Jeppe vs Raimo final show down 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery moved from Iwo Jima to 17 Sea Zone
                1 destroyer moved from 22 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                      Americans take 17 Sea Zone from Japanese
                      Americans take 19 Sea Zone from Japanese
                1 transport moved from 35 Sea Zone to 55 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Eastern United States to Hawaiian Islands
                1 transport moved from 105 Sea Zone to 103 Sea Zone
                1 transport moved from 105 Sea Zone to 108 Sea Zone
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41742_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    triplea_41742_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 10 PUs;

    Combat Move - British
                1 infantry moved from Bulgaria to Yugoslavia
                      British take Yugoslavia from Germans

    Combat - British

    Non Combat Move - British
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 armour moved from Malaya to Burma
                4 infantry moved from India to Burma
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 transport moved from 81 Sea Zone to 79 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 15 PUs; end with 25 PUs

    triplea_41742_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from British
                1 artillery moved from Albania to Greece
                      Italians take Greece from British
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 fighter and 1 tactical_bomber moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Yugoslavia

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                    Americans defend with 1 armour, 1 artillery, 2 fighters, 1 harbour and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 2 :  3/6 hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Gibraltar, round 2 :  4/5 hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 mech_infantry
                    1 bomber owned by the Italians and 1 fighter owned by the Italians retreated
                Battle in Yugoslavia
                    Italians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  1/6 hits
                        British roll dice for 1 infantry in Yugoslavia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Yugoslavia
                    Italians win, taking Yugoslavia from British with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 fighter moved from Gibraltar to 92 Sea Zone
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from Yugoslavia to Southern Italy

    Place Units - Italians
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41742_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                3 fighters moved from Szechwan to Hunan

    Combat - ANZAC
                Battle in Hunan
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 artillery and 2 infantry
                        ANZAC roll dice for 3 fighters in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Hunan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
                        ANZAC roll dice for 2 fighters in Hunan, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Hunan
                    retreated to Hunan
                    Japanese win with 1 artillery remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 2 fighters
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Hunan to Szechwan
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 47 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_41742_ANZ6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Tunisia to Algeria
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    triplea_41742_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 5 mech_infantrys moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                5 armour and 5 mech_infantrys moved from Eastern Poland to Bessarabia
                2 armour moved from Romania to Bessarabia
                2 bombers moved from Morocco to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 cruiser moved from 91 Sea Zone to 109 Sea Zone
                1 battleship moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 91 Sea Zone to 109 Sea Zone
                1 destroyer moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 110 Sea Zone to 105 Sea Zone
                1 armour moved from Normandy Bordeaux to 105 Sea Zone
                1 armour and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                4 transports moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from Morocco to Gibraltar
                1 fighter moved from 91 Sea Zone to Norway
                1 tactical_bomber moved from United Kingdom to 103 Sea Zone
                1 armour moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 91 Sea Zone to Norway
                1 fighter moved from Morocco to 108 Sea Zone
                1 transport moved from 110 Sea Zone to 109 Sea Zone

    Combat - Germans
                Battle in 103 Sea Zone
                    Germans attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 103 Sea Zone
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 108 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 108 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bessarabia
                    Germans attack with 7 armour and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 7 armour and 5 mech_infantrys in Bessarabia, round 2 :  5/12 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 7 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
                    Americans defend with 2 fighters and 1 harbour
                        Germans roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Gibraltar, round 2 :  1/5 hits
                        Americans roll dice for 2 fighters in Gibraltar, round 2 :  2/2 hits
                        1 fighter owned by the Germans, 1 armour owned by the Germans and 1 fighter owned by the Americans lost in Gibraltar
                        Germans roll dice for 2 bombers and 1 tactical_bomber in Gibraltar, round 3 :  1/3 hits
                        Americans roll dice for 1 fighter in Gibraltar, round 3 :  1/1 hits
                        1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in Gibraltar
                    Germans win with 2 bombers remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 fighters
                Battle in 109 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports in 109 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 109 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                2 bombers moved from Gibraltar to Southern Italy
                1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone
                1 fighter moved from 108 Sea Zone to 109 Sea Zone
                1 infantry moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 2 artilleries and 7 infantry moved from Germany to Poland
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                4 artilleries, 2 bombers and 4 infantry placed in Germany
                2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_41742_Ger7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Buryatia to Ulaanbaatar
                1 armour moved from Finland to Norway
                9 infantry moved from Finland to Norway
                1 bomber moved from Samara to Norway
                2 infantry moved from Belarus to Eastern Poland
                3 fighters moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Ulaanbaatar
                    Russians attack with 1 armour
                    Japanese defend with 1 infantry
                        Russians roll dice for 1 armour in Ulaanbaatar, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 2 :  0/1 hits
                        Russians roll dice for 1 armour in Ulaanbaatar, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 3 :  0/1 hits
                        Russians roll dice for 1 armour in Ulaanbaatar, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Ulaanbaatar, round 4 :  1/1 hits
                        1 armour owned by the Russians lost in Ulaanbaatar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Norway
                    Russians attack with 1 armour, 1 bomber and 9 infantry
                    Germans defend with 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                        Russians roll dice for 1 armour, 1 bomber and 9 infantry in Norway, round 2 :  5/11 hits
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Norway, round 2 :  4/8 hits
                        4 infantry owned by the Russians, 2 artilleries owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Norway
                        Russians roll dice for 1 armour, 1 bomber and 5 infantry in Norway, round 3 :  1/7 hits
                        Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Norway, round 3 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Norway
                        Russians roll dice for 1 armour, 1 bomber and 4 infantry in Norway, round 4 :  3/6 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Norway, round 4 :  0/2 hits
                        1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
                    Russians win, taking Norway from Germans with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Russians: 5 infantry
                Battle in Eastern Poland
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 2 infantry in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 fighters moved from Eastern Poland to Novgorod
                1 armour moved from Novgorod to Finland
                1 bomber moved from Norway to Finland
                4 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Novgorod
                1 infantry moved from Ukraine to Rostov
                2 armour and 1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                2 infantry moved from Shensi to Suiyuyan
                1 mech_infantry moved from Szechwan to Suiyuyan

