17956a60-595b-4a32-9bdd-025099aa0d8a-dawg-64-v-mike-g40-start-round-5-US CH UK-5.tsvg
Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Italians
1 Artillery and 3 Infantrys moved from Languedoc to Catalonia
1 Mot.Inf moved from Italian East Africa to British Somaliland
Italians take British Somaliland from British
1 Mot.Inf moved from Italian East Africa to French Somaliland
Italians take French Somaliland from French
3 Mech.Infs moved from Italian East Africa to Rhodesia
Italians take Kenya from British
Italians take Rhodesia from British
1 Mech.Inf moved from Rhodesia to South Africa
Italians take South Africa from British
1 HeavyTank and 1 Tank moved from Equatoria to Rhodesia
2 Tanks moved from Italian East Africa to Rhodesia
1 Mot.Inf moved from French Somaliland to Equatoria
1 Mot.Inf moved from British Somaliland to Kenya
6 Infantrys moved from Nubia to Darfur
1 Infantry moved from S.Tunisia to S.Algeria
1 Tank moved from Tunis to S.Algeria
1 Infantry moved from N.Tunisia to N.Algeria
1 Mech.Inf and 1 Tank moved from Tunis to N.Algeria
3 Infantrys moved from Hun to Tripoli
2 Infantrys moved from Kufra to Hun
3 Infantrys moved from Provence to LanguedocPurchase Units - Italians
Italians buy 2 Bunkers, 11 Infantrys and 7 Submarines; Remaining resources: 0 PUs;Combat - Italians
Battle in N.Algeria
Italians attack with 1 Infantry, 1 Mech.Inf and 1 Tank
Americans defend with 1 ArmoredCar and 1 Tank
Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits
French roll dice for 1 ArmoredCar and 1 Tank in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Americans lost in N.Algeria
Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 3 : 2/3 hits, 1.17 expected hits
French roll dice for 1 Tank in N.Algeria, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Americans lost in N.Algeria
Italians win, taking N.Algeria from French with 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 9
Casualties for Americans: 1 ArmoredCar and 1 Tank
Battle in S.Algeria
Italians attack with 1 Infantry and 1 Tank
Americans defend with 1 ArmoredCar
Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in S.Algeria, round 2 : 1/1 hits, 0.17 expected hits
1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Tank remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Casualties for Americans: 1 ArmoredCarNon Combat Move - Italians
1 Infantry moved from Tunis to N.TunisiaPlace Units - Italians
1 Bunker and 4 Infantrys placed in Provence
1 Bunker and 3 Infantrys placed in French Equatorial Africa
4 Infantrys placed in Tunis
1 Submarine placed in 44 Sea Zone
6 Submarines placed in 46 Sea ZoneTurn Complete - Italians
Italians collect 86 PUs; end with 86 PUsCombat Hit Differential Summary :
Italians : 1.00
French : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - French
1 Mech.Inf moved from Mauritania to S.Algeria
1 Tank moved from E.Morocco to S.Algeria
2 Mech.Infs and 1 Tank moved from E.Morocco to N.Algeria
1 Adv.Fighter, 4 ArmoredCars and 6 Tanks moved from Mauritania to French SudanPurchase Units - French
French buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;Combat - French
French creates battle in territory 20 Sea Zone
Battle in 20 Sea Zone
French attack with 1 Transport
Germans defend with 3 Transports
Germans roll dice for 3 Transports in 20 Sea Zone, round 2 : 0/3 hits
Germans roll dice for 3 Transports in 20 Sea Zone, round 3 : 1/3 hits
1 Transport owned by the French lost in 20 Sea Zone
Germans win with 3 Transports remaining. Battle score for attacker is -6
Casualties for French: 1 Transport
Battle in N.Algeria
French attack with 2 Mech.Infs and 1 Tank
Italians defend with 1 Infantry, 1 Mech.Inf and 1 Tank
French roll dice for 2 Mech.Infs and 1 Tank in N.Algeria, round 2 : 2/3 hits
Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 2 : 1/3 hits
1 Infantry owned by the Italians, 1 Mech.Inf owned by the French and 1 Mech.Inf owned by the Italians lost in N.Algeria
French roll dice for 1 Mech.Inf and 1 Tank in N.Algeria, round 3 : 1/2 hits
Italians roll dice for 1 Tank in N.Algeria, round 3 : 0/1 hits
1 Tank owned by the Italians lost in N.Algeria
French win, taking N.Algeria from Italians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 7
Casualties for Italians: 1 Infantry, 1 Mech.Inf and 1 Tank
Casualties for French: 1 Mech.Inf
Battle in S.Algeria
French attack with 1 Mech.Inf and 1 Tank
Italians defend with 1 Tank
French roll dice for 1 Mech.Inf and 1 Tank in S.Algeria, round 2 : 0/2 hits
Italians roll dice for 1 Tank in S.Algeria, round 2 : 0/1 hits
French roll dice for 1 Mech.Inf and 1 Tank in S.Algeria, round 3 : 2/2 hits
Italians roll dice for 1 Tank in S.Algeria, round 3 : 0/1 hits
1 Tank owned by the Italians lost in S.Algeria
French win, taking S.Algeria from Italians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
Casualties for Italians: 1 TankNon Combat Move - French
Place Units - French
2 Elites and 2 Tanks placed in E.MoroccoTurn Complete - French
French collect 17 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Yamamoto
1 unit repaired.
