@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Bjergmose vs raimo round 3/1
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sprang lige et par hjerteslag over da mine missede og cruiser ramte :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -22
Casualties for Italians: 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 1 battleship, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 2 infantry moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
1 artillery moved from Tunisia to Algeria
Italians take Algeria from FrenchCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 battleship, 1 fighter and 2 transports
British defend with 1 destroyer
Italians roll dice for 1 battleship, 1 fighter and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
1 destroyer owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; ANZAC defend with 2 infantry
Italians roll dice for 3 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 3/12 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 : 6/9 hits
2 infantry owned by the ANZAC, 1 mech_infantry owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 3 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 3 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 3 : 4/6 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the British and 3 armour owned by the Italians lost in Egypt
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -22
Casualties for Italians: 3 armour, 1 artillery, 5 infantry and 1 mech_infantry
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for ANZAC: 2 infantry
1 bomber owned by the Italians and 1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 fighter moved from 98 Sea Zone to Greece
1 cruiser moved from 93 Sea Zone to 97 Sea Zone
3 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode -
Dit uheld har vidst rettet sig op igen. gik ind i egypten med en 96% chance for sejr og tabte….
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Meget snitligt som Allan ville sige :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Java to Shan State
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Morocco to Algeria
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to EgyptCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 battleship, 1 cruiser and 2 transports
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the French and 1 cruiser owned by the Italians lost in 98 Sea Zone
Italians win with 1 battleship and 2 transports remaining. Battle score for attacker is 4
Casualties for Italians: 1 cruiser
Casualties for French: 1 destroyer
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 artillery
French roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 0/1 hits
French roll dice for 2 infantry in Algeria, round 3 : 0/2 hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits
1 infantry owned by the French lost in Algeria
French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits
Italians roll dice for 1 artillery in Algeria, round 4 : 0/1 hits
French roll dice for 1 infantry in Algeria, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Algeria, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Algeria
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 10 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
4 fighters and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,4 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 110 Sea Zone
Germans attack with 4 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 carrier and 1 fighter
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits
British roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 110 Sea Zone, round 2 : 0/1 hits
1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 110 Sea Zone
Germans win with 3 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier and 1 fighterNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
3 aaGuns moved from Holland Belgium to Western Germany
8 armour moved from Western Germany to Poland
6 artilleries, 3 infantry and 4 mech_infantrys moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
3 aaGuns, 5 artilleries and 17 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Norway to Finland
3 artilleries and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
10 infantry placed in Germany
1 bomber and 1 mech_infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
16 infantry moved from Amur to Korea
1 armour, 1 fighter and 1 mech_infantry moved from Szechwan to SuiyuyanCombat - Russians
Battle in Suiyuyan
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Russians lost in Suiyuyan
retreated to Suiyuyan
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 2 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 1 infantry
Russians roll dice for 16 infantry in Korea, round 2 : 1/16 hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
1 fighter moved from Suiyuyan to Szechwan
2 infantry moved from Sikang to Szechwan
1 tactical_bomber moved from Russia to 127 Sea Zone
1 fighter moved from Novgorod to 127 Sea Zone
1 artillery moved from Western Ukraine to Bryansk
1 artillery moved from Bessarabia to Western Ukraine
9 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bryansk to Western Ukraine
4 armour and 1 mech_infantry moved from Ukraine to Western Ukraine
8 infantry moved from Baltic States to NovgorodPlace Units - Russians
1 carrier placed in 127 Sea Zone
1 artillery and 1 fighter placed in Novgorod
1 artillery and 2 infantry placed in UkraineTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 4 infantry and 2 transports; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery, 2 bombers, 1 fighter, 8 infantry and 2 tactical_bombers moved from Manchuria to Korea
1 cruiser, 2 destroyers and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
10 fighters moved from Kwangsi to Shan State
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 1 infantry moved from Kwangsi to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Kiangsi
4 tactical_bombers moved from Kwangsi to Yunnan
1 artillery moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 submarine moved from 36 Sea Zone to 45 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 battleship moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
British defend with 1 battleship
