8L G40 BM.3 Adam514 (Allies) vs VonAlba (Axis)

  • '19 '17

    Sub fights and max defense for both.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 125 Sea Zone to 113 Sea Zone
                1 submarine moved from 124 Sea Zone to 125 Sea Zone
                4 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 armour moved from Archangel to Karelia
                1 mech_infantry moved from Archangel to Karelia
                4 mech_infantrys moved from Baltic States to Karelia
                1 armour moved from Belarus to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Belarus to Eastern Poland
                1 artillery moved from Belarus to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                2 armour, 13 artilleries, 10 infantry and 7 mech_infantrys moved from Belarus to Novgorod
                6 mech_infantrys moved from Poland to Novgorod
                1 armour moved from Poland to Novgorod
                6 mech_infantrys moved from Germany to Baltic States
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                1 armour moved from Western Germany to Normandy Bordeaux
                3 mech_infantrys moved from Western Germany to Normandy Bordeaux
                2 bombers moved from Southern Italy to Normandy Bordeaux
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 armour moved from Tobruk to Egypt
                1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Western Germany to Northern Italy
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 carrier moved from 96 Sea Zone to 99 Sea Zone

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys
                    British defend with 3 fighters; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  3/9 hits
                        Americans roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 marine in Normandy Bordeaux, round 2 :  3/8 hits
                        2 infantry owned by the Germans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 2 mech_infantrys in Normandy Bordeaux, round 3 :  3/6 hits
                        Americans roll dice for 1 armour, 3 fighters and 1 marine in Normandy Bordeaux, round 3 :  4/5 hits
                        1 artillery owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
                    retreated to Normandy Bordeaux
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour, 1 artillery, 2 infantry and 1 marine
                Battle in Western Ukraine
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 113 Sea Zone
                    Germans attack with 3 submarines
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 3 :  0/2 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 113 Sea Zone, round 4 :  2/2 hits
                        1 cruiser owned by the Russians lost in 113 Sea Zone
                    Germans win with 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Trans-Jordan
                    Germans attack with 4 fighters and 2 tactical_bombers
                    British defend with 3 infantry
                        Germans roll dice for 4 fighters and 2 tactical_bombers in Trans-Jordan, round 2 :  4/6 hits
                        British roll dice for 3 infantry in Trans-Jordan, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Trans-Jordan
                    Germans win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Germans
                4 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
                1 aaGun moved from Northern Italy to Western Germany
                2 bombers moved from Normandy Bordeaux to Southern Italy
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Belarus to Eastern Poland
                1 aaGun moved from Novgorod to Karelia
                1 artillery moved from 99 Sea Zone to Syria
                1 infantry moved from 99 Sea Zone to Syria

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Southern France
                3 infantry placed in Western Germany
                3 armour placed in Novgorod
                1 artillery and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_41749_Ger6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 5 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                5 infantry moved from Vologda to Smolensk
                5 artilleries moved from Bryansk to Smolensk
                1 artillery and 8 infantry moved from Russia to Smolensk
                2 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                14 infantry moved from Buryatia to Amur
                1 armour moved from Russia to Smolensk
                1 artillery and 4 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Smolensk
                1 artillery moved from Bryansk to Smolensk
                4 infantry moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  0/3 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Belarus, round 3 :  0/3 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Belarus
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  0/2 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  1/2 hits
                        Italians roll dice for 1 aaGun and 1 infantry in Belarus, round 5 :  1/1 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Italians lost in Belarus
                        Russians roll dice for 1 artillery in Belarus, round 6 :  1/1 hits
                        Italians roll dice for 1 infantry in Belarus, round 6 :  0/1 hits
                        1 infantry owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 1 armour, 8 artilleries and 24 infantry
                    Italians defend with 1 aaGun, 1 armour and 2 infantry
                        Russians roll dice for 1 armour, 8 artilleries and 24 infantry in Smolensk, round 2 :  6/33 hits
                        Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Smolensk, round 2 :  2/3 hits
                        2 infantry owned by the Russians, 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 armour, 8 artilleries and 22 infantry remaining. Battle score for attacker is 11
                    Casualties for Italians: 1 aaGun, 1 armour and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 armour and 1 infantry
                Battle in Amur
                    Russians attack with 14 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 14 infantry in Amur, round 2 :  2/14 hits
                        Japanese roll dice for 2 infantry in Amur, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Russians win, taking Amur from Japanese with 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Buryatia to Amur
                1 infantry moved from Novosibirsk to Kansu
                1 infantry moved from Novosibirsk to Vologda
                1 aaGun moved from Bryansk to Smolensk
                2 infantry moved from Tambov to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                2 fighters moved from Russia to Finland
                6 artilleries and 13 infantry moved from Norway to Finland
                3 infantry moved from Volgograd to Rostov
                1 mech_infantry moved from Bryansk to Smolensk
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Place Units - Russians
                1 infantry placed in Ukraine
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Russians collect 34 PUs (1 lost to blockades); end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs

    triplea_41749_Rus6.tsvg

  • '19 '17

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  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 4 artilleries, 1 carrier and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 fighter moved from Jehol to Korea
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 mech_infantry moved from Anhwe to Manchuria
                1 infantry moved from Anhwe to Jehol
                2 fighters moved from 35 Sea Zone to Korea
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 marine moved from Philippines to 35 Sea Zone
                2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 5 submarines and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 tactical_bomber moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 infantry moved from Kweichow to Shensi
                2 bombers moved from Yunnan to Shensi
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                1 infantry moved from Kweichow to Yunnan
                2 fighters moved from Malaya to Yunnan
                2 tactical_bombers moved from Malaya to Yunnan
                1 submarine moved from 75 Sea Zone to 39 Sea Zone
                1 submarine moved from 75 Sea Zone to 71 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 :  3/3 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 tactical_bombers in 55 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 tactical_bombers in 55 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Shensi to Yunnan
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from 46 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                3 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
                5 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 armour and 2 infantry placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                3 artilleries and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    triplea_41749_Jap6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41749_Chi6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 2 destroyers, 2 fighters, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to Finland
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
                4 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 transport moved from 110 Sea Zone to 88 Sea Zone
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 83 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                2 fighters and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                5 infantry moved from Sikang to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 fighters moved from Normandy Bordeaux to Finland
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Gibraltar to 91 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Belgian Congo to Iraq
                3 infantry moved from Persia to Iraq
                2 aaGuns, 5 artilleries and 13 infantry moved from Burma to India
                1 fighter moved from India to Iraq

    Place Units - British
                1 fighter placed in United Kingdom
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,1
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_41749_UK_6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from Syria to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 artillery and 2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone

    Combat - Italians

    Non Combat Move - Italians
                2 artilleries moved from 99 Sea Zone to Syria
                2 infantry moved from 99 Sea Zone to Syria

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_41749_Ita6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from India to Iraq

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_41749_ANZ6.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 fighter moved from India to Iraq

    Place Units - ANZAC
                1 artillery and 1 fighter placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41749_Fre6.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
                Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour, 4 fighters and 2 tactical_bombers moved from Egypt to Iraq
                2 bombers moved from Southern Italy to Iraq
                1 transport moved from 99 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Southern France to France
                2 infantry moved from Southern France to Northern Italy
                6 infantry moved from Western Germany to France
                1 artillery and 4 infantry moved from Germany to Western Germany
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                1 artillery moved from Novgorod to Belarus
                1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
                2 infantry moved from Bessarabia to Ukraine
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Karelia
                5 armour, 11 artilleries, 8 infantry and 13 mech_infantrys moved from Novgorod to Karelia
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                2 submarines moved from 113 Sea Zone to 115 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Western Ukraine, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 artillery and 1 infantry in Western Ukraine, round 4 :  2/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  1/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Belarus, round 5 :  1/1 hits
                        Russians roll dice for 1 artillery in Belarus, round 5 :  1/1 hits
                        1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
                    Russians win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Iraq
                    Germans attack with 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers
                    British defend with 3 fighters and 6 infantry; ANZAC defend with 1 fighter
                        Germans roll dice for 1 armour, 2 bombers, 4 fighters and 2 tactical_bombers in Iraq, round 2 :  4/9 hits
                        British roll dice for 4 fighters and 6 infantry in Iraq, round 2 :  7/10 hits
                        4 fighters owned by the Germans, 1 armour owned by the Germans, 2 tactical_bombers owned by the Germans and 4 infantry owned by the British lost in Iraq
                    retreated to Iraq
                    British win with 4 fighters and 2 infantry remaining. Battle score for attacker is -56
                    Casualties for Germans: 1 armour, 4 fighters and 2 tactical_bombers
                    Casualties for British: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Iraq to Egypt
                1 infantry moved from Syria to Trans-Jordan
                1 artillery moved from Syria to Trans-Jordan
                2 infantry moved from 99 Sea Zone to Syria
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Eastern Poland to Baltic States
                2 aaGuns moved from Eastern Poland to Western Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41749_Ger7.tsvg

  • '17

    i surrender, gg  :-)

  • '19 '17

    Thanks for the game!

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