G18L - variance (axis) vs Giallo (allies) - BM3
-
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 8 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 armour and 5 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to United Kingdom
6 bombers moved from Finland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 armour, 6 artilleries, 11 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
6 armour and 3 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Southern Italy -
scramble?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 8 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Norway to 110 Sea Zone
1 marine moved from Western Germany to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 110 Sea Zone
1 armour and 5 artilleries moved from Western Germany to 113 Sea Zone
1 artillery moved from Norway to 113 Sea Zone
7 infantry moved from Norway to 113 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to United Kingdom
6 bombers moved from Finland to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United Kingdom
1 armour, 6 artilleries, 11 infantry and 9 transports moved from 113 Sea Zone to 110 Sea Zone
1 armour, 6 artilleries, 11 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from Vologda to Urals
Germans take Urals from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Samara to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Rostov to Caucasus
4 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Novosibirsk
6 armour and 3 mech_infantrys moved from Volgograd to Caucasus
2 mech_infantrys moved from Western Germany to Southern ItalyCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transports
British defend with 1 destroyer; Americans defend with 1 transport
Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 9 transports in 110 Sea Zone, round 2 : 4/6 hits
British roll dice for 1 destroyer and 1 transport in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans, 1 destroyer owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone
Germans win with 1 cruiser, 2 fighters, 2 tactical_bombers and 9 transports remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in United Kingdom
Germans attack with 1 armour, 6 artilleries, 9 bombers, 2 fighters, 11 infantry, 1 marine and 2 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 3 armour, 1 factory_major, 5 fighters, 1 harbour, 12 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 4/12 hits
2 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in United Kingdom
Germans roll dice for 1 armour, 6 artilleries, 9 bombers, 11 infantry and 1 marine in United Kingdom, round 2 : 10/28 hits
British roll dice for 4 aaGuns, 3 armour, 5 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 2 : 13/23 hits
4 aaGuns owned by the British, 2 artilleries owned by the Germans, 11 infantry owned by the Germans, 2 infantry owned by the French and 4 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 4 artilleries, 9 bombers and 1 marine in United Kingdom, round 3 : 6/15 hits
British roll dice for 3 armour, 5 fighters, 8 infantry and 1 mech_infantry in United Kingdom, round 3 : 10/17 hits
4 artilleries owned by the Germans, 4 bombers owned by the Germans, 1 armour owned by the Germans, 6 infantry owned by the British and 1 marine owned by the Germans lost in United Kingdom
British win with 3 armour, 5 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -102
Casualties for Germans: 1 armour, 6 artilleries, 4 bombers, 2 fighters, 11 infantry, 1 marine and 2 tactical_bombers
Casualties for British: 4 aaGuns and 10 infantry
Casualties for French: 2 infantry
5 bombers owned by the Germans retreatedNon Combat Move - Germans
2 fighters moved from 110 Sea Zone to Holland Belgium
2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
5 bombers moved from United Kingdom to Holland Belgium
1 aaGun moved from Norway to 113 Sea Zone
1 aaGun and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
1 airfield placed in Holland Belgium
3 artilleries placed in Volgograd
3 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
Germans undo move 4.
1 armour, 4 artilleries and 5 infantry placed in Western Germany
1 artillery and 2 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs -
DICED AGAIN.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Sikang to Kazakhstan
Russians take Kazakhstan from Germans
12 infantry moved from Sikang to Szechwan
3 infantry moved from Hopei to KweichowCombat - Russians
Battle in Kweichow
Russians attack with 3 infantry
Japanese defend with 1 armour
Russians roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits
Russians roll dice for 3 infantry in Kweichow, round 3 : 1/3 hits
Japanese roll dice for 1 armour in Kweichow, round 3 : 0/1 hits
1 armour owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Szechwan
Russians attack with 12 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 2/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Szechwan
Russians win, taking Szechwan from Japanese with 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Sikang to SzechwanTurn Complete - Russians
-
DICED AGAIN.
OMG, I was doomed… That’s bad, you will also loose your transports Im back in the game!!
