Whackamatt (Axis) vs entek (Allies) Combo 3ish

  • '20 '19 '18 '17 '16

    @Whackamatt:

    wow, what a close game! I’m up by 3 ICs in production. Italy is my shining star, while I’m just holding on in the Pacific.

    Great game so far!

    I need to get America into the Europe fight.  It’s the only way to stop Italy!

    Agreed great game

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Yamamoto
                2 units repaired.
                1 Infantry moved from Kwangtung to Hunan
                      Yamamoto take Hunan from Chinese
                3 Infantrys moved from Kwangtung to Kwangsi
                5 Infantrys moved from Hong Kong to Kiangsi
                1 Tank moved from Hong Kong to Kwangsi
                4 Infantrys moved from Tokyo to 84 Sea Zone
                1 B.Transport and 4 Infantrys moved from 84 Sea Zone to 92 Sea Zone
                4 Infantrys moved from 92 Sea Zone to N.French Indochina
                2 Tanks moved from Mindanao to 93 Sea Zone
                1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry and 1 Tank moved from 107 Sea Zone to Celebes
                1 Tank and 1 Transport moved from 93 Sea Zone to 107 Sea Zone
                1 Tank moved from 107 Sea Zone to Jilolo
                1 Adv.Fighter moved from Davao to Jilolo
                1 Destroyer moved from 93 Sea Zone to 107 Sea Zone
                1 B.Transport moved from 95 Sea Zone to 102 Sea Zone
                1 Infantry and 2 Tanks moved from Ponape to 102 Sea Zone
                1 Submarine moved from 95 Sea Zone to 96 Sea Zone
                1 Infantry moved from Rongelap to 95 Sea Zone
                1 Cruiser and 1 Infantry moved from 95 Sea Zone to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Midway
                1 B.Transport, 1 Infantry and 2 Tanks moved from 102 Sea Zone to 95 Sea Zone
                1 Infantry and 2 Tanks moved from 95 Sea Zone to Wake
                1 Fighter moved from Saipan to Wake
                1 Fighter moved from 95 Sea Zone to 88 Sea Zone
                1 Adv.Fighter moved from 95 Sea Zone to 96 Sea Zone
                1 Fighter moved from 95 Sea Zone to 88 Sea Zone
                1 Destroyer moved from 95 Sea Zone to 88 Sea Zone
                1 Adv.Fighter moved from 95 Sea Zone to 96 Sea Zone
                3 Tanks moved from Davao to Mindanao
                1 Infantry moved from Woleai to Truk

    Purchase Units - Yamamoto
                Yamamoto buy 2 Artillerys, 3 Destroyers, 4 Elites, 1 Factory and 2 Submarines; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in 88 Sea Zone
                    Yamamoto attack with 1 Cruiser, 1 Destroyer and 2 Fighters
                    Americans defend with 2 Transports
                        Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits
                        Americans roll dice for 2 Transports in 88 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits
                        Americans roll dice for 2 Transports in 88 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        1 Transport owned by the Americans lost in 88 Sea Zone
                        Yamamoto roll dice for 1 Cruiser, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 4 : 0/4 hits, 1.50 expected hits
                        Americans roll dice for 1 Transport in 88 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                        1 Destroyer owned by the Yamamoto lost in 88 Sea Zone
                        Yamamoto roll dice for 1 Cruiser and 2 Fighters in 88 Sea Zone, round 5 : 1/3 hits, 1.17 expected hits
                        Americans roll dice for 1 Transport in 88 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Americans lost in 88 Sea Zone
                    Yamamoto win with 1 Cruiser and 2 Fighters remaining. Battle score for attacker is 4
                    Casualties for Americans: 2 Transports
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Midway
                Battle in N.French Indochina
                    Yamamoto attack with 4 Infantrys
                    British defend with 1 Infantry
                        Yamamoto roll dice for 4 Infantrys in N.French Indochina, round 2 : 1/4 hits, 0.67 expected hits
                        French roll dice for 1 Infantry in N.French Indochina, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in N.French Indochina
                    Yamamoto win, taking Midway from Americans, taking N.French Indochina from French with 4 Infantrys remaining. Battle score for attacker is 2
                    Casualties for British: 1 Infantry
                Battle in 96 Sea Zone
                    Yamamoto attack with 2 Adv.Fighters and 1 Submarine
                    Americans defend with 1 Destroyer
                        Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans lost in 96 Sea Zone
                    Yamamoto win with 2 Adv.Fighters and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Destroyer
                Battle in Jilolo
                    Yamamoto attack with 1 Adv.Fighter and 1 Tank
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Adv.Fighter and 1 Tank in Jilolo, round 2 : 0/2 hits, 1.00 expected hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 2 : 1/1 hits, 0.33 expected hits
                        1 Tank owned by the Yamamoto lost in Jilolo
                        Yamamoto roll dice for 1 Adv.Fighter in Jilolo, round 3 : 0/1 hits, 0.50 expected hits
                        Dutch roll dice for 1 Infantry in Jilolo, round 3 : 1/1 hits, 0.33 expected hits
                    1 Adv.Fighter owned by the Yamamoto lost in Jilolo
                    Dutch win with 1 Infantry remaining. Battle score for attacker is -15
                    Casualties for Yamamoto: 1 Adv.Fighter and 1 Tank
                Battle in Kwangsi
                    Yamamoto attack with 3 Infantrys and 1 Tank
                    Chinese defend with 1 Infantry
                        Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangsi, round 2 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 3 Infantrys and 1 Tank in Kwangsi, round 3 : 2/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kwangsi
                    Yamamoto win, taking Kwangsi from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Infantry
                Battle in Wake
                    Yamamoto attack with 1 Fighter, 1 Infantry and 2 Tanks
                    Americans defend with 2 Artillerys, 1 Elite and 1 Factory
                        Yamamoto roll dice for 2 Battleships and 4 Cruisers in Wake, round 2 : 1/6 hits, 3.33 expected hits
                        1 Elite owned by the Americans lost in Wake
                        Yamamoto roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Wake, round 2 : 2/4 hits, 1.50 expected hits
                        Americans roll dice for 2 Artillerys in Wake, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 2 Artillerys owned by the Americans lost in Wake
                    Yamamoto win, taking Wake from Americans with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 9
                    Casualties for Americans: 2 Artillerys and 1 Elite
                    Casualties for Yamamoto: 1 Infantry
                Battle in Celebes
                    Yamamoto attack with 1 Infantry and 1 Tank
                    Dutch defend with 1 Infantry
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 Infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Celebes
                        Yamamoto roll dice for 1 Tank in Celebes, round 4 : 0/1 hits, 0.50 expected hits
                        Dutch roll dice for 1 Infantry in Celebes, round 4 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Tank in Celebes, round 5 : 1/1 hits, 0.50 expected hits
                        Dutch roll dice for 1 Infantry in Celebes, round 5 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Dutch and 1 Tank owned by the Yamamoto lost in Celebes
                    Dutch win with no units remaining. Battle score for attacker is -5
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                    Casualties for Dutch: 1 Infantry
                Battle in Kiangsi
                    Yamamoto attack with 5 Infantrys
                    Chinese defend with 1 Tank
                        Yamamoto roll dice for 5 Infantrys in Kiangsi, round 2 : 1/5 hits, 0.83 expected hits
                        Chinese roll dice for 1 Tank in Kiangsi, round 2 : 1/1 hits, 0.50 expected hits
                        1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Kiangsi
                    Yamamoto win, taking Kiangsi from Chinese with 4 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Yamamoto: 1 Infantry
                    Casualties for Chinese: 1 Tank

    Non Combat Move - Yamamoto
                1 Fighter moved from 88 Sea Zone to Rongelap
                2 Adv.Fighters moved from 96 Sea Zone to 95 Sea Zone
                1 Fighter moved from 88 Sea Zone to 95 Sea Zone
                1 Fighter moved from Wake to 95 Sea Zone

    Place Units - Yamamoto
                1 Factory placed in Minamitori
                3 Destroyers and 1 Submarine placed in 107 Sea Zone
                1 Submarine placed in 85 Sea Zone
                2 Artillerys and 4 Elites placed in Hong Kong
                Turning on Edit Mode
                EDIT: Removing units owned by Yamamoto from Hong Kong: 4 Elites
                EDIT: Adding units owned by Yamamoto to Hong Kong: 4 Infantrys
                EDIT: Adding units owned by Yamamoto to Tokyo: 2 Infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Yamamoto
                Yamamoto collect 76 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    French : -0.33
        Yamamoto : -7.17
        Americans : 0.00
        Chinese : 0.83
        Dutch : 2.00

    triplea_41772_Yam7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Chinese
                1 Infantry moved from Chahar to Peking
                      Chinese take Peking from Hisaichi
                1 Artillery and 1 Infantry moved from Shanghai to Hunan
                3 Infantrys moved from Chahar to Shantung
                1 Fighter moved from Anhwei to Shantung
                1 Adv.Fighter moved from Anhwei to Shantung
                1 Adv.Fighter moved from Anhwei to Hunan
                4 Mech.Infs moved from Urumqi to Krasnoyarsk

