anzac buy 4 Artillerys, 2 Elites, 2 Infantrys, 2 S.Submarines, 1 Tank and 2 Transports; Remaining resources: 0 PUs;Combat - Anzac
Battle in Davao
Anzac attack with 2 Artillerys and 2 Infantrys
Yamamoto defend with 1 AAGun, 3 Bunkers and 1 Factory
Anzac roll dice for 2 Artillerys and 2 Infantrys in Davao, round 2 : 0/4 hits, 1.33 expected hits
Yamamoto roll dice for 3 Bunkers in Davao, round 2 : 0/3 hits, 1.50 expected hits
Anzac roll dice for 2 Artillerys and 2 Infantrys in Davao, round 3 : 2/4 hits, 1.33 expected hits
Units damaged: 2 Bunkers owned by the Yamamoto
Yamamoto roll dice for 3 Bunkers in Davao, round 3 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Anzac lost in Davao
Anzac roll dice for 2 Artillerys and 1 Infantry in Davao, round 4 : 3/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Yamamoto roll dice for 3 Bunkers in Davao, round 4 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Anzac and 2 Bunkers owned by the Yamamoto lost in Davao
Anzac roll dice for 2 Artillerys in Davao, round 5 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Bunker in Davao, round 5 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the Yamamoto lost in Davao
Anzac win, taking Davao from Yamamoto with 2 Artillerys remaining. Battle score for attacker is 14
Casualties for Anzac: 2 Infantrys
Casualties for Yamamoto: 3 BunkersNon Combat Move - Anzac
1 Bomber moved from Manila to Madras
1 Elite moved from Bangkok to S.Thailand
2 Infantrys moved from S.Thailand to Burma
1 Elite moved from Hainan to 92 Sea Zone
1 Elite moved from 92 Sea Zone to N.French Indochina
1 Submarine moved from 115 Sea Zone to 102 Sea ZonePlace Units - Anzac
1 Transport placed in 67 Sea Zone
2 S.Submarines and 1 Transport placed in 105 Sea Zone
Anzac undo move 2.
2 Elites and 1 Tank placed in Bangkok
2 S.Submarines placed in 105 Sea Zone
1 Transport placed in 113 Sea Zone
1 Artillery and 1 Infantry placed in Townsville
1 Artillery placed in Bangkok
1 Artillery and 1 Infantry placed in Broome
1 Artillery placed in Port MoresbyTurn Complete - Anzac
Anzac collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Yamamoto : -3.00
Anzac : 1.67Production/PUs Summary :
Germans : 199 / 221
Russians : 0 / 2
Italians : 129 / 129
French : 13 / 12
Yamamoto : 31 / 0
Chinese : 33 / 36
Hisaichi : 62 / 66
British : 51 / 51
Anzac : 63 / 63
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 112 / 112 -
TripleA Manual Gamesave Post for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Dutch
2 Artillerys and 2 Infantrys moved from Mysore to 64 Sea Zone
2 Artillerys, 1 Carrier, 1 Destroyer, 1 Fighter, 2 Infantrys and 2 Transports moved from 64 Sea Zone to 62 Sea Zone
2 Artillerys, 1 Fighter and 2 Infantrys moved from 62 Sea Zone to Italian East Africa
2 Transports moved from 85 Sea Zone to 93 Sea Zone
1 Artillery, 2 Infantrys and 1 Mech.Inf moved from Formosa to 93 Sea Zone
1 Artillery, 2 Infantrys, 1 Mech.Inf and 2 Transports moved from 93 Sea Zone to 107 Sea Zone
1 Artillery and 2 Infantrys moved from 107 Sea Zone to Davao
1 Mech.Inf moved from 107 Sea Zone to DavaoPurchase Units - Dutch
Dutch buy 1 Bunker, 1 Cruiser, 1 Destroyer and 2 Transports; Remaining resources: 0 PUs;Combat - Dutch
Battle in Italian East Africa
Dutch attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Italians defend with 2 Bunkers and 1 Factory
Dutch roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Italian East Africa, round 2 : 0/5 hits, 1.67 expected hits
Italians roll dice for 2 Bunkers in Italian East Africa, round 2 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Italian East Africa
Dutch roll dice for 2 Artillerys, 1 Fighter and 1 Infantry in Italian East Africa, round 3 : 1/4 hits, 1.33 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 2 Bunkers in Italian East Africa, round 3 : 1/2 hits, 1.00 expected hits
1 Infantry owned by the Dutch lost in Italian East Africa
Dutch roll dice for 2 Artillerys and 1 Fighter in Italian East Africa, round 4 : 1/3 hits, 1.00 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 2 Bunkers in Italian East Africa, round 4 : 0/2 hits, 1.00 expected hits
