@Avner Boo. I can’t access the dice server! Stucifer posted earlier that this was a problem. I guess we’ll have to delay.
18L JDOW (Axis+3) vs DeadTom BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
2 bombers moved from Queensland to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from India to SuiyuyanCombat - Americans
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Americans attack with 2 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 55 Sea Zone
Americans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
2 bombers moved from 55 Sea Zone to India
6 submarines moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry, 5 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Western United States to Queensland
3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry and 1 mech_infantry moved from Morocco to Algeria
2 fighters moved from Egypt to Eastern Persia
1 bomber moved from Suiyuyan to KansuPlace Units - Americans
1 bomber, 1 fighter and 2 infantry placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Chinese creates battle in territory Suiyuyan
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Suiyuyan from Japanese with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Kansu
2 artilleries and 5 infantry moved from Tsinghai to KansuPlace Units - Chinese
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUsPurchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 bomber moved from Eastern Persia to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Shan State
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Shan State, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 infantry in Shan State, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 bomber moved from Shan State to India
3 aaGuns, 1 armour, 1 artillery, 14 infantry and 2 mech_infantrys moved from India to Burma
3 fighters and 1 tactical_bomber moved from Persia to Russia
2 fighters moved from Tsinghai to Russia
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Iraq to Caucasus
1 armour moved from Iraq to Caucasus
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Rhodesia
1 aaGun, 1 armour and 4 infantry moved from Morocco to Algeria
1 carrier, 2 cruisers and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from India to PersiaPlace Units - British
1 armour and 2 infantry placed in Egypt
1 fighter and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6
British collect 32 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
2 infantry moved from Bessarabia to Western Ukraine
2 mech_infantrys moved from Romania to Western Ukraine
1 fighter moved from Romania to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 fighter, 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Romania to Bulgaria
1 fighter moved from Western Ukraine to Romania
1 armour moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Western Germany to Northern Italy
1 armour moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Libya to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 mech_infantry moved from 97 Sea Zone to YugoslaviaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Western Germany: 1 artillery
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,17
Russians : 0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Tsinghai to RussiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to New South Wales
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Tsinghai to RussiaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Algeria to Tunisia
1 destroyer moved from 80 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Poland to Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Poland to Western Germany
1 fighter moved from Poland to Southern Italy
1 tactical_bomber moved from Poland to Bryansk
6 armour and 9 mech_infantrys moved from Belarus to Rostov
3 aaGuns, 4 armour, 11 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
2 infantry moved from Finland to Vyborg
7 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Germans : -1,67
Russians : 0,67
AA fire in United Kingdom : : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Poland to Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Poland to Western Germany
1 fighter moved from Poland to Southern Italy
1 tactical_bomber moved from Poland to Bryansk
6 armour and 9 mech_infantrys moved from Belarus to Rostov
3 aaGuns, 4 armour, 11 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
2 infantry moved from Finland to Vyborg
7 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,67
Russians : 0,67
AA fire in United Kingdom : : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
2 mech_infantrys moved from Eastern Poland to Ukraine
2 fighters moved from Belarus to Ukraine
2 tactical_bombers moved from Belarus to Ukraine
2 tactical_bombers moved from Poland to Ukraine
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
Bombing raid in United Kingdom rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Battle in Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,67 expected hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
1 fighter moved from Poland to Western Germany
1 fighter moved from Poland to Southern Italy
1 tactical_bomber moved from Poland to Bryansk
6 armour and 9 mech_infantrys moved from Belarus to Rostov
3 aaGuns, 4 armour, 11 artilleries, 26 infantry and 2 mech_infantrys moved from Belarus to Bryansk
4 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Finland to Norway
2 infantry moved from Finland to Vyborg
7 mech_infantrys moved from Germany to Romania
3 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
1 submarine moved from 124 Sea Zone to 119 Sea Zone
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 125 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
1 mech_infantry placed in Western Germany
2 armour and 8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vyborg: 2 infantry
EDIT: Adding units owned by Germans to Finland: 2 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -1,67
Russians : 0,67
AA fire in United Kingdom : : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
2 infantry moved from Volgograd to Tambov
2 fighters and 1 tactical_bomber moved from Tsinghai to Tambov
1 armour moved from Russia to Vologda
Russians take Smolensk from GermansCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 armour moved from Russia to Vologda
6 infantry moved from Novosibirsk to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Volgograd to Samara
2 fighters and 1 tactical_bomber moved from Tambov to Russia
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
13 infantry moved from Russia to Vologda
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Buyant-Uhaa to Central Mongolia
2 aaGuns moved from Russia to VologdaPlace Units - Russians
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 35 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter moved from Philippines to Java
2 tactical_bombers moved from 35 Sea Zone to Java
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry, 1 marine and 3 tactical_bombers in Java, round 2 : 6/11 hits, 5,17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
3 fighters moved from Java to 42 Sea Zone
3 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Japan to Philippines
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from Korea to Manchuria
