@Blackychan Here is the starting file. Open the file just like you would using pbem but you’ll probably have to enter your forum password each time you post. When you’re finished with your turn just hit post to forum and it should show up here.
2026-1-6-Oztea-1939-Global.tsvg
Jeppe vs Raimo final show down 2
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hvis du syntes slaget i kina var skuffende så lur mit ellers snedige angreb med 2 fighters mod din ensomme carrier…… :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 infantry moved from Northern Italy to Western Germany
1 artillery and 1 infantry moved from Libya to Tobruk
Italians take Tobruk from BritishCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 submarine in 98 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 3 : 1/1 hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 submarine
Battle in Western Germany
Italians attack with 3 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 infantry in Western Germany, round 2 : 0/3 hits
British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Western Germany, round 3 : 0/3 hits
British roll dice for 1 infantry in Western Germany, round 3 : 0/1 hits
Italians roll dice for 3 infantry in Western Germany, round 4 : 0/3 hits
British roll dice for 1 infantry in Western Germany, round 4 : 0/1 hits
Italians roll dice for 3 infantry in Western Germany, round 5 : 2/3 hits
British roll dice for 1 infantry in Western Germany, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 armour moved from Greece to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Greece to Romania
2 aaGuns, 2 artilleries and 1 infantry moved from Yugoslavia to Romania
2 fighters moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from 98 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Kenya to Italian SomalilandPlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
Italians collect 14 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 cruiser moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from Algeria to Morocco
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaCombat - French
Non Combat Move - French
1 infantry moved from Syria to Trans-JordanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 battleship moved from 111 Sea Zone to 112 Sea Zone
2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 submarine moved from 118 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter, 3 submarines and 2 tactical_bombers
British defend with 1 battleship
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits
1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 fighter, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in 112 Sea Zone
Germans attack with 1 battleship, 1 fighter and 1 tactical_bomber
British defend with 1 transport; French defend with 1 cruiser
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 3 : 2/3 hits
British roll dice for 1 cruiser and 1 transport in 112 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 cruiser owned by the French and 1 fighter owned by the Germans lost in 112 Sea Zone
Germans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for French: 1 cruiserNon Combat Move - Germans
7 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from Germany to 113 Sea Zone
3 artilleries, 7 infantry and 7 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 6 artilleries, 7 infantry and 7 transports moved from 110 Sea Zone to 111 Sea Zone
6 artilleries moved from 111 Sea Zone to Scotland
7 infantry moved from 111 Sea Zone to Scotland
1 carrier moved from 113 Sea Zone to 111 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Scotland
2 infantry moved from Germany to Western Germany
4 mech_infantrys moved from Southern France to Greater Southern Germany
2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Romania to Slovakia Hungary
1 armour moved from Poland to Slovakia Hungary
1 transport moved from 111 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
4 infantry moved from Normandy Bordeaux to Holland Belgium
5 armour moved from Normandy Bordeaux to Western Germany
3 aaGuns moved from Germany to Slovakia HungaryPlace Units - Germans
3 artilleries placed in Normandy Bordeaux
1 bomber placed in Germany
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
Germans undo move 2.
1 bomber placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
1 armour, 2 artilleries and 7 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 2 artilleries and 9 infantry moved from Belarus to Eastern Poland
2 infantry moved from Novgorod to Belarus
1 armour moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 fighter moved from Russia to Novgorod
2 fighters moved from Belarus to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Shensi to Szechwan
2 mech_infantrys moved from Tsinghai to Szechwan
1 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Tsagaan Olom to Kansu
2 aaGuns and 5 infantry moved from Buryatia to Ulaanbaatar
2 infantry moved from Novgorod to Karelia
2 aaGuns moved from Novgorod to KareliaPlace Units - Russians
2 armour and 1 fighter placed in Ukraine
Russians undo move 1.
