Whackamatt (Axis) vs dawgoneit (Allies) Combo 3ish

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Romanians
                1 Bomber and 1 Mech.Inf moved from Bucharest to Kiev
                1 Elite moved from Vinnytsia to Kiev
                1 Artillery moved from Vinnytsia to Kiev
                1 Artillery, 1 Elite and 2 Tanks moved from Vinnytsia to Brest
                1 Bomber moved from Vinnytsia to Brest
                1 Tank moved from Vinnytsia to Crimea
                      Romanians take Crimea from Russians
                2 Infantrys moved from Bucharest to E.Romania

    Purchase Units - Romanians
                Romanians buy 1 Factory and 2 Infantrys; Remaining resources: 3 PUs;

    Combat - Romanians
                Battle in Brest
                    Romanians attack with 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks
                    Russians defend with 2 ArmoredCars, 1 Artillery and 1 Mech.Inf
                        Romanians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 2 Tanks in Brest, round 2 : 2/5 hits, 2.50 expected hits
                        Russians roll dice for 2 ArmoredCars, 1 Artillery and 1 Mech.Inf in Brest, round 2 : 1/4 hits, 1.00 expected hits
                        2 ArmoredCars owned by the Russians and 1 Elite owned by the Romanians lost in Brest
                        Romanians roll dice for 1 Artillery, 1 Bomber and 2 Tanks in Brest, round 3 : 2/4 hits, 2.00 expected hits
                        Russians roll dice for 1 Artillery and 1 Mech.Inf in Brest, round 3 : 1/2 hits, 0.67 expected hits
                        1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Artillery owned by the Romanians lost in Brest
                    Romanians win, taking Brest from Russians with 1 Bomber and 2 Tanks remaining. Battle score for attacker is 11
                    Casualties for Romanians: 1 Artillery and 1 Elite
                    Casualties for Russians: 2 ArmoredCars, 1 Artillery and 1 Mech.Inf
                Battle in Kiev
                    Romanians attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Mech.Inf
                    Russians defend with 1 Elite and 2 Infantrys
                        Romanians roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Mech.Inf in Kiev, round 2 : 3/4 hits, 1.83 expected hits
                        Russians roll dice for 1 Elite and 2 Infantrys in Kiev, round 2 : 0/3 hits, 1.00 expected hits
                        1 Elite owned by the Russians and 2 Infantrys owned by the Russians lost in Kiev
                    Romanians win, taking Kiev from Russians with 1 Artillery, 1 Bomber, 1 Elite and 1 Mech.Inf remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 Elite and 2 Infantrys

    Non Combat Move - Romanians
                1 Bomber moved from Kiev to Vinnytsia
                1 Bomber moved from Brest to Vinnytsia

    Place Units - Romanians
                1 Factory placed in Greece
                2 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Romanians : 0.67
        Russians : -0.67

    triplea_41765_Rom11.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Thai
                6 Infantrys moved from Malaya to S.Thailand
                3 Infantrys moved from Bangkok to S.Thailand

    Purchase Units - Thai
                Thai buy 9 Infantrys; Remaining resources: 1 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 9 Infantrys
                    British defend with 1 AAGun, 2 ArmoredCars and 1 Artillery
                        Thai roll dice for 9 Infantrys in S.Thailand, round 2 : 0/9 hits, 1.50 expected hits
                        British roll dice for 2 ArmoredCars and 1 Artillery in S.Thailand, round 2 : 0/3 hits, 0.67 expected hits
                        Thai roll dice for 9 Infantrys in S.Thailand, round 3 : 2/9 hits, 1.50 expected hits
                        British roll dice for 2 ArmoredCars and 1 Artillery in S.Thailand, round 3 : 1/3 hits, 0.67 expected hits
                        2 ArmoredCars owned by the British and 1 Infantry owned by the Thai lost in S.Thailand
                        Thai roll dice for 8 Infantrys in S.Thailand, round 4 : 2/8 hits, 1.33 expected hits
                        British roll dice for 1 Artillery in S.Thailand, round 4 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from British with 7 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Thai: 2 Infantrys
                    Casualties for British: 2 ArmoredCars and 1 Artillery

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Malaya
                3 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 17 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    British : 0.33
        Thai : -0.33

    triplea_41765_Tha11.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Americans
                1 ArmoredCar moved from E.Morocco to 41 Sea Zone
                1 ArmoredCar moved from 41 Sea Zone to Valencia
                      Americans take Valencia from Italians
                1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 Cruiser moved from 41 Sea Zone to 42 Sea Zone
                3 S.Submarines moved from 41 Sea Zone to 42 Sea Zone
                1 ArmoredCar moved from Mauritania to Nigeria
                      British take Nigeria from Italians
                1 ArmoredCar moved from Gold Coast to Liberia
                3 ArmoredCars moved from Mauritania to Liberia
                2 Destroyers and 3 S.Submarines moved from 34 Sea Zone to 41 Sea Zone
                3 S.Submarines moved from 41 Sea Zone to 42 Sea Zone
                1 ArmoredCar and 1 Tank moved from E.Morocco to N.Algeria
                1 ArmoredCar moved from W.Morocco to S.Algeria
                2 B.Transports moved from 36 Sea Zone to 35 Sea Zone
                2 ArmoredCars and 5 Infantrys moved from Bahia to 35 Sea Zone
                2 ArmoredCars, 2 B.Transports and 5 Infantrys moved from 35 Sea Zone to 36 Sea Zone
                2 ArmoredCars and 5 Infantrys moved from 36 Sea Zone to French Sudan
                1 B.Transport moved from 32 Sea Zone to 13 Sea Zone
                1 B.Transport moved from 26 Sea Zone to 13 Sea Zone
                3 Bombers moved from Ningsia to 75 Sea Zone
                1 Bomber moved from Olyokminsk to 75 Sea Zone
                1 Bomber moved from Alaska to 75 Sea Zone
                1 ArmoredCar, 1 Artillery and 4 Infantrys moved from Nauru to 104 Sea Zone
                1 ArmoredCar, 1 Artillery, 1 B.Transport, 4 Destroyers, 4 Infantrys, 1 S.Submarine and 1 Transport moved from 104 Sea Zone to 109 Sea Zone
                1 ArmoredCar, 1 Artillery and 4 Infantrys moved from 109 Sea Zone to Ponape
                6 ArmoredCars moved from Yukon to Vancouver
                4 Adv.Fighters moved from San Francisco to Vancouver
                3 Adv.Fighters moved from San Francisco to Alaska
                7 Adv.Fighters moved from Alaska to Koryakia
                1 Tank moved from Okhotsk to Ayan

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 2 Fighters, 1 S.Submarine and 2 Tanks; Remaining resources: 1 PUs;

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 Cruiser, 1 Destroyer and 6 S.Submarines
                    Italians defend with 1 Destroyer
                        Americans roll dice for 6 S.Submarines in 42 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 Destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Italians lost in 42 Sea Zone
                    Americans win with 1 Cruiser, 1 Destroyer and 6 S.Submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 Destroyer
                Battle in Ayan
                    Americans attack with 1 Tank
                    Hisaichi defend with 2 Infantrys
                        Americans roll dice for 1 Tank in Ayan, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 Infantrys in Ayan, round 2 :  1/2 hits
                        1 Tank owned by the Americans lost in Ayan
                    Hisaichi win with 2 Infantrys remaining. Battle score for attacker is -5
                    Casualties for Americans: 1 Tank
                Battle in N.Algeria
                    Americans attack with 1 ArmoredCar and 1 Tank
                    Italians defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar and 1 Tank in N.Algeria, round 2 :  1/2 hits
                        Italians roll dice for 1 Infantry in N.Algeria, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in N.Algeria
                    Americans win, taking N.Algeria from Italians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in 109 Sea Zone
                    Americans attack with 1 B.Transport, 4 Destroyers, 1 S.Submarine and 1 Transport
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 Destroyer owned by the Yamamoto lost in 109 Sea Zone
                    Americans win with 1 B.Transport, 4 Destroyers, 1 S.Submarine and 1 Transport remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in S.Algeria
                    Americans attack with 1 ArmoredCar
                    Italians defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar in S.Algeria, round 2 :  1/1 hits
                        Italians roll dice for 1 Infantry in S.Algeria, round 2 :  0/1 hits
                        1 Infantry owned by the Italians lost in S.Algeria
                    Americans win, taking S.Algeria from Italians with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Koryakia
                    Americans attack with 7 Adv.Fighters
                    Yamamoto defend with 4 Infantrys
                        Americans roll dice for 7 Adv.Fighters in Koryakia, round 2 :  4/7 hits
                        Yamamoto roll dice for 4 Infantrys in Koryakia, round 2 :  0/4 hits
                        4 Infantrys owned by the Yamamoto lost in Koryakia
                    Americans win with 7 Adv.Fighters remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 4 Infantrys
                Battle in Ponape
                    Americans attack with 1 ArmoredCar, 1 Artillery and 4 Infantrys
                    Yamamoto defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 1 ArmoredCar, 1 Artillery and 4 Infantrys in Ponape, round 2 :  1/6 hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Ponape, round 2 :  2/3 hits
                        1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Americans lost in Ponape
                        Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ponape, round 3 :  0/4 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 3 :  0/2 hits
                        Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ponape, round 4 :  1/4 hits
                        Yamamoto roll dice for 1 Artillery and 1 Infantry in Ponape, round 4 :  0/2 hits
                        1 Infantry owned by the Yamamoto lost in Ponape
                        Americans roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in Ponape, round 5 :  1/4 hits
                        Yamamoto roll dice for 1 Artillery in Ponape, round 5 :  0/1 hits
                        1 Artillery owned by the Yamamoto lost in Ponape
                    Americans win, taking Ponape from Yamamoto with 1 ArmoredCar, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                    Casualties for Americans: 2 Infantrys
                Battle in Liberia
                    Americans attack with 4 ArmoredCars
                    Neutral defend with 1 Infantry
                        Americans roll dice for 4 ArmoredCars in Liberia, round 2 :  0/4 hits
                        Neutral roll dice for 1 Infantry in Liberia, round 2 :  0/1 hits
                        Americans roll dice for 4 ArmoredCars in Liberia, round 3 :  3/4 hits
                        Neutral roll dice for 1 Infantry in Liberia, round 3 :  0/1 hits
                        1 Infantry owned by the Neutral lost in Liberia
                    Americans loses 0 PUs for violating Liberias neutrality.
                    Americans win, taking Liberia from Neutral with 4 ArmoredCars remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in 75 Sea Zone
                    Americans attack with 5 Bombers
                    Hisaichi defend with 1 Submarine and 1 Transport; Yamamoto defend with 1 B.Transport, 1 Cruiser and 1 Destroyer
                        Americans roll dice for 5 Bombers in 75 Sea Zone, round 2 :  4/5 hits
                        Yamamoto roll dice for 1 B.Transport, 1 Cruiser, 1 Destroyer and 1 Transport in 75 Sea Zone, round 2 :  1/4 hits
                        1 Bomber owned by the Americans, 1 Transport owned by the Hisaichi, 1 Destroyer owned by the Yamamoto, 1 B.Transport owned by the Yamamoto and 1 Submarine owned by the Hisaichi lost in 75 Sea Zone
                        Americans roll dice for 4 Bombers in 75 Sea Zone, round 3 :  4/4 hits
                        Yamamoto roll dice for 1 Cruiser in 75 Sea Zone, round 3 :  0/1 hits
                        1 Cruiser owned by the Yamamoto lost in 75 Sea Zone
                    Americans win with 4 Bombers remaining. Battle score for attacker is 27
                    Casualties for Hisaichi: 1 Submarine and 1 Transport
                    Casualties for Yamamoto: 1 B.Transport, 1 Cruiser and 1 Destroyer
                    Casualties for Americans: 1 Bomber

    Non Combat Move - Americans
                4 Bombers moved from 75 Sea Zone to Kolyma
                7 Adv.Fighters moved from Koryakia to Kolyma

    Place Units - Americans
                6 ArmoredCars and 2 Artillerys placed in Washington
                2 Tanks placed in Salvador
                Americans undo move 1.
                4 ArmoredCars and 4 Artillerys placed in Washington
                2 ArmoredCars placed in Colombia
                1 Cruiser, 1 Destroyer and 1 S.Submarine placed in 98 Sea Zone
                1 Adv.Fighter and 2 Fighters placed in Alaska

    Turn Complete - Americans
                Americans collect 105 PUs; end with 106 PUs

    triplea_41765_Ame11.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Germans
                1 Adv.Fighter, 1 Battleship, 1 Carrier, 14 Destroyers, 12 Submarines and 4 Transports moved from 22 Sea Zone to 21 Sea Zone
                6 Stukas moved from Normandy to 21 Sea Zone
                2 Bombers moved from Hamburg to 21 Sea Zone
                1 Stuka moved from Hamburg to 21 Sea Zone
                9 Artillerys, 1 Elite, 4 HeavyTanks, 12 Infantrys and 4 Tanks moved from Donetsk to Rostov
                3 Infantrys moved from Danzig to East Prussia
                2 HeavyTanks moved from Warsaw to East Prussia
                1 HeavyTank moved from Warsaw to East Prussia
                1 HeavyTank moved from Warsaw to Lithuania
                      Germans take Lithuania from Russians
                3 Infantrys moved from Vinnytsia to Kiev
                1 Infantry moved from Vinnytsia to Donetsk
                3 Infantrys and 2 Stukas moved from W.Iran to E.Iran
                2 Artillerys and 2 Infantrys moved from Adana to Erzurum
                3 ArmoredCars moved from W.Iran to Azerbaijan
                1 Infantry moved from Stockholm to 24 Sea Zone
                8 Tanks moved from Oulu to Leningrad
                2 Infantrys moved from Oulu to N.Karelia
                2 HeavyTanks moved from Oulu to Leningrad
                1 HeavyTank and 1 Tank moved from Oulu to Leningrad
                1 Infantry moved from 24 Sea Zone to Latvia
                      Germans take Latvia from Russians
                1 HeavyTank and 2 Tanks moved from Oulu to N.Karelia
                1 Tank moved from Oulu to N.Karelia

    Purchase Units - Germans
                Germans buy 4 Elites, 1 HeavyTank, 3 Infantrys, 6 Mech.Infs, 9 Tanks and 7 Transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 21 Sea Zone
                    Germans attack with 1 Adv.Fighter, 1 Battleship, 2 Bombers, 1 Carrier, 14 Destroyers, 7 Stukas, 12 Submarines and 4 Transports
                    British defend with 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 6 Submarines, 1 T.Boat and 4 Transports
                        Germans roll dice for 12 Submarines in 21 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
                    Units damaged: 1 Battleship owned by the British
                        British roll dice for 6 Submarines in 21 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Units damaged: 1 Battleship owned by the Germans
                        Germans roll dice for 1 Adv.Fighter, 1 Battleship, 2 Bombers, 1 Carrier, 14 Destroyers, 7 Stukas and 4 Transports in 21 Sea Zone, round 2 : 12/26 hits, 10.83 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 1 T.Boat and 4 Transports in 21 Sea Zone, round 2 : 8/20 hits, 8.33 expected hits
                        4 Submarines owned by the Germans, 1 Fighter owned by the British, 6 Submarines owned by the British, 4 Transports owned by the British, 3 Destroyers owned by the British, 1 T.Boat owned by the British, 1 Carrier owned by the Germans and 4 Transports owned by the Germans lost in 21 Sea Zone
                        Germans roll dice for 8 Submarines in 21 Sea Zone, round 3 : 2/8 hits, 2.67 expected hits
                        2 Cruisers owned by the British lost in 21 Sea Zone
                        Germans roll dice for 1 Adv.Fighter, 1 Battleship, 2 Bombers, 14 Destroyers and 7 Stukas in 21 Sea Zone, round 3 : 14/25 hits, 10.67 expected hits
                        British roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers and 3 Fighters in 21 Sea Zone, round 3 : 4/9 hits, 5.00 expected hits
                        4 Submarines owned by the Germans, 3 Carriers owned by the British, 3 Fighters owned by the British, 1 Battleship owned by the British and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
                    Germans win with 1 Adv.Fighter, 1 Battleship, 2 Bombers, 14 Destroyers, 7 Stukas and 4 Submarines remaining. Battle score for attacker is 140
                    Casualties for Germans: 1 Carrier, 8 Submarines and 4 Transports
                    Casualties for British: 2 Adv.Fighters, 1 Battleship, 3 Carriers, 2 Cruisers, 3 Destroyers, 4 Fighters, 6 Submarines, 1 T.Boat and 4 Transports
                Battle in Leningrad
                    Germans attack with 3 HeavyTanks and 9 Tanks
                    Russians defend with 1 AAGun, 1 Factory, 1 HeavyTank, 7 Infantrys and 1 Tank
                        Germans roll dice for 3 HeavyTanks and 9 Tanks in Leningrad, round 2 : 10/12 hits, 6.50 expected hits
                        Russians roll dice for 1 HeavyTank, 7 Infantrys and 1 Tank in Leningrad, round 2 : 5/9 hits, 3.50 expected hits
                        7 Infantrys owned by the Russians, 1 Tank owned by the Russians, 1 HeavyTank owned by the Russians and 5 Tanks owned by the Germans lost in Leningrad
                    Germans win, taking Leningrad from Russians with 3 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 1
                    Casualties for Germans: 5 Tanks
                    Casualties for Russians: 1 HeavyTank, 7 Infantrys and 1 Tank
                Battle in East Prussia
                    Germans attack with 3 HeavyTanks and 3 Infantrys
                    Russians defend with 1 Artillery and 3 Infantrys
                        Germans roll dice for 3 HeavyTanks and 3 Infantrys in East Prussia, round 2 : 4/6 hits, 2.50 expected hits
                        Russians roll dice for 1 Artillery and 3 Infantrys in East Prussia, round 2 : 0/4 hits, 1.33 expected hits
                        3 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in East Prussia
                    Germans win, taking East Prussia from Russians with 3 HeavyTanks and 3 Infantrys remaining. Battle score for attacker is 10
                    Casualties for Russians: 1 Artillery and 3 Infantrys
                Battle in E.Iran
                    Germans attack with 3 Infantrys and 2 Stukas
                    Russians defend with 3 Infantrys
                        Germans roll dice for 3 Infantrys and 2 Stukas in E.Iran, round 2 : 2/5 hits, 1.83 expected hits
                        Russians roll dice for 3 Infantrys in E.Iran, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Russians lost in E.Iran
                        Germans roll dice for 3 Infantrys and 2 Stukas in E.Iran, round 3 : 3/5 hits, 1.83 expected hits
                        Russians roll dice for 1 Infantry in E.Iran, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in E.Iran
                    Germans win, taking E.Iran from Russians with 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
                    Casualties for Russians: 3 Infantrys
                    Casualties for Germans: 1 Infantry
                Battle in N.Karelia
                    Germans attack with 1 HeavyTank, 2 Infantrys and 3 Tanks
                    Russians defend with 1 ArmoredCar and 4 Infantrys
                        Germans roll dice for 1 HeavyTank, 2 Infantrys and 3 Tanks in N.Karelia, round 2 : 3/6 hits, 2.50 expected hits
                        Russians roll dice for 1 ArmoredCar and 4 Infantrys in N.Karelia, round 2 : 1/5 hits, 1.50 expected hits
                        1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in N.Karelia
                        Germans roll dice for 1 HeavyTank, 1 Infantry and 3 Tanks in N.Karelia, round 3 : 3/5 hits, 2.33 expected hits
                        Russians roll dice for 2 Infantrys in N.Karelia, round 3 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Russians lost in N.Karelia
                    Germans win, taking N.Karelia from Russians with 1 HeavyTank, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 ArmoredCar and 4 Infantrys
                Battle in Rostov
                    Germans attack with 9 Artillerys, 1 Elite, 4 HeavyTanks, 12 Infantrys and 4 Tanks
                    Russians defend with 31 Infantrys
                        Germans roll dice for 9 Artillerys, 1 Elite, 4 HeavyTanks, 12 Infantrys and 4 Tanks in Rostov, round 2 : 16/30 hits, 11.50 expected hits
                        Russians roll dice for 31 Infantrys in Rostov, round 2 : 10/31 hits, 10.33 expected hits
                        16 Infantrys owned by the Russians and 10 Infantrys owned by the Germans lost in Rostov
                        Germans roll dice for 9 Artillerys, 1 Elite, 4 HeavyTanks, 2 Infantrys and 4 Tanks in Rostov, round 3 : 9/20 hits, 8.83 expected hits
                        Russians roll dice for 15 Infantrys in Rostov, round 3 : 5/15 hits, 5.00 expected hits
                        9 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 2 Infantrys owned by the Germans lost in Rostov
                        Germans roll dice for 6 Artillerys, 1 Elite, 4 HeavyTanks and 4 Tanks in Rostov, round 4 : 10/15 hits, 7.17 expected hits
                        Russians roll dice for 6 Infantrys in Rostov, round 4 : 4/6 hits, 2.00 expected hits
                        6 Infantrys owned by the Russians, 1 Elite owned by the Germans and 3 Artillerys owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 3 Artillerys, 4 HeavyTanks and 4 Tanks remaining. Battle score for attacker is 11
                    Casualties for Germans: 6 Artillerys, 1 Elite and 12 Infantrys
                    Casualties for Russians: 31 Infantrys
                Battle in Erzurum
                    Germans attack with 2 Artillerys and 2 Infantrys
                    Neutral defend with 2 Infantrys
                        Germans roll dice for 2 Artillerys and 2 Infantrys in Erzurum, round 2 : 2/4 hits, 1.33 expected hits
                        Neutral roll dice for 2 Infantrys in Erzurum, round 2 : 0/2 hits, 0.67 expected hits
                        2 Infantrys owned by the Neutral lost in Erzurum
                    Germans loses 0 PUs for violating Erzurums neutrality.
                    Germans win, taking Erzurum from Neutral with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in Azerbaijan
                    Germans attack with 3 ArmoredCars
                    Russians defend with 1 Infantry
                        Germans roll dice for 3 ArmoredCars in Azerbaijan, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Azerbaijan, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 ArmoredCars in Azerbaijan, round 3 : 1/3 hits, 1.00 expected hits
                        Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Azerbaijan
                    Germans win, taking Azerbaijan from Russians with 2 ArmoredCars remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                1 Adv.Fighter, 2 Bombers and 7 Stukas moved from 21 Sea Zone to Netherlands
                3 Infantrys moved from Bavaria to Rhine
                5 Infantrys moved from Bohemia to Krakow
                4 Infantrys moved from Warsaw to Brest
                4 ArmoredCars moved from Berlin to Pomerania
                2 Stukas moved from E.Iran to W.Iran