1 Infantry moved from Amchitka to 73 Sea Zone
5 Battleships, 2 Carriers, 1 Destroyer, 4 Fighters, 1 Infantry and 1 S.Submarine moved from 73 Sea Zone to 72 Sea Zone
4 Fighters and 1 Infantry moved from 72 Sea Zone to Attu
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
1 Battleship and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 S.Submarine moved from 108 Sea Zone to 109 Sea Zone
1 S.Bomber moved from Mindanao to 109 Sea Zone
1 L.Fighter moved from Java to 109 Sea Zone
2 Transports moved from 108 Sea Zone to 109 Sea Zone
2 Elites moved from Java to Sumatra
1 Artillery and 1 Infantry moved from Timor to 67 Sea Zone
1 Infantry moved from Java to 67 Sea Zone
1 Infantry moved from Lombok to 67 Sea Zone
1 Marine moved from West Papua to Milne Bay
Yamamoto take Milne Bay from Anzac
1 Artillery, 1 B.Carrier, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Infantrys, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 114 Sea Zone
1 Artillery, 2 Fighters and 3 Infantrys moved from 114 Sea Zone to Port Moresby
1 Elite and 1 Infantry moved from Panay to MindanaoPurchase Units - Yamamoto
Yamamoto buy 1 Battleship, 1 Cruiser, 6 Fighters and 1 Submarine; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Attu
Yamamoto attack with 4 Fighters and 1 Infantry
Americans defend with 1 Infantry
Yamamoto roll dice for 5 Battleships in Attu, round 2 : 3/5 hits, 3.33 expected hits
1 Infantry owned by the Americans lost in Attu
Yamamoto win, taking Attu from Americans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Battle in Port Moresby
Yamamoto attack with 1 Artillery, 2 Fighters and 3 Infantrys
Anzac defend with 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry
AA fire in Port Moresby : 2/2 hits, 0.33 expected hits
2 Fighters owned by the Yamamoto lost in Port Moresby
Yamamoto roll dice for 1 Cruiser in Port Moresby, round 2 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Anzac lost in Port Moresby
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Port Moresby, round 2 : 1/4 hits, 1.00 expected hits
Anzac roll dice for 1 ArmoredCar and 1 Infantry in Port Moresby, round 2 : 1/2 hits, 0.50 expected hits
1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Anzac lost in Port Moresby
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Port Moresby, round 3 : 1/3 hits, 0.83 expected hits
Anzac roll dice for 1 Infantry in Port Moresby, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Anzac lost in Port Moresby
Yamamoto win, taking Port Moresby from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Yamamoto: 2 Fighters and 1 Infantry
Casualties for Anzac: 2 ArmoredCars and 1 Infantry
Battle in Sumatra
Yamamoto attack with 2 Elites
Anzac defend with 1 ArmoredCar
Yamamoto roll dice for 2 Elites in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
Dutch roll dice for 1 ArmoredCar in Sumatra, round 2 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 2 Elites in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
Dutch roll dice for 1 ArmoredCar in Sumatra, round 3 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Anzac lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 2 Elites remaining. Battle score for attacker is 4
Casualties for Anzac: 1 ArmoredCar
Battle in 109 Sea Zone
Yamamoto attack with 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine and 2 Transports
Americans defend with 1 B.Transport, 4 Destroyers, 1 S.Submarine and 1 Transport
Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber and 2 Transports in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 B.Transport, 4 Destroyers and 1 Transport in 109 Sea Zone, round 2 : 4/6 hits, 1.67 expected hits
1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 Battleship owned by the Yamamoto lost in 109 Sea Zone
Yamamoto roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
Americans roll dice for 3 Destroyers in 109 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
1 Destroyer owned by the Americans lost in 109 Sea Zone
Yamamoto roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Americans roll dice for 2 Destroyers in 109 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
1 Destroyer owned by the Americans, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in 109 Sea Zone
Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -42
Casualties for Yamamoto: 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine and 2 Transports
Casualties for Americans: 1 B.Transport, 3 Destroyers and 1 TransportNon Combat Move - Yamamoto
4 Fighters moved from Attu to 72 Sea ZonePlace Units - Yamamoto
1 Battleship placed in 72 Sea Zone
1 Cruiser and 1 Submarine placed in 107 Sea Zone
2 Fighters placed in Mindanao
2 Fighters placed in Panay
2 Fighters placed in Tokyo
Yamamoto undo move 5.
2 Fighters placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
AA fire in Port Moresby : : 1.67
Yamamoto : -0.50
Americans : 3.67
Anzac : 0.17
Dutch : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Chinese
2 Infantrys moved from Shensi to Shansi
1 Adv.Fighter moved from Shensi to Shansi
1 Adv.Fighter moved from Hsining to Suiyuan
2 Infantrys moved from Ningsia to Suiyuan
2 Infantrys moved from Shensi to Hupeh
1 Elite, 5 Infantrys and 1 Tank moved from Lanchow to Szechwan
2 Infantrys and 1 Tank moved from Ningsia to Suiyuan
1 Infantry moved from Shensi to Hupeh
1 Tank moved from Ningsia to SzechwanPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Suiyuan, round 2 : 2/6 hits
Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Hupeh
Chinese attack with 3 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 3 Infantrys in Hupeh, round 2 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Szechwan
Chinese attack with 1 Elite, 5 Infantrys and 2 Tanks
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite, 5 Infantrys and 2 Tanks in Szechwan, round 2 : 1/8 hits
Hisaichi roll dice for 1 Infantry in Szechwan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Elite, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Shansi
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 3 : 0/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 4 : 2/3 hits
Hisaichi roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Shansi to Shensi
1 Adv.Fighter moved from Suiyuan to Shensi
6 Infantrys moved from Gobi Altai to Ningsia
3 Infantrys moved from E.Qinghai to Lanchow
2 Infantrys moved from Hsining to E.Qinghai
1 Elite moved from Hsining to E.Qinghai
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPlace Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from S.Buryat Mongolia: 1 Adv.Fighter
EDIT: Adding units owned by Chinese to Ningsia: 1 Adv.Fighter
EDIT: Turning off Edit Mode
4 Infantrys placed in Urumqi
2 ArmoredCars, 1 Elite and 3 Infantrys placed in HsiningTurn Complete - Chinese
Chinese collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Hisaichi
Turning on Edit Mode
EDIT: Adding units owned by Hisaichi to 75 Sea Zone: 1 Submarine
EDIT: Turning off Edit Mode
4 Infantrys moved from Heilungchiang to Ayan
1 S.Bomber moved from Changchun to Ayan
3 S.Bombers moved from N.French Indochina to Ayan
1 Infantry moved from Heilungchiang to Ayan
2 Infantrys moved from Hulunbuir to Chita
1 Infantry moved from Heilungchiang to Chita
1 ArmoredCar moved from Peking to Chita
1 ArmoredCar moved from Peking to Chita
1 ArmoredCar moved from Peking to Chahar
3 ArmoredCars moved from Shantung to Shansi
1 ArmoredCar moved from Peking to Shansi
4 Infantrys moved from Kweichow to Hupeh
2 Fighters moved from N.Thailand to Hupeh
7 Infantrys moved from N.French Indochina to Yunnan
1 Adv.Fighter moved from N.Thailand to Yunnan
1 Fighter moved from N.Thailand to Hupeh
6 Infantrys moved from Hong Kong to 92 Sea Zone
6 Infantrys moved from 92 Sea Zone to N.French Indochina
4 Infantrys moved from Kirin to Heilungchiang
6 Infantrys moved from Changchun to Kirin
