TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Hisaichi
1 Battleship and 1 Carrier moved from 110 Sea Zone to 67 Sea Zone
1 Submarine moved from 111 Sea Zone to 67 Sea Zone
1 Destroyer moved from 112 Sea Zone to 111 Sea Zone
1 Destroyer moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from 110 Sea Zone to 67 Sea Zone
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
3 ArmoredCars moved from Peking to Suiyuan
1 ArmoredCar moved from Shantung to Suiyuan
2 Infantrys moved from Shantung to Shansi
1 Infantry moved from Hunan to Anhwei
1 Infantry moved from Kiangsi to Hunan
1 Artillery moved from Kiangsi to Shanghai
2 Tanks moved from Anhwei to Shansi
1 ArmoredCar moved from Shantung to Suiyuan
1 ArmoredCar moved from Shantung to Shansi
1 Bomber moved from Bangkok to 67 Sea Zone
1 Transport moved from 110 Sea Zone to 67 Sea Zone
1 Artillery, 1 Infantry and 3 Tanks moved from Malaya to 110 Sea Zone
4 ArmoredCars moved from Hong Kong to 92 Sea Zone
4 ArmoredCars and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
5 Infantrys moved from Changchun to Kirin
2 Infantrys moved from Hulunbuir to Heilungchiang
4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks moved from 110 Sea Zone to Sumatra
1 ArmoredCar moved from Hong Kong to 92 Sea Zone
1 ArmoredCar moved from 92 Sea Zone to Manila
Hisaichi take Manila from Americans
1 ArmoredCar moved from Hong Kong to Shanghai
Purchase Units - Hisaichi
Hisaichi buy 12 ArmoredCars, 4 Infantrys and 2 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in 67 Sea Zone
Hisaichi attack with 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters, 1 Submarine and 1 Transport
British defend with 1 Submarine; Anzac defend with 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 2 Submarines in 67 Sea Zone, round 2 : 0/2 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Carrier, 1 Destroyer, 2 Fighters and 1 Transport in 67 Sea Zone, round 2 : 4/6 hits
Anzac roll dice for 2 Adv.Fighters, 1 Carrier and 1 Destroyer in 67 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 Battleship owned by the Hisaichi
1 Carrier owned by the Hisaichi, 1 Submarine owned by the British, 1 Transport owned by the Hisaichi, 1 Submarine owned by the Anzac, 1 Destroyer owned by the Anzac and 1 Carrier owned by the Anzac lost in 67 Sea Zone
Hisaichi roll dice for 1 Submarine in 67 Sea Zone, round 3 : 0/1 hits
Hisaichi roll dice for 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters in 67 Sea Zone, round 3 : 4/5 hits
Anzac roll dice for 2 Adv.Fighters in 67 Sea Zone, round 3 : 1/2 hits
2 Adv.Fighters owned by the Anzac and 1 Submarine owned by the Hisaichi lost in 67 Sea Zone
Hisaichi win with 1 Battleship, 1 Bomber, 1 Destroyer and 2 Fighters remaining. Battle score for attacker is 29
Casualties for Hisaichi: 1 Carrier, 1 Submarine and 1 Transport
Casualties for British: 1 Submarine
Casualties for Anzac: 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine
Battle in Suiyuan
Hisaichi attack with 5 ArmoredCars, 1 Artillery and 1 Infantry
Chinese defend with 1 Artillery and 4 Infantrys
Hisaichi roll dice for 5 ArmoredCars, 1 Artillery and 1 Infantry in Suiyuan, round 2 : 2/7 hits
Chinese roll dice for 1 Artillery and 4 Infantrys in Suiyuan, round 2 : 1/5 hits
1 Infantry owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 5 ArmoredCars and 1 Artillery in Suiyuan, round 3 : 0/6 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 3 : 0/3 hits
Hisaichi roll dice for 5 ArmoredCars and 1 Artillery in Suiyuan, round 4 : 0/6 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 4 : 0/3 hits
Hisaichi roll dice for 5 ArmoredCars and 1 Artillery in Suiyuan, round 5 : 1/6 hits
Chinese roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 5 : 0/3 hits
1 Infantry owned by the Chinese lost in Suiyuan
Hisaichi roll dice for 5 ArmoredCars and 1 Artillery in Suiyuan, round 6 : 2/6 hits
Chinese roll dice for 1 Artillery and 1 Infantry in Suiyuan, round 6 : 0/2 hits
1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 5 ArmoredCars and 1 Artillery remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Artillery and 4 Infantrys
Battle in Sumatra
Hisaichi attack with 4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks
British defend with 1 Artillery and 1 Infantry; Dutch defend with 2 Artillerys, 1 Bunker and 2 Infantrys
Hisaichi roll dice for 4 ArmoredCars, 1 Artillery, 1 Infantry and 3 Tanks in Sumatra, round 2 : 4/9 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 3 Artillerys, 1 Bunker and 3 Infantrys in Sumatra, round 2 : 3/7 hits
2 ArmoredCars owned by the Hisaichi, 1 Infantry owned by the British, 2 Infantrys owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 2 ArmoredCars, 1 Artillery and 3 Tanks in Sumatra, round 3 : 3/6 hits
Dutch roll dice for 3 Artillerys and 1 Bunker in Sumatra, round 3 : 3/4 hits
2 ArmoredCars owned by the Hisaichi, 2 Artillerys owned by the Dutch, 1 Artillery owned by the British and 1 Artillery owned by the Hisaichi lost in Sumatra
Hisaichi roll dice for 3 Tanks in Sumatra, round 4 : 1/3 hits
Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits
1 Bunker owned by the Dutch lost in Sumatra
Hisaichi win, taking Sumatra from Dutch with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 4 ArmoredCars, 1 Artillery and 1 Infantry
Casualties for British: 1 Artillery and 1 Infantry
Casualties for Dutch: 2 Artillerys, 1 Bunker and 2 Infantrys
Battle in Shansi
Hisaichi attack with 1 ArmoredCar, 2 Infantrys and 2 Tanks
Chinese defend with 1 Infantry and 1 Tank
Hisaichi roll dice for 1 ArmoredCar, 2 Infantrys and 2 Tanks in Shansi, round 2 : 0/5 hits
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Shansi, round 3 : 1/4 hits
Chinese roll dice for 1 Infantry and 1 Tank in Shansi, round 3 : 0/2 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 1 ArmoredCar, 1 Infantry and 2 Tanks in Shansi, round 4 : 1/4 hits
Chinese roll dice for 1 Tank in Shansi, round 4 : 1/1 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Shansi
Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Infantry and 1 Tank
Non Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 Artillerys and 6 Infantrys moved from Heilungchiang to Hulunbuir
EDIT: 2 Infantrys moved from Heilungchiang to Hulunbuir
2 Fighters moved from 67 Sea Zone to Bangkok
1 Bomber moved from 67 Sea Zone to Bangkok
Place Units - Hisaichi
2 ArmoredCars and 1 Tank placed in Peking
2 ArmoredCars and 1 Tank placed in Shantung
8 ArmoredCars placed in Changchun
4 Infantrys placed in Hong Kong
Turn Complete - Hisaichi
Hisaichi collect 62 PUs; end with 62 PUs
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