-
yep.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 bombers and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Burma
2 bombers moved from French Indo China to India
2 battleships, 1 cruiser and 3 transports moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 armour moved from Kwangtung to Hunan
1 fighter moved from French Indo China to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to Burma
1 mech_infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to Hunan
1 fighter moved from Japan to Jehol
1 fighter moved from Japan to Chahar
1 armour moved from Anhwe to Jehol
1 armour moved from Anhwe to Chahar
1 armour moved from French Indo China to HunanCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
Bombing raid in India rolls: 7,8 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter and 1 mech_infantry in Burma, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Jehol, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Chahar
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Chahar, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 37 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 37 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 76 Sea Zone
Japanese attack with 2 battleships, 1 cruiser and 3 transports
British defend with 1 battleship and 1 marine
Japanese roll dice for 2 battleships, 1 cruiser and 3 transports in 76 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 battleship in 76 Sea Zone, round 2 : 1/1 hits
1 marine owned by the British, 1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 76 Sea Zone
Japanese win with 2 battleships and 3 transports remaining. Battle score for attacker is 13
Casualties for British: 1 battleship and 1 marine
Casualties for Japanese: 1 cruiser
Battle in Hunan
Japanese attack with 2 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 fighter moved from 35 Sea Zone to French Indo China
1 fighter moved from Burma to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 bombers moved from India to French Indo China
1 fighter moved from Jehol to Anhwe
1 fighter moved from Chahar to Anhwe
1 aaGun moved from Amur to BuryatiaPlace Units - Japanese
3 mech_infantrys placed in French Indo China
2 mech_infantrys placed in Kwangtung
3 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 15
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,3,1,3,3,5,3,6,1,6,1
Japanese collect 33 PUs (15 lost to blockades); end with 36 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to 76 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Battle in 76 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 battleships and 3 transports in 76 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 76 Sea Zone
Americans roll dice for 2 fighters in 76 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 76 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 76 Sea Zone
2 transports owned by the Japanese lost in 76 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 53
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships and 3 transports
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 3 fighters
Germans defend with 1 cruiser and 10 transports
Americans roll dice for 6 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
5 transports owned by the Germans lost in 110 Sea Zone
Americans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 cruiser and 10 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
6 bombers and 3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 76 Sea Zone to IraqPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to KweichowNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 98 Sea Zone to 76 Sea Zone
2 fighters moved from Persia to 76 Sea Zone
6 bombers moved from Eastern United States to 110 Sea Zone
3 fighters moved from Gibraltar to 110 Sea Zone
1 destroyer moved from 108 Sea Zone to 110 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
2 infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Iwo Jima
Battle in 76 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 2 battleships and 3 transports
Americans roll dice for 1 destroyer and 2 fighters in 76 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 battleships and 3 transports in 76 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Americans and 1 battleship owned by the Japanese lost in 76 Sea Zone
Americans roll dice for 2 fighters in 76 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 battleship and 3 transports in 76 Sea Zone, round 3 : 0/1 hits
1 transport owned by the Japanese and 1 battleship owned by the Japanese lost in 76 Sea Zone
2 transports owned by the Japanese lost in 76 Sea Zone
Americans win, taking 6 Sea Zone from Japanese, taking Iwo Jima from Japanese with 2 fighters remaining. Battle score for attacker is 53
Casualties for Americans: 1 destroyer
Casualties for Japanese: 2 battleships and 3 transports
Battle in 110 Sea Zone
Americans attack with 6 bombers, 1 destroyer and 3 fighters
Germans defend with 1 cruiser and 10 transports
Americans roll dice for 6 bombers, 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 cruiser and 10 transports in 110 Sea Zone, round 2 : 0/1 hits
5 transports owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
5 transports owned by the Germans lost in 110 Sea Zone
Americans win with 6 bombers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 82
Casualties for Germans: 1 cruiser and 10 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Germans to Americans
EDIT: Turning off Edit Mode
6 bombers and 3 fighters moved from 110 Sea Zone to United Kingdom
1 infantry moved from Normandy Bordeaux to Southern France