1 Submarine moved from 75 Sea Zone to 92 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 6 ArmoredCars, 1 Destroyer, 13 Infantrys and 1 S.Bomber; Remaining resources: 1 PUs;Combat - Hisaichi
Battle in Chita
Hisaichi attack with 2 ArmoredCars and 3 Infantrys
Russians defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Chita, round 2 : 0/5 hits, 1.17 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
1 Infantry owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Chita, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits
2 Infantrys owned by the Hisaichi lost in Chita
Hisaichi roll dice for 2 ArmoredCars in Chita, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 4 : 1/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Russians lost in Chita
Hisaichi roll dice for 1 ArmoredCar in Chita, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Chita, round 5 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 1 ArmoredCar in Chita, round 6 : 1/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Chita, round 6 : 2/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Chita
Russians win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 ArmoredCars and 3 Infantrys
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Battle in Hupeh
Hisaichi attack with 3 Fighters and 4 Infantrys
Chinese defend with 3 Infantrys
Hisaichi roll dice for 3 Fighters and 4 Infantrys in Hupeh, round 2 : 2/7 hits, 1.67 expected hits
Chinese roll dice for 3 Infantrys in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Chinese lost in Hupeh
Hisaichi roll dice for 3 Fighters and 4 Infantrys in Hupeh, round 3 : 2/7 hits, 1.67 expected hits
Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Hupeh
Hisaichi win, taking Hupeh from Chinese with 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 3 Infantrys
Battle in Yunnan
Hisaichi attack with 1 Adv.Fighter and 7 Infantrys
British defend with 1 Artillery and 3 Infantrys
Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Yunnan, round 2 : 0/8 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Yunnan, round 3 : 0/8 hits, 1.67 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Yunnan, round 4 : 2/7 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 4 : 0/4 hits, 1.33 expected hits
2 Infantrys owned by the British lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Yunnan, round 5 : 1/7 hits, 1.50 expected hits
Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Yunnan, round 6 : 0/6 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Yunnan, round 7 : 3/6 hits, 1.33 expected hits
Chinese roll dice for 1 Artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 2 Infantrys
Casualties for British: 1 Artillery and 3 Infantrys
Battle in Ayan
Hisaichi attack with 5 Infantrys and 4 S.Bombers
Russians defend with 2 ArmoredCars, 2 HeavyTanks and 2 Tanks
Hisaichi roll dice for 5 Infantrys and 4 S.Bombers in Ayan, round 2 : 4/9 hits, 4.83 expected hits
Russians roll dice for 2 ArmoredCars, 2 HeavyTanks and 2 Tanks in Ayan, round 2 : 2/6 hits, 2.67 expected hits
2 ArmoredCars owned by the Russians, 2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi roll dice for 3 Infantrys and 4 S.Bombers in Ayan, round 3 : 3/7 hits, 4.33 expected hits
Russians roll dice for 2 HeavyTanks in Ayan, round 3 : 2/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
Hisaichi win, taking Ayan from Russians with 1 Infantry and 4 S.Bombers remaining. Battle score for attacker is 24
Casualties for Hisaichi: 4 Infantrys
Casualties for Russians: 2 ArmoredCars, 2 HeavyTanks and 2 Tanks
Battle in Shansi
Hisaichi attack with 4 ArmoredCars
Chinese defend with 2 Infantrys
Hisaichi roll dice for 4 ArmoredCars in Shansi, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
Hisaichi roll dice for 4 ArmoredCars in Shansi, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi lost in Shansi
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 4 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 2 Infantrys in Shansi, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 5 : 0/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 6 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is -4
Casualties for Hisaichi: 2 ArmoredCars
Casualties for Chinese: 2 InfantrysNon Combat Move - Hisaichi
3 Fighters moved from Hupeh to Hunan
1 Adv.Fighter moved from Yunnan to N.French Indochina
4 S.Bombers moved from Ayan to Changchun
1 AAGun moved from Kirin to ChangchunPlace Units - Hisaichi
1 Destroyer placed in 92 Sea Zone
3 Infantrys placed in Hulunbuir
3 ArmoredCars placed in Peking
3 ArmoredCars placed in Shantung
2 Infantrys placed in N.French Indochina
7 Infantrys and 1 S.Bomber placed in Changchun
1 Infantry placed in Hong KongTurn Complete - Hisaichi
Hisaichi collect 69 PUs; end with 70 PUsCombat Hit Differential Summary :
Hisaichi : -8.67
Chinese : -5.33
Russians : 2.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Purchase Units - British
British buy 1 Adv.Fighter, 1 Fighter, 23 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - British
4 Infantrys moved from London to Wales
4 Infantrys moved from London to Manchester
2 Artillerys and 7 Infantrys moved from Assam to Burma
13 Infantrys moved from Bihar to Assam
1 Elite and 4 Infantrys moved from Delhi to Rajputana
2 Infantrys moved from Bombay to Rajputana
2 Infantrys moved from Hyderabad to Rajputana
5 Infantrys moved from Madras to HyderabadPlace Units - British
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
1 Adv.Fighter, 1 Fighter and 6 Infantrys placed in London
3 Infantrys and 2 Tanks placed in Delhi
2 Infantrys placed in Bombay
4 Infantrys placed in MadrasTurn Complete - British
British collect 69 PUs; end with 69 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Anzac
2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Submarines and 3 Transports moved from 122 Sea Zone to 114 Sea ZonePurchase Units - Anzac
Anzac buy 1 Adv.Fighter, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;Combat - Anzac
Battle in 114 Sea Zone
Anzac attack with 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Submarines and 3 Transports; Dutch loiter and taunt
Yamamoto defend with 1 B.Carrier, 1 Cruiser, 4 Destroyers, 1 S.Submarine and 1 Transport
Anzac roll dice for 4 Submarines in 114 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 B.Carrier owned by the Yamamoto
Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 3 Transports in 114 Sea Zone, round 2 : 1/3 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 4 Destroyers and 1 Transport in 114 Sea Zone, round 2 : 1/7 hits
1 Transport owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 114 Sea Zone
Anzac roll dice for 4 Submarines in 114 Sea Zone, round 3 : 1/4 hits
Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 3 : 0/1 hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports in 114 Sea Zone, round 3 : 2/3 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser and 3 Destroyers in 114 Sea Zone, round 3 : 0/5 hits
2 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone
Anzac roll dice for 4 Submarines in 114 Sea Zone, round 4 : 1/4 hits
Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports in 114 Sea Zone, round 4 : 2/3 hits
Yamamoto roll dice for 1 B.Carrier, 1 Cruiser and 1 Destroyer in 114 Sea Zone, round 4 : 2/3 hits
1 Cruiser owned by the Yamamoto, 2 Submarines owned by the Anzac, 1 B.Carrier owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 114 Sea Zone
Anzac win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports remaining. Battle score for attacker is 60
Casualties for Yamamoto: 1 B.Carrier, 1 Cruiser, 4 Destroyers, 1 S.Submarine and 1 Transport
Casualties for Anzac: 2 Submarines and 1 TransportNon Combat Move - Anzac
Place Units - Anzac
1 Adv.Fighter, 1 Infantry and 1 Marine placed in Broome
3 Infantrys placed in Townsville
Anzac undo move 1.