Dutch roll dice for 2 Artillerys and 1 Fighter in Italian East Africa, round 5 : 1/3 hits, 1.00 expected hits
Italians roll dice for 2 Bunkers in Italian East Africa, round 5 : 2/2 hits, 1.00 expected hits
1 Bunker owned by the Italians and 2 Artillerys owned by the Dutch lost in Italian East Africa
Italians win with 1 Bunker remaining. Battle score for attacker is -6
Casualties for Dutch: 2 Artillerys and 2 Infantrys
Casualties for Italians: 1 Bunker
1 Fighter owned by the Dutch retreatedNon Combat Move - Dutch
1 Fighter moved from Italian East Africa to 62 Sea Zone
2 Artillerys moved from S.French Indochina to N.French Indochina
1 Artillery and 2 Infantrys moved from Manila to MindoroPlace Units - Dutch
1 Cruiser, 1 Destroyer and 2 Transports placed in 85 Sea Zone
1 Bunker placed in SurinameTurn Complete - Dutch
Dutch collect 38 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 0.00
Dutch : -2.00Production/PUs Summary :
Germans : 199 / 221
Russians : 0 / 2
Italians : 129 / 129
French : 13 / 12
Yamamoto : 31 / 0
Chinese : 33 / 36
Hisaichi : 62 / 66
British : 51 / 51
Anzac : 63 / 63
Dutch : 38 / 38
Finns : 33 / 36
Romanians : 29 / 29
Thai : 1 / 0
Americans : 112 / 112 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Finns
1 Adv.Fighter and 2 Fighters moved from Sverdlovsk to S.Buryat Mongolia
1 JetFighter moved from Kirov to Irkutsk
1 Infantry moved from Gorky to Kuybyshev
2 Mech.Infs moved from S.Karelia to Salekhard
2 Infantrys moved from S.Karelia to N.Karelia
4 ArmoredCars moved from Lapland to S.Karelia
3 ArmoredCars moved from Upper Norrland to N.Karelia
1 Elite and 4 Infantrys moved from N.Karelia to S.Karelia
1 Mech.Inf moved from Helsinki to Vyborg
1 JetFighter moved from Helsinki to KomiPurchase Units - Finns
Finns buy 2 JetFighters and 2 Mech.Infs; Remaining resources: 0 PUs;Non Combat Move - Finns
Place Units - Finns
2 Mech.Infs placed in S.Karelia
2 JetFighters placed in HelsinkiTurn Complete - Finns
Finns collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Romanians
1 Tank moved from Adana to E.Iran
2 ArmoredCars and 1 Tank moved from Erzurum to E.Iran
2 Tanks moved from Azerbaijan to E.Iran
2 Tanks moved from W.Iran to E.Iran
1 Tank moved from Uzbekistan to E.Iran
1 Fighter moved from Izmir to E.Iran
1 Mot.Inf moved from Bucharest to Istanbul
1 Adv.Fighter moved from Bucharest to Erzurum
1 JetFighter moved from Izmir to 126 Sea Zone
1 JetFighter moved from Bucharest to W.Iran
2 Adv.Fighters moved from Izmir to 126 Sea Zone
2 Mech.Infs moved from Donetsk to Erzurum
2 Artillerys and 2 Elites moved from Saratov to Astrakhan
3 Artillerys and 3 Elites moved from Kuybyshev to Chimkent
2 Artillerys, 1 Elite and 1 Infantry moved from Rostov to SaratovPurchase Units - Romanians
Romanians buy 1 Factory; Remaining resources: 14 PUs;Combat - Romanians
Battle in E.Iran
Romanians attack with 2 ArmoredCars, 1 Fighter and 7 Tanks
British defend with 1 Bunker
Romanians roll dice for 2 ArmoredCars, 1 Fighter and 7 Tanks in E.Iran, round 2 : 2/10 hits, 4.50 expected hits
British roll dice for 1 Bunker in E.Iran, round 2 : 0/1 hits, 0.50 expected hits
1 Bunker owned by the British lost in E.Iran
Romanians win, taking E.Iran from British with 2 ArmoredCars, 1 Fighter and 7 Tanks remaining. Battle score for attacker is 6
Casualties for British: 1 Bunker
Battle in 126 Sea Zone
Romanians attack with 2 Adv.Fighters and 1 JetFighter
Russians defend with 1 Transport
Romanians roll dice for 2 Adv.Fighters and 1 JetFighter in 126 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 Transport in 126 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Russians lost in 126 Sea Zone
Romanians win with 2 Adv.Fighters and 1 JetFighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 TransportNon Combat Move - Romanians
2 Adv.Fighters and 1 JetFighter moved from 126 Sea Zone to W.Iran
1 Fighter moved from E.Iran to W.IranPlace Units - Romanians
1 Factory placed in AzerbaijanTurn Complete - Romanians
Romanians collect 32 PUs; end with 46 PUsCombat Hit Differential Summary :
Romanians : -2.17
British : -0.50
Russians : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Turn Complete - Thai
