Jeppe vs Raimo final show down 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers and 1 cruiser
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 2 destroyers and 1 fighter in 54 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 54 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking Gibraltar from Germans, taking Morocco from Italians with 1 battleship remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Japanese: 2 carriers and 1 cruiser

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 2 carriers, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41742_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers and 1 cruiser
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 2 destroyers and 1 fighter in 54 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 54 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking Gibraltar from Germans, taking Morocco from Italians with 1 battleship remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Japanese: 2 carriers and 1 cruiser

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 2 carriers, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41742_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                      Americans take Korea from Japanese
                2 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco
                Battle in 54 Sea Zone
                    Americans attack with 2 destroyers, 1 fighter and 2 submarines
                    Japanese defend with 1 battleship, 2 carriers and 1 cruiser
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 2 destroyers and 1 fighter in 54 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 cruiser in 54 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Japanese lost in 54 Sea Zone
                        Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 3 :  2/2 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 submarine in 54 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 54 Sea Zone
                        Americans roll dice for 1 fighter in 54 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in 54 Sea Zone, round 5 :  1/2 hits
                        1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                    Japanese win, taking Gibraltar from Germans, taking Morocco from Italians with 1 battleship remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 destroyers, 1 fighter and 2 submarines
                    Casualties for Japanese: 2 carriers and 1 cruiser

    Non Combat Move - Americans
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 battleship, 2 carriers, 2 fighters and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 2 destroyers, 2 fighters, 1 submarine and 2 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3
                Americans collect 61 PUs (2 lost to blockades); end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41742_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                2 artilleries and 5 infantry moved from Kwangsi to Kiangsi
                1 fighter moved from Yunnan to Kiangsi

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 2 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kiangsi, round 2 :  3/8 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Yunnan
                1 infantry moved from Suiyuyan to Hopei

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Manchuria
                2 infantry placed in Kweichow
                Chinese undo move 2.
                2 infantry placed in Shensi
                Chinese undo move 2.
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 16 PUs; end with 16 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    triplea_41742_Chi10.tsvg


  • fik en error da jeg ville poste usa hvilket resulterede i at jeg spillede kina , som så også lavede error. derfor den manuelle save game

    china.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                3 infantry moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                3 fighters moved from Kwangsi to Anhwe
                1 tactical_bomber moved from Kwangsi to Anhwe
                1 bomber moved from West India to Anhwe
                1 submarine moved from 35 Sea Zone to 54 Sea Zone

    Combat - British
                Battle in 54 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 battleship
                        British roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship in 54 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 54 Sea Zone
                    Japanese win with 1 battleship remaining. Battle score for attacker is -6
                    Casualties for British: 1 submarine
                Battle in Alexandria
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries and 2 infantry
                        British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 :  1/5 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Alexandria, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 3 :  3/4 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Alexandria, round 3 :  2/3 hits
                        2 artilleries owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Alexandria
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Italians: 2 artilleries and 2 infantry
                Battle in Anhwe
                    British attack with 1 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour, 2 artilleries and 3 infantry
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/9 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 3 infantry in Anhwe, round 2 :  1/6 hits
                        2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 :  3/8 hits
                        Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Anhwe, round 3 :  0/4 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Anhwe
                        British roll dice for 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 4 :  2/8 hits
                        Japanese roll dice for 1 armour in Anhwe, round 4 :  0/1 hits
                        1 armour owned by the Japanese lost in Anhwe
                    British win, taking Anhwe from Japanese with 1 armour, 1 bomber, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry

    Non Combat Move - British
                1 aaGun, 2 artilleries and 5 infantry moved from Kwangsi to Kiangsi
                1 aaGun moved from Yunnan to Hunan
                1 bomber, 3 fighters and 1 tactical_bomber moved from Anhwe to Hunan
                5 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
                1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from 39 Sea Zone to India

    Place Units - UK_Pacific
                1 armour and 1 infantry placed in Kwangtung
                1 artillery placed in India
                1 submarine placed in 20 Sea Zone
                UK_Pacific undo move 1.
                1 armour and 1 infantry placed in India
                1 submarine and 1 transport placed in 39 Sea Zone
                UK_Pacific undo move 4.
                1 submarine placed in 39 Sea Zone
                UK_Pacific undo move 3.
                1 armour and 1 infantry placed in Kwangtung