Anzac undo move 1.
1 Adv.Fighter, 1 Infantry and 1 Marine placed in Townsville
3 Infantrys placed in Broome
6 Infantrys placed in CanberraTurn Complete - Anzac
Anzac collect 29 PUs; end with 29 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Dutch
1 Marine, 1 Mech.Inf and 3 Tanks moved from Santiago to S.ChilePurchase Units - Dutch
Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;Combat - Dutch
Battle in S.Chile
Dutch attack with 1 Marine, 1 Mech.Inf and 3 Tanks
Neutral defend with 1 Fighter and 2 Infantrys
Dutch roll dice for 1 Marine, 1 Mech.Inf and 3 Tanks in S.Chile, round 2 : 2/5 hits
Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
Dutch roll dice for 1 Marine, 1 Mech.Inf and 2 Tanks in S.Chile, round 3 : 3/4 hits
Neutral roll dice for 1 Fighter in S.Chile, round 3 : 1/1 hits
1 Fighter owned by the Neutral and 1 Marine owned by the Dutch lost in S.Chile
Dutch loses 0 PUs for violating S.Chiles neutrality.
Dutch win, taking S.Chile from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 3
Casualties for Neutral: 1 Fighter and 2 Infantrys
Casualties for Dutch: 1 Marine and 1 TankNon Combat Move - Dutch
Place Units - Dutch
1 Adv.Fighter and 2 Fighters placed in BanjarmasinTurn Complete - Dutch
Dutch collect 26 PUs; end with 26 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Finns
2 Infantrys moved from Helsinki to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Estonia
Finns take Estonia from Russians
5 Infantrys moved from Oulu to Vyborg
6 Infantrys moved from Tampere to Oulu
1 Elite and 2 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 2 PUs;Combat - Finns
Non Combat Move - Finns
1 Infantry moved from Lapland to N.KareliaPlace Units - Finns
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 15 PUs; end with 17 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Romanians
2 Infantrys moved from E.Romania to Vinnytsia
2 Infantrys moved from Bucharest to E.Romania
1 Tank moved from Crimea to Vinnytsia
2 Tanks moved from Brest to Vinnytsia
1 Artillery and 1 Mech.Inf moved from Kiev to Vinnytsia
1 Elite moved from Kiev to VinnytsiaPurchase Units - Romanians
Romanians buy 1 Mot.Inf and 4 Tanks; Remaining resources: 3 PUs;Non Combat Move - Romanians
Place Units - Romanians
1 Mot.Inf placed in Greece
4 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 25 PUs; end with 28 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Thai
6 Infantrys moved from Malaya to S.Thailand
3 Infantrys moved from Bangkok to S.Thailand
2 Infantrys moved from S.Thailand to N.ThailandPurchase Units - Thai
Thai buy 9 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Malaya
3 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
-
:-o :-o
That Anzac naval battle! Where did my 2nd fleet go?? lol
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 12
Combat Move - Americans
2 Artillerys moved from Washington to 13 Sea Zone
2 Artillerys moved from Washington to 13 Sea Zone
2 ArmoredCars moved from Washington to 13 Sea Zone
2 ArmoredCars moved from Washington to South Atlantic USA
2 ArmoredCars, 4 Artillerys and 2 B.Transports moved from 13 Sea Zone to 32 Sea Zone
2 ArmoredCars moved from Colombia to Bahia
1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
1 Elite and 2 Tanks moved from Salvador to 35 Sea Zone
1 B.Transport, 1 Elite and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
1 Elite and 2 Tanks moved from 36 Sea Zone to French Sudan
4 ArmoredCars moved from Liberia to French Sudan
1 ArmoredCar moved from Nigeria to French Sudan
2 Artillerys and 10 Infantrys moved from Mauritania to French Sudan
1 Destroyer and 1 S.Submarine moved from 41 Sea Zone to 43 Sea Zone
1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
1 ArmoredCar moved from Valencia to 42 Sea Zone
1 ArmoredCar, 1 Cruiser, 1 Destroyer and 6 S.Submarines moved from 42 Sea Zone to 45 Sea Zone
1 ArmoredCar moved from 45 Sea Zone to N.Tunisia
1 Elite moved from Southwest USA to South Central USA
2 ArmoredCars and 4 Artillerys moved from 32 Sea Zone to Bahia
2 Adv.Fighters moved from Kolyma to Ayan
5 Adv.Fighters moved from Kolyma to Heilungchiang
4 Bombers moved from Kolyma to Hulunbuir
4 Adv.Fighters and 2 Fighters moved from Alaska to Kolyma
4 Adv.Fighters moved from Vancouver to Alaska
6 ArmoredCars moved from Vancouver to Yukon
1 ArmoredCar moved from Ponape to Woleai
Americans take Truk from Yamamoto
Americans take Woleai from Yamamoto
1 Infantry moved from Ponape to 109 Sea Zone
1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone
1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone
1 Infantry moved from Ponape to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to West Papua
Anzac take West Papua from YamamotoPurchase Units - Americans
Americans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry, 1 L.Fighter, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 Cruiser, 2 Destroyers and 6 S.Submarines
Italians defend with 1 Submarine
Americans roll dice for 6 S.Submarines in 45 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 Submarine in 45 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the Italians lost in 45 Sea Zone
Americans win with 1 Cruiser, 2 Destroyers and 6 S.Submarines remaining. Battle score for attacker is 7
Casualties for Italians: 1 Submarine
Battle in 107 Sea Zone
Americans attack with 1 Destroyer and 1 S.Submarine
Yamamoto defend with 1 Cruiser and 1 Submarine
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in 107 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 2 : 1/1 hits
1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 3 : 1/1 hits
1 S.Submarine owned by the Americans lost in 107 Sea Zone
1 Infantry owned by the Americans lost in Hollandia
Yamamoto win with 1 Cruiser remaining. Battle score for attacker is -11
Casualties for Yamamoto: 1 Submarine
Casualties for Americans: 1 Destroyer and 1 S.Submarine
Battle in 43 Sea Zone
Americans attack with 1 Destroyer and 1 S.Submarine
Italians defend with 1 Destroyer
Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Destroyer in 43 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 Destroyer in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 Destroyer in 43 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 Destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 Destroyer owned by the Americans lost in 43 Sea Zone
Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 Destroyer in 43 Sea Zone, round 4 : 0/1 hits
1 Destroyer owned by the Italians lost in 43 Sea Zone
Americans win with 1 S.Submarine remaining. Battle score for attacker is 0
Casualties for Italians: 1 Destroyer
Casualties for Americans: 1 Destroyer
Battle in N.Tunisia
Americans attack with 1 ArmoredCar
Italians defend with 1 Infantry
Americans roll dice for 1 ArmoredCar in N.Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 Infantry in N.Tunisia, round 2 : 0/1 hits
Americans roll dice for 1 ArmoredCar in N.Tunisia, round 3 : 1/1 hits
Italians roll dice for 1 Infantry in N.Tunisia, round 3 : 0/1 hits
1 Infantry owned by the Italians lost in N.Tunisia
Americans win, taking N.Tunisia from Italians with 1 ArmoredCar remaining. Battle score for attacker is 2
Casualties for Italians: 1 Infantry
Battle in Ayan
Americans attack with 2 Adv.Fighters
Hisaichi defend with 1 Infantry
Americans roll dice for 2 Adv.Fighters in Ayan, round 2 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Ayan
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Hulunbuir
Americans attack with 4 Bombers
Hisaichi defend with 1 Bunker, 1 Factory and 3 Infantrys
Americans roll dice for 4 Bombers in Hulunbuir, round 2 : 2/4 hits
Units damaged: 1 Bunker owned by the Hisaichi
Hisaichi roll dice for 1 Bunker and 3 Infantrys in Hulunbuir, round 2 : 0/4 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Americans roll dice for 4 Bombers in Hulunbuir, round 3 : 4/4 hits
Hisaichi roll dice for 1 Bunker and 2 Infantrys in Hulunbuir, round 3 : 2/3 hits
2 Bombers owned by the Americans, 1 Bunker owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
Americans win with 2 Bombers remaining. Battle score for attacker is -16
Casualties for Hisaichi: 1 Bunker and 3 Infantrys
Casualties for Americans: 2 Bombers
Battle in Heilungchiang
Americans attack with 5 Adv.Fighters
Hisaichi defend with 4 Infantrys
Americans roll dice for 5 Adv.Fighters in Heilungchiang, round 2 : 2/5 hits
Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 : 2/4 hits
2 Adv.Fighters owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
Americans roll dice for 3 Adv.Fighters in Heilungchiang, round 3 : 1/3 hits
Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 : 1/2 hits
1 Adv.Fighter owned by the Americans and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Americans roll dice for 2 Adv.Fighters in Heilungchiang, round 4 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 : 0/1 hits
Americans roll dice for 2 Adv.Fighters in Heilungchiang, round 5 : 2/2 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 5 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -22
Casualties for Hisaichi: 4 Infantrys
Casualties for Americans: 3 Adv.FightersNon Combat Move - Americans
2 Adv.Fighters moved from Heilungchiang to Chita
2 Adv.Fighters moved from Ayan to Chita
1 Bomber moved from Hulunbuir to Chita
1 Bomber moved from Hulunbuir to ChitaPlace Units - Americans
1 Adv.Fighter, 1 Bomber and 1 L.Fighter placed in Alaska
3 Adv.Fighters placed in San Francisco
1 Transport placed in 98 Sea Zone
1 Elite and 1 Tank placed in Pearl Harbor
2 ArmoredCars placed in Salvador
2 ArmoredCars placed in Colombia
1 Infantry and 2 Tanks placed in South Atlantic USATurn Complete - Americans
Americans collect 106 PUs; end with 106 PUs -
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Germans
1 unit repaired.
1 Artillery moved from Brittany to 20 Sea Zone
1 Tank moved from Normandy to 20 Sea Zone
4 Infantrys moved from Brittany to 20 Sea Zone
2 Elites and 2 Infantrys moved from Hamburg to 22 Sea Zone
4 Infantrys moved from Netherlands to 22 Sea Zone
2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
2 Infantrys moved from 21 Sea Zone to Dover
Germans take Dover from British
2 Elites, 4 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
2 Elites and 4 Infantrys moved from 21 Sea Zone to Manchester
1 Adv.Fighter, 2 Bombers and 7 Stukas moved from Netherlands to Manchester
1 Infantry, 1 Tank and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
Germans take Munster from British
1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
1 Artillery and 1 Infantry moved from 18 Sea Zone to Manchester
2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
2 Infantrys moved from 18 Sea Zone to Scotland
Germans take Scotland from British
7 Destroyers moved from 21 Sea Zone to 18 Sea Zone
2 Submarines moved from 21 Sea Zone to 18 Sea Zone
3 Mech.Infs moved from Middle Norrland to N.Karelia
4 Infantrys moved from Brest to Minsk
3 Infantrys moved from Kiev to Minsk
1 HeavyTank moved from Lithuania to Minsk
1 Infantry moved from Latvia to Minsk
3 HeavyTanks moved from East Prussia to Minsk
4 Tanks moved from Warsaw to Minsk
3 Mech.Infs moved from Danzig to Minsk
4 Tanks moved from Vinnytsia to Minsk
1 Infantry moved from East Prussia to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Vyborg
1 Infantry moved from East Prussia to Latvia
2 HeavyTanks and 3 Infantrys moved from W.Iran to Azerbaijan
2 Stukas moved from W.Iran to Azerbaijan
1 HeavyTank and 1 Tank moved from Syria to Erzurum
1 ArmoredCar moved from W.Iran to Uzbekistan
2 Infantrys moved from E.Iran to Uzbekistan
1 Infantry moved from Darfur to French Equatorial AfricaPurchase Units - Germans
Germans buy 4 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 4 HeavyTanks, 20 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Azerbaijan
Germans attack with 2 HeavyTanks, 3 Infantrys and 2 Stukas
Russians defend with 5 Infantrys
Germans roll dice for 2 HeavyTanks, 3 Infantrys and 2 Stukas in Azerbaijan, round 2 : 4/7 hits, 3.17 expected hits
Russians roll dice for 5 Infantrys in Azerbaijan, round 2 : 2/5 hits, 1.67 expected hits
4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Azerbaijan
Germans roll dice for 2 HeavyTanks, 1 Infantry and 2 Stukas in Azerbaijan, round 3 : 3/5 hits, 2.67 expected hits
Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Azerbaijan
Germans win, taking Azerbaijan from Russians with 2 HeavyTanks, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Russians: 5 Infantrys
Battle in Minsk
Germans attack with 4 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 8 Tanks
Russians defend with 3 Artillerys, 1 Elite and 24 Infantrys
Germans roll dice for 4 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 6/23 hits, 9.50 expected hits
Russians roll dice for 3 Artillerys, 1 Elite and 24 Infantrys in Minsk, round 2 : 8/28 hits, 9.33 expected hits
6 Infantrys owned by the Russians and 8 Infantrys owned by the Germans lost in Minsk
Germans roll dice for 4 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 4/15 hits, 7.67 expected hits
Russians roll dice for 3 Artillerys, 1 Elite and 18 Infantrys in Minsk, round 3 : 9/22 hits, 7.33 expected hits
4 Infantrys owned by the Russians, 3 Mech.Infs owned by the Germans and 6 Tanks owned by the Germans lost in Minsk
4 HeavyTanks and 2 Tanks retreated to Brest
Russians win with 3 Artillerys, 1 Elite and 14 Infantrys remaining. Battle score for attacker is -44
Casualties for Germans: 8 Infantrys, 3 Mech.Infs and 6 Tanks
Casualties for Russians: 10 Infantrys
Battle in Uzbekistan
Germans attack with 1 ArmoredCar and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 2 : 0/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 3 : 2/3 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Uzbekistan, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Uzbekistan
Germans win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Manchester
Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 5 Infantrys and 7 Stukas
British defend with 1 AAGun, 1 Factory and 12 Infantrys
AA fire in Manchester : 3/10 hits, 1.67 expected hits
3 Stukas owned by the Germans lost in Manchester
Germans roll dice for 1 Battleship in Manchester, round 2 : 1/1 hits, 0.67 expected hits
1 Infantry owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 5 Infantrys and 4 Stukas in Manchester, round 2 : 9/15 hits, 6.50 expected hits
British roll dice for 11 Infantrys in Manchester, round 2 : 3/11 hits, 3.67 expected hits
3 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 2 Infantrys and 4 Stukas in Manchester, round 3 : 5/12 hits, 5.83 expected hits
British roll dice for 2 Infantrys in Manchester, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 1 Infantry and 4 Stukas remaining. Battle score for attacker is -8
Casualties for Germans: 4 Infantrys and 3 Stukas
Casualties for British: 12 InfantrysNon Combat Move - Germans
1 Adv.Fighter, 2 Bombers and 4 Stukas moved from Manchester to Netherlands
5 Infantrys moved from Krakow to Brest
2 Stukas moved from Azerbaijan to W.Iran
4 ArmoredCars moved from Pomerania to Brest
2 Elites and 3 Infantrys moved from Rhine to NetherlandsPlace Units - Germans
1 Bunker and 1 Factory placed in E.Iran
1 Bunker and 4 Infantrys placed in Vinnytsia
4 Infantrys placed in Warsaw
4 HeavyTanks and 1 Tank placed in Bohemia
3 Mech.Infs placed in Middle Norrland
3 Infantrys placed in Danzig
3 Infantrys placed in Normandy
3 Artillerys and 3 Infantrys placed in Hamburg
1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
1 Elite and 1 Tank placed in Syria
1 Elite and 2 Infantrys placed in RhineTurn Complete - Germans
Germans collect 152 PUs; end with 152 PUsCombat Hit Differential Summary :
Germans : -3.33
British : -0.33
AA fire in Manchester : : 1.33
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Russians
1 Infantry moved from Kursk to Kiev
Russians take Kiev from Romanians
2 Infantrys moved from Rostov to Donetsk
1 ArmoredCar moved from Stalingrad to Donetsk
3 ArmoredCars, 3 HeavyTanks and 8 Tanks moved from Leningrad to N.Karelia
2 ArmoredCars moved from Arkhangelsk to N.Karelia
4 Infantrys moved from Novgorod to Leningrad
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
1 Elite and 2 Infantrys moved from Minsk to Latvia
1 Infantry moved from S.Karelia to Leningrad
1 Infantry moved from Arkhangelsk to S.Karelia
1 Mech.Inf moved from Moscow to Leningrad
1 HeavyTank and 1 Tank moved from Moscow to Kursk
1 Adv.Fighter moved from Moscow to Leningrad
1 ArmoredCar moved from Moscow to Kursk
10 Infantrys moved from Chimkent to Uzbekistan
1 ArmoredCar and 4 Infantrys moved from Tashkent to Uzbekistan
2 HeavyTanks and 2 Tanks moved from Rostov to Erzurum
6 Infantrys moved from Georgia to Erzurum
5 Infantrys moved from Ufa to Kuybyshev
5 Infantrys moved from Sverdlovsk to Ufa
1 Infantry moved from Chita to Hulunbuir
Russians take Hulunbuir from Hisaichi
1 Infantry moved from S.Buryat Mongolia to Chita
2 Infantrys moved from N.Buryat Mongolia to Chita
1 HeavyTank moved from Olyokminsk to Chita
1 ArmoredCar moved from Olyokminsk to Ayan
Russians take Ayan from Hisaichi
1 Artillery and 2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank moved from Sibirsky to Evenkia
1 ArmoredCar, 1 HeavyTank, 1 Mech.Inf and 1 Tank moved from Evenkia to Olyokminsk
1 Mech.Inf moved from Olyokminsk to N.Buryat MongoliaPurchase Units - Russians
Russians buy 2 ArmoredCars, 1 HeavyTank, 35 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Russians
Battle in Uzbekistan
Russians attack with 1 ArmoredCar and 14 Infantrys
Germans defend with 1 ArmoredCar and 2 Infantrys
Russians roll dice for 1 ArmoredCar and 14 Infantrys in Uzbekistan, round 2 : 3/15 hits
Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 2 : 1/3 hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Uzbekistan
Russians win, taking Uzbekistan from Germans with 1 ArmoredCar and 13 Infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 ArmoredCar and 2 Infantrys
Casualties for Russians: 1 Infantry
Battle in Erzurum
Russians attack with 2 HeavyTanks, 6 Infantrys and 2 Tanks
Germans defend with 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank
Russians roll dice for 2 HeavyTanks, 6 Infantrys and 2 Tanks in Erzurum, round 2 : 4/10 hits
Germans roll dice for 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank in Erzurum, round 2 : 2/6 hits
2 Infantrys owned by the Russians, 2 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Erzurum
