G18L - variance (axis) vs Giallo (allies) - BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Southern France to SpainCombat - Italians
Battle in Spain
Italians attack with 1 artillery and 3 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 1 artillery and 3 infantry in Spain, round 2 : 0/4 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 3/6 hits
3 infantry owned by the Italians lost in Spain
Italians roll dice for 1 artillery in Spain, round 3 : 0/1 hits
Neutral_True roll dice for 6 infantry in Spain, round 3 : 0/6 hits
Italians roll dice for 1 artillery in Spain, round 4 : 0/1 hits
Neutral_True roll dice for 6 infantry in Spain, round 4 : 1/6 hits
1 artillery owned by the Italians lost in Spain
Neutral_True win with 6 infantry remaining. Battle score for attacker is -13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - Italians
1 fighter moved from Caucasus to Turkey
1 armour moved from Northern Italy to Albania
1 aaGun moved from Greece to Turkey
3 mech_infantrys moved from Northern Italy to AlbaniaPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from 38 Sea Zone to Iraq
3 fighters moved from Iraq to Persia
1 infantry moved from Iraq to Persia
2 fighters moved from Queensland to 38 Sea Zone
2 fighters moved from India to PersiaCombat - ANZAC
Battle in Persia
ANZAC attack with 5 fighters and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
ANZAC roll dice for 4 fighters and 1 infantry in Persia, round 2 : 2/5 hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Persia
ANZAC win with 4 fighters remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - ANZAC
5 fighters moved from Persia to IraqPlace Units - ANZAC
3 fighters placed in QueenslandTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Russia to Kazakhstan
Germans take Kazakhstan from British
1 armour moved from Turkey to Syria
Germans take Syria from French
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
5 infantry moved from Southern France to Spain
2 bombers moved from Southern France to Spain
3 artilleries moved from Southern France to Spain
1 infantry moved from Southern France to Spain
1 artillery moved from Southern France to Spain
1 mech_infantry moved from Rostov to Northwest Persia
6 bombers moved from Caucasus to Northwest Persia
1 fighter and 2 tactical_bombers moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Spain
Germans attack with 4 artilleries, 2 bombers and 6 infantry
Neutral_True defend with 6 infantry
Germans roll dice for 4 artilleries, 2 bombers and 6 infantry in Spain, round 2 : 5/12 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits
2 infantry owned by the Germans and 5 infantry owned by the Neutral_True lost in Spain
Germans roll dice for 4 artilleries, 2 bombers and 4 infantry in Spain, round 3 : 4/10 hits
Neutral_True roll dice for 1 infantry in Spain, round 3 : 0/1 hits
1 infantry owned by the Neutral_True lost in Spain
Germans win, taking Spain from Neutral_True with 4 artilleries, 2 bombers and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Neutral_True: 6 infantry
Battle in Northwest Persia
Germans attack with 6 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 6 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/10 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win with 6 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Spain to Southern Italy
6 bombers moved from Northwest Persia to Southern Italy
13 artilleries moved from Turkey to Syria
7 armour moved from Turkey to Trans-Jordan
1 aaGun moved from Turkey to Syria
25 mech_infantrys moved from Turkey to Trans-Jordan
6 mech_infantrys moved from Greece to Syria
3 armour and 9 mech_infantrys moved from Caucasus to Syria
5 artilleries moved from Caucasus to Turkey
1 infantry moved from Caucasus to Turkey
5 armour moved from Rostov to Turkey
1 fighter and 2 tactical_bombers moved from Northwest Persia to Turkey
3 mech_infantrys moved from Ukraine to Caucasus
3 artilleries moved from Volgograd to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
2 armour moved from Russia to Rostov
3 mech_infantrys moved from Novgorod to Bryansk
3 aaGuns moved from Southern France to SpainPlace Units - Germans
2 bombers placed in Southern France
3 armour placed in Caucasus
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 79 PUs (2 lost to blockades); end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 2 infantry moved from Szechwan to SikangTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 bombers, 6 fighters and 2 tactical_bombers moved from Turkey to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 6 bombers, 6 fighters and 2 tactical_bombers
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Americans defend with 9 fighters
Japanese roll dice for 6 bombers, 6 fighters and 2 tactical_bombers in Egypt, round 2 : 7/14 hits
British roll dice for 2 armour, 9 fighters and 1 mech_infantry in Egypt, round 2 : 7/12 hits
4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 3 bombers owned by the Japanese, 4 fighters owned by the Americans and 2 armour owned by the British lost in Egypt
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 4/7 hits
British roll dice for 5 fighters in Egypt, round 3 : 5/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in Egypt
Japanese roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/2 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Egypt
Japanese win with 1 fighter remaining. Battle score for attacker is -38
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Americans: 9 fighters
Casualties for Japanese: 6 bombers, 5 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Turkey to Trans-Jordan
1 bomber moved from Evenkiyskiy to SyriaPlace Units - Japanese
1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,6,4,1,6,3,4,5,1,4,5,3,6,3,2
Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
6 bombers, 6 fighters and 2 tactical_bombers moved from Turkey to EgyptCombat - Japanese
Battle in Egypt
Japanese attack with 6 bombers, 6 fighters and 2 tactical_bombers