    Place Units - Germans
                3 Infantrys placed in W.Iran
                1 HeavyTank and 1 Tank placed in Syria
                3 Transports placed in 20 Sea Zone
                4 Transports placed in 22 Sea Zone
                2 Elites placed in Hamburg
                2 Elites placed in Rhine
                3 Mech.Infs placed in Middle Norrland
                3 Mech.Infs placed in Danzig
                4 Tanks placed in Warsaw
                4 Tanks placed in Vinnytsia

    Turn Complete - Germans
                Germans collect 146 PUs; end with 146 PUs

    Combat Hit Differential Summary :

    Germans : 18.50
        Neutral : -0.67
        British : -1.33
        Russians : 0.67

    triplea_41765_Ger12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Russians
                8 Infantrys moved from S.Karelia to Leningrad
                3 HeavyTanks and 4 Tanks moved from Yaroslavl to Leningrad
                3 ArmoredCars and 4 Tanks moved from Yaroslavl to Leningrad
                1 Infantry moved from Arkhangelsk to S.Karelia
                3 Infantrys moved from Georgia to Rostov
                1 ArmoredCar, 1 Artillery, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Stalingrad to Rostov
                2 Elites, 1 HeavyTank, 1 Mech.Inf and 3 Tanks moved from Tula to Rostov
                6 Infantrys moved from Astrakhan to Azerbaijan
                1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Olyokminsk to Ayan
                1 Infantry moved from N.Buryat Mongolia to Ayan
                2 Infantrys moved from N.Buryat Mongolia to Chita
                1 ArmoredCar moved from N.Buryat Mongolia to Chita

    Purchase Units - Russians
                Russians buy 1 Adv.Fighter, 6 ArmoredCars, 4 Artillerys, 2 HeavyTanks, 18 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Ayan
                    Russians attack with 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank
                    Hisaichi defend with 2 Infantrys
                        Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 2 :  1/4 hits
                        Hisaichi roll dice for 2 Infantrys in Ayan, round 2 :  0/2 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                        Russians roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Infantry and 1 Tank in Ayan, round 3 :  2/4 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 3 :  1/1 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Ayan
                    Russians win, taking Ayan from Hisaichi with 1 ArmoredCar, 1 HeavyTank and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for Russians: 1 Infantry
                Battle in Rostov
                    Russians attack with 1 ArmoredCar, 1 Artillery, 2 Elites, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 4 Tanks
                    Germans defend with 3 Artillerys, 4 HeavyTanks and 4 Tanks
                        Russians roll dice for 1 ArmoredCar, 1 Artillery, 2 Elites, 2 HeavyTanks, 5 Infantrys, 1 Mech.Inf and 4 Tanks in Rostov, round 2 :  6/16 hits
                        Germans roll dice for 3 Artillerys, 4 HeavyTanks and 4 Tanks in Rostov, round 2 :  7/11 hits
                        1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians, 5 Infantrys owned by the Russians, 3 Artillerys owned by the Germans and 3 Tanks owned by the Germans lost in Rostov
                        Russians roll dice for 1 Artillery, 1 Elite, 2 HeavyTanks, 1 Mech.Inf and 4 Tanks in Rostov, round 3 :  3/9 hits
                        Germans roll dice for 4 HeavyTanks and 1 Tank in Rostov, round 3 :  3/5 hits
                        1 Elite owned by the Russians, 2 HeavyTanks owned by the Germans, 1 Artillery owned by the Russians, 1 Mech.Inf owned by the Russians and 1 Tank owned by the Germans lost in Rostov
                        Russians roll dice for 2 HeavyTanks and 4 Tanks in Rostov, round 4 :  3/6 hits
                        Germans roll dice for 2 HeavyTanks in Rostov, round 4 :  2/2 hits
                        2 HeavyTanks owned by the Germans and 2 Tanks owned by the Russians lost in Rostov
                    Russians win, taking Rostov from Germans with 2 HeavyTanks and 2 Tanks remaining. Battle score for attacker is 20
                    Casualties for Germans: 3 Artillerys, 4 HeavyTanks and 4 Tanks
                    Casualties for Russians: 1 ArmoredCar, 1 Artillery, 2 Elites, 5 Infantrys, 1 Mech.Inf and 2 Tanks
                Battle in Leningrad
                    Russians attack with 3 ArmoredCars, 3 HeavyTanks, 8 Infantrys and 8 Tanks
                    Germans defend with 1 AAGun, 1 Factory, 3 HeavyTanks and 4 Tanks
                        Russians roll dice for 3 ArmoredCars, 3 HeavyTanks, 8 Infantrys and 8 Tanks in Leningrad, round 2 :  7/22 hits
                        Germans roll dice for 3 HeavyTanks and 4 Tanks in Leningrad, round 2 :  5/7 hits
                        3 HeavyTanks owned by the Germans, 5 Infantrys owned by the Russians and 4 Tanks owned by the Germans lost in Leningrad
                    Russians win, taking Leningrad from Germans with 3 ArmoredCars, 3 HeavyTanks, 3 Infantrys and 8 Tanks remaining. Battle score for attacker is 31
                    Casualties for Germans: 3 HeavyTanks and 4 Tanks
                    Casualties for Russians: 5 Infantrys
                Battle in Azerbaijan
                    Russians attack with 6 Infantrys
                    Germans defend with 2 ArmoredCars
                        Russians roll dice for 6 Infantrys in Azerbaijan, round 2 :  4/6 hits
                        Germans roll dice for 2 ArmoredCars in Azerbaijan, round 2 :  1/2 hits
                        2 ArmoredCars owned by the Germans and 1 Infantry owned by the Russians lost in Azerbaijan
                    Russians win, taking Azerbaijan from Germans with 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 ArmoredCars
                    Casualties for Russians: 1 Infantry
                Battle in Chita
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 Infantry in Chita, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Chita
                    Russians win, taking Chita from Hisaichi with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Russians
                1 HeavyTank and 1 Tank moved from S.Buryat Mongolia to Ayan
                1 ArmoredCar moved from N.Buryat Mongolia to Ayan
                1 Infantry moved from Irkutsk to S.Buryat Mongolia
                2 Infantrys moved from Olyokminsk to N.Buryat Mongolia
                1 Artillery and 2 Infantrys moved from Evenkia to Olyokminsk
                1 ArmoredCar, 1 HeavyTank and 4 Infantrys moved from Sibirsky to Evenkia
                1 ArmoredCar and 1 HeavyTank moved from Evenkia to Olyokminsk
                1 AAGun and 10 Infantrys moved from Ufa to Chimkent
                3 Infantrys moved from Astrakhan to Georgia
                5 Infantrys moved from Kuybyshev to Astrakhan
                5 Infantrys moved from Sverdlovsk to Ufa
                3 Infantrys moved from Tula to Rostov
                1 AAGun and 15 Infantrys moved from Tula to Kursk
                2 Artillerys moved from Smolensk to Kursk
                1 Elite moved from Smolensk to Minsk
                2 Artillerys moved from Smolensk to Minsk
                7 Infantrys moved from Smolensk to Minsk
                7 Infantrys moved from Smolensk to Minsk
                4 Infantrys moved from Smolensk to Novgorod
                1 Artillery and 9 Infantrys moved from Smolensk to Minsk
                1 Infantry moved from Yaroslavl to Kursk
                5 Infantrys moved from Moscow to Yaroslavl
                2 Infantrys moved from Moscow to Yaroslavl
                3 Infantrys moved from Moscow to Tula

    Place Units - Russians
                1 ArmoredCar, 1 Artillery and 3 Infantrys placed in Stalingrad
                1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry, 1 Mech.Inf and 1 Tank placed in Sibirsky
                1 ArmoredCar and 1 Infantry placed in Tashkent
                3 Infantrys placed in Georgia
                2 ArmoredCars, 1 Artillery and 1 Infantry placed in Arkhangelsk
                1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 4 Infantrys, 1 Mech.Inf and 1 Tank placed in Moscow
                5 Infantrys placed in Sverdlovsk

    Turn Complete - Russians
                Russians collect 89 PUs; end with 89 PUs

    triplea_41765_Rus12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Italians
                1 Artillery and 3 Infantrys moved from Languedoc to Catalonia
                1 Mot.Inf moved from Italian East Africa to British Somaliland
                      Italians take British Somaliland from British
                1 Mot.Inf moved from Italian East Africa to French Somaliland
                      Italians take French Somaliland from French
                3 Mech.Infs moved from Italian East Africa to Rhodesia
                      Italians take Kenya from British
                      Italians take Rhodesia from British
                1 Mech.Inf moved from Rhodesia to South Africa
                      Italians take South Africa from British
                1 HeavyTank and 1 Tank moved from Equatoria to Rhodesia
                2 Tanks moved from Italian East Africa to Rhodesia
                1 Mot.Inf moved from French Somaliland to Equatoria
                1 Mot.Inf moved from British Somaliland to Kenya
                6 Infantrys moved from Nubia to Darfur
                1 Infantry moved from S.Tunisia to S.Algeria
                1 Tank moved from Tunis to S.Algeria
                1 Infantry moved from N.Tunisia to N.Algeria
                1 Mech.Inf and 1 Tank moved from Tunis to N.Algeria
                3 Infantrys moved from Hun to Tripoli
                2 Infantrys moved from Kufra to Hun
                3 Infantrys moved from Provence to Languedoc

    Purchase Units - Italians
                Italians buy 2 Bunkers, 11 Infantrys and 7 Submarines; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in N.Algeria
                    Italians attack with 1 Infantry, 1 Mech.Inf and 1 Tank
                    Americans defend with 1 ArmoredCar and 1 Tank
                        Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 2 : 1/3 hits, 1.17 expected hits
                        French roll dice for 1 ArmoredCar and 1 Tank in N.Algeria, round 2 : 0/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Americans lost in N.Algeria
                        Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 3 : 2/3 hits, 1.17 expected hits
                        French roll dice for 1 Tank in N.Algeria, round 3 : 0/1 hits, 0.50 expected hits
                        1 Tank owned by the Americans lost in N.Algeria
                    Italians win, taking N.Algeria from French with 1 Infantry, 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 ArmoredCar and 1 Tank
                Battle in S.Algeria
                    Italians attack with 1 Infantry and 1 Tank
                    Americans defend with 1 ArmoredCar
                        Italians roll dice for 1 Infantry and 1 Tank in S.Algeria, round 2 : 1/2 hits, 0.67 expected hits
                        French roll dice for 1 ArmoredCar in S.Algeria, round 2 : 1/1 hits, 0.17 expected hits
                        1 Infantry owned by the Italians and 1 ArmoredCar owned by the Americans lost in S.Algeria
                    Italians win, taking S.Algeria from French with 1 Tank remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                    Casualties for Americans: 1 ArmoredCar

    Non Combat Move - Italians
                1 Infantry moved from Tunis to N.Tunisia

    Place Units - Italians
                1 Bunker and 4 Infantrys placed in Provence
                1 Bunker and 3 Infantrys placed in French Equatorial Africa
                4 Infantrys placed in Tunis
                1 Submarine placed in 44 Sea Zone
                6 Submarines placed in 46 Sea Zone

    Turn Complete - Italians
                Italians collect 86 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Italians : 1.00
        French : -0.33

    triplea_41765_Ita12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - French
                1 Mech.Inf moved from Mauritania to S.Algeria
                1 Tank moved from E.Morocco to S.Algeria
                2 Mech.Infs and 1 Tank moved from E.Morocco to N.Algeria
                1 Adv.Fighter, 4 ArmoredCars and 6 Tanks moved from Mauritania to French Sudan

    Purchase Units - French
                French buy 2 Elites and 2 Tanks; Remaining resources: 0 PUs;

    Combat - French
                French creates battle in territory 20 Sea Zone
                Battle in 20 Sea Zone
                    French attack with 1 Transport
                    Germans defend with 3 Transports
                        Germans roll dice for 3 Transports in 20 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 3 Transports in 20 Sea Zone, round 3 :  1/3 hits
                        1 Transport owned by the French lost in 20 Sea Zone
                    Germans win with 3 Transports remaining. Battle score for attacker is -6
                    Casualties for French: 1 Transport
                Battle in N.Algeria
                    French attack with 2 Mech.Infs and 1 Tank
                    Italians defend with 1 Infantry, 1 Mech.Inf and 1 Tank
                        French roll dice for 2 Mech.Infs and 1 Tank in N.Algeria, round 2 :  2/3 hits
                        Italians roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in N.Algeria, round 2 :  1/3 hits
                        1 Infantry owned by the Italians, 1 Mech.Inf owned by the French and 1 Mech.Inf owned by the Italians lost in N.Algeria
                        French roll dice for 1 Mech.Inf and 1 Tank in N.Algeria, round 3 :  1/2 hits
                        Italians roll dice for 1 Tank in N.Algeria, round 3 :  0/1 hits
                        1 Tank owned by the Italians lost in N.Algeria
                    French win, taking N.Algeria from Italians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Infantry, 1 Mech.Inf and 1 Tank
                    Casualties for French: 1 Mech.Inf
                Battle in S.Algeria
                    French attack with 1 Mech.Inf and 1 Tank
                    Italians defend with 1 Tank
                        French roll dice for 1 Mech.Inf and 1 Tank in S.Algeria, round 2 :  0/2 hits
                        Italians roll dice for 1 Tank in S.Algeria, round 2 :  0/1 hits
                        French roll dice for 1 Mech.Inf and 1 Tank in S.Algeria, round 3 :  2/2 hits
                        Italians roll dice for 1 Tank in S.Algeria, round 3 :  0/1 hits
                        1 Tank owned by the Italians lost in S.Algeria
                    French win, taking S.Algeria from Italians with 1 Mech.Inf and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 Tank

    Non Combat Move - French

    Place Units - French
                2 Elites and 2 Tanks placed in E.Morocco

    Turn Complete - French
                French collect 17 PUs; end with 17 PUs

    triplea_41765_Fre12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 unit repaired.
                1 Infantry moved from Amchitka to 73 Sea Zone
                5 Battleships, 2 Carriers, 1 Destroyer, 4 Fighters, 1 Infantry and 1 S.Submarine moved from 73 Sea Zone to 72 Sea Zone
                4 Fighters and 1 Infantry moved from 72 Sea Zone to Attu
                1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
                1 Battleship and 1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
                1 S.Submarine moved from 108 Sea Zone to 109 Sea Zone
                1 S.Bomber moved from Mindanao to 109 Sea Zone
                1 L.Fighter moved from Java to 109 Sea Zone
                2 Transports moved from 108 Sea Zone to 109 Sea Zone
                2 Elites moved from Java to Sumatra
                1 Artillery and 1 Infantry moved from Timor to 67 Sea Zone
                1 Infantry moved from Java to 67 Sea Zone
                1 Infantry moved from Lombok to 67 Sea Zone
                1 Marine moved from West Papua to Milne Bay
                      Yamamoto take Milne Bay from Anzac
                1 Artillery, 1 B.Carrier, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Infantrys, 1 S.Submarine and 1 Transport moved from 67 Sea Zone to 114 Sea Zone
                1 Artillery, 2 Fighters and 3 Infantrys moved from 114 Sea Zone to Port Moresby
                1 Elite and 1 Infantry moved from Panay to Mindanao

    Purchase Units - Yamamoto
                Yamamoto buy 1 Battleship, 1 Cruiser, 6 Fighters and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Attu
                    Yamamoto attack with 4 Fighters and 1 Infantry
                    Americans defend with 1 Infantry
                        Yamamoto roll dice for 5 Battleships in Attu, round 2 : 3/5 hits, 3.33 expected hits
                        1 Infantry owned by the Americans lost in Attu
                    Yamamoto win, taking Attu from Americans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 Infantry
                Battle in Port Moresby
                    Yamamoto attack with 1 Artillery, 2 Fighters and 3 Infantrys
                    Anzac defend with 1 AAGun, 2 ArmoredCars, 1 Factory and 1 Infantry
                        AA fire in Port Moresby : 2/2 hits, 0.33 expected hits
                        2 Fighters owned by the Yamamoto lost in Port Moresby
                        Yamamoto roll dice for 1 Cruiser in Port Moresby, round 2 : 1/1 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Anzac lost in Port Moresby
                        Yamamoto roll dice for 1 Artillery and 3 Infantrys in Port Moresby, round 2 : 1/4 hits, 1.00 expected hits
                        Anzac roll dice for 1 ArmoredCar and 1 Infantry in Port Moresby, round 2 : 1/2 hits, 0.50 expected hits
                        1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Anzac lost in Port Moresby
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Port Moresby, round 3 : 1/3 hits, 0.83 expected hits
                        Anzac roll dice for 1 Infantry in Port Moresby, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Anzac lost in Port Moresby
                    Yamamoto win, taking Port Moresby from Anzac with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -8
                    Casualties for Yamamoto: 2 Fighters and 1 Infantry
                    Casualties for Anzac: 2 ArmoredCars and 1 Infantry
                Battle in Sumatra
                    Yamamoto attack with 2 Elites
                    Anzac defend with 1 ArmoredCar
                        Yamamoto roll dice for 2 Elites in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 ArmoredCar in Sumatra, round 2 : 0/1 hits, 0.17 expected hits
                        Yamamoto roll dice for 2 Elites in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                        Dutch roll dice for 1 ArmoredCar in Sumatra, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Anzac lost in Sumatra
                    Yamamoto win, taking Sumatra from Dutch with 2 Elites remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 ArmoredCar
                Battle in 109 Sea Zone
                    Yamamoto attack with 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine and 2 Transports
                    Americans defend with 1 B.Transport, 4 Destroyers, 1 S.Submarine and 1 Transport
                        Yamamoto roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Units damaged: 1 Battleship owned by the Yamamoto
                        Yamamoto roll dice for 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber and 2 Transports in 109 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                        Americans roll dice for 1 B.Transport, 4 Destroyers and 1 Transport in 109 Sea Zone, round 2 : 4/6 hits, 1.67 expected hits
                        1 Destroyer owned by the Americans, 1 B.Transport owned by the Americans, 1 Transport owned by the Americans, 1 Destroyer owned by the Yamamoto, 2 Transports owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 109 Sea Zone
                        Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        1 Battleship owned by the Yamamoto lost in 109 Sea Zone
                        Yamamoto roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                        Americans roll dice for 3 Destroyers in 109 Sea Zone, round 3 : 0/3 hits, 1.00 expected hits
                        1 Destroyer owned by the Americans lost in 109 Sea Zone
                        Yamamoto roll dice for 1 L.Fighter and 1 S.Bomber in 109 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                        Americans roll dice for 2 Destroyers in 109 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits
                        1 Destroyer owned by the Americans, 1 L.Fighter owned by the Yamamoto and 1 S.Bomber owned by the Yamamoto lost in 109 Sea Zone
                    Americans win with 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is -42
                    Casualties for Yamamoto: 1 Battleship, 1 Destroyer, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine and 2 Transports
                    Casualties for Americans: 1 B.Transport, 3 Destroyers and 1 Transport

    Non Combat Move - Yamamoto
                4 Fighters moved from Attu to 72 Sea Zone

    Place Units - Yamamoto
                1 Battleship placed in 72 Sea Zone
                1 Cruiser and 1 Submarine placed in 107 Sea Zone
                2 Fighters placed in Mindanao
                2 Fighters placed in Panay
                2 Fighters placed in Tokyo
                Yamamoto undo move 5.
                2 Fighters placed in Davao

    Turn Complete - Yamamoto
                Yamamoto collect 91 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    AA fire in Port Moresby : : 1.67
        Yamamoto : -0.50
        Americans : 3.67
        Anzac : 0.17
        Dutch : -0.33

    triplea_41765_Yam12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Chinese
                2 Infantrys moved from Shensi to Shansi
                1 Adv.Fighter moved from Shensi to Shansi
                1 Adv.Fighter moved from Hsining to Suiyuan
                2 Infantrys moved from Ningsia to Suiyuan
                2 Infantrys moved from Shensi to Hupeh
                1 Elite, 5 Infantrys and 1 Tank moved from Lanchow to Szechwan
                2 Infantrys and 1 Tank moved from Ningsia to Suiyuan
                1 Infantry moved from Shensi to Hupeh
                1 Tank moved from Ningsia to Szechwan

    Purchase Units - Chinese
                Chinese buy 2 ArmoredCars, 1 Elite and 7 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Suiyuan
                    Chinese attack with 1 Adv.Fighter, 4 Infantrys and 1 Tank
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Adv.Fighter, 4 Infantrys and 1 Tank in Suiyuan, round 2 :  2/6 hits
                        Hisaichi roll dice for 1 ArmoredCar in Suiyuan, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Suiyuan
                    Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Hupeh
                    Chinese attack with 3 Infantrys
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 3 Infantrys in Hupeh, round 2 :  1/3 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 2 :  0/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hupeh
                    Chinese win, taking Hupeh from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar
                Battle in Szechwan
                    Chinese attack with 1 Elite, 5 Infantrys and 2 Tanks
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Elite, 5 Infantrys and 2 Tanks in Szechwan, round 2 :  1/8 hits
                        Hisaichi roll dice for 1 Infantry in Szechwan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Szechwan
                    Chinese win, taking Szechwan from Hisaichi with 1 Elite, 5 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Shansi
                    Chinese attack with 1 Adv.Fighter and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 2 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 3 :  0/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 3 :  0/1 hits
                        Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 4 :  2/3 hits
                        Hisaichi roll dice for 1 Infantry in Shansi, round 4 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Shansi
                    Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - Chinese
                1 Adv.Fighter moved from Shansi to Shensi
                1 Adv.Fighter moved from Suiyuan to Shensi
                6 Infantrys moved from Gobi Altai to Ningsia
                3 Infantrys moved from E.Qinghai to Lanchow
                2 Infantrys moved from Hsining to E.Qinghai
                1 Elite moved from Hsining to E.Qinghai
                1 ArmoredCar moved from Hsining to Ningsia
                1 ArmoredCar moved from Hsining to Lanchow
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                4 Infantrys moved from Urumqi to E.Sinkiang

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from S.Buryat Mongolia: 1 Adv.Fighter
                EDIT: Adding units owned by Chinese to Ningsia: 1 Adv.Fighter
                EDIT: Turning off Edit Mode
                4 Infantrys placed in Urumqi
                2 ArmoredCars, 1 Elite and 3 Infantrys placed in Hsining

    Turn Complete - Chinese
                Chinese collect 29 PUs; end with 29 PUs

    triplea_41765_Chi12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Hisaichi
                Turning on Edit Mode
                EDIT: Adding units owned by Hisaichi to 75 Sea Zone: 1 Submarine
                EDIT: Turning off Edit Mode
                4 Infantrys moved from Heilungchiang to Ayan
                1 S.Bomber moved from Changchun to Ayan
                3 S.Bombers moved from N.French Indochina to Ayan
                1 Infantry moved from Heilungchiang to Ayan
                2 Infantrys moved from Hulunbuir to Chita
                1 Infantry moved from Heilungchiang to Chita
                1 ArmoredCar moved from Peking to Chita
                1 ArmoredCar moved from Peking to Chita
                1 ArmoredCar moved from Peking to Chahar
                3 ArmoredCars moved from Shantung to Shansi
                1 ArmoredCar moved from Peking to Shansi
                4 Infantrys moved from Kweichow to Hupeh
                2 Fighters moved from N.Thailand to Hupeh
                7 Infantrys moved from N.French Indochina to Yunnan
                1 Adv.Fighter moved from N.Thailand to Yunnan
                1 Fighter moved from N.Thailand to Hupeh
                6 Infantrys moved from Hong Kong to 92 Sea Zone
                6 Infantrys moved from 92 Sea Zone to N.French Indochina
                4 Infantrys moved from Kirin to Heilungchiang
                6 Infantrys moved from Changchun to Kirin
                1 Submarine moved from 75 Sea Zone to 92 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 6 ArmoredCars, 1 Destroyer, 13 Infantrys and 1 S.Bomber; Remaining resources: 1 PUs;

    Combat - Hisaichi
                Battle in Chita
                    Hisaichi attack with 2 ArmoredCars and 3 Infantrys
                    Russians defend with 1 ArmoredCar and 2 Infantrys
                        Hisaichi roll dice for 2 ArmoredCars and 3 Infantrys in Chita, round 2 : 0/5 hits, 1.17 expected hits
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits
                        1 Infantry owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 2 ArmoredCars and 2 Infantrys in Chita, round 3 : 0/4 hits, 1.00 expected hits
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 3 : 2/3 hits, 0.83 expected hits
                        2 Infantrys owned by the Hisaichi lost in Chita
                        Hisaichi roll dice for 2 ArmoredCars in Chita, round 4 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Chita, round 4 : 1/3 hits, 0.83 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 ArmoredCar owned by the Russians lost in Chita
                        Hisaichi roll dice for 1 ArmoredCar in Chita, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys in Chita, round 5 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Chita, round 6 : 1/1 hits, 0.33 expected hits
                        Russians roll dice for 2 Infantrys in Chita, round 6 : 2/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Chita
                    Russians win with 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 ArmoredCars and 3 Infantrys
                    Casualties for Russians: 1 ArmoredCar and 1 Infantry
                Battle in Hupeh
                    Hisaichi attack with 3 Fighters and 4 Infantrys
                    Chinese defend with 3 Infantrys
                        Hisaichi roll dice for 3 Fighters and 4 Infantrys in Hupeh, round 2 : 2/7 hits, 1.67 expected hits
                        Chinese roll dice for 3 Infantrys in Hupeh, round 2 : 0/3 hits, 1.00 expected hits
                        2 Infantrys owned by the Chinese lost in Hupeh
                        Hisaichi roll dice for 3 Fighters and 4 Infantrys in Hupeh, round 3 : 2/7 hits, 1.67 expected hits
                        Chinese roll dice for 1 Infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Hupeh
                    Hisaichi win, taking Hupeh from Chinese with 3 Fighters and 4 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 Infantrys
                Battle in Yunnan
                    Hisaichi attack with 1 Adv.Fighter and 7 Infantrys
                    British defend with 1 Artillery and 3 Infantrys
                        Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Yunnan, round 2 : 0/8 hits, 1.67 expected hits
                        Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                        Hisaichi roll dice for 1 Adv.Fighter and 7 Infantrys in Yunnan, round 3 : 0/8 hits, 1.67 expected hits
                        Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                        Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Yunnan, round 4 : 2/7 hits, 1.50 expected hits
                        Chinese roll dice for 1 Artillery and 3 Infantrys in Yunnan, round 4 : 0/4 hits, 1.33 expected hits
                        2 Infantrys owned by the British lost in Yunnan
                        Hisaichi roll dice for 1 Adv.Fighter and 6 Infantrys in Yunnan, round 5 : 1/7 hits, 1.50 expected hits
                        Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                        Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Yunnan, round 6 : 0/6 hits, 1.33 expected hits
                        Chinese roll dice for 1 Artillery in Yunnan, round 6 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 1 Adv.Fighter and 5 Infantrys in Yunnan, round 7 : 3/6 hits, 1.33 expected hits
                        Chinese roll dice for 1 Artillery in Yunnan, round 7 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the British lost in Yunnan
                    Hisaichi win, taking Yunnan from Chinese with 1 Adv.Fighter and 5 Infantrys remaining. Battle score for attacker is 6
                    Casualties for Hisaichi: 2 Infantrys
                    Casualties for British: 1 Artillery and 3 Infantrys
                Battle in Ayan
                    Hisaichi attack with 5 Infantrys and 4 S.Bombers
                    Russians defend with 2 ArmoredCars, 2 HeavyTanks and 2 Tanks
                        Hisaichi roll dice for 5 Infantrys and 4 S.Bombers in Ayan, round 2 : 4/9 hits, 4.83 expected hits
                        Russians roll dice for 2 ArmoredCars, 2 HeavyTanks and 2 Tanks in Ayan, round 2 : 2/6 hits, 2.67 expected hits
                        2 ArmoredCars owned by the Russians, 2 Tanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                        Hisaichi roll dice for 3 Infantrys and 4 S.Bombers in Ayan, round 3 : 3/7 hits, 4.33 expected hits
                        Russians roll dice for 2 HeavyTanks in Ayan, round 3 : 2/2 hits, 1.33 expected hits
                        2 HeavyTanks owned by the Russians and 2 Infantrys owned by the Hisaichi lost in Ayan
                    Hisaichi win, taking Ayan from Russians with 1 Infantry and 4 S.Bombers remaining. Battle score for attacker is 24
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Russians: 2 ArmoredCars, 2 HeavyTanks and 2 Tanks
                Battle in Shansi
                    Hisaichi attack with 4 ArmoredCars
                    Chinese defend with 2 Infantrys
                        Hisaichi roll dice for 4 ArmoredCars in Shansi, round 2 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits
                        Hisaichi roll dice for 4 ArmoredCars in Shansi, round 3 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 3 : 2/2 hits, 0.67 expected hits
                        2 ArmoredCars owned by the Hisaichi lost in Shansi
                        Hisaichi roll dice for 2 ArmoredCars in Shansi, round 4 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 2 Infantrys in Shansi, round 4 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Chinese lost in Shansi
                        Hisaichi roll dice for 2 ArmoredCars in Shansi, round 5 : 0/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits
                        Hisaichi roll dice for 2 ArmoredCars in Shansi, round 6 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 Infantry in Shansi, round 6 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 2 ArmoredCars remaining. Battle score for attacker is -4
                    Casualties for Hisaichi: 2 ArmoredCars
                    Casualties for Chinese: 2 Infantrys

    Non Combat Move - Hisaichi
                3 Fighters moved from Hupeh to Hunan
                1 Adv.Fighter moved from Yunnan to N.French Indochina
                4 S.Bombers moved from Ayan to Changchun
                1 AAGun moved from Kirin to Changchun

    Place Units - Hisaichi
                1 Destroyer placed in 92 Sea Zone
                3 Infantrys placed in Hulunbuir
                3 ArmoredCars placed in Peking
                3 ArmoredCars placed in Shantung
                2 Infantrys placed in N.French Indochina
                7 Infantrys and 1 S.Bomber placed in Changchun
                1 Infantry placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 69 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Hisaichi : -8.67
        Chinese : -5.33
        Russians : 2.17

    triplea_41765_His12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 Adv.Fighter, 1 Fighter, 23 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Non Combat Move - British
                4 Infantrys moved from London to Wales
                4 Infantrys moved from London to Manchester
                2 Artillerys and 7 Infantrys moved from Assam to Burma
                13 Infantrys moved from Bihar to Assam
                1 Elite and 4 Infantrys moved from Delhi to Rajputana
                2 Infantrys moved from Bombay to Rajputana
                2 Infantrys moved from Hyderabad to Rajputana
                5 Infantrys moved from Madras to Hyderabad

    Place Units - British
                4 Infantrys placed in Manchester
                4 Infantrys placed in Wales
                1 Adv.Fighter, 1 Fighter and 6 Infantrys placed in London
                3 Infantrys and 2 Tanks placed in Delhi
                2 Infantrys placed in Bombay
                4 Infantrys placed in Madras

    Turn Complete - British
                British collect 69 PUs; end with 69 PUs

    triplea_41765_Bri12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Anzac
                2 Adv.Fighters, 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Submarines and 3 Transports moved from 122 Sea Zone to 114 Sea Zone

    Purchase Units - Anzac
                Anzac buy 1 Adv.Fighter, 10 Infantrys and 1 Marine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in 114 Sea Zone
                    Anzac attack with 1 Carrier, 1 Cruiser, 1 Destroyer, 4 Submarines and 3 Transports; Dutch loiter and taunt
                    Yamamoto defend with 1 B.Carrier, 1 Cruiser, 4 Destroyers, 1 S.Submarine and 1 Transport
                        Anzac roll dice for 4 Submarines in 114 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 B.Carrier owned by the Yamamoto
                        Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 3 Transports in 114 Sea Zone, round 2 :  1/3 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Cruiser, 4 Destroyers and 1 Transport in 114 Sea Zone, round 2 :  1/7 hits
                        1 Transport owned by the Anzac, 1 Destroyer owned by the Yamamoto and 1 Transport owned by the Yamamoto lost in 114 Sea Zone
                        Anzac roll dice for 4 Submarines in 114 Sea Zone, round 3 :  1/4 hits
                        Yamamoto roll dice for 1 S.Submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports in 114 Sea Zone, round 3 :  2/3 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Cruiser and 3 Destroyers in 114 Sea Zone, round 3 :  0/5 hits
                        2 Destroyers owned by the Yamamoto and 1 S.Submarine owned by the Yamamoto lost in 114 Sea Zone
                        Anzac roll dice for 4 Submarines in 114 Sea Zone, round 4 :  1/4 hits
                        Anzac roll dice for 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Transports in 114 Sea Zone, round 4 :  2/3 hits
                        Yamamoto roll dice for 1 B.Carrier, 1 Cruiser and 1 Destroyer in 114 Sea Zone, round 4 :  2/3 hits
                        1 Cruiser owned by the Yamamoto, 2 Submarines owned by the Anzac, 1 B.Carrier owned by the Yamamoto and 1 Destroyer owned by the Yamamoto lost in 114 Sea Zone
                    Anzac win with 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports remaining. Battle score for attacker is 60
                    Casualties for Yamamoto: 1 B.Carrier, 1 Cruiser, 4 Destroyers, 1 S.Submarine and 1 Transport
                    Casualties for Anzac: 2 Submarines and 1 Transport

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Adv.Fighter, 1 Infantry and 1 Marine placed in Broome
                3 Infantrys placed in Townsville
                Anzac undo move 1.
                Anzac undo move 1.
                1 Adv.Fighter, 1 Infantry and 1 Marine placed in Townsville
                3 Infantrys placed in Broome
                6 Infantrys placed in Canberra

    Turn Complete - Anzac
                Anzac collect 29 PUs; end with 29 PUs

    triplea_41765_Anz12.tsvg


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Dutch
                1 Marine, 1 Mech.Inf and 3 Tanks moved from Santiago to S.Chile

    Purchase Units - Dutch
                Dutch buy 1 Adv.Fighter and 2 Fighters; Remaining resources: 0 PUs;

    Combat - Dutch
                Battle in S.Chile
                    Dutch attack with 1 Marine, 1 Mech.Inf and 3 Tanks
                    Neutral defend with 1 Fighter and 2 Infantrys
                        Dutch roll dice for 1 Marine, 1 Mech.Inf and 3 Tanks in S.Chile, round 2 :  2/5 hits
                        Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 :  1/3 hits
                        2 Infantrys owned by the Neutral and 1 Tank owned by the Dutch lost in S.Chile
                        Dutch roll dice for 1 Marine, 1 Mech.Inf and 2 Tanks in S.Chile, round 3 :  3/4 hits
                        Neutral roll dice for 1 Fighter in S.Chile, round 3 :  1/1 hits
                        1 Fighter owned by the Neutral and 1 Marine owned by the Dutch lost in S.Chile
                    Dutch loses 0 PUs for violating S.Chiles neutrality.
                    Dutch win, taking S.Chile from Neutral with 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 Fighter and 2 Infantrys
                    Casualties for Dutch: 1 Marine and 1 Tank

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Adv.Fighter and 2 Fighters placed in Banjarmasin

    Turn Complete - Dutch
                Dutch collect 26 PUs; end with 26 PUs

    triplea_41765_Dut12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Finns
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Estonia
                      Finns take Estonia from Russians
                5 Infantrys moved from Oulu to Vyborg
                6 Infantrys moved from Tampere to Oulu
                1 Elite and 2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 6 Infantrys; Remaining resources: 2 PUs;

    Combat - Finns

    Non Combat Move - Finns
                1 Infantry moved from Lapland to N.Karelia

    Place Units - Finns
                6 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 15 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41765_Fin12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Romanians
                2 Infantrys moved from E.Romania to Vinnytsia
                2 Infantrys moved from Bucharest to E.Romania
                1 Tank moved from Crimea to Vinnytsia
                2 Tanks moved from Brest to Vinnytsia
                1 Artillery and 1 Mech.Inf moved from Kiev to Vinnytsia
                1 Elite moved from Kiev to Vinnytsia

    Purchase Units - Romanians
                Romanians buy 1 Mot.Inf and 4 Tanks; Remaining resources: 3 PUs;

    Non Combat Move - Romanians

    Place Units - Romanians
                1 Mot.Inf placed in Greece
                4 Tanks placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 25 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    triplea_41765_Rom12.tsvg

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Thai
                6 Infantrys moved from Malaya to S.Thailand
                3 Infantrys moved from Bangkok to S.Thailand
                2 Infantrys moved from S.Thailand to N.Thailand

    Purchase Units - Thai
                Thai buy 9 Infantrys; Remaining resources: 0 PUs;

    Non Combat Move - Thai

    Place Units - Thai
                6 Infantrys placed in Malaya
                3 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41765_Tha12.tsvg

  • '20 '18 '17 '15

    :-o :-o

    That Anzac naval battle! Where did my 2nd fleet go?? lol


  • TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Americans
                2 Artillerys moved from Washington to 13 Sea Zone
                2 Artillerys moved from Washington to 13 Sea Zone
                2 ArmoredCars moved from Washington to 13 Sea Zone
                2 ArmoredCars moved from Washington to South Atlantic USA
                2 ArmoredCars, 4 Artillerys and 2 B.Transports moved from 13 Sea Zone to 32 Sea Zone
                2 ArmoredCars moved from Colombia to Bahia
                1 B.Transport moved from 36 Sea Zone to 35 Sea Zone
                1 Elite and 2 Tanks moved from Salvador to 35 Sea Zone
                1 B.Transport, 1 Elite and 2 Tanks moved from 35 Sea Zone to 36 Sea Zone
                1 Elite and 2 Tanks moved from 36 Sea Zone to French Sudan
                4 ArmoredCars moved from Liberia to French Sudan
                1 ArmoredCar moved from Nigeria to French Sudan
                2 Artillerys and 10 Infantrys moved from Mauritania to French Sudan
                1 Destroyer and 1 S.Submarine moved from 41 Sea Zone to 43 Sea Zone
                1 Destroyer moved from 41 Sea Zone to 45 Sea Zone
                1 ArmoredCar moved from Valencia to 42 Sea Zone
                1 ArmoredCar, 1 Cruiser, 1 Destroyer and 6 S.Submarines moved from 42 Sea Zone to 45 Sea Zone
                1 ArmoredCar moved from 45 Sea Zone to N.Tunisia
                1 Elite moved from Southwest USA to South Central USA
                2 ArmoredCars and 4 Artillerys moved from 32 Sea Zone to Bahia
                2 Adv.Fighters moved from Kolyma to Ayan
                5 Adv.Fighters moved from Kolyma to Heilungchiang
                4 Bombers moved from Kolyma to Hulunbuir
                4 Adv.Fighters and 2 Fighters moved from Alaska to Kolyma
                4 Adv.Fighters moved from Vancouver to Alaska
                6 ArmoredCars moved from Vancouver to Yukon
                1 ArmoredCar moved from Ponape to Woleai
                      Americans take Truk from Yamamoto
                      Americans take Woleai from Yamamoto
                1 Infantry moved from Ponape to 109 Sea Zone
                1 Infantry and 1 S.Submarine moved from 109 Sea Zone to 107 Sea Zone
                1 Destroyer moved from 109 Sea Zone to 107 Sea Zone
                1 Infantry moved from 107 Sea Zone to Hollandia
                1 Cruiser, 1 Destroyer and 1 S.Submarine moved from 98 Sea Zone to 104 Sea Zone
                1 S.Submarine moved from 104 Sea Zone to 109 Sea Zone
                1 Infantry moved from Ponape to 109 Sea Zone
                1 Infantry moved from 109 Sea Zone to West Papua
                      Anzac take West Papua from Yamamoto

    Purchase Units - Americans
                Americans buy 4 Adv.Fighters, 4 ArmoredCars, 1 Bomber, 1 Elite, 1 Infantry, 1 L.Fighter, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 Cruiser, 2 Destroyers and 6 S.Submarines
                    Italians defend with 1 Submarine
                        Americans roll dice for 6 S.Submarines in 45 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 1 Submarine in 45 Sea Zone, round 2 :  0/1 hits
                        1 Submarine owned by the Italians lost in 45 Sea Zone
                    Americans win with 1 Cruiser, 2 Destroyers and 6 S.Submarines remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 Submarine
                Battle in 107 Sea Zone
                    Americans attack with 1 Destroyer and 1 S.Submarine
                    Yamamoto defend with 1 Cruiser and 1 Submarine
                        Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 1 Submarine in 107 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer in 107 Sea Zone, round 2 :  1/1 hits
                        Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 2 :  1/1 hits
                        1 Destroyer owned by the Americans and 1 Submarine owned by the Yamamoto lost in 107 Sea Zone
                        Americans roll dice for 1 S.Submarine in 107 Sea Zone, round 3 :  0/1 hits
                        Yamamoto roll dice for 1 Cruiser in 107 Sea Zone, round 3 :  1/1 hits
                    1 S.Submarine owned by the Americans lost in 107 Sea Zone
                        1 Infantry owned by the Americans lost in Hollandia
                    Yamamoto win with 1 Cruiser remaining. Battle score for attacker is -11
                    Casualties for Yamamoto: 1 Submarine
                    Casualties for Americans: 1 Destroyer and 1 S.Submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 Destroyer and 1 S.Submarine
                    Italians defend with 1 Destroyer
                        Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 Destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 Destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 Destroyer in 43 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 Destroyer in 43 Sea Zone, round 3 :  1/1 hits
                        1 Destroyer owned by the Americans lost in 43 Sea Zone
                        Americans roll dice for 1 S.Submarine in 43 Sea Zone, round 4 :  1/1 hits
                        Italians roll dice for 1 Destroyer in 43 Sea Zone, round 4 :  0/1 hits
                        1 Destroyer owned by the Italians lost in 43 Sea Zone
                    Americans win with 1 S.Submarine remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 Destroyer
                    Casualties for Americans: 1 Destroyer
                Battle in N.Tunisia
                    Americans attack with 1 ArmoredCar
                    Italians defend with 1 Infantry
                        Americans roll dice for 1 ArmoredCar in N.Tunisia, round 2 :  0/1 hits
                        Italians roll dice for 1 Infantry in N.Tunisia, round 2 :  0/1 hits
                        Americans roll dice for 1 ArmoredCar in N.Tunisia, round 3 :  1/1 hits
                        Italians roll dice for 1 Infantry in N.Tunisia, round 3 :  0/1 hits
                        1 Infantry owned by the Italians lost in N.Tunisia
                    Americans win, taking N.Tunisia from Italians with 1 ArmoredCar remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 Infantry
                Battle in Ayan
                    Americans attack with 2 Adv.Fighters
                    Hisaichi defend with 1 Infantry
                        Americans roll dice for 2 Adv.Fighters in Ayan, round 2 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Ayan, round 2 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Ayan
                    Americans win with 2 Adv.Fighters remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Hulunbuir
                    Americans attack with 4 Bombers
                    Hisaichi defend with 1 Bunker, 1 Factory and 3 Infantrys
                        Americans roll dice for 4 Bombers in Hulunbuir, round 2 :  2/4 hits
                    Units damaged: 1 Bunker owned by the Hisaichi
                        Hisaichi roll dice for 1 Bunker and 3 Infantrys in Hulunbuir, round 2 :  0/4 hits
                        1 Infantry owned by the Hisaichi lost in Hulunbuir
                        Americans roll dice for 4 Bombers in Hulunbuir, round 3 :  4/4 hits
                        Hisaichi roll dice for 1 Bunker and 2 Infantrys in Hulunbuir, round 3 :  2/3 hits
                        2 Bombers owned by the Americans, 1 Bunker owned by the Hisaichi and 2 Infantrys owned by the Hisaichi lost in Hulunbuir
                    Americans win with 2 Bombers remaining. Battle score for attacker is -16
                    Casualties for Hisaichi: 1 Bunker and 3 Infantrys
                    Casualties for Americans: 2 Bombers
                Battle in Heilungchiang
                    Americans attack with 5 Adv.Fighters
                    Hisaichi defend with 4 Infantrys
                        Americans roll dice for 5 Adv.Fighters in Heilungchiang, round 2 :  2/5 hits
                        Hisaichi roll dice for 4 Infantrys in Heilungchiang, round 2 :  2/4 hits
                    2 Adv.Fighters owned by the Americans and 2 Infantrys owned by the Hisaichi lost in Heilungchiang
                        Americans roll dice for 3 Adv.Fighters in Heilungchiang, round 3 :  1/3 hits
                        Hisaichi roll dice for 2 Infantrys in Heilungchiang, round 3 :  1/2 hits
                    1 Adv.Fighter owned by the Americans and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                        Americans roll dice for 2 Adv.Fighters in Heilungchiang, round 4 :  0/2 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 4 :  0/1 hits
                        Americans roll dice for 2 Adv.Fighters in Heilungchiang, round 5 :  2/2 hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 5 :  0/1 hits
                        1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Americans win with 2 Adv.Fighters remaining. Battle score for attacker is -22
                    Casualties for Hisaichi: 4 Infantrys
                    Casualties for Americans: 3 Adv.Fighters

