@simon33 scramble to 35?
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BM3 Adam514 (Axis+3) vs Karl7 (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 submarine moved from 22 Sea Zone to 17 Sea Zone
1 submarine moved from 19 Sea Zone to 18 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsu to 18 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 bombers moved from French Indo China to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits
Americans roll dice for 1 artillery in Guam, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Guam
Japanese roll dice for 1 artillery in Guam, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Guam, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits
Americans roll dice for 1 artillery in Guam, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Guam, round 5 : 1/1 hits
Americans roll dice for 1 artillery in Guam, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Guam
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 18 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 18 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 3 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 17 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Kwangsi to French Indo China
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 marine moved from Java to 42 Sea Zone
1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
2 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to French Indo China
2 bombers moved from Yunnan to French Indo China
1 artillery moved from Shensi to Szechwan
1 infantry moved from Hopei to Shensi
1 artillery moved from Shensi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 tactical_bomber moved from Kiangsu to French Indo China
1 tactical_bomber moved from Kiangsu to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 42 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 fighter moved from 21 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 18 Sea Zone to 35 Sea Zone
2 fighters moved from 17 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Kiangsu
1 mech_infantry moved from Jehol to Manchuria
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kweichow to HunanPlace Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in 6 Sea Zone
Japanese undo move 2.
Japanese undo move 1.
1 destroyer and 1 submarine placed in 6 Sea Zone
3 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
1 fighter, 2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4,3,3,4,1,5,4,3,6,2,4,4,5,1,6,3,4,5,6
Japanese collect 49 PUs (8 lost to blockades); end with 49 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs -
at least I got the 8 from Japan!
USA… now!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 cruiser moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 battleship, 3 carriers, 1 cruiser, 5 fighters and 1 transport moved from 6 Sea Zone to 17 Sea Zone
4 fighters moved from 17 Sea Zone to 6 Sea Zone
1 bomber and 3 fighters moved from Korea to 6 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
Americans take 22 Sea Zone from JapaneseCombat - Americans
Battle in 21 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
British loiter and taunt; ANZAC loiter and taunt; Americans attack with 7 fighters and 2 submarines
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win with 7 fighters and 2 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters moved from 6 Sea Zone to Korea
3 fighters moved from 6 Sea Zone to 17 Sea Zone
1 carrier, 2 fighters, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 21 Sea Zone to Korea
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 mech_infantry moved from Southeast Mexico to Eastern United States
1 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry and 1 marine moved from 101 Sea Zone to Eastern United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
3 submarines placed in 6 Sea Zone
1 transport placed in 10 Sea Zone
2 destroyers placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 2 fighters
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
EDIT: Removing units owned by Americans from Western United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 mech_infantry moved from French West Africa to French Central Africa
British take French Central Africa from Neutral_AxisCombat - British
British creates battle in territory 6 Sea Zone
Battle in Borneo
Battle in Sumatra
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British win, taking Borneo from Japanese, taking Sumatra from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
1 battleship moved from 6 Sea Zone to 17 Sea Zone
2 aaGuns, 3 artilleries and 14 infantry moved from Shan State to Yunnan
1 aaGun, 1 armour, 1 artillery and 7 infantry moved from Burma to Yunnan
2 fighters moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
2 armour moved from West India to India
1 fighter moved from India to Yunnan
3 infantry moved from India to Burma
2 armour moved from India to Burma
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Persia to West India
1 fighter moved from Persia to India
1 fighter moved from India to Yunnan
2 fighters moved from India to 39 Sea Zone
1 infantry moved from Italian Somaliland to Ethiopia
2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
1 armour and 1 infantry moved from 101 Sea Zone to Eastern United StatesPlace Units - British
3 infantry placed in Egypt
2 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
British collect 35 PUs (2 lost to blockades); end with 37 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
2 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Eastern Poland to Rostov
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
1 armour and 1 infantry moved from 83 Sea Zone to French West Africa
1 infantry moved from Smolensk to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in French West Africa
Battle in Rostov
Italians attack with 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Rostov
Italians win, taking French West Africa from British, taking Rostov from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Rostov to Ukraine
1 fighter moved from Southern Italy to Gibraltar
1 transport moved from 91 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarPlace Units - Italians
1 submarine placed in 93 Sea Zone
1 carrier placed in 95 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
Damn, I’ve got so many games going that I am not sure where we left off!
:lol:
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Hmm, I think I am still in this….
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 6 Sea Zone to 17 Sea ZoneNon Combat Move - ANZAC
1 transport moved from 52 Sea Zone to 62 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 aaGun, 1 armour, 3 fighters and 4 infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to Korea
1 fighter moved from 17 Sea Zone to KoreaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUsCombat Move - French
Turn Complete - French
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Ha same, I’m Axis in 3/4 games and they all started at the same time, quite confusing.
Yes you are still in this, time to take off the training wheels though :wink:.
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Ha same, I’m Axis in 3/4 games and they all started at the same time, quite confusing.
Yes you are still in this, time to take off the training wheels though :wink:.
who’s got the training wheels? :lol:
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You of course, and by training wheels I mean the Mid East :lol:.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from RussiansCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Tambov
Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 4 mech_infantrys moved from Ukraine to Caucasus
9 armour and 20 mech_infantrys moved from Bryansk to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
2 aaGuns, 10 artilleries and 25 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Ukraine to Rostov
6 mech_infantrys moved from Eastern Poland to Ukraine
4 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 aaGun, 1 artillery and 4 infantry moved from Novgorod to Belarus
9 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to Rostov
1 fighter moved from Western Germany to Novgorod
3 fighters and 1 tactical_bomber moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 fighter and 1 tactical_bomber moved from Greece to RostovPlace Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
10 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs -
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True rudeness were the Korean shenanigans.
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I’ll try to get to Russia here soon…
Family obligations my delay me. :-P
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WEAKNESS :evil:
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WEAKNESS :evil:
Family, friendship, employment are the demons you must slay to succeed at A&A! :-o
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
7 armour, 3 artilleries, 57 infantry and 10 mech_infantrys moved from Russia to Tambov
1 armour and 5 infantry moved from Tsinghai to ShensiCombat - Russians
Battle in Smolensk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry; Italians defend with 1 aaGun
AA fire in Smolensk : 1/1 hits
1 tactical_bomber owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 aaGun and 1 infantry in Smolensk, round 2 : 0/1 hits
1 aaGun owned by the Italians lost in Smolensk
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 tactical_bomber
Casualties for Italians: 1 aaGun
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Shensi
Russians attack with 1 armour and 5 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Shensi, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Russians win, taking Shensi from Japanese with 1 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
Russians attack with 7 armour, 3 artilleries, 57 infantry and 10 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 3 artilleries, 57 infantry and 10 mech_infantrys in Tambov, round 2 : 17/77 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Russians win, taking Tambov from Germans with 7 armour, 3 artilleries, 56 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Russia to Tambov
1 fighter moved from Bryansk to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Volgograd to Russia
4 infantry moved from Russia to TambovPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
Probably out for the night… wife wants to watch a movie… blarg!
:x
Await the breaking of the dawn for the resumption of death and destruction! :evil:





