scramble in normandy?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
4 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Archangel to Karelia
1 mech_infantry moved from Archangel to Karelia
4 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Belarus to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
2 armour, 13 artilleries, 10 infantry and 7 mech_infantrys moved from Belarus to Novgorod
6 mech_infantrys moved from Poland to Novgorod
1 armour moved from Poland to Novgorod
6 mech_infantrys moved from Germany to Baltic States
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 armour moved from Western Germany to Normandy Bordeaux
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
1 fighter moved from 96 Sea Zone to Trans-Jordan
1 armour moved from Tobruk to Egypt
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 96 Sea Zone to 99 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys
British defend with 3 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/9 hits
Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 2 : 3/8 hits
2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/6 hits
Americans roll dice for 1 armour, 3 fighters and 1 marine in Normandy Bordeaux, round 3 : 4/5 hits
1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
retreated to Normandy Bordeaux
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
Casualties for British: 1 fighter
Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
Battle in Western Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 113 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 0/2 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 2 submarines in 113 Sea Zone, round 4 : 2/2 hits
1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Trans-Jordan
Germans attack with 4 fighters and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 4 fighters and 2 tactical_bombers in Trans-Jordan, round 2 : 4/6 hits
British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits
3 infantry owned by the British lost in Trans-Jordan
Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Non Combat Move - Germans
4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 aaGun moved from Northern Italy to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Novgorod to Karelia
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
Place Units - Germans
2 artilleries and 1 infantry placed in France
3 infantry placed in Southern France
3 infantry placed in Western Germany
3 armour placed in Novgorod
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
5 infantry moved from Vologda to Smolensk
5 artilleries moved from Bryansk to Smolensk
1 artillery and 8 infantry moved from Russia to Smolensk
2 infantry moved from Ukraine to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Belarus
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
14 infantry moved from Buryatia to Amur
1 armour moved from Russia to Smolensk
1 artillery and 4 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Smolensk
1 artillery moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 : 0/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Belarus
Russians roll dice for 1 artillery in Belarus, round 6 : 1/1 hits
Italians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Belarus
Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 2
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 armour, 8 artilleries and 24 infantry
Italians defend with 1 aaGun, 1 armour and 2 infantry
Russians roll dice for 1 armour, 8 artilleries and 24 infantry in Smolensk, round 2 : 6/33 hits
Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Smolensk, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 armour, 8 artilleries and 22 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 1 aaGun, 1 armour and 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Battle in Amur
Russians attack with 14 infantry
Japanese defend with 2 infantry
Russians roll dice for 14 infantry in Amur, round 2 : 2/14 hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 fighters moved from Russia to Finland
6 artilleries and 13 infantry moved from Norway to Finland
3 infantry moved from Volgograd to Rostov
1 mech_infantry moved from Bryansk to Smolensk
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
5 artilleries and 5 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 carrier and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Jehol
2 fighters moved from 35 Sea Zone to Korea
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from 35 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from 42 Sea Zone to Java
1 infantry moved from Kweichow to Shensi
2 bombers moved from Yunnan to Shensi
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from Kweichow to Yunnan
2 fighters moved from Malaya to Yunnan
2 tactical_bombers moved from Malaya to Yunnan
1 submarine moved from 75 Sea Zone to 39 Sea Zone
1 submarine moved from 75 Sea Zone to 71 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/3 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 3/3 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 3 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 3 tactical_bombers in 55 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 3 tactical_bombers in 55 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Shensi to Yunnan
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from 46 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
5 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 artilleries and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to France
Combat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Non Combat Move - Americans
1 bomber moved from France to Finland
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 armour and 2 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
5 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
2 fighters moved from Normandy Bordeaux to Finland
1 fighter moved from United Kingdom to Normandy Bordeaux
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Belgian Congo to Iraq
3 infantry moved from Persia to Iraq
2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India
1 fighter moved from India to Iraq
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
British collect 28 PUs (3 lost to blockades); end with 28 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries moved from Southern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 armour moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
Combat - Italians
Non Combat Move - Italians
2 artilleries moved from 99 Sea Zone to Syria
2 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
2 armour and 1 mech_infantry placed in Egypt
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 14 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Iraq
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 fighter moved from India to Iraq
Place Units - ANZAC
1 artillery and 1 fighter placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour, 4 fighters and 2 tactical_bombers moved from Egypt to Iraq
2 bombers moved from Southern Italy to Iraq
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Southern France to France
2 infantry moved from Southern France to Northern Italy
6 infantry moved from Western Germany to France
1 artillery and 4 infantry moved from Germany to Western Germany
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Bessarabia to Ukraine
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
5 armour, 11 artilleries, 8 infantry and 13 mech_infantrys moved from Novgorod to Karelia
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 submarines moved from 113 Sea Zone to 115 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 2/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
Russians roll dice for 1 artillery in Belarus, round 5 : 1/1 hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery
Battle in Iraq
Germans attack with 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers
British defend with 3 fighters and 6 infantry; ANZAC defend with 1 fighter
Germans roll dice for 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Iraq, round 2 : 4/9 hits
British roll dice for 4 fighters and 6 infantry in Iraq, round 2 : 7/10 hits
4 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in Iraq
retreated to Iraq
British win with 4 fighters and 2 infantry remaining. Battle score for attacker is -56
Casualties for Germans: 1 armour, 4 fighters and 2 tactical_bombers
Casualties for British: 4 infantry
Non Combat Move - Germans
2 bombers moved from Iraq to Egypt
1 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 infantry moved from 99 Sea Zone to Syria
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Baltic States
2 aaGuns moved from Eastern Poland to Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
i surrender, gg :-)
Thanks for the game!