@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 24 PUs;
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Egypt to 98 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 1/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 transports
Battle in Alexandria
British attack with 1 armour and 1 artillery
Italians defend with 1 fighter
British roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits
1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits
1 armour owned by the British lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 artillery
Battle in Tanganyika Territory
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
1 infantry moved from Siam to Shan State
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Quebec to Eastern United States
Place Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Alexandria to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 fighters
British defend with 1 fighter and 1 harbour; French defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the French and 1 fighter owned by the British lost in Egypt
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Northern Italy to Slovakia Hungary
Place Units - Italians
2 transports placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan State
Place Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
Non Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to Finland
Place Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
Non Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to Finland
Place Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode
editerede lige mine bombers til eastern poland da jeg fik lagt dem forkert i noncombat:)
jeg syntes at din flåde strategi med rusland er fed, men tror den bider sig bagi :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
3 fighters moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Finland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
11 infantry moved from Novgorod to Vyborg
Combat - Russians
Battle in Finland
Russians attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers
Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in Finland, round 2 : 4/4 hits
3 fighters owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 3 : 1/3 hits
Germans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Russians: 3 fighters and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 11 infantry
Germans defend with 3 infantry
Russians roll dice for 11 infantry in Vyborg, round 2 : 3/11 hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 infantry moved from Amur to Buryatia
Place Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Szechwan
1 tactical_bomber moved from Kiangsu to Szechwan
5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Manchuria to Szechwan
1 battleship, 2 carriers, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
2 transports moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in French Indo China
Battle in Szechwan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers
Chinese defend with 1 fighter and 9 infantry; Russians defend with 1 fighter and 2 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 2 : 11/20 hits
Chinese roll dice for 2 fighters and 11 infantry in Szechwan, round 2 : 4/13 hits
4 infantry owned by the Japanese, 2 infantry owned by the Russians and 9 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 5 tactical_bombers in Szechwan, round 3 : 9/16 hits
Chinese roll dice for 2 fighters in Szechwan, round 3 : 2/2 hits
1 fighter owned by the Russians, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking French Indo China from French, taking Szechwan from Chinese with 1 armour, 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 33
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Russians: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Szechwan to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 2 infantry moved from Korea to 6 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 45 Sea Zone to 36 Sea Zone
1 carrier moved from 44 Sea Zone to 20 Sea Zone
1 cruiser and 1 destroyer moved from 44 Sea Zone to 20 Sea Zone
1 battleship moved from 44 Sea Zone to 36 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 1 tactical_bomber
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Kansu to Tsinghai
Place Units - Chinese
1 infantry placed in Sikang
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 32 PUs;
British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
British take 106 Sea Zone from Germans
1 fighter moved from United Kingdom to 109 Sea Zone
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in 109 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 tactical_bomber in Yunnan, round 2 : 0/1 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 infantry moved from West India to India
1 mech_infantry moved from India to Burma
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
3 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Tanganyika Territory to Kenya
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from United Kingdom to Finland
1 fighter moved from 109 Sea Zone to United Kingdom
2 infantry moved from French West Africa to French Central Africa
1 artillery moved from Union of South Africa to Rhodesia
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 22 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Greece to 81 Sea Zone
1 armour moved from Slovakia Hungary to Belarus
Italians take Belarus from Russians
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Alexandria to Egypt
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Syria
Battle in Egypt
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 harbour and 3 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Egypt, round 2 : 0/4 hits
British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
British win, taking Syria from French with 3 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
2 fighters owned by the Italians retreated
Non Combat Move - Italians
2 fighters moved from Egypt to Greece
1 fighter moved from Greece to Southern Italy
1 aaGun, 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy
2 infantry moved from Bulgaria to Yugoslavia
1 aaGun and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 bomber moved from 81 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
1 armour, 1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from New South Wales to Queensland
1 submarine moved from 57 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to India
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 1 infantry moved from Bessarabia to Ukraine
2 artilleries and 3 infantry moved from Bessarabia to Western Ukraine
3 bombers moved from Eastern Poland to Russia
1 submarine moved from 113 Sea Zone to 125 Sea Zone
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 1/3 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Ukraine
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Ukraine, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 2 artilleries and 3 infantry in Western Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 4 : 1/4 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 aaGuns, 6 artilleries, 1 bomber and 18 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Belarus
10 infantry moved from Poland to Eastern Poland
2 bombers moved from Russia to Belarus
1 bomber moved from Western Germany to Belarus
2 infantry moved from Denmark to Western Germany
2 infantry moved from Germany to Western Germany
8 infantry moved from Germany to Poland
Place Units - Germans
10 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 37 PUs;
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
Russians take Norway from Germans
1 infantry moved from Novgorod to 127 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
Combat - Russians
Battle in Denmark
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits
Germans roll dice for 2 artilleries and 1 infantry in Western Ukraine, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 2 artilleries in Western Ukraine, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 4 : 1/2 hits
Germans roll dice for 1 artillery in Western Ukraine, round 4 : 1/1 hits
1 artillery owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
Russians win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Baltic States to Russia
1 fighter moved from Western Ukraine to Russia
1 aaGun moved from Bryansk to Russia
10 infantry moved from Vyborg to Novgorod
1 infantry moved from Buryatia to Amur
Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Russians collect 38 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs
nåh ja du ville vel egentlig scramble eller hvad?