British defend with 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry; Americans defend with 9 fighters
Japanese roll dice for 6 bombers, 6 fighters and 2 tactical_bombers in Egypt, round 2 : 7/14 hits
British roll dice for 2 armour, 9 fighters and 1 mech_infantry in Egypt, round 2 : 7/12 hits
4 fighters owned by the Japanese, 1 mech_infantry owned by the British, 3 bombers owned by the Japanese, 4 fighters owned by the Americans and 2 armour owned by the British lost in Egypt
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 4/7 hits
British roll dice for 5 fighters in Egypt, round 3 : 5/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 bombers owned by the Japanese and 4 fighters owned by the Americans lost in Egypt
Japanese roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/2 hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Americans lost in Egypt
Japanese win with 1 fighter remaining. Battle score for attacker is -38
Casualties for British: 2 armour and 1 mech_infantry
Casualties for Americans: 9 fighters
Casualties for Japanese: 6 bombers, 5 fighters and 2 tactical_bombersNon Combat Move - Japanese
1 fighter moved from Egypt to Trans-Jordan
1 armour moved from Turkey to Trans-Jordan
1 bomber moved from Evenkiyskiy to SyriaPlace Units - Japanese
1 mech_infantry placed in PersiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,4,6,6,4,1,6,3,4,5,1,4,5,3,6,3,2
Japanese collect 4 PUs (8 lost to blockades); end with 4 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Trans-Jordan: 1 armour
EDIT: Adding units owned by Japanese to Syria: 1 armour
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
4 bombers, 21 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Gibraltar to Turkey
1 artillery moved from Amur to Sakha
Americans take Sakha from GermansCombat - Americans
Battle in Okinawa
Battle in Turkey
Americans attack with 5 bombers, 21 fighters and 1 tactical_bomber
Germans defend with 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun and 1 fighter
AA fire in Turkey : 0/3 hits
Americans roll dice for 5 bombers, 21 fighters and 1 tactical_bomber in Turkey, round 2 : 15/27 hits
Germans roll dice for 1 aaGun, 5 armour, 5 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 8/15 hits
2 tactical_bombers owned by the Germans, 5 bombers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the Germans, 5 armour owned by the Germans, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Turkey
Americans roll dice for 19 fighters in Turkey, round 3 : 10/19 hits
Germans roll dice for 1 fighter in Turkey, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Turkey
Americans win, taking Okinawa from Japanese with 18 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Italians: 1 aaGun and 1 fighter
Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
18 fighters moved from Turkey to Egypt
8 fighters moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
3 carriers moved from 39 Sea Zone to 80 Sea Zone
4 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 38 Sea Zone to 80 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Colombia from Neutral_True
Americans take Venezuela from Neutral_True
1 mech_infantry moved from Central United States to Central America
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 73 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUs -
Pc crashed, have to finish in a couple of days
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 3 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Paulau Island to 34 Sea Zone
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Okinawa
4 bombers, 21 fighters and 1 tactical_bomber moved from Iraq to Turkey
1 bomber moved from Gibraltar to Turkey
1 artillery moved from Amur to Sakha
Americans take Sakha from GermansCombat - Americans
Battle in Okinawa
Battle in Turkey
Americans attack with 5 bombers, 21 fighters and 1 tactical_bomber
Germans defend with 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun and 1 fighter
AA fire in Turkey : 0/3 hits
Americans roll dice for 5 bombers, 21 fighters and 1 tactical_bomber in Turkey, round 2 : 15/27 hits
Germans roll dice for 1 aaGun, 5 armour, 5 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers in Turkey, round 2 : 8/15 hits
2 tactical_bombers owned by the Germans, 5 bombers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 aaGun owned by the Italians, 1 fighter owned by the Italians, 1 infantry owned by the Germans, 5 armour owned by the Germans, 2 fighters owned by the Americans and 5 artilleries owned by the Germans lost in Turkey
Americans roll dice for 19 fighters in Turkey, round 3 : 10/19 hits
Germans roll dice for 1 fighter in Turkey, round 3 : 1/1 hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Turkey
Americans win, taking Okinawa from Japanese with 18 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 5 armour, 5 artilleries, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Italians: 1 aaGun and 1 fighter
Casualties for Americans: 5 bombers, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
18 fighters moved from Turkey to Egypt
8 fighters moved from Eastern United States to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 transport moved from 38 Sea Zone to 80 Sea Zone
1 artillery moved from 80 Sea Zone to Saudi Arabia
Americans take Saudi Arabia from Neutral_True
3 carriers moved from 39 Sea Zone to 80 Sea Zone
4 destroyers and 2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 38 Sea Zone to 80 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 mech_infantry moved from Central America to Venezuela
Americans take Colombia from Neutral_True
Americans take Venezuela from Neutral_True
1 mech_infantry moved from Central United States to Central America
1 submarine moved from 19 Sea Zone to 6 Sea ZonePlace Units - Americans
1 factory_minor placed in Korea
1 carrier, 2 destroyers, 1 submarine and 3 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in French Indo China
Americans undo move 3.
