TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 0 techTokens; 0 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 carrier moved from 42 Sea Zone to 45 Sea Zone
3 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Jehol
Japanese take Jehol from Chinese
1 fighter moved from Anhwe to Kweichow
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Marshall Islands to 6 Sea Zone
1 fighter and 2 tactical_bombers moved from Anhwe to 6 Sea Zone
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 fighter and 3 infantry
British defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits
Chinese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
Japanese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits
Chinese roll dice for 1 armour in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Kweichow
Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 1/2 hits
Chinese roll dice for 1 armour in Kweichow, round 4 : 0/1 hits
1 armour owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Dutch New Guinea
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 submarines and 2 transports
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/14 hits
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 destroyers and 2 transports in 6 Sea Zone, round 2 : 4/8 hits
Units damaged: 2 battleships owned by the Japanese
2 submarines owned by the Americans, 2 cruisers owned by the Americans, 4 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 9/14 hits
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 106
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 submarines and 2 transports
Casualties for Japanese: 2 submarines
Non Combat Move - Japanese
3 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to Japan
2 transports moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Kweichow to Kiangsu
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Dutch New Guinea to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
Place Units - Japanese
1 armour, 1 fighter and 1 infantry placed in Kiangsu
1 fighter and 1 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
triplea_41746_Jap6.tsvg