2 armour placed in Novgorod
2 armour and 1 fighter placed in UkraineTurn Complete - Russians
Russians collect 35 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 battleship moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 34 Sea Zone to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 tactical_bombers moved from 34 Sea Zone to 62 Sea Zone
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 cruiser moved from 34 Sea Zone to 54 Sea Zone
1 transport moved from 34 Sea Zone to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Shantung to Kiangsi
1 artillery moved from Sakha to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter moved from 6 Sea Zone to Kiangsi
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from Kwangsi to 37 Sea Zone
2 fighters moved from Kwangsi to 37 Sea Zone
2 artilleries and 4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 tactical_bomber moved from Chahar to Yunnan
1 fighter moved from Chahar to Yunnan
2 bombers moved from Chahar to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 infantry moved from Hopei to Kweichow
1 artillery and 1 infantry moved from Shantung to Anhwe
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Sakha to Amur
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 armour moved from Manchuria to Anhwe
1 carrier moved from 6 Sea Zone to 20 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in New Britain
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking New Britain from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Queensland
Battle in 62 Sea Zone
Japanese attack with 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 2 submarines
2 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 tactical_bombers in 62 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 cruiser in 62 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
Japanese win, taking Queensland from ANZAC with 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 battleship
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 1 battleship
Casualties for Japanese: 1 destroyer
Battle in Borneo
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
AA fire in Yunnan : 0/3 hits
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber in Yunnan, round 2 : 6/13 hits
Chinese roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry in Yunnan, round 2 : 0/5 hits
1 mech_infantry owned by the British, 1 aaGun owned by the British, 1 artillery owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 3 fighters, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 3 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 artillery and 4 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 4 infantry in Amur, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
3 fighters moved from Yunnan to Kwangsi
2 bombers moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 43 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 fighter moved from Kwangtung to 20 Sea Zone
2 tactical_bombers moved from 62 Sea Zone to 54 Sea ZonePlace Units - Japanese
2 armour and 1 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Shantung
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 46 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Kweichow
2 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Suiyuyan
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Szechwan
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from Shan State to Yunnan
1 armour, 1 infantry and 1 mech_infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Yunnan
British attack with 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 5 infantry
British roll dice for 2 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 2/10 hits
Japanese roll dice for 2 artilleries and 5 infantry in Yunnan, round 2 : 3/7 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 3/7 hits
Japanese roll dice for 2 artilleries and 3 infantry in Yunnan, round 3 : 1/5 hits
3 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 4 : 4/6 hits
Japanese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits
2 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 3 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries and 5 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
1 carrier placed in 110 Sea Zone
1 artillery and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,6
British collect 30 PUs (1 lost to blockades); end with 30 PUsPlace Units - UK_Pacific
1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
2 artilleries moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
1 armour moved from Bulgaria to Bessarabia
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
3 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from Western Germany to Northern Italy
1 cruiser moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from BritishCombat - Italians
Battle in Gibraltar
Italians attack with 1 bomber and 3 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 3 infantry in Gibraltar, round 2 : 3/4 hits
British roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bessarabia
Italians attack with 2 armour, 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 2 artilleries and 1 infantry in Bessarabia, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Romania to Bessarabia
1 bomber moved from Gibraltar to Southern France
4 infantry moved from Bulgaria to RomaniaPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 57 Sea Zone
2 infantry moved from Egypt to AlexandriaCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 2 infantry in Queensland, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Queensland
ANZAC win, taking Queensland from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
3 fighters moved from Burma to SzechwanPlace Units - ANZAC
1 fighter placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,3,3,3,2,6,5
ANZAC collect 15 PUs (2 lost to blockades); end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 99 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 unit repaired.