Russians roll dice for 2 HeavyTanks, 4 Infantrys and 2 Tanks in Erzurum, round 3 : 4/8 hits
Germans roll dice for 1 HeavyTank and 1 Tank in Erzurum, round 3 : 1/2 hits
1 HeavyTank owned by the Germans, 1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Erzurum
Russians win, taking Erzurum from Germans with 2 HeavyTanks, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Germans: 2 Artillerys, 1 HeavyTank, 2 Infantrys and 1 Tank
Casualties for Russians: 3 Infantrys
Battle in Donetsk
Russians attack with 1 ArmoredCar and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar and 2 Infantrys in Donetsk, round 2 : 0/3 hits
Germans roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 ArmoredCar and 1 Infantry in Donetsk, round 3 : 0/2 hits
Germans roll dice for 1 Infantry in Donetsk, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Donetsk
Russians roll dice for 1 ArmoredCar in Donetsk, round 4 : 0/1 hits
Germans roll dice for 1 Infantry in Donetsk, round 4 : 1/1 hits
1 ArmoredCar owned by the Russians lost in Donetsk
Germans win with 1 Infantry remaining. Battle score for attacker is -8
Casualties for Russians: 1 ArmoredCar and 2 Infantrys
Battle in N.Karelia
Russians attack with 5 ArmoredCars, 3 HeavyTanks and 8 Tanks
Germans defend with 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 3 Tanks; Finns defend with 1 Infantry
Russians roll dice for 5 ArmoredCars, 3 HeavyTanks and 8 Tanks in N.Karelia, round 2 : 6/16 hits
Germans roll dice for 1 HeavyTank, 2 Infantrys, 3 Mech.Infs and 3 Tanks in N.Karelia, round 2 : 4/9 hits
1 Infantry owned by the Finns, 4 ArmoredCars owned by the Russians, 1 Infantry owned by the Germans, 3 Mech.Infs owned by the Germans and 1 Tank owned by the Germans lost in N.Karelia
Russians roll dice for 1 ArmoredCar, 3 HeavyTanks and 8 Tanks in N.Karelia, round 3 : 7/12 hits
Germans roll dice for 1 HeavyTank and 2 Tanks in N.Karelia, round 3 : 1/3 hits
1 HeavyTank owned by the Germans, 1 ArmoredCar owned by the Russians and 2 Tanks owned by the Germans lost in N.Karelia
Russians win, taking N.Karelia from Germans with 3 HeavyTanks and 8 Tanks remaining. Battle score for attacker is 24
Casualties for Germans: 1 HeavyTank, 1 Infantry, 3 Mech.Infs and 3 Tanks
Casualties for Finns: 1 Infantry
Casualties for Russians: 5 ArmoredCars
Battle in Latvia
Russians attack with 1 Elite and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Elite and 2 Infantrys in Latvia, round 2 : 1/3 hits
Germans roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Elite and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
3 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Tula to Kursk
1 Artillery and 2 Infantrys moved from Minsk to Latvia
2 Artillerys and 7 Infantrys moved from Minsk to Kursk
7 Infantrys moved from Yaroslavl to Kursk
4 Infantrys moved from Moscow to YaroslavlPlace Units - Russians
1 ArmoredCar, 1 HeavyTank and 4 Infantrys placed in Sibirsky
1 ArmoredCar, 2 Infantrys and 1 Tank placed in Leningrad
4 Infantrys placed in Arkhangelsk
10 Infantrys placed in Moscow
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
2 Infantrys placed in TashkentTurn Complete - Russians
Russians collect 97 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Italians
4 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from Tripoli to S.Tunisia
2 Infantrys moved from Hun to Tripoli
1 Infantry moved from Catalonia to Valencia
Italians take Valencia from Americans
1 HeavyTank, 2 Mech.Infs and 3 Tanks moved from Rhodesia to Cape Town
Italians take Cape Town from British
1 Mech.Inf moved from South Africa to Cape Town
2 Elites moved from Italian East Africa to Equatoria
1 Mot.Inf moved from Kenya to Cape Town
2 Infantrys and 1 Mot.Inf moved from Equatoria to French Equatorial Africa
6 Infantrys moved from Darfur to French Equatorial Africa
1 Tank moved from French Equatorial Africa to Nigeria
Italians take Nigeria from British
1 Tank moved from Nigeria to French Equatorial Africa
4 Infantrys moved from Cairo to Lower EgyptPurchase Units - Italians
Italians buy 8 Destroyers and 11 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in N.Tunisia
Italians attack with 4 Infantrys
Americans defend with 1 ArmoredCar
Italians roll dice for 4 Infantrys in N.Tunisia, round 2 : 2/4 hits, 0.67 expected hits
French roll dice for 1 ArmoredCar in N.Tunisia, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Americans lost in N.Tunisia
Italians win, taking N.Tunisia from French with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 ArmoredCarNon Combat Move - Italians
3 Infantrys moved from Languedoc to Catalonia
4 Infantrys moved from Provence to Languedoc
1 Submarine moved from 44 Sea Zone to 46 Sea ZonePlace Units - Italians
8 Destroyers placed in 46 Sea Zone
4 Infantrys placed in Tunis
3 Infantrys placed in French Equatorial Africa
3 Infantrys placed in Hun
1 Infantry placed in KufraTurn Complete - Italians
Italians collect 88 PUs; end with 88 PUsCombat Hit Differential Summary :
Italians : 1.33
French : -0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - French
2 Tanks moved from E.Morocco to S.Tunisia
1 Mech.Inf and 1 Tank moved from S.Algeria to S.Tunisia
1 Mech.Inf and 1 Tank moved from N.Algeria to S.Tunisia
1 Adv.Fighter moved from French Sudan to N.Algeria
2 Elites moved from E.Morocco to N.Algeria
1 Tank moved from French Sudan to Nigeria
British take Nigeria from Italians
1 Tank moved from Nigeria to French SudanPurchase Units - French
French buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in S.Tunisia
French attack with 2 Mech.Infs and 4 Tanks
Italians defend with 1 Infantry
French roll dice for 2 Mech.Infs and 4 Tanks in S.Tunisia, round 2 : 2/6 hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 0/1 hits
1 Infantry owned by the Italians lost in S.Tunisia
French win, taking S.Tunisia from Italians with 2 Mech.Infs and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 InfantryNon Combat Move - French
Place Units - French
2 Infantrys placed in Churchill
2 Elites, 1 Infantry and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
1 Elite moved from Mindanao to 107 Sea Zone