    Place Units - Russians
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                1 armour, 1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    triplea_41742_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries and 11 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                1 armour moved from 54 Sea Zone to Queensland
                1 artillery and 2 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 55 Sea Zone
                1 artillery and 2 infantry moved from 55 Sea Zone to Northern Territory
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 carrier moved from 35 Sea Zone to 54 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 54 Sea Zone
                1 mech_infantry moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Manchuria to Ulaanbaatar
                3 infantry moved from Anhwe to Hopei
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                3 artilleries and 1 infantry moved from Chahar to Suiyuyan
                4 bombers moved from Kwangsi to Suiyuyan
                1 tactical_bomber moved from Shantung to Suiyuyan
                1 tactical_bomber moved from Kiangsu to Hopei
                1 infantry moved from Kwangsi to Hunan
                2 fighters moved from Japan to 19 Sea Zone
                1 tactical_bomber moved from Manchuria to 21 Sea Zone
                1 fighter moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                2 cruisers moved from 35 Sea Zone to 54 Sea Zone
                1 battleship moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 20 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 42 Sea Zone
                2 carriers moved from 20 Sea Zone to 55 Sea Zone
                1 battleship and 1 transport moved from 20 Sea Zone to 55 Sea Zone
                1 fighter moved from Kwangsi to 19 Sea Zone
                2 infantry moved from Korea to Manchuria
                1 infantry moved from Amur to Manchuria
                2 artilleries moved from Kiangsu to Anhwe
                1 armour moved from Kwangsi to Hunan

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 fighter and 3 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 1 fighter and 3 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Northern Territory
                Battle in Queensland
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Northern Territory from ANZAC, taking Queensland from ANZAC, taking 42 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Suiyuyan
                    Japanese attack with 3 artilleries, 4 bombers, 1 infantry and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 3 infantry and 1 mech_infantry
                        AA fire in Suiyuyan :  4/5 hits
                        1 tactical_bomber owned by the Japanese and 3 bombers owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 3 artilleries, 1 bomber and 1 infantry in Suiyuyan, round 2 :  2/5 hits
                        Chinese roll dice for 2 aaGuns, 3 infantry and 1 mech_infantry in Suiyuyan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Suiyuyan
                        Japanese roll dice for 3 artilleries and 1 bomber in Suiyuyan, round 3 :  3/4 hits
                        Chinese roll dice for 3 infantry and 1 mech_infantry in Suiyuyan, round 3 :  1/4 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 artilleries and 1 bomber in Suiyuyan, round 4 :  2/3 hits
                        Chinese roll dice for 1 mech_infantry in Suiyuyan, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 1 bomber remaining. Battle score for attacker is -31
                    Casualties for Russians: 2 aaGuns, 3 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 artillery, 3 bombers, 1 infantry and 1 tactical_bomber
                Battle in Hopei
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Hopei to Anhwe
                2 fighters moved from 19 Sea Zone to Japan
                1 infantry moved from Siberia to Amur
                2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 21 Sea Zone to Japan
                1 tactical_bomber moved from 21 Sea Zone to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 artilleries and 1 infantry placed in Shantung
                3 infantry placed in Manchuria
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 12
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,2,2,3,5,1,3,3,1,2,6,4,1,2,5,6,2
                Japanese collect 41 PUs (12 lost to blockades); end with 41 PUs

    triplea_41742_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                5 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 destroyer, 5 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 5 fighters in 19 Sea Zone, round 2 :  3/6 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 1 destroyer, 5 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 bomber moved from Hawaiian Islands to Iwo Jima
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar
                5 fighters moved from 19 Sea Zone to 20 Sea Zone