1 aaGun and 1 infantry moved from Amur to Buryatia
1 infantry moved from 6 Sea Zone to Korea
1 aaGun moved from 6 Sea Zone to Korea
1 infantry moved from Szechwan to Shensi
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
2 artilleries moved from Szechwan to Yunnan
3 infantry moved from Szechwan to Yunnan
1 aaGun moved from Yunnan to Hunan
1 infantry and 1 marine moved from Kwangsi to Yunnan
3 infantry moved from French Indo China to Yunnan
2 fighters moved from Malaya to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 infantry moved from Malaya to Shan State
1 transport moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to French Indo China
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 3 carriers and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 destroyers placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Malaya
4 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 bomber
EDIT: Adding units owned by Japanese to Philippines: 1 bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
Japanese collect 63 PUs (1 lost to blockades); end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,50 -
Gogo USA:-)
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I’ll play tomorrow. Gotta think about this one.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from India to Malaya
1 bomber moved from India to Szechwan
1 bomber moved from Kansu to SzechwanCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 carriers, 3 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to India
1 bomber moved from Malaya to India
2 bombers moved from Szechwan to India
2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to New Zealand
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern Persia to Vologda
1 fighter moved from Eastern Persia to RussiaPlace Units - Americans
3 infantry and 1 mech_infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Kansu to Hopei
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 8 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter moved from Hawaiian Islands to 46 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from India to Malaya
1 bomber moved from India to Szechwan
1 bomber moved from Kansu to SzechwanCombat - Americans
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 carriers, 3 destroyers and 5 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to India
1 bomber moved from Malaya to India
2 bombers moved from Szechwan to India
2 destroyers and 5 submarines moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to New Zealand
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
3 infantry and 1 mech_infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern Persia to Vologda
1 fighter moved from Eastern Persia to RussiaPlace Units - Americans
3 infantry and 1 mech_infantry placed in Central United States
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Americans undo move 4.
1 fighter placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
1 fighter moved from Kansu to Hopei
1 infantry moved from Suiyuyan to Hopei
2 artilleries and 8 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
retreated to Hopei
Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Shensi
Chinese attack with 2 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 : 3/10 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hopei to KansuPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUsPurchase Units - British
British buy 8 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry and 1 mech_infantry moved from Rhodesia to Tanganyika Territory
1 artillery and 1 infantry moved from Kenya to Tanganyika Territory
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Battle in Tanganyika Territory
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Tanganyika Territory, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 infantry moved from Alexandria to Egypt
1 aaGun, 1 armour and 4 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 carrier, 2 cruisers, 1 destroyer, 1 infantry and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from Persia to Russia
1 armour and 1 mech_infantry moved from Caucasus to Turkmenistan
1 infantry moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from Burma to West India
3 aaGuns, 1 artillery and 14 infantry moved from Burma to India
1 armour moved from Egypt to Iraq
1 bomber moved from India to RussiaPlace Units - British
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
British collect 31 PUs (2 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 armour moved from Bryansk to Caucasus
1 fighter moved from Romania to Caucasus
1 bomber moved from Southern Italy to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to SyriaCombat - Italians
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.
Battle in Syria
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Syria from French, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 marine moved from Southern Italy to 97 Sea Zone
1 battleship moved from 97 Sea Zone to 99 Sea Zone
2 cruisers and 1 marine moved from 97 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Syria
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Caucasus to Greece
1 artillery and 1 infantry moved from Bulgaria to Greece
1 infantry moved from Yugoslavia to Romania
1 armour and 2 mech_infantrys moved from Yugoslavia to Bessarabia
2 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Northern Italy to Western Germany
4 infantry moved from Northern Italy to Southern Italy
2 artilleries and 2 infantry moved from Libya to Tobruk
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 mech_infantry placed in Southern Italy
3 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0,50
AA fire in Egypt : : 0,83
Russians : -0,33 -
Man, this is anti-dice day. It is just a bomber and a 1/6 chance and at least you did not hit my tanks at Cauc, but after that disastrous dice in the semi final every needle stick hurts.
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Man, this is anti-dice day. It is just a bomber and a 1/6 chance and at least you did not hit my tanks at Cauc, but after that disastrous dice in the semi final every needle stick hurts.
Well, hopefully your current streak of luck holds for the remainder of this game :-P
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I think the dice are ok so far in this game.
I had the super great G1 but your offensive dice have been near flawless so far, too. Your bombers dodged many bullets so far.With regards to my bombers dying to AA I guess I react sensitive to this. Perceived I perform poorly in average at SBR and air strikes. In previous games I tried to accumulate large amounts of US bombers as well but it never works because they die like flies in SBR attempts or get shot down buy Japanese infs:D
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Yeah, I have been getting good dice with my bombers. I’m not hoping for a fair game though. I want the dice to be lopsided in my direction :evil:
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Caroline Islands
1 marine moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 2 destroyers and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
2 aaGuns and 2 infantry moved from Queensland to New South Wales
1 fighter moved from Russia to VologdaPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs