@axis-dominion G1 is up for your scrambling pleasure
G40L NT Snigg (Axis) vs. War Ghost (Allies +16), game 3
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
4 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Morocco to 110 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
4 infantry moved from Sikang to Shensi
5 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Shensi, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : 2.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 4 infantry and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 unit repaired.
4 transports moved from 110 Sea Zone to 102 Sea Zone
2 fighters moved from Morocco to 110 Sea ZoneCombat - Americans
Non Combat Move - Americans
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 cruiser, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
3 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
2 armour and 2 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
4 infantry moved from Sikang to Shensi
5 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Shensi, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 4 infantry in Szechwan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 armour, 1 fighter and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 armour and 1 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
British take French Equatorial Africa from Italians
1 armour moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 fighter moved from Belgian Congo to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 6 infantry moved from Trans-Jordan to Egypt
2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Holland Belgium
British attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 armour, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry
AA fire in Burma : 0/3 hits, 0.50 expected hits
British roll dice for 2 artilleries, 2 fighters, 14 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/21 hits, 5.33 expected hits
Japanese roll dice for 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantry in Burma, round 2 : 6/13 hits, 4.33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 7/15 hits, 4.33 expected hits
Japanese roll dice for 3 artilleries, 8 infantry and 1 mech_infantry in Burma, round 3 : 2/12 hits, 4.00 expected hits
7 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 4 : 4/13 hits, 4.00 expected hits
Japanese roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Burma, round 4 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 5 : 0/12 hits, 3.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 6 : 2/12 hits, 3.83 expected hits
Japanese roll dice for 1 artillery in Burma, round 6 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 2 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 10 infantry
Casualties for Japanese: 1 aaGun, 3 artilleries, 9 infantry and 1 mech_infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
2 fighters and 1 tactical_bomber moved from India to West India
1 infantry moved from Eastern Persia to West India
1 artillery and 2 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 bomber and 2 fighters moved from Trans-Jordan to Eastern Persia
2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Holland Belgium to Normandy Bordeaux
2 aaGuns moved from India to Burma
1 aaGun moved from India to West India
1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 aaGun and 1 infantry moved from 98 Sea Zone to EgyptPlace Units - British
2 armour and 1 infantry placed in Persia
3 infantry placed in Iraq
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : 0.67
British : -7.00
AA fire in Burma : : -0.50
Chinese : 2.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Belarus to Russia
2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Archangel to BryanskCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Russia causes 3 damage total.
Battle in Bryansk
Italians attack with 2 armour, 1 artillery and 4 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 4 infantry in Bryansk, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 2 fighters
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians roll dice for 1 cruiser, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 cruiser, 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser and 2 fighters remaining. Battle score for attacker is 19
Casualties for Italians: 1 destroyer
Casualties for British: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Italians
2 fighters moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Russia to Greece
3 infantry moved from Southern France to France
2 artilleries and 2 infantry moved from Northern Italy to France
2 aaGuns, 1 artillery and 6 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Southern France
2 artilleries and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 2 artilleries and 5 infantry
Tobruk : 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Northern Italy : 2 aaGuns, 3 artilleries, 1 factory_major and 9 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 2 armour, 1 artillery and 3 infantry
Archangel : 1 flag
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Greece : 1 bomber
Yugoslavia : 1 flag
98 Sea Zone : 1 flag, 1 cruiser -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from Nigeria to French Equatorial Africa
1 infantry moved from United Kingdom to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 artillery moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 infantry moved from Belarus to Smolensk
1 fighter and 2 tactical_bombers moved from Belarus to Smolensk
2 bombers moved from Western Germany to Holland BelgiumCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 2 : 3/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 125 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
British defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 2/4 hits
British roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
3 armour and 7 mech_infantrys moved from Ukraine to Bryansk
5 aaGuns, 11 artilleries and 4 infantry moved from Belarus to Bryansk
5 mech_infantrys moved from Eastern Poland to Bryansk
8 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery moved from Novgorod to Belarus
4 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 bombers moved from Holland Belgium to Western Germany
3 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 armour placed in Novgorod
1 artillery and 2 infantry placed in France
1 artillery, 1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 8 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
Germany : 1 factory_major
Holland Belgium : 1 infantry
Belarus : 1 artillery
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 aaGuns, 11 armour, 11 artilleries, 1 fighter, 4 infantry, 13 mech_infantrys and 2 tactical_bombers
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag, 1 armour
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 7 infantry
Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 2 infantry
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 submarine and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Finland : 1 flag, 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 29 PUs;
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Vologda to Smolensk
1 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Volgograd to Rostov
1 armour moved from Volgograd to Rostov
1 armour moved from Volgograd to Russia
4 fighters moved from Volgograd to Smolensk
1 infantry moved from Russia to Smolensk