    Place Units - Americans
                1 airfield placed in Gibraltar
                1 carrier placed in 101 Sea Zone
                1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                Americans undo move 4.
                1 artillery and 1 infantry placed in Eastern United States
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41742_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Szechwan to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Suiyuyan, round 2 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  2/2 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Szechwan

    Place Units - Chinese
                1 infantry placed in Shensi
                2 infantry placed in Szechwan
                1 artillery and 1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_41742_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 11x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Shan State to French Indo China
                1 armour moved from Burma to Kwangsi
                2 fighters and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to French Indo China

    Combat - British
                British creates battle in territory 35 Sea Zone
                Battle in Kwangsi
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 artilleries
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Kwangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Kwangsi, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Kwangsi
                    British win, taking 35 Sea Zone from Japanese, taking Kwangsi from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries
                Battle in French Indo China
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                2 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_41742_UK_7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Air Battle in Gibraltar

    triplea_41742_Ita7.tsvg


  • @Toyls:

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

        Round: 7

            Purchase Units - Italians
                Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

            Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar

            Combat - Italians
                Air Battle in Gibraltar
    Intercept?


  • ja alle 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern France to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Air Battle in Gibraltar
                    Italians attacks with 3 units heading to Gibraltar
                    Americans launches 4 interceptors out of Gibraltar
                        Attackers Fire,  :  0/3 hits
                        Defenders Fire,  :  0/4 hits
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar :  0/1 hits
                        AA fire in Gibraltar :  0/1 hits
                    Bombing raid in Gibraltar rolls: 1 and causes: 1 damage to unit: harbour
                    Bombing raid in Gibraltar rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Gibraltar causes 7 damage total.  Damaged units is as follows: harbour = 1, airfield = 6
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Gibraltar to Morocco
                2 fighters moved from Southern Italy to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 tactical_bomber moved from Gibraltar to 92 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Bulgaria to Greece
                1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 airfield placed in Morocco
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_41742_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Celebes to 42 Sea Zone
                1 fighter moved from Szechwan to Yunnan

    Combat - ANZAC
                Battle in 42 Sea Zone
                    British loiter and taunt; ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Western Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 artillery, 2 infantry and 2 transports moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_41742_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Caucasus to Rostov
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41742_Fre7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 battleship moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                1 fighter moved from 109 Sea Zone to 91 Sea Zone
                2 bombers moved from Southern Italy to 91 Sea Zone
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 armour and 3 infantry moved from 112 Sea Zone to Norway
                3 bombers moved from Germany to Norway
                2 artilleries moved from Poland to Eastern Poland
                7 infantry moved from Poland to Eastern Poland
                1 armour moved from Bessarabia to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 1 artillery, 3 bombers and 4 infantry
                    Russians defend with 1 armour and 4 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 bombers and 4 infantry in Norway, round 2 :  3/9 hits
                        Russians roll dice for 1 armour and 4 infantry in Norway, round 2 :  0/5 hits
                        3 infantry owned by the Russians lost in Norway
                        Germans roll dice for 1 armour, 1 artillery, 3 bombers and 4 infantry in Norway, round 3 :  2/9 hits
                        Russians roll dice for 1 armour and 1 infantry in Norway, round 3 :  0/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Russians lost in Norway
                    Germans win, taking Norway from Russians with 1 armour, 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 armour and 4 infantry
                Battle in Eastern Poland
                    Germans attack with 1 armour, 2 artilleries and 7 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Eastern Poland, round 2 :  2/10 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 carrier, 3 destroyers, 1 submarine and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 :  4/7 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 carrier, 3 destroyers and 1 transport in 91 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans, 3 destroyers owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 :  6/7 hits
                        Americans roll dice for 1 carrier and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 47
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 carrier, 3 destroyers, 1 submarine and 1 transport

    Non Combat Move - Germans
                2 bombers moved from 91 Sea Zone to United Kingdom
                1 carrier moved from 109 Sea Zone to 91 Sea Zone
                3 bombers moved from Norway to Western Germany
                2 aaGuns moved from Poland to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry moved from Northern Italy to Southern France

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 fighter and 5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
                Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    triplea_41742_Ger8.tsvg


  • Synes selv min Axis taktik var sublim her. Smadre din lufthavn med Italien, samt bygger en selv. Hvorefter jeg tager din flÃ¥de:-)

Suggested Topics

  • 16
  • 26
  • 108
  • 65
  • 68
  • 183
  • 154
  • 424
Axis & Allies Boardgaming Custom Painted Miniatures

34

Online

17.9k

Users

40.7k

Topics

1.8m

Posts