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 1 Infantry and 5 Mech.Infs; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Hunan, round 2 :  2/3 hits
                        Yamamoto roll dice for 1 Infantry in Hunan, round 2 :  0/1 hits
                        1 Infantry owned by the Yamamoto lost in Hunan
                    Chinese win, taking Hunan from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry
                Battle in Shantung
                    Chinese attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
                    Hisaichi defend with 2 Artillerys and 1 Marine
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 2 :  1/5 hits
                        Hisaichi roll dice for 2 Artillerys and 1 Marine in Shantung, round 2 :  0/3 hits
                        1 Artillery owned by the Hisaichi lost in Shantung
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 3 :  1/5 hits
                        Hisaichi roll dice for 1 Artillery and 1 Marine in Shantung, round 3 :  0/2 hits
                        1 Artillery owned by the Hisaichi lost in Shantung
                        Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Shantung, round 4 :  1/5 hits
                        Hisaichi roll dice for 1 Marine in Shantung, round 4 :  1/1 hits
                        1 Marine owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shantung
                    Chinese win, taking Shantung from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Hisaichi: 2 Artillerys and 1 Marine
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Chinese
                2 Artillerys and 4 Infantrys moved from Suiyuan to Shensi
                4 Infantrys moved from Ningsia to Suiyuan
                1 Elite and 1 Infantry moved from Ningsia to Shensi
                2 Infantrys moved from Ningsia to Suiyuan
                4 ArmoredCars moved from Hsining to Lanchow
                1 Infantry moved from Hsining to E.Qinghai
                4 Infantrys moved from W.Qinghai to E.Sinkiang
                1 Elite moved from C.Sinkiang to Semipalatinsk
                4 Mech.Infs moved from Novosibirsk to Krasnoyarsk
                1 Adv.Fighter moved from Hunan to Anhwei
                1 Adv.Fighter and 1 Fighter moved from Shantung to Anhwei
                7 Tanks moved from Shanghai to Peking
                1 AAGun moved from Chahar to Peking

    Place Units - Chinese
                4 ArmoredCars, 1 Infantry and 1 Mech.Inf placed in Hsining
                4 Mech.Infs placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 43 PUs; end with 43 PUs total

    Territory Summary for Chinese :

    Krasnoyarsk : 8 Mech.Infs
        Semipalatinsk : 1 Elite
        Suiyuan : 6 Infantrys
        E.Qinghai : 1 Infantry
        E.Sinkiang : 4 Infantrys
        Urumqi : 1 Factory and 4 Mech.Infs
        Lanchow : 4 ArmoredCars
        Shensi : 2 Artillerys, 1 Elite and 5 Infantrys
        Hunan : 1 Artillery and 1 Infantry
        Anhwei : 1 AAGun, 2 Adv.Fighters and 1 Fighter
        Hsining : 4 ArmoredCars, 1 Factory, 1 Infantry and 1 Mech.Inf
        Peking : 1 AAGun, 1 Infantry and 7 Tanks
        Shantung : 2 Infantrys
        Gobi Altai : 1 flag

    Production/PUs Summary :

    Germans : 115 / 124
        Russians : 73 / 74
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 75 / 77
        Chinese : 43 / 43
        Hisaichi : 54 / 67
        British : 79 / 80
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 11 / 12
        Romanians : 19 / 24
        Thai : 7 / 8
        Americans : 97 / 100

    triplea_41772_Chi7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Battleship, 3 Destroyers, 3 Submarines and 3 Transports moved from 93 Sea Zone to 110 Sea Zone
                4 Adv.Fighters and 2 Fighters moved from S.French Indochina to 110 Sea Zone
                1 S.Bomber moved from Kolyma to 110 Sea Zone
                1 Infantry moved from S.French Indochina to N.Thailand
                      Thai take N.Thailand from British
                2 Tanks moved from S.French Indochina to S.Thailand
                6 Infantrys moved from Hulunbuir to Peking
                2 Artillerys and 3 Marines moved from Changchun to 84 Sea Zone
                2 Artillerys and 3 Marines moved from 84 Sea Zone to Peking
                3 Infantrys moved from Kolyma to Koryakia
                1 Adv.Fighter moved from Kamchatka to 72 Sea Zone
                1 Adv.Fighter moved from Kolyma to 72 Sea Zone
                2 Tanks moved from Irkutsk to N.Buryat Mongolia
                4 Tanks moved from Bratsk to N.Buryat Mongolia
                1 Tank moved from N.Buryat Mongolia to Yakutsk
                1 Tank moved from N.Buryat Mongolia to Yakutsk
                3 Infantrys moved from Chita to N.Buryat Mongolia
                2 Infantrys moved from Kirin to Liaoning
                2 Artillerys and 1 Marine moved from Changchun to Kirin

    Purchase Units - Hisaichi
                Hisaichi buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 1 Cruiser, 1 Elite, 1 Infantry, 2 Marines and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in S.Thailand
                    Hisaichi attack with 2 Tanks
                    British defend with 2 Infantrys
                        Hisaichi roll dice for 2 Tanks in S.Thailand, round 2 : 1/2 hits, 1.00 expected hits
                        British roll dice for 2 Infantrys in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                        1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in S.Thailand
                        Hisaichi roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
                        British roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the British lost in S.Thailand
                    Hisaichi win, taking S.Thailand from British with 1 Tank remaining. Battle score for attacker is -1
                    Casualties for Hisaichi: 1 Tank
                    Casualties for British: 2 Infantrys
                Battle in 72 Sea Zone
                    Hisaichi attack with 2 Adv.Fighters
                    Americans defend with 1 S.Submarine
                        Hisaichi roll dice for 2 Adv.Fighters in 72 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    1 S.Submarine owned by the Americans Submerged
                Battle in 110 Sea Zone
                    Hisaichi attack with 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters, 1 S.Bomber, 3 Submarines and 3 Transports
                    Anzac defend with 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 S.Submarines and 3 Transports; Dutch defend with 1 Destroyer and 2 Transports
                        Hisaichi roll dice for 3 Submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                        Anzac roll dice for 2 S.Submarines in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters, 1 S.Bomber and 3 Transports in 110 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
                        Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers, 1 Fighter and 5 Transports in 110 Sea Zone, round 2 : 6/12 hits, 4.17 expected hits
                    Units damaged: 1 Battleship owned by the Hisaichi
                        2 Transports owned by the Dutch, 3 Transports owned by the Anzac, 3 Transports owned by the Hisaichi and 2 Submarines owned by the Hisaichi lost in 110 Sea Zone
                        Hisaichi roll dice for 1 Submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 2 S.Submarines in 110 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 3 Destroyers, 2 Fighters and 1 S.Bomber in 110 Sea Zone, round 3 : 6/11 hits, 5.17 expected hits
                        Anzac roll dice for 1 Adv.Fighter, 1 Battleship, 1 Carrier, 3 Destroyers and 1 Fighter in 110 Sea Zone, round 3 : 3/7 hits, 3.33 expected hits
                        2 Fighters owned by the Hisaichi, 2 Destroyers owned by the Hisaichi, 1 Fighter owned by the Anzac, 2 Destroyers owned by the Anzac, 1 Carrier owned by the Anzac, 1 Destroyer owned by the Dutch, 1 S.Submarine owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 110 Sea Zone
                        Anzac roll dice for 1 S.Submarine in 110 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 4 Adv.Fighters, 1 Battleship, 1 Destroyer and 1 S.Bomber in 110 Sea Zone, round 4 : 3/7 hits, 3.83 expected hits
                        Anzac roll dice for 1 Adv.Fighter and 1 Battleship in 110 Sea Zone, round 4 : 0/2 hits, 1.33 expected hits
                        1 Battleship owned by the Anzac, 1 Destroyer owned by the Hisaichi, 1 Adv.Fighter owned by the Anzac and 1 S.Submarine owned by the Anzac lost in 110 Sea Zone
                    Hisaichi winHisaichi win with 2 Adv.Fighters remaining with 4 Adv.Fighters, 1 Battleship and 1 S.Bomber remaining. Battle score for attacker is 47
                    Casualties for Hisaichi: 3 Destroyers, 2 Fighters, 3 Submarines and 3 Transports
                    Casualties for Anzac: 1 Adv.Fighter, 1 Battleship, 1 Carrier, 2 Destroyers, 1 Fighter, 2 S.Submarines and 3 Transports
                    Casualties for Dutch: 1 Destroyer and 2 Transports
                Battle in Koryakia
                    Hisaichi attack with 3 Infantrys
                    Americans defend with 1 Infantry
                        Hisaichi roll dice for 3 Infantrys in Koryakia, round 2 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Koryakia, round 2 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 3 Infantrys in Koryakia, round 3 : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Koryakia, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Koryakia
                        Hisaichi roll dice for 2 Infantrys in Koryakia, round 4 : 1/2 hits, 0.33 expected hits
                        Russians roll dice for 1 Infantry in Koryakia, round 4 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Koryakia
                    Hisaichi win, taking Koryakia from Russians with 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Peking
                    Hisaichi attack with 2 Artillerys, 6 Infantrys and 3 Marines
                    Chinese defend with 1 AAGun, 1 Infantry and 7 Tanks
                        Hisaichi roll dice for 2 Artillerys, 6 Infantrys and 3 Marines in Peking, round 2 : 2/11 hits, 3.50 expected hits
                        Chinese roll dice for 1 Infantry and 7 Tanks in Peking, round 2 : 6/8 hits, 3.83 expected hits
                        1 Tank owned by the Chinese, 6 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Peking
                        Hisaichi roll dice for 2 Artillerys and 3 Marines in Peking, round 3 : 1/5 hits, 2.50 expected hits
                        Chinese roll dice for 6 Tanks in Peking, round 3 : 3/6 hits, 3.00 expected hits
                        1 Tank owned by the Chinese, 2 Artillerys owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Peking
                        Hisaichi roll dice for 2 Marines in Peking, round 4 : 1/2 hits, 1.00 expected hits
                        Chinese roll dice for 5 Tanks in Peking, round 4 : 3/5 hits, 2.50 expected hits
                        1 Tank owned by the Chinese and 2 Marines owned by the Hisaichi lost in Peking
                    Chinese win with 4 Tanks remaining. Battle score for attacker is -15
                    Casualties for Hisaichi: 2 Artillerys, 6 Infantrys and 3 Marines
                    Casualties for Chinese: 1 Infantry and 3 Tanks

    Non Combat Move - Hisaichi
                1 Adv.Fighter moved from 72 Sea Zone to Kiska
                1 Adv.Fighter moved from 72 Sea Zone to Kiska
                4 Adv.Fighters moved from 110 Sea Zone to Bangkok
                1 S.Bomber moved from 110 Sea Zone to Bangkok

    Place Units - Hisaichi
                1 Bunker and 3 Tanks placed in Hulunbuir
                3 ArmoredCars placed in Chita
                1 ArmoredCar and 1 Infantry placed in S.French Indochina
                2 Artillerys, 1 Elite and 2 Marines placed in Changchun
                1 Cruiser placed in 84 Sea Zone

    Turn Complete - Hisaichi
                Hisaichi collect 55 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Hisaichi : -5.33
        British : 0.00
        Anzac : 0.67
        Chinese : 2.67
        Russians : 0.00

    triplea_41772_His7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - British
                1 Destroyer and 1 Submarine moved from 65 Sea Zone to 110 Sea Zone
                2 Transports moved from 65 Sea Zone to 60 Sea Zone
                2 Artillerys and 2 Infantrys moved from Madras to 60 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                2 Artillerys and 2 Infantrys moved from 65 Sea Zone to Malaya
                5 Infantrys moved from Assam to Burma
                1 Tank moved from Delhi to Assam
                4 ArmoredCars moved from Delhi to Assam
                1 Infantry moved from Rajputana to 59 Sea Zone
                1 Artillery moved from Bombay to 59 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 59 Sea Zone to 58 Sea Zone
                1 Artillery and 1 Infantry moved from 58 Sea Zone to Italian East Africa
                2 Adv.Fighters and 2 Fighters moved from W.Iran to Italian East Africa

    Purchase Units - British
                British buy 6 Artillerys, 1 Bunker, 2 Destroyers, 5 Infantrys, 1 Mech.Inf, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - British
                Battle in 110 Sea Zone
                    British attack with 1 Destroyer and 1 Submarine
                    Hisaichi defend with 1 Battleship
                        British roll dice for 1 Submarine in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Battleship in 110 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 Submarine in 110 Sea Zone, round 3 :  1/1 hits
                        1 Battleship owned by the Hisaichi lost in 110 Sea Zone
                    British win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 20
                    Casualties for Hisaichi: 1 Battleship
                Battle in Italian East Africa
                    British attack with 2 Adv.Fighters, 1 Artillery, 2 Fighters and 1 Infantry
                    Italians defend with 1 AAGun, 2 Bunkers, 1 Factory and 3 Infantrys
                        AA fire in Italian East Africa :  1/4 hits
                        1 Fighter owned by the British lost in Italian East Africa
                        British roll dice for 2 Adv.Fighters, 1 Artillery, 1 Fighter and 1 Infantry in Italian East Africa, round 2 :  0/5 hits
                        Italians roll dice for 2 Bunkers and 3 Infantrys in Italian East Africa, round 2 :  1/5 hits
                        1 Infantry owned by the British lost in Italian East Africa
                    2 Adv.Fighters owned by the British and 1 Fighter owned by the British retreated
                        British roll dice for 1 Artillery in Italian East Africa, round 3 :  0/1 hits
                        Italians roll dice for 2 Bunkers and 3 Infantrys in Italian East Africa, round 3 :  2/5 hits
                        1 Artillery owned by the British lost in Italian East Africa
                    Italians win with 2 Bunkers and 3 Infantrys remaining. Battle score for attacker is -14
                    Casualties for British: 1 Artillery, 1 Fighter and 1 Infantry

    Non Combat Move - British
                2 Adv.Fighters and 1 Fighter moved from Italian East Africa to W.Iran
                1 Submarine moved from 57 Sea Zone to 58 Sea Zone
                1 Carrier and 2 Destroyers moved from 59 Sea Zone to 58 Sea Zone
                1 AAGun, 1 Artillery, 9 Infantrys and 3 Tanks moved from Manchester to Dover
                1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters and 5 Transports moved from 18 Sea Zone to 20 Sea Zone
                2 Mech.Infs moved from Cape Town to South Africa

    Place Units - British
                1 Bunker and 3 Tanks placed in W.Iran
                1 Transport placed in 59 Sea Zone
                1 Artillery placed in Bombay
                2 Destroyers placed in 65 Sea Zone
                2 Artillerys and 2 Infantrys placed in Malaya
                1 Artillery and 1 Mech.Inf placed in Cape Town
                2 Artillerys and 3 Infantrys placed in Madras

    Turn Complete - British
                British collect 75 PUs; end with 75 PUs total

    Territory Summary for British :

    London : 1 AAGun, 1 Bomber and 1 Factory
        British Guiana : 1 Infantry
        E.Morocco : 1 Fighter
        Assam : 4 ArmoredCars and 1 Tank
        Vancouver : 1 Factory
        Burma : 1 AAGun, 5 Infantrys and 1 Tank
        Baluchistan : 1 Infantry
        Bombay : 1 AAGun, 1 Artillery and 1 Factory
        Yukon : 1 AAGun
        Ontario : 1 Infantry
        Dover : 1 AAGun, 1 Artillery, 10 Infantrys and 3 Tanks
        Wales : 1 AAGun, 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank
        Quebec : 1 Fighter and 1 Tank
        Fiji : 1 Artillery and 1 Infantry
        Manchester : 1 Factory
        Madras : 1 AAGun, 2 Artillerys, 1 Factory and 3 Infantrys
        Montreal : 1 AAGun, 1 Factory and 2 Infantrys
        Delhi : 1 Factory
        Nauru : 1 Infantry
        Tarawa : 1 Infantry
        Malaya : 1 AAGun, 10 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 8 Infantrys and 1 Mech.Inf
        Alaska : 2 Infantrys
        Cape Town : 1 AAGun, 1 Artillery, 1 Factory and 1 Mech.Inf
        Dublin : 1 flag
        South Africa : 3 Mech.Infs and 2 Tanks
        Iceland : 1 flag
        W.Iran : 1 flag, 1 AAGun, 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Bunkers, 1 Factory, 1 Fighter, 4 Infantrys and 5 Tanks
        Greenland : 1 flag
        Munster : 1 flag
        22 Sea Zone : 1 Submarine
        20 Sea Zone : 1 Battleship, 1 Carrier, 8 Destroyers, 2 Fighters, 1 T.Boat and 5 Transports
        58 Sea Zone : 1 Carrier, 2 Destroyers, 1 Submarine and 1 Transport
        110 Sea Zone : 1 Destroyer and 1 Submarine
        65 Sea Zone : 2 Destroyers and 2 Transports
        59 Sea Zone : 1 Transport

    Production/PUs Summary :

    Germans : 115 / 124
        Russians : 72 / 74
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 75 / 77
        Chinese : 43 / 43
        Hisaichi : 55 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 11 / 12
        Romanians : 19 / 24
        Thai : 11 / 8
        Americans : 97 / 100

    triplea_41772_Bri7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Anzac
                2 Fighters moved from Malaya to 107 Sea Zone
                2 Artillerys and 2 Infantrys moved from West Papua to 113 Sea Zone
                2 Artillerys, 2 Destroyers, 2 Infantrys and 3 Transports moved from 113 Sea Zone to 107 Sea Zone
                2 Artillerys and 2 Infantrys moved from 107 Sea Zone to Davao

    Purchase Units - Anzac
                Anzac buy 1 Carrier, 2 Destroyers and 1 Transport; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 107 Sea Zone
                    Anzac attack with 2 Destroyers, 2 Fighters and 3 Transports
                    Yamamoto defend with 4 Destroyers, 1 Submarine and 2 Transports
                        Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 :  1/1 hits
                        Anzac roll dice for 2 Destroyers, 2 Fighters and 3 Transports in 107 Sea Zone, round 2 :  2/4 hits
                        Yamamoto roll dice for 4 Destroyers and 2 Transports in 107 Sea Zone, round 2 :  3/6 hits
                        1 Destroyer owned by the Anzac, 2 Transports owned by the Anzac, 1 Fighter owned by the Anzac and 2 Transports owned by the Yamamoto lost in 107 Sea Zone
                        1 Artillery owned by the Anzac and 1 Infantry owned by the Anzac lost in Davao
                    1 Destroyer and 1 Transport retreated to 112 Sea Zone
                    Yamamoto win with 4 Destroyers and 1 Submarine remaining. Battle score for attacker is -16
                    Casualties for Yamamoto: 2 Transports
                    Casualties for Anzac: 1 Destroyer, 1 Fighter and 2 Transports

    Non Combat Move - Anzac
                1 Fighter moved from 107 Sea Zone to Jilolo
                1 AAGun, 1 Artillery and 6 Infantrys moved from Port Moresby to West Papua
                1 Elite moved from Townsville to Northern Territory

    Place Units - Anzac
                1 Carrier, 1 Destroyer and 1 Transport placed in 67 Sea Zone
                1 Destroyer placed in 113 Sea Zone

    Turn Complete - Anzac
                Anzac collect 36 PUs; end with 36 PUs total

    Territory Summary for Anzac :

    Tasmania : 1 Infantry
        West Papua : 1 AAGun, 2 Artillerys, 7 Infantrys and 1 Tank
        Milne Bay : 1 Infantry
        Port Moresby : 1 Factory
        Wellington : 1 AAGun, 1 Factory and 2 Infantrys
        Broome : 1 AAGun, 1 Artillery, 1 Bunker, 2 Elites and 1 Factory
        New Georgia : 1 Tank
        Northern Territory : 1 Elite
        New Britain : 1 Infantry
        Bougainville : 1 Infantry
        Canberra : 1 AAGun, 1 Bunker and 1 Factory
        Townsville : 1 AAGun, 1 Bunker and 1 Factory
        Guadalcanal : 1 Infantry
        New Ireland : 1 Artillery
        Jilolo : 1 Fighter
        West Borneo : 1 Elite
        East And South Borneo : 1 Artillery, 2 Elites and 1 Infantry
        Java : 2 Infantrys
        Malaya : 1 Infantry and 1 Tank
        112 Sea Zone : 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport
        123 Sea Zone : 1 Submarine
        113 Sea Zone : 1 Destroyer
        67 Sea Zone : 1 Carrier, 1 Destroyer and 1 Transport

    Production/PUs Summary :

    Germans : 115 / 124
        Russians : 72 / 74
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 75 / 77
        Chinese : 43 / 43
        Hisaichi : 55 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 27
        Finns : 11 / 12
        Romanians : 19 / 24
        Thai : 11 / 8
        Americans : 97 / 100

    triplea_41772_Anz7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Dutch
                1 Fighter moved from Banjarmasin to 107 Sea Zone
                4 Fighters moved from Malaya to 107 Sea Zone

    Purchase Units - Dutch
                Dutch buy 3 Destroyers; Remaining resources: 3 PUs;

    Combat - Dutch
                Battle in 107 Sea Zone
                    Dutch attack with 5 Fighters
                    Yamamoto defend with 4 Destroyers and 1 Submarine
                        Dutch roll dice for 5 Fighters in 107 Sea Zone, round 2 :  2/5 hits
                        Yamamoto roll dice for 4 Destroyers in 107 Sea Zone, round 2 :  0/4 hits
                        1 Destroyer owned by the Yamamoto and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                        Dutch roll dice for 5 Fighters in 107 Sea Zone, round 3 :  1/5 hits
                        Yamamoto roll dice for 3 Destroyers in 107 Sea Zone, round 3 :  0/3 hits
                        1 Destroyer owned by the Yamamoto lost in 107 Sea Zone
                        Dutch roll dice for 5 Fighters in 107 Sea Zone, round 4 :  2/5 hits
                        Yamamoto roll dice for 2 Destroyers in 107 Sea Zone, round 4 :  0/2 hits
                        2 Destroyers owned by the Yamamoto lost in 107 Sea Zone
                    Dutch win with 5 Fighters remaining. Battle score for attacker is 39
                    Casualties for Yamamoto: 4 Destroyers and 1 Submarine

    Non Combat Move - Dutch
                5 Fighters moved from 107 Sea Zone to Celebes

    Place Units - Dutch
                3 Destroyers placed in 110 Sea Zone

    Turn Complete - Dutch
                Dutch collect 27 PUs; end with 30 PUs total

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
        Timor : 1 Infantry
        Sumatra : 2 Artillerys, 3 Bunkers and 2 Infantrys
        Banjarmasin : 1 AAGun, 2 Bunkers, 1 Factory, 16 Infantrys and 3 Tanks
        Flores : 1 Bunker
        Lombok : 1 Infantry
        Suriname : 1 Factory, 2 Infantrys and 1 Tank
        Celebes : 5 Fighters
        Tanimbar : 1 Infantry
        Merauke : 1 Artillery, 2 Infantrys and 1 Tank
        32 Sea Zone : 1 Transport
        110 Sea Zone : 3 Destroyers

    Production/PUs Summary :

    Germans : 115 / 124
        Russians : 72 / 74
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 75 / 77
        Chinese : 43 / 43
        Hisaichi : 55 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 11 / 12
        Romanians : 19 / 24
        Thai : 11 / 8
        Americans : 97 / 100

    triplea_41772_Dut7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                4 ArmoredCars moved from Helsinki to Oulu
                5 Infantrys moved from Tampere to Oulu
                1 Elite moved from Vyborg to Oulu
                3 Infantrys moved from Kotka to Oulu
                1 Infantry moved from Kotka to Vyborg
                2 Fighters moved from Helsinki to Oulu
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 ArmoredCars, 1 Elite and 1 Infantry; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Oulu
                    Finns attack with 4 ArmoredCars, 1 Elite, 2 Fighters and 8 Infantrys
                    Russians defend with 3 Artillerys and 6 Infantrys
                        Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 8 Infantrys in Oulu, round 2 : 5/15 hits, 3.67 expected hits
                        Russians roll dice for 3 Artillerys and 6 Infantrys in Oulu, round 2 : 1/9 hits, 3.00 expected hits
                        5 Infantrys owned by the Russians and 1 Infantry owned by the Finns lost in Oulu
                        Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 7 Infantrys in Oulu, round 3 : 3/14 hits, 3.50 expected hits
                        Russians roll dice for 3 Artillerys and 1 Infantry in Oulu, round 3 : 2/4 hits, 1.33 expected hits
                        1 Infantry owned by the Russians, 2 Infantrys owned by the Finns and 2 Artillerys owned by the Russians lost in Oulu
                        Finns roll dice for 4 ArmoredCars, 1 Elite, 2 Fighters and 5 Infantrys in Oulu, round 4 : 4/12 hits, 3.17 expected hits
                        Russians roll dice for 1 Artillery in Oulu, round 4 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Russians lost in Oulu
                    Finns win, taking Oulu from Russians with 4 ArmoredCars, 1 Elite, 2 Fighters and 5 Infantrys remaining. Battle score for attacker is 18
                    Casualties for Finns: 3 Infantrys
                    Casualties for Russians: 3 Artillerys and 6 Infantrys

    Non Combat Move - Finns
                2 Fighters moved from Oulu to Helsinki

    Place Units - Finns
                2 ArmoredCars, 1 Elite and 1 Infantry placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    Combat Hit Differential Summary :

    Finns : 1.67
        Russians : -1.67

    triplea_41772_Fin7.tsvg

  • '20 '19 '18 '17 '16

    Romanians and Thai?