    Non Combat Move - Americans
                2 Adv.Fighters moved from Heilungchiang to Chita
                2 Adv.Fighters moved from Ayan to Chita
                1 Bomber moved from Hulunbuir to Chita
                1 Bomber moved from Hulunbuir to Chita

    Place Units - Americans
                1 Adv.Fighter, 1 Bomber and 1 L.Fighter placed in Alaska
                3 Adv.Fighters placed in San Francisco
                1 Transport placed in 98 Sea Zone
                1 Elite and 1 Tank placed in Pearl Harbor
                2 ArmoredCars placed in Salvador
                2 ArmoredCars placed in Colombia
                1 Infantry and 2 Tanks placed in South Atlantic USA

    Turn Complete - Americans
                Americans collect 106 PUs; end with 106 PUs

    triplea_41765_Ame12.tsvg


  • @Whackamatt:

    :-o :-o

    That Anzac naval battle! Where did my 2nd fleet go?? lol

    ya; a positive there

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Germans
                1 unit repaired.
                1 Artillery moved from Brittany to 20 Sea Zone
                1 Tank moved from Normandy to 20 Sea Zone
                4 Infantrys moved from Brittany to 20 Sea Zone
                2 Elites and 2 Infantrys moved from Hamburg to 22 Sea Zone
                4 Infantrys moved from Netherlands to 22 Sea Zone
                2 Infantrys and 1 Transport moved from 22 Sea Zone to 21 Sea Zone
                2 Infantrys moved from 21 Sea Zone to Dover
                      Germans take Dover from British
                2 Elites, 4 Infantrys and 3 Transports moved from 22 Sea Zone to 21 Sea Zone
                2 Elites and 4 Infantrys moved from 21 Sea Zone to Manchester
                1 Adv.Fighter, 2 Bombers and 7 Stukas moved from Netherlands to Manchester
                1 Infantry, 1 Tank and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
                1 Infantry and 1 Tank moved from 18 Sea Zone to Munster
                      Germans take Munster from British
                1 Artillery, 1 Infantry and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
                1 Artillery and 1 Infantry moved from 18 Sea Zone to Manchester
                2 Infantrys and 1 Transport moved from 20 Sea Zone to 18 Sea Zone
                2 Infantrys moved from 18 Sea Zone to Scotland
                      Germans take Scotland from British
                7 Destroyers moved from 21 Sea Zone to 18 Sea Zone
                2 Submarines moved from 21 Sea Zone to 18 Sea Zone
                3 Mech.Infs moved from Middle Norrland to N.Karelia
                4 Infantrys moved from Brest to Minsk
                3 Infantrys moved from Kiev to Minsk
                1 HeavyTank moved from Lithuania to Minsk
                1 Infantry moved from Latvia to Minsk
                3 HeavyTanks moved from East Prussia to Minsk
                4 Tanks moved from Warsaw to Minsk
                3 Mech.Infs moved from Danzig to Minsk
                4 Tanks moved from Vinnytsia to Minsk
                1 Infantry moved from East Prussia to 24 Sea Zone
                1 Infantry moved from 24 Sea Zone to Vyborg
                1 Infantry moved from East Prussia to Latvia
                2 HeavyTanks and 3 Infantrys moved from W.Iran to Azerbaijan
                2 Stukas moved from W.Iran to Azerbaijan
                1 HeavyTank and 1 Tank moved from Syria to Erzurum
                1 ArmoredCar moved from W.Iran to Uzbekistan
                2 Infantrys moved from E.Iran to Uzbekistan
                1 Infantry moved from Darfur to French Equatorial Africa

    Purchase Units - Germans
                Germans buy 4 Artillerys, 2 Bunkers, 3 Elites, 1 Factory, 4 HeavyTanks, 20 Infantrys, 3 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Azerbaijan
                    Germans attack with 2 HeavyTanks, 3 Infantrys and 2 Stukas
                    Russians defend with 5 Infantrys
                        Germans roll dice for 2 HeavyTanks, 3 Infantrys and 2 Stukas in Azerbaijan, round 2 : 4/7 hits, 3.17 expected hits
                        Russians roll dice for 5 Infantrys in Azerbaijan, round 2 : 2/5 hits, 1.67 expected hits
                        4 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Azerbaijan
                        Germans roll dice for 2 HeavyTanks, 1 Infantry and 2 Stukas in Azerbaijan, round 3 : 3/5 hits, 2.67 expected hits
                        Russians roll dice for 1 Infantry in Azerbaijan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Azerbaijan
                    Germans win, taking Azerbaijan from Russians with 2 HeavyTanks, 1 Infantry and 2 Stukas remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 Infantrys
                    Casualties for Russians: 5 Infantrys
                Battle in Minsk
                    Germans attack with 4 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 8 Tanks
                    Russians defend with 3 Artillerys, 1 Elite and 24 Infantrys
                        Germans roll dice for 4 HeavyTanks, 8 Infantrys, 3 Mech.Infs and 8 Tanks in Minsk, round 2 : 6/23 hits, 9.50 expected hits
                        Russians roll dice for 3 Artillerys, 1 Elite and 24 Infantrys in Minsk, round 2 : 8/28 hits, 9.33 expected hits
                        6 Infantrys owned by the Russians and 8 Infantrys owned by the Germans lost in Minsk
                        Germans roll dice for 4 HeavyTanks, 3 Mech.Infs and 8 Tanks in Minsk, round 3 : 4/15 hits, 7.67 expected hits
                        Russians roll dice for 3 Artillerys, 1 Elite and 18 Infantrys in Minsk, round 3 : 9/22 hits, 7.33 expected hits
                        4 Infantrys owned by the Russians, 3 Mech.Infs owned by the Germans and 6 Tanks owned by the Germans lost in Minsk
                    4 HeavyTanks and 2 Tanks retreated to Brest
                    Russians win with 3 Artillerys, 1 Elite and 14 Infantrys remaining. Battle score for attacker is -44
                    Casualties for Germans: 8 Infantrys, 3 Mech.Infs and 6 Tanks
                    Casualties for Russians: 10 Infantrys
                Battle in Uzbekistan
                    Germans attack with 1 ArmoredCar and 2 Infantrys
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 2 : 0/3 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Uzbekistan, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 ArmoredCar and 2 Infantrys in Uzbekistan, round 3 : 2/3 hits, 0.67 expected hits
                        Russians roll dice for 1 Infantry in Uzbekistan, round 3 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians lost in Uzbekistan
                    Germans win, taking Uzbekistan from Russians with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                Battle in Manchester
                    Germans attack with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 5 Infantrys and 7 Stukas
                    British defend with 1 AAGun, 1 Factory and 12 Infantrys
                        AA fire in Manchester : 3/10 hits, 1.67 expected hits
                        3 Stukas owned by the Germans lost in Manchester
                        Germans roll dice for 1 Battleship in Manchester, round 2 : 1/1 hits, 0.67 expected hits
                        1 Infantry owned by the British lost in Manchester
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 5 Infantrys and 4 Stukas in Manchester, round 2 : 9/15 hits, 6.50 expected hits
                        British roll dice for 11 Infantrys in Manchester, round 2 : 3/11 hits, 3.67 expected hits
                        3 Infantrys owned by the Germans and 9 Infantrys owned by the British lost in Manchester
                        Germans roll dice for 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 2 Infantrys and 4 Stukas in Manchester, round 3 : 5/12 hits, 5.83 expected hits
                        British roll dice for 2 Infantrys in Manchester, round 3 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Germans and 2 Infantrys owned by the British lost in Manchester
                    Germans win, taking Manchester from British with 1 Adv.Fighter, 1 Artillery, 2 Bombers, 2 Elites, 1 Infantry and 4 Stukas remaining. Battle score for attacker is -8
                    Casualties for Germans: 4 Infantrys and 3 Stukas
                    Casualties for British: 12 Infantrys

    Non Combat Move - Germans
                1 Adv.Fighter, 2 Bombers and 4 Stukas moved from Manchester to Netherlands
                5 Infantrys moved from Krakow to Brest
                2 Stukas moved from Azerbaijan to W.Iran
                4 ArmoredCars moved from Pomerania to Brest
                2 Elites and 3 Infantrys moved from Rhine to Netherlands

    Place Units - Germans
                1 Bunker and 1 Factory placed in E.Iran
                1 Bunker and 4 Infantrys placed in Vinnytsia
                4 Infantrys placed in Warsaw
                4 HeavyTanks and 1 Tank placed in Bohemia
                3 Mech.Infs placed in Middle Norrland
                3 Infantrys placed in Danzig
                3 Infantrys placed in Normandy
                3 Artillerys and 3 Infantrys placed in Hamburg
                1 Artillery, 1 Elite and 1 Infantry placed in W.Iran
                1 Elite and 1 Tank placed in Syria
                1 Elite and 2 Infantrys placed in Rhine

    Turn Complete - Germans
                Germans collect 152 PUs; end with 152 PUs

    Combat Hit Differential Summary :

    Germans : -3.33
        British : -0.33
        AA fire in Manchester : : 1.33
        Russians : -0.33

    triplea_41765_Ger13.tsvg

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