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 29 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in Kwangtung change ownership: 1 armour and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine
                    Some Units in 20 Sea Zone change ownership: 1 submarine

    triplea_41742_UK_10.tsvg


  • genstarte spillet hjalp heller ikke, så du får en manuel igen

    uk.tsvg


  • haha kan så se på ovenstående post at det åbenbart virkede alligevel… den meldte fejl, men pyt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries, 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                2 artilleries moved from Yugoslavia to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                2 artilleries moved from 98 Sea Zone to Egypt
                4 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
                    British defend with 1 armour, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry; ANZAC defend with 2 infantry
                        Italians roll dice for 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 2 :  10/12 hits
                        British roll dice for 1 armour, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  5/9 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the ANZAC, 1 tactical_bomber owned by the British, 1 infantry owned by the French, 1 artillery owned by the Italians, 2 infantry owned by the British, 1 fighter owned by the British, 4 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 2 bombers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                    Casualties for Italians: 1 artillery and 4 infantry
                    Casualties for British: 1 armour, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for French: 1 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to 98 Sea Zone
                2 fighters moved from Egypt to Libya
                2 bombers moved from Egypt to Libya
                1 aaGun moved from Algeria to Tunisia

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                3 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41742_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - ANZAC
                1 fighter moved from Yunnan to Eastern Persia

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_41742_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                1 infantry moved from Bessarabia to Eastern Poland

    Non Combat Move - French

    Turn Complete - French

    triplea_41742_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Germany to Poland
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 bomber moved from Western Germany to 91 Sea Zone
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 infantry moved from Western Germany to 112 Sea Zone
                1 fighter moved from Western Germany to Norway
                1 bomber moved from Western Germany to Ukraine
                5 infantry moved from Slovakia Hungary to Romania
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Romania
                1 fighter moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Romania
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from Russians

    Combat - Germans
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Ukraine causes 0 damage total.
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in Romania
                    Germans attack with 1 armour, 1 bomber and 5 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 5 infantry in Romania, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Romania, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Poland
                    Germans attack with 10 infantry
                    Russians defend with 1 armour
                        Germans roll dice for 10 infantry in Poland, round 2 :  4/10 hits
                        Russians roll dice for 1 armour in Poland, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Germans win, taking Poland from Russians with 9 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Eastern Poland
                    Germans attack with 2 bombers, 1 fighter and 2 infantry
                    French defend with 1 infantry; Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Eastern Poland, round 2 :  4/5 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the French lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Romania to Slovakia Hungary
                2 bombers moved from Eastern Poland to Slovakia Hungary
                2 mech_infantrys moved from Slovakia Hungary to Romania
                1 armour moved from Slovakia Hungary to Romania
                5 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from 91 Sea Zone to United Kingdom
                3 bombers moved from Slovakia Hungary to Western Germany
                1 fighter moved from Eastern Poland to Western Germany

    Place Units - Germans
                2 submarines placed in 105 Sea Zone
                2 infantry placed in Western Germany
                8 infantry placed in Germany
                Germans undo move 2.
                2 infantry placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 2,750
            Median : 3,000
            Variance : 1,852
            Standard Deviation : 1,361
            Total rolls : 28

    Germans Combat
                1 was rolled 6 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2,909
            Median : 3,000
            Variance : 1,429
            Standard Deviation : 1,195
            Total rolls : 22

    Russians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2,167
            Median : 1,500
            Variance : 1,200
            Standard Deviation : 1,095
            Total rolls : 6

    triplea_41742_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                4 armour moved from Finland to Norway
                1 artillery and 2 infantry moved from Finland to Norway
                3 fighters moved from Novgorod to Norway
                1 bomber moved from Novgorod to Norway
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese

    Combat - Russians
                Battle in Norway
                    Russians attack with 4 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry
                    Germans defend with 1 armour, 1 fighter and 10 infantry
                        Russians roll dice for 4 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 :  6/11 hits
                        Germans roll dice for 1 armour, 1 fighter and 10 infantry in Norway, round 2 :  4/12 hits
                        2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 6 infantry owned by the Germans lost in Norway
                        Russians roll dice for 3 armour, 1 bomber and 3 fighters in Norway, round 3 :  4/7 hits
                        Germans roll dice for 1 armour, 1 fighter and 4 infantry in Norway, round 3 :  3/6 hits
                        3 armour owned by the Russians and 4 infantry owned by the Germans lost in Norway
                    retreated to Norway
                    Germans win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 10 infantry
                    Casualties for Russians: 4 armour, 1 artillery and 2 infantry

    Non Combat Move - Russians
                2 armour moved from Novgorod to Finland
                3 fighters moved from Norway to Finland
                1 bomber moved from Norway to Novgorod
                1 artillery and 3 infantry moved from Novgorod to Belarus
                3 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Russia to Ukraine
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novosibirsk to Archangel