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Romanians
                1 Artillery and 1 Elite moved from Donetsk to Kursk
                1 Adv.Fighter moved from Kiev to Kursk
                3 Infantrys moved from Bucharest to E.Romania
                3 Artillerys and 2 Elites moved from E.Romania to Odessa
                3 Infantrys moved from Odessa to Donetsk
                1 Adv.Fighter moved from Bucharest to Rostov

    Purchase Units - Romanians
                Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 11 PUs;

    Combat - Romanians
                Battle in Kursk
                    Romanians attack with 1 Adv.Fighter, 1 Artillery and 1 Elite
                    Russians defend with 1 Infantry
                        Romanians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kursk, round 2 : 0/3 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                        Romanians roll dice for 1 Adv.Fighter, 1 Artillery and 1 Elite in Kursk, round 3 : 3/3 hits, 1.33 expected hits
                        Russians roll dice for 1 Infantry in Kursk, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Kursk
                    Romanians win, taking Kursk from Russians with 1 Adv.Fighter, 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                1 Adv.Fighter moved from Kursk to Rostov

    Place Units - Romanians
                2 Artillerys and 2 Elites placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 22 PUs; end with 33 PUs

    Combat Hit Differential Summary :

    Romanians : 0.33
        Russians : -0.67

    triplea_41772_Rom7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Purchase Units - Thai
                Thai buy 4 Infantrys; Remaining resources: 0 PUs;

    Place Units - Thai
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 11 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    triplea_41772_Tha7.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 7

    Combat Move - Americans
                2 Adv.Fighters moved from 97 Sea Zone to 96 Sea Zone
                1 Marine moved from San Francisco to 83 Sea Zone
                1 Marine and 1 S.Submarine moved from 83 Sea Zone to 88 Sea Zone
                1 Marine moved from 88 Sea Zone to Wake
                1 S.Bomber moved from San Francisco to 88 Sea Zone
                1 Artillery and 1 Elite moved from Pearl Harbor to 91 Sea Zone
                2 Artillerys and 1 Elite moved from Johnston to 91 Sea Zone
                3 Artillerys, 2 B.Transports and 2 Elites moved from 91 Sea Zone to 88 Sea Zone
                1 Destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 S.Bomber moved from Alaska to Wake
                3 Artillerys and 2 Elites moved from 88 Sea Zone to Wake
                1 Infantry moved from Alaska to 74 Sea Zone
                1 Infantry and 1 S.Submarine moved from 74 Sea Zone to 88 Sea Zone
                1 Infantry moved from 88 Sea Zone to Wake
                1 S.Submarine moved from 72 Sea Zone to 88 Sea Zone
                2 Destroyers moved from 83 Sea Zone to 91 Sea Zone
                2 Bombers moved from Bahia to Rio de Oro
                1 Tank moved from French Sudan to Rio de Oro
                1 Artillery and 1 Infantry moved from French Sudan to 36 Sea Zone
                1 Artillery, 1 Infantry and 1 Transport moved from 36 Sea Zone to 34 Sea Zone
                1 Artillery and 1 Infantry moved from 34 Sea Zone to Rio de Oro
                1 B.Transport and 1 Transport moved from 36 Sea Zone to 35 Sea Zone
                3 Destroyers moved from 36 Sea Zone to 34 Sea Zone
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 B.Transport, 1 Battleship, 5 Destroyers, 1 Fighter and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Rio de Oro
                    Americans attack with 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank
                    Neutral defend with 3 Infantrys
                        Americans roll dice for 1 Artillery, 2 Bombers, 1 Infantry and 1 Tank in Rio de Oro, round 2 :  3/5 hits
                        Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 :  1/3 hits
                        3 Infantrys owned by the Neutral and 1 Infantry owned by the Americans lost in Rio de Oro
                    Americans loses 0 PUs for violating Rio de Oros neutrality.
                    Americans win, taking Rio de Oro from Neutral with 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Neutral: 3 Infantrys
                    Casualties for Americans: 1 Infantry
                Battle in 88 Sea Zone
                    Americans attack with 2 B.Transports, 1 S.Bomber and 3 S.Submarines
                    Yamamoto defend with 1 Cruiser
                        Americans roll dice for 3 S.Submarines in 88 Sea Zone, round 2 :  1/3 hits
                        1 Cruiser owned by the Yamamoto lost in 88 Sea Zone
                    Americans win with 2 B.Transports, 1 S.Bomber and 3 S.Submarines remaining. Battle score for attacker is 12
                    Casualties for Yamamoto: 1 Cruiser
                Battle in Wake
                    Americans attack with 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber
                    Yamamoto defend with 1 Factory and 2 Tanks
                        Americans roll dice for 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in Wake, round 2 :  1/8 hits
                        Yamamoto roll dice for 2 Tanks in Wake, round 2 :  0/2 hits
                        1 Tank owned by the Yamamoto lost in Wake
                        Americans roll dice for 3 Artillerys, 2 Elites, 1 Infantry, 1 Marine and 1 S.Bomber in Wake, round 3 :  5/8 hits
                        Yamamoto roll dice for 1 Tank in Wake, round 3 :  1/1 hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Yamamoto lost in Wake
                    Americans win, taking Wake from Yamamoto with 3 Artillerys, 2 Elites, 1 Marine and 1 S.Bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 Infantry
                    Casualties for Yamamoto: 2 Tanks
                Battle in 96 Sea Zone
                    Americans attack with 2 Adv.Fighters and 1 Destroyer
                    Yamamoto defend with 1 Submarine
                        Yamamoto roll dice for 1 Submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 2 Adv.Fighters and 1 Destroyer in 96 Sea Zone, round 2 :  1/3 hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 96 Sea Zone
                    Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 Destroyer
                    Casualties for Yamamoto: 1 Submarine

    Non Combat Move - Americans
                1 B.Carrier moved from 97 Sea Zone to 91 Sea Zone
                2 Adv.Fighters moved from 96 Sea Zone to 91 Sea Zone
                1 S.Bomber moved from Wake to Nauru
                1 S.Bomber moved from 88 Sea Zone to Kauai
                1 Infantry moved from Central America to Colombia
                1 AAGun and 1 Infantry moved from Colombia to Amazon
                1 Adv.Fighter and 1 Fighter moved from Bahia to Mauritania
                4 Artillerys and 1 Infantry moved from French Sudan to Mauritania
                2 Bombers moved from Rio de Oro to Mauritania

    Place Units - Americans
                3 Destroyers placed in 91 Sea Zone
                1 B.Carrier and 1 B.Transport placed in 35 Sea Zone
                1 Battleship and 2 Destroyers placed in 74 Sea Zone
                1 Fighter placed in 35 Sea Zone
                1 Infantry placed in Bahia
                1 Infantry placed in Venezuela

    Turn Complete - Americans
                Americans collect 102 PUs; end with 102 PUs total

    Territory Summary for Americans :

    Mauritania : 1 Adv.Fighter, 4 Artillerys, 2 Bombers, 1 Fighter and 1 Infantry
        French Sudan : 1 Infantry
        Kwajalein : 1 flag
        Jaluit : 1 flag
        British Columbia : 1 Infantry
        Nauru : 1 S.Bomber
        New Caledonia : 1 Infantry
        Washington : 1 AAGun and 1 Factory
        San Francisco : 1 AAGun and 1 Factory
        Pearl Harbor : 1 AAGun and 1 Factory
        Christmas : 1 Infantry
        South Central USA : 1 Factory
        Wake : 3 Artillerys, 2 Elites, 1 Factory and 1 Marine
        Alaska : 1 Factory and 1 Tank
        Colombia : 1 Factory and 1 Infantry
        Palmyra : 1 Infantry
        Kauai : 1 S.Bomber
        Kermandec : 1 Infantry
        South Atlantic USA : 1 Factory
        Bahia : 1 flag, 1 AAGun, 1 Artillery, 1 Elite, 1 Factory and 5 Infantrys
        W.Mexico : 1 flag
        Salvador : 1 flag, 1 AAGun, 1 Factory, 1 Marine and 3 Tanks
        Rio De Janeiro : 1 flag
        Central America : 1 flag
        Rio de Oro : 1 flag, 1 Artillery and 1 Tank
        Amazon : 1 flag, 1 AAGun and 1 Infantry
        E.Mexico : 1 flag
        Venezuela : 1 flag, 1 Factory and 1 Infantry
        35 Sea Zone : 1 B.Carrier, 3 B.Transports, 1 Fighter and 1 Transport
        74 Sea Zone : 1 Battleship and 3 Destroyers
        91 Sea Zone : 2 Adv.Fighters, 1 B.Carrier, 1 Battleship and 5 Destroyers
        88 Sea Zone : 2 B.Transports and 3 S.Submarines
        34 Sea Zone : 3 Destroyers and 1 Transport

    Production/PUs Summary :