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 6 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the British lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from UK_Pacific with 1 cruiser, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Kwangtung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 1 aaGun and 2 infantry; Chinese defend with 4 infantry
AA fire in Yunnan : 1/3 hits
1 tactical_bomber owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 aaGun and 6 infantry in Yunnan, round 2 : 2/6 hits
2 infantry owned by the Japanese, 1 aaGun owned by the British, 4 infantry owned by the Chinese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers in Yunnan, round 3 : 7/11 hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 aaGun and 2 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 artillery, 10 fighters and 3 infantry
British defend with 1 aaGun, 1 artillery, 1 fighter and 7 infantry; ANZAC defend with 1 fighter
AA fire in Shan State : 0/3 hits
Japanese roll dice for 1 artillery, 10 fighters and 3 infantry in Shan State, round 2 : 5/14 hits
UK_Pacific roll dice for 1 aaGun, 1 artillery, 2 fighters and 7 infantry in Shan State, round 2 : 4/10 hits
3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in Shan State
Japanese roll dice for 10 fighters in Shan State, round 3 : 6/10 hits
UK_Pacific roll dice for 1 artillery, 2 fighters and 3 infantry in Shan State, round 3 : 5/6 hits
5 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 artillery owned by the British, 3 infantry owned by the British and 1 fighter owned by the British lost in Shan State
Japanese win with 5 fighters remaining. Battle score for attacker is -13
Casualties for British: 1 aaGun, 1 artillery, 1 fighter and 7 infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery, 5 fighters and 3 infantry
Battle in Korea
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 15 infantry
AA fire in Korea : 1/5 hits
1 tactical_bomber owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 2 : 5/15 hits
Russians roll dice for 2 aaGuns and 15 infantry in Korea, round 2 : 4/15 hits
4 infantry owned by the Japanese, 3 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 3 : 5/11 hits
Russians roll dice for 12 infantry in Korea, round 3 : 2/12 hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Korea, round 4 : 2/9 hits
Russians roll dice for 7 infantry in Korea, round 4 : 3/7 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Korea, round 5 : 4/6 hits
Russians roll dice for 5 infantry in Korea, round 5 : 1/5 hits
4 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Korea
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Korea, round 6 : 2/5 hits
Russians roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Russians: 2 aaGuns and 15 infantry
Casualties for Japanese: 9 infantry, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Kiangsi to Kiangsu
1 tactical_bomber moved from Kwangtung to Kwangsi
5 fighters moved from Shan State to Kwangsi
3 tactical_bombers moved from Yunnan to Kwangsi
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 bombers moved from Korea to Manchuria
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 artilleries and 2 infantry placed in Japan
2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 carrier and 2 submarines placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Sikang to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 1/2 hits
Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
1 infantry moved from Sikang to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 24 PUs;
British buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Rhodesia to Tanganyika Territory
2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 armour and 1 artillery moved from Egypt to Alexandria
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
1 fighter moved from Egypt to 98 Sea ZoneCombat - British
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship and 2 transports
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 3 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 4 : 0/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 98 Sea Zone, round 5 : 1/3 hits
Italians roll dice for 1 battleship and 2 transports in 98 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone
2 transports owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 cruiser and 1 fighter remaining. Battle score for attacker is 26
Casualties for British: 1 destroyer
Casualties for Italians: 1 battleship and 2 transports
Battle in Alexandria
British attack with 1 armour and 1 artillery
Italians defend with 1 fighter
British roll dice for 1 armour and 1 artillery in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 fighter in Alexandria, round 2 : 1/1 hits
1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits
Italians roll dice for 1 fighter in Alexandria, round 3 : 1/1 hits
1 armour owned by the British lost in Alexandria
Italians win with 1 fighter remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 artillery
Battle in Tanganyika Territory
British attack with 1 infantry and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 1 infantry and 3 mech_infantrys in Tanganyika Territory, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 98 Sea Zone to Egypt
1 fighter moved from Gibraltar to United Kingdom
1 submarine moved from 125 Sea Zone to 127 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Brazil to Suriname
1 infantry moved from Siam to Shan State
2 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 armour, 1 artillery, 6 infantry, 1 mech_infantry and 1 tactical_bomber moved from India to Burma
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
1 fighter and 1 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter, 4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
UK_Pacific collect 19 PUs (3 lost to blockades); end with 19 PUs
Some Units in India change ownership: 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to Egypt
1 bomber moved from Greece to Egypt
1 fighter moved from Southern Italy to 98 Sea Zone
1 fighter moved from Alexandria to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 bomber and 2 fighters
British defend with 1 fighter and 1 harbour; French defend with 1 infantry
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 2 : 2/3 hits
British roll dice for 1 fighter and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the French and 1 fighter owned by the British lost in Egypt
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 13
Casualties for British: 1 fighter
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 fighter and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 98 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 aaGun and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 infantry moved from Greece to Bulgaria
2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
1 fighter moved from 98 Sea Zone to Greece
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Greece
1 armour moved from Northern Italy to Slovakia HungaryPlace Units - Italians
2 transports placed in 97 Sea Zone
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 57 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to Sumatra
1 infantry moved from Malaya to Shan StatePlace Units - ANZAC
1 bomber and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to VyborgCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantryNon Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to FinlandPlace Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 11 infantry and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
9 armour and 4 mech_infantrys moved from Poland to Western Ukraine
Germans take Eastern Poland from Russians
3 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
3 fighters moved from Western Germany to Vyborg
2 tactical_bombers moved from Western Germany to Vyborg
6 infantry moved from Finland to Vyborg
1 infantry moved from Finland to VyborgCombat - Germans
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 87 Sea Zone
Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 9 armour, 3 bombers and 4 mech_infantrys
Russians defend with 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Germans roll dice for 9 armour, 3 bombers and 4 mech_infantrys in Western Ukraine, round 2 : 8/16 hits
Russians roll dice for 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry in Western Ukraine, round 2 : 5/16 hits
7 infantry owned by the Russians, 1 armour owned by the Germans, 1 aaGun owned by the Russians and 4 mech_infantrys owned by the Germans lost in Western Ukraine
Germans roll dice for 8 armour and 3 bombers in Western Ukraine, round 3 : 6/11 hits
Russians roll dice for 4 armour, 1 artillery, 3 infantry and 1 mech_infantry in Western Ukraine, round 3 : 4/9 hits
1 mech_infantry owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 4 armour owned by the Germans lost in Western Ukraine
Germans roll dice for 4 armour and 3 bombers in Western Ukraine, round 4 : 6/7 hits
Russians roll dice for 3 armour in Western Ukraine, round 4 : 3/3 hits
3 armour owned by the Russians and 3 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour and 3 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 8 armour and 4 mech_infantrys
Casualties for Russians: 1 aaGun, 4 armour, 1 artillery, 10 infantry and 1 mech_infantry
Battle in Vyborg
Germans attack with 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 8 infantry
AA fire in Vyborg : 1/3 hits
1 fighter owned by the Germans lost in Vyborg
Germans roll dice for 2 fighters, 7 infantry and 2 tactical_bombers in Vyborg, round 2 : 7/11 hits
Russians roll dice for 1 aaGun, 1 artillery and 8 infantry in Vyborg, round 2 : 3/9 hits
6 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Vyborg
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Vyborg, round 3 : 3/8 hits
Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 3 : 1/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
Germans win, taking Vyborg from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantryNon Combat Move - Germans
3 bombers moved from Western Ukraine to Germany
6 artilleries and 2 infantry moved from Poland to Eastern Poland
5 artilleries moved from Romania to Bessarabia
5 infantry moved from Romania to Bessarabia
3 aaGuns and 16 infantry moved from Romania to Eastern Poland
10 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
3 artilleries and 1 infantry moved from France to Western Germany
1 bomber moved from Southern France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea Zone
2 fighters and 2 tactical_bombers moved from Vyborg to FinlandPlace Units - Germans
1 submarine placed in 113 Sea Zone
10 infantry placed in Germany
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 bombers
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Western Germany: 1 bomber
EDIT: Adding units owned by Germans to Eastern Poland: 1 bomber
EDIT: Turning off Edit Mode -
editerede lige mine bombers til eastern poland da jeg fik lagt dem forkert i noncombat:)
jeg syntes at din flåde strategi med rusland er fed, men tror den bider sig bagi :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Finland
3 fighters moved from Novgorod to Finland
1 fighter and 1 tactical_bomber moved from 127 Sea Zone to Finland
1 artillery and 2 infantry moved from Ukraine to Western Ukraine
11 infantry moved from Novgorod to VyborgCombat - Russians
Battle in Finland
Russians attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 fighters and 2 tactical_bombers
Russians roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Finland, round 2 : 3/7 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in Finland, round 2 : 4/4 hits
3 fighters owned by the Russians, 1 infantry owned by the Russians, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans lost in Finland
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Finland, round 3 : 1/3 hits
Germans roll dice for 1 fighter in Finland, round 3 : 0/1 hits
1 fighter owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 fighters and 2 tactical_bombers
Casualties for Russians: 3 fighters and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 1/2 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 11 infantry
Germans defend with 3 infantry
Russians roll dice for 11 infantry in Vyborg, round 2 : 3/11 hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 infantry moved from Amur to BuryatiaPlace Units - Russians
1 infantry placed in Ukraine
3 infantry placed in Novgorod
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs