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 15
Combat Move - Americans
3 Adv.Fighters moved from South Atlantic USA to 13 Sea Zone
4 S.Bombers moved from Bahia to 9 Sea Zone
5 Artillerys and 2 Elites moved from Wake to 88 Sea Zone
3 Marines moved from Midway to 88 Sea Zone
1 Artillery, 1 B.Transport, 1 Elite and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
1 Artillery, 1 Elite and 1 Marine moved from 86 Sea Zone to Iwo Jima
Americans take Iwo Jima from Yamamoto
2 Artillerys, 1 B.Transport and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Marine moved from 86 Sea Zone to Saipan
2 Artillerys, 1 B.Transport and 1 Marine moved from 88 Sea Zone to 86 Sea Zone
2 Artillerys and 1 Marine moved from 86 Sea Zone to Saipan
1 Cruiser and 1 Elite moved from 88 Sea Zone to 86 Sea Zone
1 Elite moved from 86 Sea Zone to Saipan
1 Adv.Fighter moved from 88 Sea Zone to Saipan
2 Fighters moved from 88 Sea Zone to Saipan
1 B.Carrier and 3 Destroyers moved from 88 Sea Zone to 86 Sea Zone
1 Tank moved from British Columbia to Southwest USAPurchase Units - Americans
Americans buy 1 B.Carrier, 1 Battleship, 1 Bunker, 5 Destroyers, 3 Infantrys, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Americans
Battle in Saipan
Americans attack with 1 Adv.Fighter, 4 Artillerys, 1 Elite, 2 Fighters and 2 Marines
Yamamoto defend with 1 AAGun and 1 Bunker
AA fire in Saipan : 2/3 hits, 0.50 expected hits
2 Fighters owned by the Americans lost in Saipan
Americans roll dice for 1 Cruiser in Saipan, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Bunker owned by the Yamamoto
Americans roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Elite and 2 Marines in Saipan, round 2 : 5/8 hits, 3.67 expected hits
Yamamoto roll dice for 1 Bunker in Saipan, round 2 : 1/1 hits, 0.50 expected hits
1 Artillery owned by the Americans and 1 Bunker owned by the Yamamoto lost in Saipan
Americans win, taking Saipan from Yamamoto with 1 Adv.Fighter, 3 Artillerys, 1 Elite and 2 Marines remaining. Battle score for attacker is -14
Casualties for Americans: 1 Artillery and 2 Fighters
Casualties for Yamamoto: 1 Bunker
Battle in 9 Sea Zone
Americans attack with 4 S.Bombers
Germans defend with 4 Destroyers and 2 Transports
Americans roll dice for 4 S.Bombers in 9 Sea Zone, round 2 : 3/4 hits, 3.33 expected hits
Germans roll dice for 4 Destroyers and 2 Transports in 9 Sea Zone, round 2 : 1/6 hits, 1.67 expected hits
1 Destroyer owned by the Germans, 1 S.Bomber owned by the Americans and 2 Transports owned by the Germans lost in 9 Sea Zone
Americans roll dice for 3 S.Bombers in 9 Sea Zone, round 3 : 3/3 hits, 2.50 expected hits
Germans roll dice for 3 Destroyers in 9 Sea Zone, round 3 : 2/3 hits, 1.00 expected hits
3 Destroyers owned by the Germans and 2 S.Bombers owned by the Americans lost in 9 Sea Zone
Americans win with 1 S.Bomber remaining. Battle score for attacker is -10
Casualties for Americans: 3 S.Bombers
Casualties for Germans: 4 Destroyers and 2 Transports
Battle in 13 Sea Zone
Americans attack with 3 Adv.Fighters
Germans defend with 4 S.Submarines
Americans roll dice for 3 Adv.Fighters in 13 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
2 S.Submarines owned by the Germans lost in 13 Sea Zone
2 S.Submarines owned by the Germans Submerged
Americans win with 3 Adv.Fighters remaining. Battle score for attacker is 20
Casualties for Germans: 2 S.SubmarinesNon Combat Move - Americans
1 S.Bomber moved from 9 Sea Zone to Montreal
1 Adv.Fighter moved from Saipan to 86 Sea ZonePlace Units - Americans
1 B.Carrier, 1 Battleship and 5 Destroyers placed in 13 Sea Zone
1 Bunker and 2 Marines placed in Bahia
2 Mech.Infs placed in Venezuela
2 Infantrys placed in Colombia
1 Infantry placed in South Atlantic USATurn Complete - Americans
Americans collect 117 PUs; end with 117 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 13 Sea Zone: 1 Destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 Destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.33
AA fire in Saipan : : 1.50
Yamamoto : 0.50
Americans : 2.50Production/PUs Summary :
Germans : 199 / 221
Russians : 0 / 2
Italians : 129 / 129