    Germans : 115 / 124
        Russians : 68 / 74
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 73 / 77
        Chinese : 43 / 43
        Hisaichi : 55 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 22 / 33
        Thai : 11 / 11
        Americans : 102 / 102

    triplea_41772_Ame7.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                1 Elite, 5 Mech.Infs and 4 Tanks moved from Rostov to Stalingrad
                1 Stuka moved from Donetsk to 54 Sea Zone
                1 Stuka moved from Kiev to 54 Sea Zone
                3 Transports moved from 24 Sea Zone to 23 Sea Zone
                6 Infantrys moved from Hamburg to 23 Sea Zone
                1 Cruiser and 1 S.Submarine moved from 24 Sea Zone to 23 Sea Zone
                2 Infantrys moved from Hamburg to 23 Sea Zone
                1 Infantry moved from Latvia to Estonia
                      Germans take Estonia from Russians
                1 Tank moved from Kiev to Yaroslavl
                      Germans take Yaroslavl from Russians
                2 Tanks moved from Kiev to Tula
                1 Tank moved from Kiev to Smolensk
                1 Artillery and 1 Infantry moved from Minsk to Smolensk
                1 Artillery and 1 Infantry moved from Minsk to Novgorod
                1 Tank moved from Kiev to Rostov
                1 Tank moved from Kiev to Rostov
                1 Tank moved from Kiev to Rostov
                1 Stuka moved from Kiev to Novgorod
                1 Stuka moved from Kiev to Smolensk
                1 Cruiser, 8 Infantrys, 1 S.Submarine and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                3 Tanks moved from Krakow to Minsk
                4 Tanks moved from Warsaw to Minsk
                8 Infantrys moved from 24 Sea Zone to Latvia
                5 Mech.Infs moved from Bohemia to Donetsk
                1 Mech.Inf moved from Crimea to Rostov

    Purchase Units - Germans
                Germans buy 4 ArmoredCars, 3 Bunkers, 1 Destroyer, 1 Factory, 6 Infantrys, 1 S.Submarine, 1 Submarine and 8 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 54 Sea Zone
                    Germans attack with 2 Stukas
                    Russians defend with 1 Transport
                        Germans roll dice for 2 Stukas in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Russians roll dice for 1 Transport in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 Transport owned by the Russians lost in 54 Sea Zone
                    Germans win with 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 Transport
                Battle in Stalingrad
                    Germans attack with 1 Elite, 5 Mech.Infs and 4 Tanks
                    Russians defend with 1 Factory and 9 Infantrys
                        Germans roll dice for 1 Elite, 5 Mech.Infs and 4 Tanks in Stalingrad, round 2 : 3/10 hits, 4.17 expected hits
                        Russians roll dice for 9 Infantrys in Stalingrad, round 2 : 2/9 hits, 3.00 expected hits
                        3 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Stalingrad
                        Germans roll dice for 1 Elite, 3 Mech.Infs and 4 Tanks in Stalingrad, round 3 : 4/8 hits, 3.50 expected hits
                        Russians roll dice for 6 Infantrys in Stalingrad, round 3 : 2/6 hits, 2.00 expected hits
                        4 Infantrys owned by the Russians and 2 Mech.Infs owned by the Germans lost in Stalingrad
                        Germans roll dice for 1 Elite, 1 Mech.Inf and 4 Tanks in Stalingrad, round 4 : 2/6 hits, 2.83 expected hits
                        Russians roll dice for 2 Infantrys in Stalingrad, round 4 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians lost in Stalingrad
                    Germans win, taking Stalingrad from Russians with 1 Elite, 1 Mech.Inf and 4 Tanks remaining. Battle score for attacker is -6
                    Casualties for Germans: 4 Mech.Infs
                    Casualties for Russians: 9 Infantrys
                Battle in Smolensk
                    Germans attack with 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank
                    Russians defend with 2 Infantrys
                        Germans roll dice for 1 Artillery, 1 Infantry, 1 Stuka and 1 Tank in Smolensk, round 2 : 2/4 hits, 1.67 expected hits
                        Russians roll dice for 2 Infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 Artillery, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 2 Infantrys
                Battle in Tula
                    Germans attack with 2 Tanks
                    Russians defend with 1 Infantry
                        Germans roll dice for 2 Tanks in Tula, round 2 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Tula
                    Germans win, taking Tula from Russians with 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Novgorod
                    Germans attack with 1 Artillery, 1 Infantry and 1 Stuka
                    Russians defend with 2 Infantrys
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Novgorod, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 2 Infantrys in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 Artillery, 1 Infantry and 1 Stuka in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 2 Infantrys in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 Artillery and 1 Stuka in Novgorod, round 4 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Germans lost in Novgorod
                        Germans roll dice for 1 Stuka in Novgorod, round 5 : 0/1 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 Stuka in Novgorod, round 6 : 1/1 hits, 0.50 expected hits
                        Russians roll dice for 1 Infantry in Novgorod, round 6 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Novgorod
                    Germans win with 1 Stuka remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 Artillery and 1 Infantry
                    Casualties for Russians: 2 Infantrys

    Non Combat Move - Germans
                1 Stuka moved from Novgorod to Latvia
                1 Stuka moved from Smolensk to Rostov
                1 JetFighter moved from Danzig to Rostov
                2 Stukas moved from 54 Sea Zone to Rostov
                1 Stuka moved from Paris to Normandy

    Place Units - Germans
                1 Bunker and 3 Infantrys placed in Normandy
                1 Bunker placed in Netherlands
                1 Bunker and 6 Tanks placed in Hamburg
                1 Factory placed in Rostov
                3 Infantrys placed in Rhine
                4 ArmoredCars placed in Paris
                1 Destroyer, 1 S.Submarine and 1 Submarine placed in 24 Sea Zone
                2 Tanks placed in Krakow

    Turn Complete - Germans
                Germans collect 125 PUs; end with 125 PUs

    Combat Hit Differential Summary :

    Germans : -2.33
        Russians : -2.17

    triplea_41772_Ger8.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 8

    Combat Move - Russians
                3 Infantrys moved from S.Karelia to Yaroslavl
                2 Fighters moved from Moscow to Yaroslavl
                4 Infantrys moved from Moscow to Tula
                1 Bomber moved from Moscow to Tula
                4 Infantrys moved from Arkhangelsk to 6 Sea Zone
                4 Infantrys moved from 6 Sea Zone to Lapland
                12 Infantrys moved from Krasnoyarsk to Irkutsk
                1 Infantry moved from Evenkia to Bratsk
                      Russians take Bratsk from Hisaichi
                1 Mot.Inf moved from Khatanga to Kolyma
                      Russians take Kolyma from Hisaichi
                1 Mot.Inf moved from Kolyma to Okhotsk
                      Russians take Okhotsk from Hisaichi
                1 Infantry moved from Yeniseysk to Khatanga
                1 Artillery, 1 Elite and 11 Infantrys moved from Evenkia to Olyokminsk

    Purchase Units - Russians
                Russians buy 3 Bunkers and 28 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Tula
                    Russians attack with 1 Bomber and 4 Infantrys
                    Germans defend with 2 Tanks
                        Russians roll dice for 1 Bomber and 4 Infantrys in Tula, round 2 :  2/5 hits
                        Germans roll dice for 2 Tanks in Tula, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 2 Tanks owned by the Germans lost in Tula
                    Russians win, taking Tula from Germans with 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 Tanks
                    Casualties for Russians: 1 Infantry
                Battle in Irkutsk
                    Russians attack with 12 Infantrys
                    Hisaichi defend with 1 Tank
                        Russians roll dice for 12 Infantrys in Irkutsk, round 2 :  1/12 hits
                        Hisaichi roll dice for 1 Tank in Irkutsk, round 2 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Hisaichi lost in Irkutsk
                    Russians win, taking Irkutsk from Hisaichi with 11 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Hisaichi: 1 Tank
                    Casualties for Russians: 1 Infantry
                Battle in Yaroslavl
                    Russians attack with 2 Fighters and 3 Infantrys
                    Germans defend with 1 Tank
                        Russians roll dice for 2 Fighters and 3 Infantrys in Yaroslavl, round 2 :  1/5 hits
                        Germans roll dice for 1 Tank in Yaroslavl, round 2 :  0/1 hits
                        1 Tank owned by the Germans lost in Yaroslavl
                    Russians win, taking Yaroslavl from Germans with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Tank

    Non Combat Move - Russians
                2 Fighters moved from Yaroslavl to Moscow
                1 Bomber moved from Tula to Moscow

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Kirov: 5 Infantrys
                EDIT: Removing units owned by Russians from Perm: 5 Infantrys
                EDIT: Adding units owned by Russians to Penza: 1 Infantry
                EDIT: Adding units owned by Russians to Saratov: 1 Infantry
                EDIT: Removing units owned by Russians from Kuybyshev: 2 Infantrys
                EDIT: Turning off Edit Mode
                1 Bunker and 10 Infantrys placed in Moscow
                1 Bunker and 3 Infantrys placed in Georgia
                1 Bunker and 4 Infantrys placed in Leningrad
                6 Infantrys placed in Sibirsky
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 65 PUs; end with 65 PUs total