    Place Units - Russians
                1 armour placed in Novgorod
                1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_41742_Rus11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from New South Wales to Queensland
                      Japanese take Queensland from Americans
                1 armour moved from New South Wales to Victoria
                      Japanese take Victoria from ANZAC
                1 armour moved from Victoria to South Australia
                3 fighters moved from New South Wales to South Australia
                1 armour moved from New South Wales to 62 Sea Zone
                1 armour and 1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 armour moved from 63 Sea Zone to New Zealand
                1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 56 Sea Zone to 54 Sea Zone
                6 infantry and 1 mech_infantry moved from Jehol to Manchuria
                1 fighter moved from Kiangsu to Manchuria
                1 fighter moved from Shantung to Manchuria
                1 bomber moved from Japan to Manchuria
                1 artillery and 4 infantry moved from Kiangsu to Shantung
                1 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in New Zealand
                Battle in South Australia
                    Japanese attack with 1 armour and 3 fighters
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 armour and 3 fighters in South Australia, round 2 :  1/4 hits
                        Americans roll dice for 1 infantry in South Australia, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in South Australia
                    Japanese win, taking New Zealand from ANZAC, taking South Australia from Americans with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Timguska
                    Japanese attack with 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Timguska, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Timguska, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Timguska
                    Japanese win, taking Timguska from Russians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry
                    Chinese defend with 4 artilleries and 4 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 6 infantry and 1 mech_infantry in Manchuria, round 2 :  2/10 hits
                        Chinese roll dice for 4 artilleries and 4 infantry in Manchuria, round 2 :  2/8 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
                        Japanese roll dice for 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry in Manchuria, round 3 :  3/8 hits
                        Chinese roll dice for 4 artilleries and 2 infantry in Manchuria, round 3 :  3/6 hits
                        3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Manchuria
                        Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Manchuria, round 4 :  3/5 hits
                        Chinese roll dice for 3 artilleries in Manchuria, round 4 :  1/3 hits
                        1 infantry owned by the Japanese and 3 artilleries owned by the Chinese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
                    Casualties for Chinese: 4 artilleries and 4 infantry
                    Casualties for Japanese: 6 infantry

    Non Combat Move - Japanese
                2 fighters moved from Manchuria to Shantung
                1 bomber moved from Manchuria to Japan
                1 fighter moved from South Australia to 54 Sea Zone
                2 fighters moved from South Australia to New South Wales

    Place Units - Japanese
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,1,1,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,1,3,3,3,6,3
                Japanese collect 21 PUs (14 lost to blockades); end with 22 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_41742_Jap11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 2 fighters, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 mech_infantry moved from Korea to Amur
                      Russians take Amur from Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 fighter moved from 6 Sea Zone to Manchuria
                1 artillery moved from Northern Territory to Queensland

    Combat - Americans
                Battle in Manchuria
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Manchuria, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Queensland
                    Americans attack with 1 artillery
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery in Queensland, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Queensland, round 2 :  1/1 hits
                        1 artillery owned by the Americans lost in Queensland
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Manchuria to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery, 2 carriers, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 3 transports placed in 101 Sea Zone
                1 armour, 1 artillery, 2 fighters and 2 infantry placed in Eastern United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_41742_Ame11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 artilleries and 5 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                2 infantry moved from Suiyuyan to Kansu
                2 artilleries moved from Suiyuyan to Chahar
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Yunnan to Anhwe

    Combat - Chinese
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 22 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    triplea_41742_Chi11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 5x factory_major; Remaining resources: 29 PUs;
                UK_Pacific buy 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 armour moved from Anhwe to Manchuria
                3 infantry moved from Kiangsi to Kiangsu
                2 infantry moved from Kiangsi to Anhwe
                2 artilleries moved from Kiangsi to Kiangsu
                2 mech_infantrys moved from Anhwe to Suiyuyan
                1 armour moved from Kwangtung to Kiangsu
                1 infantry moved from Kwangtung to Kiangsi
                1 aaGun moved from Kiangsi to Kiangsu
                1 aaGun moved from Hunan to Anhwe
                1 infantry moved from Iraq to Trans-Jordan
                5 mech_infantrys moved from Eastern Persia to Iraq
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 submarine moved from 39 Sea Zone to 56 Sea Zone
                1 submarine moved from 20 Sea Zone to 42 Sea Zone
                1 bomber moved from Hunan to Persia
                1 tactical_bomber moved from Hunan to India
                3 fighters moved from Hunan to India
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia

    Place Units - UK_Pacific
                1 armour, 1 bomber, 1 infantry and 2 mech_infantrys placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_41742_UK_11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 5 PUs;

    Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 76 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Libya to Trans-Jordan
                1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Syria
                1 fighter moved from Libya to Southern Italy
                2 bombers moved from Libya to Southern Italy

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 76 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Syria
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Italians roll dice for 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 :  2/7 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Syria from French, taking Trans-Jordan from British with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from 76 Sea Zone to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                2 artilleries and 1 infantry placed in Southern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_41742_Ita11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - ANZAC
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 fighter moved from Eastern Persia to Anglo Egyptian Sudan

    Non Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_41742_ANZ11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French

    Turn Complete - French

    triplea_41742_Fre11.tsvg

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