French : 13 / 12
Yamamoto : 26 / 0
Chinese : 33 / 36
Hisaichi : 62 / 66
British : 48 / 51
Anzac : 63 / 63
Dutch : 38 / 38
Finns : 33 / 33
Romanians : 32 / 46
Thai : 1 / 0
Americans : 117 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Germans
1 HeavyTank moved from Sibirsky to Novosibirsk
2 Mech.Infs moved from Krasnoyarsk to C.Sinkiang
1 JetFighter moved from Chimkent to C.Sinkiang
10 Mech.Infs moved from Chimkent to Semipalatinsk
11 Mech.Infs moved from Semipalatinsk to C.Sinkiang
5 HeavyTanks moved from Kuybyshev to Alma Ata
1 Mech.Inf moved from Tashkent to Alma Ata
3 Tanks moved from Salekhard to Novosibirsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
2 Mech.Infs moved from Komi to Chimkent
3 Infantrys moved from Georgia to Erzurum
3 Infantrys moved from Saratov to Kuybyshev
2 Infantrys moved from Stalingrad to Saratov
1 Infantry moved from Rostov to Georgia
10 Infantrys moved from Moscow to Penza
1 HeavyTank moved from Arkhangelsk to Kuybyshev
3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank moved from Leon to Madrid
1 Artillery moved from La Mancha to Madrid
1 ArmoredCar and 4 Mech.Infs moved from Aragon to Madrid
1 HeavyTank moved from Brittany to Navarre
2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 S.Submarine moved from 28 Sea Zone to 13 Sea Zone
5 Elites moved from Portugal to 30 Sea Zone
5 Elites and 5 S.Submarines moved from 30 Sea Zone to 32 Sea Zone
5 Elites moved from 32 Sea Zone to Bahia
1 Destroyer and 1 Submarine moved from 33 Sea Zone to 26 Sea Zone
2 Elites moved from La Mancha to Madrid
3 Infantrys moved from Azores to 16 Sea Zone
1 Battleship, 3 Cruisers, 6 Destroyers and 3 Infantrys moved from 16 Sea Zone to 2 Sea Zone
3 Elites moved from Iceland to 10 Sea Zone
3 Elites and 3 S.Submarines moved from 10 Sea Zone to 2 Sea Zone
3 Elites and 3 Infantrys moved from 2 Sea Zone to Montreal
1 Transport moved from 17 Sea Zone to 9 Sea Zone
2 Infantrys moved from Iceland to 9 Sea Zone
2 Infantrys and 1 Transport moved from 9 Sea Zone to 8 Sea Zone
2 Infantrys moved from 8 Sea Zone to Greenland
1 Infantry moved from Azores to 17 Sea Zone
1 Infantry and 1 Transport moved from 17 Sea Zone to 8 Sea Zone
1 Infantry moved from 8 Sea Zone to Greenland
2 Artillerys and 2 Infantrys moved from Portugal to 30 Sea Zone
2 Artillerys, 1 Cruiser, 2 Infantrys and 3 Transports moved from 30 Sea Zone to 15 Sea Zone
1 Elite moved from Manchester to 18 Sea Zone
1 Elite moved from Scotland to 18 Sea Zone
2 Elites and 2 S.Submarines moved from 18 Sea Zone to 15 Sea Zone
2 Carriers moved from 18 Sea Zone to 16 Sea Zone
4 JetFighters moved from 18 Sea Zone to 16 Sea Zone
1 S.Submarine moved from 21 Sea Zone to 20 Sea Zone
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 S.Submarine moved from 20 Sea Zone to 17 Sea Zone
1 Infantry moved from 17 Sea Zone to Azores
1 Infantry moved from Wales to 20 Sea Zone
1 Infantry and 1 T.Boat moved from 20 Sea Zone to 19 Sea Zone
1 Infantry moved from 19 Sea Zone to Galicia
2 Elites moved from Hamburg to 22 Sea Zone
2 Elites and 2 S.Submarines moved from 22 Sea Zone to 18 Sea Zone
1 Elite moved from Chimkent to Alma Ata
7 Elites moved from London to WalesPurchase Units - Germans
Germans buy 1 Carrier, 2 Elites, 3 Factorys, 2 JetFighters and 10 S.Submarines; Remaining resources: 32 PUs;Combat - Germans
Battle in Madrid
Germans attack with 4 ArmoredCars, 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank
Neutral defend with 1 AAGun, 1 Factory, 3 Infantrys and 3 Tanks
Germans roll dice for 4 ArmoredCars, 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank in Madrid, round 2 : 3/14 hits, 5.33 expected hits
Neutral roll dice for 3 Infantrys and 3 Tanks in Madrid, round 2 : 4/6 hits, 2.50 expected hits
4 ArmoredCars owned by the Germans and 3 Infantrys owned by the Neutral lost in Madrid
Germans roll dice for 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank in Madrid, round 3 : 3/10 hits, 4.00 expected hits
Neutral roll dice for 3 Tanks in Madrid, round 3 : 0/3 hits, 1.50 expected hits
3 Tanks owned by the Neutral lost in Madrid
Germans loses 0 PUs for violating Madrids neutrality.