    Territory Summary for Russians :

    Penza : 2 Infantrys
        Okhotsk : 1 Mot.Inf
        Irkutsk : 11 Infantrys
        Evenkia : 1 AAGun
        Arkhangelsk : 1 AAGun and 1 Factory
        Kirov : 5 Infantrys
        Olyokminsk : 1 AAGun, 1 Artillery, 1 Elite, 11 Infantrys and 1 Mot.Inf
        Moscow : 1 Bomber, 3 Bunkers, 1 Factory, 2 Fighters and 23 Infantrys
        Khatanga : 1 Infantry
        Saratov : 2 Infantrys
        Leningrad : 1 AAGun, 3 Bunkers, 1 Factory, 12 Infantrys and 1 Tank
        Tashkent : 1 AAGun and 1 Factory
        Sverdlovsk : 1 Bunker, 1 Factory and 5 Infantrys
        Tula : 3 Infantrys
        Bratsk : 1 Infantry
        Sibirsky : 1 Bunker, 1 Factory and 11 Infantrys
        Georgia : 2 Bunkers, 1 Factory and 8 Infantrys
        Yaroslavl : 3 Infantrys
        S.Karelia : 1 Infantry
        N.Karelia : 1 Infantry
        Lapland : 1 flag, 4 Infantrys
        53 Sea Zone : 1 Destroyer and 1 Submarine
        126 Sea Zone : 1 Transport
        6 Sea Zone : 1 Destroyer, 1 Submarine and 2 Transports

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 65 / 65
        Italians : 99 / 99
        French : 14 / 16
        Yamamoto : 73 / 77
        Chinese : 43 / 43
        Hisaichi : 51 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 22 / 33
        Thai : 11 / 11
        Americans : 102 / 102

    triplea_41772_Rus8.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Italians
                3 Infantrys moved from Kenya to Rhodesia
                3 Infantrys moved from Italian East Africa to Kenya
                2 Infantrys moved from Palestine to Iraq
                2 Tanks moved from Syria to Iraq
                3 Infantrys moved from Lower Egypt to Palestine
                3 Infantrys moved from Lower Egypt to Nubia
                1 Artillery, 4 Infantrys and 1 Tank moved from Cairo to Lower Egypt
                2 Infantrys moved from Bulgaria to Istanbul
                1 ArmoredCar moved from Bursa to 52 Sea Zone
                1 ArmoredCar moved from 52 Sea Zone to Istanbul
                2 Destroyers and 4 Transports moved from 52 Sea Zone to 48 Sea Zone
                4 Infantrys moved from Rome to Campania
                2 Tanks moved from Bursa to Istanbul
                4 Infantrys moved from N.Tunisia to N.Algeria
                4 Infantrys moved from Tunis to N.Tunisia
                1 Infantry moved from Catalonia to Valencia
                1 Transport moved from 43 Sea Zone to 44 Sea Zone
                1 Cruiser moved from 43 Sea Zone to 44 Sea Zone
                2 Submarines moved from 43 Sea Zone to 41 Sea Zone
                3 Infantrys moved from Lombardy to 44 Sea Zone
                1 Cruiser, 3 Infantrys and 1 Transport moved from 44 Sea Zone to 43 Sea Zone
                3 Infantrys moved from 43 Sea Zone to Valencia
                2 Fighters moved from 41 Sea Zone to 31 Sea Zone
                1 Submarine moved from 41 Sea Zone to 31 Sea Zone

    Purchase Units - Italians
                Italians buy 2 Artillerys, 1 Destroyer, 1 Factory, 21 Infantrys, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 31 Sea Zone
                    Italians attack with 2 Fighters and 1 Submarine
                    French defend with 1 Transport
                        Italians roll dice for 1 Submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Transport owned by the French lost in 31 Sea Zone
                    Italians win with 2 Fighters and 1 Submarine remaining. Battle score for attacker is 6
                    Casualties for French: 1 Transport
                Battle in Istanbul
                    Italians attack with 1 ArmoredCar, 2 Infantrys and 2 Tanks
                    Neutral defend with 1 Bunker and 2 Infantrys
                        Italians roll dice for 1 Battleship in Istanbul, round 2 : 0/1 hits, 0.67 expected hits
                        Italians roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Istanbul, round 2 : 2/5 hits, 1.67 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker and 2 Infantrys in Istanbul, round 2 : 1/3 hits, 1.17 expected hits
                        1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Istanbul
                        Italians roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Istanbul, round 3 : 2/4 hits, 1.50 expected hits
                        Neutral roll dice for 1 Bunker and 1 Infantry in Istanbul, round 3 : 0/2 hits, 0.83 expected hits
                        1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Istanbul
                    Italians loses 0 PUs for violating Istanbuls neutrality.
                    Italians win, taking Istanbul from Neutral with 1 ArmoredCar, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Infantry
                    Casualties for Neutral: 1 Bunker and 2 Infantrys

    Non Combat Move - Italians
                2 Fighters moved from 31 Sea Zone to 41 Sea Zone

    Place Units - Italians
                1 Factory placed in Greece
                3 Infantrys placed in Italian East Africa
                3 Infantrys placed in French Equatorial Africa
                2 Tanks placed in Syria
                6 Infantrys placed in Cairo
                2 Artillerys and 2 Tanks placed in Tunis
                2 Infantrys placed in Kufra
                1 Destroyer and 1 Submarine placed in 43 Sea Zone
                2 Infantrys placed in Provence
                5 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 100 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Neutral : -1.00
        Italians : 0.83

    triplea_41772_Ita8.tsvg

  • '20 '18 '17 '15

    bump

  • '20 '19 '18 '17 '16

    Game History

    Round: 8

    Combat Move - French
                1 Fighter moved from E.Morocco to 31 Sea Zone

    Purchase Units - French
                French buy 4 Artillerys and 1 Infantry; Remaining resources: 0 PUs;

    Combat - French
                Battle in 31 Sea Zone
                    French attack with 1 Fighter
                    Italians defend with 1 Submarine
                        French roll dice for 1 Fighter in 31 Sea Zone, round 2 :  0/1 hits
                    1 Submarine owned by the Italians Submerged

    Non Combat Move - French
                1 Fighter moved from 31 Sea Zone to E.Morocco

    Place Units - French
                4 Artillerys placed in E.Morocco
                1 Infantry placed in Churchill

    Turn Complete - French
                French collect 14 PUs; end with 14 PUs total

    Territory Summary for French :

    Churchill : 1 AAGun, 1 Factory and 2 Infantrys
        Keewatin : 1 Infantry
        E.Morocco : 1 AAGun, 9 Artillerys, 2 Bunkers, 2 Elites, 1 Factory, 1 Fighter, 11 Infantrys, 2 Mech.Infs and 2 Tanks
        French Guiana : 1 Infantry
        Madagascar : 1 Infantry
        Canarians : 1 flag

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 65 / 65
        Italians : 100 / 100
        French : 14 / 14
        Yamamoto : 73 / 77
        Chinese : 43 / 43
        Hisaichi : 51 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 22 / 33
        Thai : 11 / 11
        Americans : 102 / 102

    triplea_41772_Fre8.tsvg

  • '20 '19 '18 '17 '16

    Sorry about the delay, life has been a bit nuts recently.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Yamamoto
                1 Infantry moved from Kiangsi to Shanghai
                      Yamamoto take Shanghai from Chinese
                1 Infantry moved from N.French Indochina to Yunnan
                      Yamamoto take Yunnan from Chinese
                3 Infantrys moved from Kiangsi to Hunan
                1 Infantry moved from N.French Indochina to Kweichow
                      Yamamoto take Kweichow from Chinese
                1 Infantry moved from Kwangsi to N.French Indochina
                1 Infantry moved from Kwangsi to Hunan
                1 Tank moved from Kwangsi to Hunan
                1 B.Transport moved from 95 Sea Zone to 102 Sea Zone
                1 Artillery and 2 Infantrys moved from Ponape to 102 Sea Zone
                1 Artillery, 1 B.Transport and 2 Infantrys moved from 102 Sea Zone to 95 Sea Zone
                1 Artillery and 2 Infantrys moved from 95 Sea Zone to Wake
                1 Fighter moved from Rongelap to Wake
                2 Cruisers moved from 95 Sea Zone to 102 Sea Zone
                1 Infantry moved from Truk to 102 Sea Zone
                1 Infantry moved from Kusaie to 102 Sea Zone
                2 Cruisers and 2 Infantrys moved from 102 Sea Zone to 95 Sea Zone
                2 Infantrys moved from 95 Sea Zone to Wake
                2 Adv.Fighters and 2 Fighters moved from 95 Sea Zone to Wake
                1 Submarine moved from 85 Sea Zone to 95 Sea Zone
                3 Tanks moved from Mindanao to Davao
                1 Artillery moved from Hong Kong to 92 Sea Zone
                1 Artillery and 1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
                2 Infantrys moved from Tokyo to 84 Sea Zone
                1 Artillery and 2 Infantrys moved from 84 Sea Zone to Shantung