3 armour, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Greater Southern Germany to Eastern Poland
1 bomber moved from Germany to Eastern Poland
1 bomber moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
2 fighters moved from Western Germany to Eastern Poland
6 artilleries, 11 infantry and 1 tactical_bomber moved from Scotland to United Kingdom
2 tactical_bombers moved from 111 Sea Zone to United Kingdom
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 109 Sea Zone
1 carrier moved from 111 Sea Zone to 110 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
5 transports moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
5 armour and 2 infantry moved from Western Germany to 112 Sea Zone
5 armour, 3 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from 110 Sea Zone to United Kingdom
6 armour moved from 110 Sea Zone to United KingdomCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 3 submarines and 6 transports
British defend with 1 carrier
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 1 carrier and 6 transports in 110 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 carrier in 110 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
1 carrier owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 3 submarines and 6 transports remaining. Battle score for attacker is 16
Casualties for British: 1 carrier
Battle in United Kingdom
Germans attack with 6 armour, 6 artilleries, 15 infantry and 3 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 17 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in United Kingdom : 0/3 hits
Germans roll dice for 6 armour, 6 artilleries, 15 infantry and 3 tactical_bombers in United Kingdom, round 2 : 12/30 hits
British roll dice for 5 aaGuns, 1 artillery, 1 fighter, 19 infantry and 1 mech_infantry in United Kingdom, round 2 : 9/22 hits
5 aaGuns owned by the British, 9 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 6 artilleries, 6 infantry and 3 tactical_bombers in United Kingdom, round 3 : 11/21 hits
British roll dice for 1 artillery, 1 fighter, 12 infantry and 1 mech_infantry in United Kingdom, round 3 : 8/15 hits
2 artilleries owned by the Germans, 6 infantry owned by the Germans and 11 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 4 artilleries and 3 tactical_bombers in United Kingdom, round 4 : 9/13 hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 1/4 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 1 fighter owned by the British lost in United Kingdom
Germans captures 30PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 3 artilleries and 3 tactical_bombers remaining. Battle score for attacker is 43
Casualties for Germans: 3 artilleries and 15 infantry
Casualties for British: 5 aaGuns, 1 artillery, 1 fighter, 17 infantry and 1 mech_infantry
Casualties for French: 2 infantry
Battle in Eastern Poland
Germans attack with 3 armour, 2 artilleries, 2 bombers, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 4 artilleries and 17 infantry
AA fire in Eastern Poland : 0/5 hits
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 12 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 10/26 hits
Russians roll dice for 2 aaGuns, 1 armour, 4 artilleries and 17 infantry in Eastern Poland, round 2 : 9/22 hits
8 infantry owned by the Russians, 9 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 8/17 hits
Russians roll dice for 1 armour, 4 artilleries and 9 infantry in Eastern Poland, round 3 : 7/14 hits
8 infantry owned by the Russians, 3 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 3 armour, 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 2/10 hits
Russians roll dice for 1 armour, 4 artilleries and 1 infantry in Eastern Poland, round 4 : 4/6 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians, 2 artilleries owned by the Germans and 2 armour owned by the Germans lost in Eastern Poland
Germans roll dice for 1 armour, 2 bombers, 2 fighters and 1 tactical_bomber in Eastern Poland, round 5 : 1/6 hits
Russians roll dice for 1 armour and 3 artilleries in Eastern Poland, round 5 : 2/4 hits
1 artillery owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Russians win with 1 armour and 2 artilleries remaining. Battle score for attacker is -19
Casualties for Germans: 3 armour, 2 artilleries, 1 fighter, 12 infantry and 4 mech_infantrys
Casualties for Russians: 2 aaGuns, 2 artilleries and 17 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Eastern Poland to Germany
2 bombers moved from Eastern Poland to Germany
1 aaGun moved from Slovakia Hungary to Poland
1 submarine moved from 106 Sea Zone to 118 Sea Zone
1 tactical_bomber moved from United Kingdom to Western Germany
1 tactical_bomber moved from United Kingdom to Scotland
1 tactical_bomber moved from United Kingdom to Scotland
1 bomber moved from Germany to Western Germany
1 bomber moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Romania
3 aaGuns moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 transports moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Finland to Norway
3 artilleries moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in Normandy Bordeaux
2 submarines placed in 93 Sea Zone
1 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
Germans collect 51 PUs; end with 82 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
9 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
1 artillery moved from Eastern Poland to Slovakia Hungary
2 infantry moved from Western Ukraine to Bessarabia
2 armour moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 fighter moved from Ukraine to Bessarabia
3 fighters moved from Novgorod to Bessarabia
1 armour moved from Belarus to Bessarabia
1 armour moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Szechwan to Hopei
Chinese take Hopei from Japanese
1 artillery moved from Eastern Poland to PolandCombat - Russians
Battle in Poland
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Slovakia Hungary
Russians attack with 1 artillery
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Bessarabia
Russians attack with 5 armour, 4 fighters and 2 infantry
Italians defend with 2 aaGuns, 2 armour, 2 artilleries and 1 infantry
AA fire in Bessarabia : 0/4 hits
Russians roll dice for 5 armour, 4 fighters and 2 infantry in Bessarabia, round 2 : 6/11 hits
Italians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 1 infantry in Bessarabia, round 2 : 2/5 hits
2 infantry owned by the Russians, 2 aaGuns owned by the Italians, 2 artilleries owned by the Italians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Bessarabia
Russians roll dice for 5 armour and 4 fighters in Bessarabia, round 3 : 2/9 hits
Italians roll dice for 1 armour in Bessarabia, round 3 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 4 armour and 4 fighters remaining. Battle score for attacker is 21
Casualties for Italians: 2 aaGuns, 2 armour, 2 artilleries and 1 infantry
Casualties for Russians: 1 armour and 2 infantry
Battle in Finland
Russians attack with 1 armour and 9 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 9 infantry in Finland, round 2 : 1/10 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour and 9 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 armour moved from Novgorod to Belarus
2 aaGuns moved from Karelia to Finland
4 fighters moved from Bessarabia to Western Ukraine
2 infantry moved from Ulaanbaatar to Yakut S.S.R.