Germans win, taking Madrid from Neutral with 2 Artillerys, 3 Elites, 4 Mech.Infs and 1 Tank remaining. Battle score for attacker is 5
Casualties for Germans: 4 ArmoredCars
Casualties for Neutral: 3 Infantrys and 3 Tanks
Battle in 26 Sea Zone
Germans attack with 1 Destroyer and 1 Submarine
Americans defend with 1 Destroyer
Germans roll dice for 1 Submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 Destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Americans lost in 26 Sea Zone
Germans win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 Destroyer
Battle in C.Sinkiang
Germans attack with 1 JetFighter and 13 Mech.Infs
Chinese defend with 1 Artillery and 7 Infantrys
Germans roll dice for 1 JetFighter and 13 Mech.Infs in C.Sinkiang, round 2 : 2/14 hits, 5.00 expected hits
Chinese roll dice for 1 Artillery and 7 Infantrys in C.Sinkiang, round 2 : 5/8 hits, 2.67 expected hits
5 Mech.Infs owned by the Germans and 2 Infantrys owned by the Chinese lost in C.Sinkiang
Germans roll dice for 1 JetFighter and 8 Mech.Infs in C.Sinkiang, round 3 : 3/9 hits, 3.33 expected hits
Chinese roll dice for 1 Artillery and 5 Infantrys in C.Sinkiang, round 3 : 1/6 hits, 2.00 expected hits
1 Mech.Inf owned by the Germans and 3 Infantrys owned by the Chinese lost in C.Sinkiang
Germans roll dice for 1 JetFighter and 7 Mech.Infs in C.Sinkiang, round 4 : 5/8 hits, 3.00 expected hits
Chinese roll dice for 1 Artillery and 2 Infantrys in C.Sinkiang, round 4 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Germans, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in C.Sinkiang
Germans win, taking C.Sinkiang from Chinese with 1 JetFighter and 6 Mech.Infs remaining. Battle score for attacker is -24
Casualties for Germans: 7 Mech.Infs
Casualties for Chinese: 1 Artillery and 7 Infantrys
Battle in Alma Ata
Germans attack with 1 Elite, 5 HeavyTanks and 1 Mech.Inf
Chinese defend with 5 Infantrys, 1 Mech.Inf and 2 Tanks
Germans roll dice for 1 Elite, 5 HeavyTanks and 1 Mech.Inf in Alma Ata, round 2 : 5/7 hits, 4.17 expected hits
Chinese roll dice for 5 Infantrys, 1 Mech.Inf and 2 Tanks in Alma Ata, round 2 : 2/8 hits, 3.00 expected hits
1 Elite owned by the Germans, 1 Mech.Inf owned by the Germans and 5 Infantrys owned by the Chinese lost in Alma Ata
Germans roll dice for 5 HeavyTanks in Alma Ata, round 3 : 3/5 hits, 3.33 expected hits
Chinese roll dice for 1 Mech.Inf and 2 Tanks in Alma Ata, round 3 : 2/3 hits, 1.33 expected hits
1 Mech.Inf owned by the Chinese, 2 HeavyTanks owned by the Germans and 2 Tanks owned by the Chinese lost in Alma Ata
Germans win, taking Alma Ata from Chinese with 3 HeavyTanks remaining. Battle score for attacker is 3
Casualties for Germans: 1 Elite, 2 HeavyTanks and 1 Mech.Inf
Casualties for Chinese: 5 Infantrys, 1 Mech.Inf and 2 Tanks
Battle in 13 Sea Zone
Germans attack with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 S.Submarines
Americans defend with 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 4 Destroyers
Germans roll dice for 3 S.Submarines in 13 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Units damaged: 1 B.Carrier owned by the Americans and 1 Battleship owned by the Americans
Germans roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 13 Sea Zone, round 2 : 3/4 hits, 1.50 expected hits
Americans roll dice for 3 Adv.Fighters, 1 B.Carrier, 1 Battleship and 4 Destroyers in 13 Sea Zone, round 2 : 4/9 hits, 4.50 expected hits
4 Destroyers owned by the Americans, 1 Destroyer owned by the Germans, 2 S.Submarines owned by the Germans and 1 Carrier owned by the Germans lost in 13 Sea Zone
Germans roll dice for 1 S.Submarine in 13 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 B.Carrier owned by the Americans lost in 13 Sea Zone
Germans roll dice for 2 Adv.Fighters in 13 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Americans roll dice for 3 Adv.Fighters and 1 Battleship in 13 Sea Zone, round 3 : 1/4 hits, 2.67 expected hits
1 Adv.Fighter owned by the Germans and 1 Adv.Fighter owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 S.Submarine in 13 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Americans lost in 13 Sea Zone
Germans roll dice for 1 Adv.Fighter in 13 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 2 Adv.Fighters in 13 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
1 S.Submarine owned by the Germans and 1 Adv.Fighter owned by the Germans lost in 13 Sea Zone
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 10
Casualties for Germans: 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 3 S.Submarines