1 Cruiser and 1 Elite moved from 107 Sea Zone to 113 Sea Zone
1 Elite moved from 113 Sea Zone to West Papua
1 Marine moved from Milne Bay to West Papua
1 Artillery moved from Port Moresby to West Papua
1 Infantry moved from Attu to 72 Sea Zone
1 Infantry and 1 S.Submarine moved from 72 Sea Zone to 75 Sea Zone
1 Infantry moved from 75 Sea Zone to Ayan
6 Battleships, 2 Carriers, 2 Destroyers and 4 Fighters moved from 72 Sea Zone to 75 Sea Zone
4 Fighters moved from 75 Sea Zone to Ayan
2 Fighters moved from Mindanao to 109 Sea Zone
2 Fighters moved from Davao to 109 Sea Zone
1 Elite and 3 Infantrys moved from Davao to MindanaoPurchase Units - Yamamoto
Yamamoto buy 1 B.Carrier, 1 B.Transport, 1 Bunker, 1 Destroyer, 4 Elites, 2 Fighters, 4 Infantrys, 1 Submarine and 1 T.Boat; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Ayan
Yamamoto attack with 4 Fighters and 1 Infantry
Russians defend with 1 ArmoredCar
Yamamoto roll dice for 6 Battleships in Ayan, round 2 : 3/6 hits, 4.00 expected hits
1 ArmoredCar owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCar
Battle in 109 Sea Zone
Yamamoto attack with 4 Fighters
Americans defend with 1 S.Submarine
Yamamoto roll dice for 4 Fighters in 109 Sea Zone, round 2 : 0/4 hits, 1.33 expected hits
1 S.Submarine owned by the Americans Submerged
Battle in West Papua
Yamamoto attack with 1 Artillery, 1 Elite and 1 Marine
Americans defend with 1 Infantry
Yamamoto roll dice for 1 Cruiser in West Papua, round 2 : 0/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Artillery, 1 Elite and 1 Marine in West Papua, round 2 : 2/3 hits, 1.33 expected hits
Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in West Papua
Yamamoto winYamamoto win with 4 Fighters remaining, taking West Papua from Anzac with 1 Artillery, 1 Elite and 1 Marine remaining. Battle score for attacker is 2
Casualties for Americans: 1 InfantryNon Combat Move - Yamamoto
4 Fighters moved from 109 Sea Zone to Milne Bay
2 Fighters moved from Panay to 107 Sea Zone
1 Infantry moved from Port Moresby to Milne Bay
4 Fighters moved from Ayan to 75 Sea ZonePlace Units - Yamamoto
1 B.Carrier, 1 B.Transport, 1 Destroyer and 1 Submarine placed in 107 Sea Zone
1 Bunker, 2 Fighters and 1 Infantry placed in Port Moresby
1 Elite and 1 Infantry placed in Mindanao
1 Elite and 1 Infantry placed in Panay
Yamamoto undo move 2.
1 T.Boat placed in 114 Sea Zone
1 Bunker and 2 Fighters placed in Port Moresby
2 Elites and 2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 91 PUs; end with 91 PUsCombat Hit Differential Summary :
Yamamoto : -2.17
Anzac : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
2 Infantrys moved from Suiyuan to Chahar
1 Adv.Fighter moved from Ningsia to Chahar
2 Infantrys moved from Suiyuan to Shansi
1 ArmoredCar moved from Ningsia to Shansi
4 Infantrys moved from Szechwan to Hupeh
2 Adv.Fighters moved from Shensi to Hupeh
1 ArmoredCar moved from Lanchow to Shansi
1 Elite and 1 Infantry moved from Szechwan to Kweichow
3 Infantrys moved from Lanchow to Szechwan
1 Tank moved from Suiyuan to Hupeh
3 Infantrys moved from Ningsia to Shensi
3 Infantrys moved from Ningsia to Suiyuan
1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
1 ArmoredCar moved from Hsining to Ningsia
1 ArmoredCar moved from Hsining to Lanchow
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.SinkiangPurchase Units - Chinese
Chinese buy 2 ArmoredCars, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Chinese
Battle in Hupeh
Chinese attack with 2 Adv.Fighters, 4 Infantrys and 1 Tank
Hisaichi defend with 4 Infantrys
Chinese roll dice for 2 Adv.Fighters, 4 Infantrys and 1 Tank in Hupeh, round 2 : 2/7 hits
Hisaichi roll dice for 4 Infantrys in Hupeh, round 2 : 1/4 hits
2 Infantrys owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Hupeh
Chinese roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Tank in Hupeh, round 3 : 1/6 hits
Hisaichi roll dice for 2 Infantrys in Hupeh, round 3 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese roll dice for 2 Adv.Fighters, 3 Infantrys and 1 Tank in Hupeh, round 4 : 2/6 hits
Hisaichi roll dice for 1 Infantry in Hupeh, round 4 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hupeh
Chinese win, taking Hupeh from Hisaichi with 2 Adv.Fighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 4 Infantrys
Casualties for Chinese: 1 Infantry
Battle in Chahar
Chinese attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 ArmoredCar
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 0/3 hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 3 : 0/1 hits
Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 4 : 1/3 hits
Hisaichi roll dice for 1 ArmoredCar in Chahar, round 4 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Chahar
Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 ArmoredCar
Battle in Shansi
Chinese attack with 2 ArmoredCars and 2 Infantrys
Hisaichi defend with 2 ArmoredCars
Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 2 : 0/4 hits
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 2 : 0/2 hits
Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 3 : 1/4 hits
Hisaichi roll dice for 2 ArmoredCars in Shansi, round 3 : 0/2 hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Chinese roll dice for 2 ArmoredCars and 2 Infantrys in Shansi, round 4 : 1/4 hits
Hisaichi roll dice for 1 ArmoredCar in Shansi, round 4 : 0/1 hits
1 ArmoredCar owned by the Hisaichi lost in Shansi
Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Hisaichi: 2 ArmoredCars
Battle in Kweichow
Chinese attack with 1 Elite and 1 Infantry
Hisaichi defend with 1 Infantry
Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 2 : 0/2 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 Elite and 1 Infantry in Kweichow, round 3 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Kweichow
Chinese win, taking Kweichow from Hisaichi with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Hupeh to Szechwan
1 Adv.Fighter moved from Hupeh to Shensi
1 Adv.Fighter moved from Chahar to SuiyuanPlace Units - Chinese
2 ArmoredCars, 2 Infantrys and 2 Tanks placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 30 PUs; end with 30 PUs