1 battleship, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters and 2 tactical_bombers moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 fighter moved from Dutch New Guinea to 43 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 15 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 fighters moved from 76 Sea Zone to IraqPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Manchuria to Jehol
1 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to KweichowNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_minor; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 6 infantry moved from Persia to Iraq
1 bomber moved from India to Kwangtung
1 artillery and 3 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to CreteCombat - British
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in Crete
British attack with 1 artillery and 3 infantry
Italians defend with 1 bomber and 2 infantry
British roll dice for 1 artillery and 3 infantry in Crete, round 2 : 2/4 hits
Italians roll dice for 1 bomber and 2 infantry in Crete, round 2 : 1/3 hits
1 bomber owned by the Italians, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British roll dice for 1 artillery and 2 infantry in Crete, round 3 : 2/3 hits
Italians roll dice for 1 infantry in Crete, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Italians: 1 bomber and 2 infantryNon Combat Move - British
1 bomber moved from Kwangtung to Kweichow
3 aaGuns, 4 artilleries and 5 infantry moved from India to Burma
1 tactical_bomber moved from India to IraqPlace Units - British
3 artilleries placed in Iraq
1 infantry placed in Persia
3 mech_infantrys placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 3/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 aaGuns moved from France to Normandy Bordeaux
1 aaGun, 1 artillery and 6 infantry moved from Northern Italy to Yugoslavia
1 aaGun, 1 infantry and 3 marines moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,6,4
Italians collect 11 PUs (1 lost to blockades); end with 11 PUs -
for some reason it won’t let me attack your tanks
Rolls: 3@3; Total Hits: 13@3: (1, 4, 4)
Rolls: 2@3; Total Hits: 12@3: (4, 2)
-
Rolls: 2@3; Total Hits: 22@3: (2, 1)
Rolls: 1@3; Total Hits: 11@3: (3)
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters moved from 43 Sea Zone to Hunan
1 fighter moved from Dutch New Guinea to 43 Sea Zone
1 destroyer moved from 46 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in Guam
Battle in Hunan
ANZAC attack with 3 fighters
Japanese defend with 2 armourNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hunan: 2 fighters
EDIT: Removing units owned by Japanese from Hunan: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from Hunan to Kweichow
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
2 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
1 infantry moved from Iraq to Northwest Persia
3 infantry moved from Alexandria to EgyptCombat - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 factory_minor, 1 infantry and 17 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 artillery moved from Volgograd to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 armour and 1 infantry moved from Caucasus to Northwest Persia
1 artillery and 2 infantry moved from France to Southern France
1 bomber moved from Holland Belgium to 99 Sea Zone
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
4 bombers moved from Holland Belgium to 92 Sea ZoneCombat - Germans
Battle in 99 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 99 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Southern France
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Germans attack with 4 bombers
French defend with 1 destroyer
Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 92 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Kazakhstan
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 2 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 3 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 4 : 0/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Northwest Persia, round 5 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 5 : 0/1 hits
1 infantry owned by the French lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
1 aaGun moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Southern France to Southern Italy
4 bombers moved from 92 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern Italy
1 aaGun moved from France to Southern France
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western GermanyPlace Units - Germans
1 factory_minor placed in Caucasus
3 artilleries placed in Volgograd
1 infantry and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in Russia
3 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 armour
EDIT: Adding units owned by Germans to Slovakia Hungary: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6
Germans collect 71 PUs (2 lost to blockades); end with 71 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 2 mech_infantrys
EDIT: Adding units owned by Germans to Yugoslavia: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Kweichow to Yunnan
10 infantry moved from Szechwan to Yunnan
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - Russians
Battle in Yunnan
Russians attack with 12 infantry
Japanese defend with 2 mech_infantrys
Russians roll dice for 12 infantry in Yunnan, round 2 : 1/12 hits
Japanese roll dice for 2 mech_infantrys in Yunnan, round 2 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Russians lost in Yunnan
Russians roll dice for 10 infantry in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Russians win, taking Yunnan from Japanese with 10 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Russians
2 aaGuns moved from Szechwan to YunnanTurn Complete - Russians