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 Battleship and 4 Destroyers
Battle in Bahia
Germans attack with 5 Elites
Americans defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Marines
Germans roll dice for 5 Elites in Bahia, round 2 : 2/5 hits, 1.67 expected hits
Units damaged: 1 Bunker owned by the Americans
Americans roll dice for 1 Bunker and 2 Marines in Bahia, round 2 : 2/3 hits, 1.17 expected hits
1 Marine owned by the Americans and 2 Elites owned by the Germans lost in Bahia
Germans roll dice for 3 Elites in Bahia, round 3 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 Bunker and 1 Marine in Bahia, round 3 : 1/2 hits, 0.83 expected hits
1 Marine owned by the Americans, 1 Bunker owned by the Americans and 1 Elite owned by the Germans lost in Bahia
Germans win, taking Bahia from Americans with 2 Elites remaining. Battle score for attacker is 5
Casualties for Germans: 3 Elites
Casualties for Americans: 1 Bunker and 2 Marines
Battle in 2 Sea Zone
Germans attack with 1 Battleship, 3 Cruisers, 6 Destroyers and 3 S.Submarines
British defend with 2 Destroyers
Germans roll dice for 3 S.Submarines in 2 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
British roll dice for 2 Destroyers in 2 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 Battleship owned by the Germans
1 Destroyer owned by the Germans and 2 Destroyers owned by the British lost in 2 Sea Zone
Germans win with 1 Battleship, 3 Cruisers, 5 Destroyers and 3 S.Submarines remaining. Battle score for attacker is 8
Casualties for Germans: 1 Destroyer
Casualties for British: 2 Destroyers
Battle in Montreal
Germans attack with 3 Elites and 3 Infantrys
British defend with 1 AAGun, 2 Adv.Fighters, 1 Bunker, 1 Factory and 2 Infantrys; Americans defend with 1 S.Bomber
Germans roll dice for 3 Elites and 3 Infantrys in Montreal, round 2 : 1/6 hits, 1.50 expected hits
Units damaged: 1 Bunker owned by the British
British roll dice for 2 Adv.Fighters, 1 Bunker, 2 Infantrys and 1 S.Bomber in Montreal, round 2 : 3/6 hits, 2.83 expected hits
3 Infantrys owned by the Germans lost in Montreal
Germans roll dice for 3 Elites in Montreal, round 3 : 1/3 hits, 1.00 expected hits
British roll dice for 2 Adv.Fighters, 1 Bunker, 2 Infantrys and 1 S.Bomber in Montreal, round 3 : 1/6 hits, 2.83 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the British lost in Montreal
Germans roll dice for 2 Elites in Montreal, round 4 : 0/2 hits, 0.67 expected hits
British roll dice for 2 Adv.Fighters, 1 Bunker, 1 Infantry and 1 S.Bomber in Montreal, round 4 : 3/5 hits, 2.50 expected hits
2 Elites owned by the Germans lost in Montreal
British win with 2 Adv.Fighters, 1 Bunker, 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is -13
Casualties for Germans: 3 Elites and 3 Infantrys
Casualties for British: 1 Infantry
2 Adv.Fighters owned by the Americans forced to land in WashingtonNon Combat Move - Germans
1 JetFighter moved from C.Sinkiang to E.IranPlace Units - Germans
1 Factory placed in Portugal
1 Factory placed in Iceland
1 Factory placed in Greenland
4 S.Submarines placed in 18 Sea Zone
4 S.Submarines placed in 18 Sea Zone
2 S.Submarines placed in 18 Sea Zone
2 Elites placed in Dublin
1 Carrier placed in 20 Sea Zone
2 JetFighters placed in 20 Sea ZoneTurn Complete - Germans
Germans collect 207 PUs; end with 239 PUsCombat Hit Differential Summary :
Germans : 1.33
Neutral : 0.00
British : 0.17
Americans : -0.83
Chinese : 1.00 -
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 11 Sea Zone to 17 Sea ZonePurchase Units - Russians
Russians buy nothing; Remaining resources: 2 PUs;Combat - Russians
Battle in 17 Sea Zone
Russians attack with 1 Destroyer, 1 Submarine and 1 Transport
Germans defend with 1 S.Submarine
Russians roll dice for 1 Submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 S.Submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Germans lost in 17 Sea Zone
Russians win with 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 S.SubmarineNon Combat Move - Russians
Turn Complete - Russians
Russians collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : 0.67Production/PUs Summary :
Germans : 207 / 239
Russians : 0 / 2
Italians : 129 / 129
French : 13 / 12
Yamamoto : 26 / 0
Chinese : 32 / 36
Hisaichi : 62 / 66
British : 48 / 51
Anzac : 63 / 63
Dutch : 38 / 38
Finns : 33 / 33
Romanians : 32 / 46
Thai : 1 / 0
Americans : 115 / 117 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 16
Combat Move - Italians
2 units repaired.
2 Artillerys, 4 HeavyTanks and 9 Infantrys moved from Darfur to French Equatorial Africa
4 Artillerys and 4 Infantrys moved from Equatoria to French Equatorial Africa
1 Artillery and 1 Infantry moved from Rhodesia to South Africa
Italians take South Africa from British
4 Submarines moved from 57 Sea Zone to 62 Sea Zone
2 Destroyers moved from 58 Sea Zone to 62 Sea Zone
1 Fighter moved from W.Iran to 59 Sea Zone
4 Destroyers and 2 Submarines moved from 58 Sea Zone to 59 Sea Zone
1 Battleship, 1 Carrier, 1 Cruiser and 2 Fighters moved from 58 Sea Zone to 59 Sea Zone
1 Transport moved from 57 Sea Zone to 62 Sea Zone
1 Transport moved from 57 Sea Zone to 59 Sea Zone
1 Transport moved from 57 Sea Zone to 59 Sea Zone
8 HeavyTanks moved from W.Iran to E.Iran
7 Infantrys moved from W.Iran to E.Iran
1 Infantry moved from Mauritania to French Sudan
Italians take French Sudan from French
2 Cruisers moved from 35 Sea Zone to 36 Sea Zone
2 Infantrys moved from Mauritania to 36 Sea Zone
1 Cruiser moved from 32 Sea Zone to 36 Sea Zone
1 Infantry moved from Mauritania to 36 Sea Zone
1 Infantry moved from 36 Sea Zone to Gold Coast
Italians take Gold Coast from British
2 Infantrys moved from 36 Sea Zone to Liberia
1 Fighter moved from Cape Verde to Bahia
2 Artillerys and 3 Infantrys moved from W.Morocco to 31 Sea Zone
1 Artillery moved from Mauritania to 31 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 31 Sea Zone to 33 Sea Zone
3 Artillerys and 3 Infantrys moved from 33 Sea Zone to Cape Verde
2 Infantrys moved from E.Morocco to 41 Sea Zone
2 Infantrys and 2 Transports moved from 41 Sea Zone to 31 Sea Zone
2 Infantrys moved from W.Morocco to 31 Sea Zone
4 Infantrys and 2 Transports moved from 31 Sea Zone to 34 Sea Zone
4 Infantrys moved from 34 Sea Zone to Cape Verde
1 Infantry moved from W.Morocco to Mauritania
4 Infantrys moved from S.Algeria to E.Morocco
4 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from Catalonia to Valencia
1 Infantry moved from Provence to Languedoc
2 HeavyTanks moved from Kufra to French Equatorial Africa
5 Infantrys moved from Lower Egypt to Nubia
6 Infantrys moved from Cairo to Lower Egypt
1 HeavyTank moved from Syria to W.Iran
1 Infantry moved from Syria to Iraq
4 Infantrys moved from Istanbul to Bursa
1 Infantry moved from Salvador to Bahia
5 Destroyers moved from 35 Sea Zone to 26 Sea ZonePurchase Units - Italians
Italians buy 3 Adv.Fighters, 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 10 Elites and 2 HeavyTanks; Remaining resources: 1 PUs;Combat - Italians
Battle in 59 Sea Zone
Italians attack with 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters, 2 Submarines and 2 Transports
British defend with 2 Adv.Fighters, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports
Italians roll dice for 2 Submarines in 59 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 Submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 3 Fighters and 2 Transports in 59 Sea Zone, round 2 : 4/10 hits, 3.67 expected hits
British roll dice for 2 Adv.Fighters, 1 Carrier, 5 Destroyers and 2 Transports in 59 Sea Zone, round 2 : 4/10 hits, 3.83 expected hits
Units damaged: 1 Battleship owned by the Italians
1 Carrier owned by the Italians, 1 Submarine owned by the British, 2 Transports owned by the British, 2 Transports owned by the Italians and 1 Destroyer owned by the British lost in 59 Sea Zone
Italians roll dice for 2 Submarines in 59 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 Battleship, 1 Cruiser, 4 Destroyers and 3 Fighters in 59 Sea Zone, round 3 : 3/9 hits, 3.50 expected hits
British roll dice for 2 Adv.Fighters, 1 Carrier and 4 Destroyers in 59 Sea Zone, round 3 : 2/7 hits, 3.17 expected hits
1 Carrier owned by the British, 2 Submarines owned by the Italians and 3 Destroyers owned by the British lost in 59 Sea Zone
Italians roll dice for 1 Battleship, 1 Cruiser, 4 Destroyers and 3 Fighters in 59 Sea Zone, round 4 : 4/9 hits, 3.50 expected hits