1 artillery and 1 infantry placed in Central United States
1 fighter placed in Eastern United States
1 fighter and 2 infantry placed in French Indo ChinaTurn Complete - Americans
Americans collect 73 PUs; end with 76 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 111 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Tsinghai
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 23 PUs; end with 25 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUsPurchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 6 fighters
EDIT: Adding units owned by Americans to Egypt: 6 fighters
EDIT: Turning off Edit Mode
British buy 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 infantry moved from Eastern Persia to Persia
2 armour moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 armour moved from Iraq to Greece
British take Turkey from Germans
British take Greece from Italians
2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry, 9 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan
4 fighters moved from United Kingdom to Gibraltar
1 armour moved from Sikang to Novosibirsk
British take Novosibirsk from Germans
1 artillery and 1 infantry moved from Sikang to KazakhstanCombat - British
Battle in Kazakhstan
British attack with 2 artilleries and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits
1 infantry owned by the British lost in Kazakhstan
British roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 1/3 hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Kazakhstan
British win, taking Kazakhstan from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Persia
British attack with 3 armour and 1 infantry
Japanese defend with 1 factory_minor and 1 mech_infantry
British roll dice for 3 armour and 1 infantry in Persia, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Persia
British win, taking Persia from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 25 mech_infantrys; Japanese defend with 1 fighter
British roll dice for 2 armour, 12 artilleries, 1 bomber, 1 fighter, 16 infantry and 9 mech_infantrys in Trans-Jordan, round 2 : 13/41 hits
Germans roll dice for 8 armour, 1 fighter and 25 mech_infantrys in Trans-Jordan, round 2 : 7/34 hits
13 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 12 artilleries, 1 bomber, 1 fighter, 9 infantry and 9 mech_infantrys in Trans-Jordan, round 3 : 9/34 hits
Germans roll dice for 8 armour, 1 fighter and 12 mech_infantrys in Trans-Jordan, round 3 : 14/21 hits
9 mech_infantrys owned by the Germans, 5 artilleries owned by the British and 9 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 armour, 7 artilleries, 1 bomber, 1 fighter and 9 mech_infantrys in Trans-Jordan, round 4 : 9/20 hits
Germans roll dice for 8 armour, 1 fighter and 3 mech_infantrys in Trans-Jordan, round 4 : 7/12 hits
3 mech_infantrys owned by the Germans, 5 mech_infantrys owned by the British, 2 artilleries owned by the British and 6 armour owned by the Germans lost in Trans-Jordan
British roll dice for 2 armour, 5 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys in Trans-Jordan, round 5 : 3/13 hits
Germans roll dice for 2 armour and 1 fighter in Trans-Jordan, round 5 : 1/3 hits
1 fighter owned by the Japanese, 1 artillery owned by the British and 2 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour, 4 artilleries, 1 bomber, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 58
Casualties for Germans: 8 armour and 25 mech_infantrys
Casualties for British: 8 artilleries, 16 infantry and 5 mech_infantrys
Casualties for Japanese: 1 fighterNon Combat Move - British
1 armour moved from India to Afghanistan
British take Afghanistan from Neutral_True
1 mech_infantry moved from Belgian Congo to Angola
British take Angola from Neutral_True
1 mech_infantry moved from Belgian Congo to Mozambique
British take Mozambique from Neutral_True
1 mech_infantry moved from Belgian Congo to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Shan State to Burma
1 armour moved from India to West India
1 armour moved from West India to Eastern Persia
1 mech_infantry moved from Angola to Belgian CongoPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 44 PUs; end with 48 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 51 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 19 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Some Units in India change ownership: 4 armour -
I surrender. Good game.
Looking for another game, flip sides?
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Too bad you got diced I got lucky there… Should have invested more in london! Yeah ill set it up