2 aaGuns and 4 infantry moved from Ulaanbaatar to Central Mongolia
2 infantry moved from Kansu to Suiyuyan
1 mech_infantry moved from Szechwan to Suiyuyan
1 armour moved from Szechwan to Suiyuyan
1 armour moved from Eastern Poland to BelarusPlace Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Shantung to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 47 Sea Zone to 22 Sea Zone
1 armour moved from Kiangsi to Yunnan
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 artillery and 3 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Manchuria to Buyant-Uhaa
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Kweichow
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 2 tactical_bombers
Americans defend with 1 destroyer; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 tactical_bombers in 62 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 2 destroyers and 1 transport in 62 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 62 Sea Zone
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 tactical_bomber
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 2 armour
Japanese roll dice for 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
1 armour owned by the Japanese and 2 armour owned by the British lost in Yunnan
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Japanese: 1 armour
Battle in Java
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits
Japanese roll dice for 2 artilleries, 2 fighters and 2 infantry in Philippines, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Yunnan to Kwangsi
2 fighters moved from Philippines to 35 Sea Zone
1 artillery moved from Shantung to Anhwe
2 armour moved from Manchuria to Anhwe
1 aaGun moved from Manchuria to Buyant-UhaaPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 factory_minor placed in Kiangsu
1 artillery and 2 infantry placed in Shantung
1 artillery and 2 infantry placed in Manchuria
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 submarines and 2 tactical_bombers; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 carrier moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
4 infantry moved from Central United States to 101 Sea Zone
2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from Central United States to 91 Sea Zone
1 fighter moved from Western United States to 104 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 22 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Eastern United States to Gibraltar
1 cruiser moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 22 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 46 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 tactical_bomber in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 tactical_bomber owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -17
Casualties for Americans: 1 submarine and 1 tactical_bomber
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries, 1 bomber, 5 infantry and 2 mech_infantrys in Gibraltar, round 2 : 5/11 hits
Italians roll dice for 3 infantry in Gibraltar, round 2 : 2/3 hits
2 infantry owned by the Americans and 3 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 mech_infantry moved from Central United States to Eastern United States
2 fighters moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 48 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 48 Sea Zone to 33 Sea Zone
1 fighter moved from 22 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 56 Sea Zone to 43 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
2 tactical_bombers placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Kweichow
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 fighter moved from Sikang to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Kweichow, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 3/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to SzechwanPlace Units - Chinese
1 artillery and 1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to Tobruk
1 fighter moved from Egypt to Tobruk
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to British Somaliland
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 bomber moved from Egypt to British SomalilandCombat - British
Battle in Greece
Battle in Tobruk
British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 2/4 hits
Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tobruk
British win, taking Greece from Italians, taking Tobruk from Italians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in British Somaliland
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in British Somaliland, round 2 : 0/2 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 1/1 hits
1 infantry owned by the British lost in British Somaliland
retreated to British Somaliland
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 bomber moved from British Somaliland to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from India to Burma
1 infantry moved from Siam to Shan State
1 artillery and 1 infantry moved from India to Burma
3 fighters and 1 tactical_bomber moved from India to Burma
1 cruiser moved from 39 Sea Zone to 37 Sea ZonePlace Units - UK_Pacific
3 infantry placed in India
1 submarine placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Units Change Ownership
Some Units in India change ownership: 3 infantry
Some Units in 39 Sea Zone change ownership: 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Southern France to Slovakia Hungary
2 infantry moved from Romania to Slovakia Hungary
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 carrier moved from 92 Sea Zone to 95 Sea Zone
2 fighters moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Slovakia Hungary
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Italians roll dice for 1 bomber and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 bomber moved from Slovakia Hungary to Southern ItalyPlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
ANZAC roll dice for 1 fighter in 46 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 46 Sea Zone to New Guinea
1 submarine moved from 57 Sea Zone to 42 Sea Zone
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneNon Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to IraqTurn Complete - French