British roll dice for 2 Adv.Fighters and 1 Destroyer in 59 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
1 Destroyer owned by the British, 2 Destroyers owned by the Italians and 2 Adv.Fighters owned by the British lost in 59 Sea Zone
Italians win with 1 Battleship, 1 Cruiser, 2 Destroyers and 3 Fighters remaining. Battle score for attacker is 37
Casualties for Italians: 1 Carrier, 2 Destroyers, 2 Submarines and 2 Transports
Casualties for British: 2 Adv.Fighters, 1 Carrier, 5 Destroyers, 1 Submarine and 2 Transports
Battle in 62 Sea Zone
Italians attack with 2 Destroyers, 4 Submarines and 1 Transport
Dutch defend with 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
Italians roll dice for 4 Submarines in 62 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Italians roll dice for 2 Destroyers and 1 Transport in 62 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports in 62 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
2 Transports owned by the Dutch, 2 Submarines owned by the Italians, 1 Transport owned by the Italians and 1 Destroyer owned by the Dutch lost in 62 Sea Zone
Italians roll dice for 2 Submarines in 62 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
1 Carrier owned by the Dutch lost in 62 Sea Zone
Italians roll dice for 2 Destroyers in 62 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Dutch roll dice for 1 Fighter in 62 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Submarine owned by the Italians and 1 Fighter owned by the Dutch lost in 62 Sea Zone
Italians win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 15
Casualties for Italians: 3 Submarines and 1 Transport
Casualties for Dutch: 1 Carrier, 1 Destroyer, 1 Fighter and 2 Transports
Battle in Liberia
Italians attack with 2 Infantrys
Neutral defend with 1 Infantry
Italians roll dice for 3 Cruisers in Liberia, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Neutral lost in Liberia
Italians loses 0 PUs for violating Liberias neutrality.
Italians win, taking Liberia from Neutral with 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in French Equatorial Africa
Italians attack with 6 Artillerys, 6 HeavyTanks and 13 Infantrys
French defend with 1 Artillery, 3 Bunkers, 1 Factory and 5 Infantrys; Americans defend with 1 AAGun
Italians roll dice for 6 Artillerys, 6 HeavyTanks and 13 Infantrys in French Equatorial Africa, round 2 : 8/25 hits, 9.17 expected hits
Units damaged: 3 Bunkers owned by the French
French roll dice for 1 Artillery, 3 Bunkers and 5 Infantrys in French Equatorial Africa, round 2 : 4/9 hits, 3.50 expected hits
5 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in French Equatorial Africa
Italians roll dice for 6 Artillerys, 6 HeavyTanks and 9 Infantrys in French Equatorial Africa, round 3 : 5/21 hits, 8.50 expected hits
French roll dice for 1 Artillery and 3 Bunkers in French Equatorial Africa, round 3 : 2/4 hits, 1.83 expected hits
3 Bunkers owned by the French, 1 Artillery owned by the French and 2 Infantrys owned by the Italians lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from French with 6 Artillerys, 6 HeavyTanks and 7 Infantrys remaining. Battle score for attacker is 20
Casualties for Italians: 6 Infantrys
Casualties for French: 1 Artillery, 3 Bunkers and 5 InfantrysNon Combat Move - Italians
2 AAGuns moved from W.Morocco to Mauritania
1 AAGun moved from Languedoc to Catalonia
3 Fighters moved from 59 Sea Zone to E.IranPlace Units - Italians
1 Carrier, 1 Cruiser and 1 Destroyer placed in 58 Sea Zone
1 Battleship placed in 58 Sea Zone
2 Adv.Fighters placed in 58 Sea Zone
2 HeavyTanks placed in Salvador
3 Elites placed in Rio de Oro
4 Elites placed in E.Morocco
1 Adv.Fighter and 3 Elites placed in TunisTurn Complete - Italians
Italians collect 136 PUs; end with 137 PUsCombat Hit Differential Summary :
Italians : -2.50
British : -1.00
French : 0.67
Dutch : 1.83