4 infantry moved from Samara to RussiaCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 4 fighters and 2 infantry in Smolensk, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
4 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns and 12 infantry moved from Novosibirsk to VologdaPlace Units - Russians
2 infantry placed in Volgograd
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Yunnan to Burma
4 artilleries moved from Java to 42 Sea Zone
3 infantry moved from Java to 42 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone
2 artilleries and 2 infantry moved from 38 Sea Zone to Burma
3 tactical_bombers moved from 42 Sea Zone to Burma
5 fighters moved from 42 Sea Zone to Burma
2 bombers moved from Yunnan to India
6 fighters and 4 tactical_bombers moved from Yunnan to Burma
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to Ceylon
2 fighters and 2 tactical_bombers moved from Burma to IndiaCombat - Japanese
Battle in Ceylon
Battle in Burma
Japanese attack with 2 artilleries, 9 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns, 2 artilleries, 4 infantry and 2 mech_infantrys
AA fire in Burma : 0/6 hits
Japanese roll dice for 2 artilleries, 9 fighters, 2 infantry, 3 mech_infantrys and 5 tactical_bombers in Burma, round 2 : 7/21 hits
UK_Pacific roll dice for 2 aaGuns, 2 artilleries, 4 infantry and 2 mech_infantrys in Burma, round 2 : 2/8 hits
2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 2 aaGuns owned by the British and 4 infantry owned by the British lost in Burma
Japanese roll dice for 2 artilleries, 9 fighters, 2 infantry, 1 mech_infantry and 5 tactical_bombers in Burma, round 3 : 9/19 hits
UK_Pacific roll dice for 2 artilleries and 1 mech_infantry in Burma, round 3 : 1/3 hits
1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 2 artilleries owned by the British lost in Burma
Japanese win, taking Ceylon from UK_Pacific, taking Burma from UK_Pacific with 2 artilleries, 9 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 26
Casualties for British: 2 aaGuns, 2 artilleries, 4 infantry and 2 mech_infantrys
Casualties for Japanese: 3 mech_infantrys
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 5/8 hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits
2 infantry owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
2 battleships, 4 carriers, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 39 Sea Zone
2 tactical_bombers moved from India to 39 Sea Zone
2 fighters moved from India to 39 Sea Zone
4 fighters moved from Burma to 39 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from Burma to 36 Sea Zone
2 tactical_bombers moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
4 fighters moved from Burma to Yunnan
2 bombers moved from India to Yunnan
3 artilleries moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from Kwangtung to AnhwePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 destroyers placed in 37 Sea Zone
Japanese undo move 3.
1 destroyer and 2 submarines placed in 37 Sea Zone
3 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 3 artilleries, 2 bombers, 5 fighters and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 2 armour and 1 mech_infantry
Ceylon : 1 flag, 1 artillery
Shan State : 1 flag
Burma : 1 flag, 2 artilleries and 2 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer and 3 submarines
36 Sea Zone : 2 carriers, 1 destroyer and 2 tactical_bombers
39 Sea Zone : 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports
38 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 destroyers moved from 108 Sea Zone to 110 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Eastern United States to Quebec
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
2 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : -0.50
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 1 fighter, 7 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 mech_infantrys moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 infantry
Americans roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
2 fighters moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 destroyers moved from 108 Sea Zone to 110 Sea Zone
2 transports moved from 101 Sea Zone to 106 Sea Zone
2 armour and 2 infantry moved from Eastern United States to Quebec
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western United States
Americans undo move 2.
2 artilleries and 4 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
2 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Szechwan to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUsPurchase Units - British
British buy 2 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Egypt
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 infantry moved from West India to India
1 bomber, 4 fighters and 1 tactical_bomber moved from Eastern Persia to IndiaCombat - British
Battle in India
British attack with 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 bomber, 4 fighters, 1 infantry and 1 tactical_bomber in India, round 2 : 2/7 hits, 3.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 infantry owned by the British lost in India
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is -7
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber and 4 fighters moved from India to Eastern Persia
1 aaGun moved from West India to Eastern Persia
2 armour and 1 infantry moved from Persia to Eastern Persia
1 artillery and 2 infantry moved from Northwest Persia to Persia
3 infantry moved from Iraq to Persia
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxPlace Units - British
1 fighter placed in United Kingdom
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : -1.50
Americans : -0.50
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour, 1 artillery and 3 infantry moved from Bryansk to Rostov
1 artillery and 2 infantry moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 bomber moved from Greece to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Holland Belgium, round 2 : 1/5 hits
Americans roll dice for 2 mech_infantrys in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 3 : 0/4 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 4 : 2/4 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 2 mech_infantrys
Battle in Rostov
Italians attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 1 armour and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 3 infantry in Rostov, round 2 : 0/6 hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 armour, 1 artillery and 2 infantry in Rostov, round 3 : 2/5 hits
Russians roll dice for 1 armour and 1 infantry in Rostov, round 3 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Italians
1 bomber moved from Holland Belgium to France
2 fighters moved from Tobruk to France
2 aaGuns, 3 artilleries and 9 infantry moved from Northern Italy to France
3 infantry moved from Southern France to France
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
1 cruiser moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 2 aaGuns, 4 artilleries, 1 bomber, 2 fighters and 14 infantry
Holland Belgium : 1 artillery and 2 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Libya : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns
Rostov : 1 flag, 2 armour, 1 artillery and 2 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
97 Sea Zone : 1 cruiser
Yugoslavia : 1 flag
98 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to SmolenskCombat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 fighter and 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits
Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
7 infantry moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 armour moved from Vyborg to Novgorod
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery moved from Finland to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 submarine moved from 113 Sea Zone to 125 Sea ZonePlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
1 artillery and 2 infantry placed in France
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 10 infantry
Western Germany : 1 aaGun, 1 airfield, 5 artilleries, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 11 infantry
Germany : 1 factory_major
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 aaGuns, 13 armour, 11 artilleries, 1 fighter, 9 infantry, 11 mech_infantrys and 3 tactical_bombers
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour and 1 factory_minor
Volgograd : 1 flag, 1 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 carrier and 1 cruiser
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
115 Sea Zone : 1 transport
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
4 infantry moved from Vologda to Smolensk
4 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 4 fighters and 4 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 4 fighters and 4 infantry in Smolensk, round 2 : 3/8 hits, 2.67 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
4 fighters moved from Smolensk to Russia
2 aaGuns and 6 infantry moved from Vologda to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -0.50
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 73 PUs;
Japanese buy 2 artilleries, 3 destroyers, 5 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Burma to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 bomber moved from Yunnan to Suiyuyan
2 fighters and 1 tactical_bomber moved from Yunnan to Hopei
1 mech_infantry moved from Anhwe to Suiyuyan
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from Anhwe to Hopei
1 armour moved from Anhwe to Suiyuyan
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to SuiyuyanCombat - Japanese
Battle in West India
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking West India from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 2/5 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Hopei, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 artillery moved from Ceylon to 39 Sea Zone
1 artillery, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters, 2 tactical_bombers and 2 transports moved from 39 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
2 artilleries moved from Yunnan to French Indo China
3 mech_infantrys moved from Kwangtung to Anhwe
2 artilleries and 1 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Szechwan to India
1 fighter and 1 tactical_bomber moved from Kweichow to India
2 fighters and 1 tactical_bomber moved from Hopei to Yunnan
2 bombers moved from Suiyuyan to Yunnan
3 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to JavaPlace Units - Japanese
3 destroyers placed in 37 Sea Zone
1 artillery and 2 infantry placed in India
3 infantry placed in French Indo China
3 mech_infantrys placed in Kwangtung
1 artillery placed in Japan
2 transports placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 bombers, 2 fighters and 1 tactical_bomber
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag, 1 armour
Szechwan : 1 flag, 1 artillery and 1 mech_infantry
Chahar : 1 flag
Anhwe : 1 flag, 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 3 artilleries, 1 factory_minor and 3 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag, 3 destroyers
36 Sea Zone : 2 battleships, 6 carriers, 1 cruiser, 5 destroyers, 6 fighters, 2 submarines, 4 tactical_bombers and 3 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 transports
West India : 1 flag, 1 infantry
79 Sea Zone : 1 transport -
That tac took off from sz 36 originally. He was going for the transport first. I forgot to undo the move and just moved him on down to sz 42. The other tac that came down took off from the same carrier and made it home. Sorry.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
Americans : -0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 10 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns, 2 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar
2 armour and 2 infantry moved from Quebec to 106 Sea Zone
2 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines moved from 110 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter placed in 10 Sea Zone
1 armour and 2 infantry placed in Normandy Bordeaux
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
3 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in Hopei, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Chinese attack with 3 infantry
Japanese defend with 1 armour
Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 armour in Suiyuyan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Hopei to Tsinghai
3 infantry moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from British Somaliland to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Eastern Persia to West India
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
1 fighter moved from Eastern Persia to 79 Sea Zone
1 bomber moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Persia to Eastern Persia
2 fighters moved from Eastern Persia to West IndiaCombat - British
Battle in 79 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Holland Belgium
British attack with 6 fighters and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 4/8 hits, 3.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1.00 expected hits
1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
British win with 6 fighters remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in West India
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in West India, round 2 : 2/6 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters moved from West India to Eastern Persia
1 bomber moved from West India to Eastern Persia
6 fighters moved from Holland Belgium to Normandy Bordeaux
1 cruiser, 1 destroyer and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 79 Sea Zone to Eastern PersiaPlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Iraq
4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
British : 0.17
Americans : -0.67
Chinese : 0.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 destroyers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Rostov to Kazakhstan
Italians take Kazakhstan from Russians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 bomber moved from France to United KingdomCombat - Italians
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.Non Combat Move - Italians
1 artillery and 2 infantry moved from Southern France to France
2 artilleries and 2 infantry moved from Northern Italy to France
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Rostov to Bryansk
1 bomber moved from United Kingdom to FrancePlace Units - Italians
3 infantry placed in Southern Italy
2 destroyers placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag, 1 armour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 2 aaGuns, 7 artilleries, 1 bomber, 2 fighters and 18 infantry
Tunisia : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 infantry
Rostov : 1 flag
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
95 Sea Zone : 2 destroyers
93 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser
Yugoslavia : 1 flag
98 Sea Zone : 1 flag