tænkte 2 toere imod en fighter men jeg har jo kun en toer men 3 hits.
hvis du vil scramble så bare kør runden forfra og sæt ind som jeg har gjort.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 11 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 unit repaired.
1 mech_infantry moved from Kiangsu to Chahar
Japanese take Chahar from Chinese
1 artillery and 1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour and 1 artillery moved from Szechwan to Sikang
2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
Combat - Japanese
Battle in Java
Battle in Malaya
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Java from ANZAC, taking Malaya from UK_Pacific with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking 35 Sea Zone from Americans with 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Sumatra
Battle in Jehol
Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Jehol, round 2 : 1/4 hits
Chinese roll dice for 4 infantry in Jehol, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 2 mech_infantrys in Jehol, round 3 : 1/3 hits
Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery and 1 mech_infantry in Jehol, round 4 : 1/2 hits
Chinese roll dice for 2 infantry in Jehol, round 4 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese roll dice for 1 artillery in Jehol, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Jehol, round 5 : 1/1 hits
1 artillery owned by the Japanese lost in Jehol
Chinese win, taking Sumatra from UK_Pacific with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery, 1 infantry and 2 mech_infantrys
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 2/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Sikang, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 carrier and 1 cruiser moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter moved from Yunnan to Kwangsi
1 transport moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to Anhwe
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
8 infantry placed in Japan
3 infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Americans
Americans spend 10 on tech rolls
Americans roll 1,6 and gets 1 hit
Americans removing all Technology Tokens after successful research.
Americans discover Jet Power
Activate Technology - Americans
Americans activating Jet Power
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Americans
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 artillery, 2 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 20 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from Burma to Kwangtung
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Queensland to 37 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 87 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 119 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy
1 bomber moved from United Kingdom to 95 Sea Zone
1 fighter moved from Gibraltar to 95 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from United Kingdom to 119 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Normandy Bordeaux
Battle in Kiangsu
Battle in 37 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win, taking Northern Italy from Italians, taking Normandy Bordeaux from Germans, taking Kiangsu from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Battle in Kwangtung
Americans attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 4/5 hits
Japanese roll dice for 3 infantry in Kwangtung, round 2 : 2/3 hits
3 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Kwangtung
Americans win, taking Southern France from Italians, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 3 infantry
Battle in 87 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 87 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 87 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 87 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 87 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 fighter moved from 119 Sea Zone to Norway
1 fighter moved from United Kingdom to Finland
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from 95 Sea Zone to Malta
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Central America to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Kwangtung to 20 Sea Zone
1 carrier moved from 33 Sea Zone to 20 Sea Zone
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 destroyer moved from 23 Sea Zone to 21 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 carrier moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Queensland to Shan State
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Eastern United States
2 submarines placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5
Americans collect 59 PUs (1 lost to blockades); end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
1 infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Manchuria
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Manchuria
Chinese win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 28 PUs;
British buy 1 fighter, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 fighter moved from Finland to Russia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 artillery moved from Rhodesia to Tanganyika Territory
1 armour and 1 mech_infantry moved from Burma to Malaya
1 artillery, 6 infantry and 1 mech_infantry moved from Burma to Yunnan
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Yunnan
British attack with 1 artillery, 6 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 2 : 1/8 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 3 : 0/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
British roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Yunnan, round 4 : 1/8 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun and 1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from French Central Africa to French Equatorial Africa
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Finland
1 fighter moved from 125 Sea Zone to Finland
2 artilleries and 2 infantry moved from India to Burma
3 infantry moved from India to West India
Place Units - British
1 transport placed in 71 Sea Zone
1 mech_infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 artillery, 1 infantry and 1 mech_infantry placed in India
1 aaGun and 2 infantry placed in Kwangtung
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in Kwangtung change ownership: 1 aaGun and 2 infantry