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 2 Destroyers, 2 Fighters and 12 Infantrys; Remaining resources: 1 PUs;

    Combat - Yamamoto
                Battle in Wake
                    Yamamoto attack with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys
                    Americans defend with 3 Artillerys, 2 Elites, 1 Factory and 1 Marine
                        Yamamoto roll dice for 2 Battleships and 4 Cruisers in Wake, round 2 : 4/6 hits, 3.33 expected hits
                        2 Elites owned by the Americans and 2 Artillerys owned by the Americans lost in Wake
                        Yamamoto roll dice for 2 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys in Wake, round 2 : 4/10 hits, 3.17 expected hits
                        Americans roll dice for 1 Artillery and 1 Marine in Wake, round 2 : 0/2 hits, 0.67 expected hits
                        1 Marine owned by the Americans and 1 Artillery owned by the Americans lost in Wake
                    Yamamoto win, taking Wake from Americans with 2 Adv.Fighters, 1 Artillery, 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 22
                    Casualties for Americans: 3 Artillerys, 2 Elites and 1 Marine
                Battle in Shantung
                    Yamamoto attack with 1 Artillery and 2 Infantrys
                    Chinese defend with 2 Infantrys
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shantung, round 2 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 2 Infantrys in Shantung, round 2 : 0/2 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shantung, round 3 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 2 Infantrys in Shantung, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shantung
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Shantung, round 4 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 4 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Shantung, round 5 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 5 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Shantung, round 6 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Shantung
                        Yamamoto roll dice for 1 Artillery in Shantung, round 7 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Infantry in Shantung, round 7 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Yamamoto lost in Shantung
                    Chinese win with 1 Infantry remaining. Battle score for attacker is -6
                    Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                    Casualties for Chinese: 1 Infantry
                Battle in Hunan
                    Yamamoto attack with 4 Infantrys and 1 Tank
                    Chinese defend with 1 Artillery and 1 Infantry
                        Yamamoto roll dice for 4 Infantrys and 1 Tank in Hunan, round 2 : 1/5 hits, 1.17 expected hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
                        Yamamoto roll dice for 3 Infantrys and 1 Tank in Hunan, round 3 : 0/4 hits, 1.00 expected hits
                        Chinese roll dice for 1 Artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Hunan
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in Hunan, round 4 : 0/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Artillery in Hunan, round 4 : 0/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 2 Infantrys and 1 Tank in Hunan, round 5 : 2/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 Artillery in Hunan, round 5 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Chinese lost in Hunan
                    Yamamoto win, taking Hunan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Chinese: 1 Artillery and 1 Infantry

    Non Combat Move - Yamamoto
                2 Adv.Fighters and 2 Fighters moved from Wake to 95 Sea Zone
                1 Fighter moved from Wake to Minamitori
                1 Infantry moved from Hong Kong to Kwangtung
                1 Infantry moved from Hong Kong to Kiangsi
                1 Artillery moved from Hong Kong to Kiangsi
                1 Infantry moved from Hong Kong to Kwangtung
                1 Infantry moved from Hong Kong to Kwangtung

    Place Units - Yamamoto
                1 Battleship and 1 Destroyer placed in 95 Sea Zone
                1 Destroyer placed in 85 Sea Zone
                4 Infantrys placed in Davao
                6 Infantrys placed in Hong Kong
                2 Fighters and 2 Infantrys placed in Tokyo

    Turn Complete - Yamamoto
                Yamamoto collect 81 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    Yamamoto : -2.33
        Americans : -0.67
        Chinese : 0.67

    triplea_41772_Yam8.tsvg

  • '20 '19 '18 '17 '16

    Game History

    Round: 8

    Combat Move - Chinese
                2 Adv.Fighters and 1 Fighter moved from Anhwei to Hulunbuir
                4 Tanks moved from Peking to Hulunbuir
                4 Mech.Infs moved from Urumqi to Krasnoyarsk
                8 Mech.Infs moved from Krasnoyarsk to Chita
                      Russians take S.Buryat Mongolia from Hisaichi
                1 Elite moved from Semipalatinsk to Krasnoyarsk

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 3 Infantrys, 4 Mech.Infs and 1 Tank; Remaining resources: 1 PUs;

    Combat - Chinese
                Battle in Chita
                    Chinese attack with 8 Mech.Infs
                    Hisaichi defend with 3 ArmoredCars and 1 Factory
                        Chinese roll dice for 8 Mech.Infs in Chita, round 2 :  3/8 hits
                        Hisaichi roll dice for 3 ArmoredCars in Chita, round 2 :  0/3 hits
                        3 ArmoredCars owned by the Hisaichi lost in Chita
                    Chinese win, taking Chita from Hisaichi with 8 Mech.Infs remaining. Battle score for attacker is 12
                    Casualties for Hisaichi: 3 ArmoredCars
                Battle in Hulunbuir
                    Chinese attack with 2 Adv.Fighters, 1 Fighter and 4 Tanks
                    Hisaichi defend with 1 Bunker, 1 Factory and 3 Tanks
                        Chinese roll dice for 2 Adv.Fighters, 1 Fighter and 4 Tanks in Hulunbuir, round 2 :  3/7 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker and 3 Tanks in Hulunbuir, round 2 :  2/4 hits
                        1 Tank owned by the Chinese, 1 Fighter owned by the Chinese and 2 Tanks owned by the Hisaichi lost in Hulunbuir
                        Chinese roll dice for 2 Adv.Fighters and 3 Tanks in Hulunbuir, round 3 :  4/5 hits
                        Hisaichi roll dice for 1 Bunker and 1 Tank in Hulunbuir, round 3 :  0/2 hits
                        1 Bunker owned by the Hisaichi and 1 Tank owned by the Hisaichi lost in Hulunbuir
                    Chinese win, taking Hulunbuir from Hisaichi with 2 Adv.Fighters and 3 Tanks remaining. Battle score for attacker is 8
                    Casualties for Hisaichi: 1 Bunker and 3 Tanks
                    Casualties for Chinese: 1 Fighter and 1 Tank

    Non Combat Move - Chinese
                2 Adv.Fighters moved from Hulunbuir to Peking
                6 Infantrys moved from Suiyuan to Chahar
                1 AAGun moved from Anhwei to Shantung
                1 Elite moved from Shensi to Hupeh
                1 Infantry moved from Shensi to Szechwan
                2 Artillerys and 4 Infantrys moved from Shensi to Hupeh
                4 ArmoredCars moved from Lanchow to Hupeh
                1 Infantry moved from E.Qinghai to Ningsia
                4 ArmoredCars moved from Hsining to Lanchow
                1 Mech.Inf moved from Hsining to Shensi
                1 Infantry moved from Hsining to E.Qinghai
                4 Infantrys moved from E.Sinkiang to Gobi Altai

    Place Units - Chinese
                4 Mech.Infs placed in Urumqi
                2 ArmoredCars, 3 Infantrys and 1 Tank placed in Hsining

    Turn Complete - Chinese
                Chinese collect 40 PUs; end with 41 PUs total

    Territory Summary for Chinese :

    Chita : 8 Mech.Infs
        Krasnoyarsk : 1 Elite and 4 Mech.Infs
        E.Qinghai : 1 Infantry
        Hupeh : 4 ArmoredCars, 2 Artillerys, 1 Elite and 4 Infantrys
        Urumqi : 1 Factory and 4 Mech.Infs
        Lanchow : 4 ArmoredCars
        Shensi : 1 Mech.Inf
        Ningsia : 1 Infantry
        Chahar : 6 Infantrys
        Szechwan : 1 Infantry
        Hsining : 2 ArmoredCars, 1 Factory, 3 Infantrys and 1 Tank
        Peking : 1 AAGun and 2 Adv.Fighters
        Hulunbuir : 1 flag, 1 Factory and 3 Tanks
        Shantung : 1 AAGun and 1 Infantry
        Gobi Altai : 1 flag, 4 Infantrys

    Production/PUs Summary :

    Germans : 122 / 125
        Russians : 69 / 65
        Italians : 100 / 100
        French : 14 / 14
        Yamamoto : 81 / 82
        Chinese : 40 / 41
        Hisaichi : 44 / 55
        British : 75 / 75
        Anzac : 36 / 36
        Dutch : 27 / 30
        Finns : 12 / 12
        Romanians : 22 / 33
        Thai : 11 / 11
        Americans : 100 / 102

    triplea_41772_Chi8.tsvg

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