@farmboy sorry I mean 99
18 L Amon-Sul (Axis) vs Oysteilo (Allies) - BM
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
1 infantry moved from Egypt to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansPurchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Java to India
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Shan State to MalayaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 bomber moved from Southern Italy to 80 Sea ZonePurchase Units - Germans
Germans buy 1 airfield, 3 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Germans
3 armour moved from Greece to Romania
1 fighter moved from 112 Sea Zone to Greece
1 infantry moved from Greece to 99 Sea Zone
2 artilleries moved from Northern Italy to Yugoslavia
5 armour and 4 mech_infantrys moved from Yugoslavia to Slovakia Hungary
10 artilleries moved from Germany to Poland
1 infantry moved from Eire to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 submarine moved from 106 Sea Zone to 103 Sea Zone
1 carrier and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 91 Sea Zone
2 submarines moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from 80 Sea Zone to British Somaliland
2 tactical_bombers moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Germany
1 airfield placed in Greece
4 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 1 mech_infantry
EDIT: Adding units owned by Germans to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Move - Russians
Purchase Units - Russians
Russians buy 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
3 armour and 1 mech_infantry moved from Novgorod to Belarus
3 artilleries moved from Bryansk to Belarus
1 infantry moved from Eastern Poland to Belarus
4 artilleries and 5 infantry moved from Western Ukraine to Bryansk
3 armour and 2 infantry moved from Ukraine to Bryansk
3 armour moved from Bryansk to Belarus
1 submarine moved from 122 Sea Zone to 106 Sea ZonePlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 5 infantry moved from Anhwe to Kweichow
2 artilleries and 2 infantry moved from Hunan to Kweichow
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
2 artilleries and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Siam to Shan State
1 cruiser and 1 marine moved from 33 Sea Zone to 44 Sea Zone
1 marine moved from 44 Sea Zone to Celebes
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Siam to Shan State
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 battleship and 1 marine moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 37 Sea Zone
2 marines moved from 37 Sea Zone to Malaya
1 armour moved from Jehol to Kweichow
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
1 fighter moved from Kwangsi to KweichowPurchase Units - Japanese
Japanese buy 7 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 3 artilleries, 1 fighter and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 artilleries, 1 fighter and 7 infantry in Kweichow, round 2 : 6/12 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 3/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 2 fighters, 2 marines and 2 tactical_bombers
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 1/2 hits
Japanese roll dice for 2 fighters, 2 marines and 2 tactical_bombers in Malaya, round 2 : 1/6 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 marine owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -9
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 fighter and 1 marineNon Combat Move - Japanese
1 fighter could not land in Malaya and was removed
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 carrier and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from Kwangtung to Kwangsi
1 infantry moved from Hunan to Yunnan
2 aaGuns moved from Kwangsi to Yunnan
1 aaGun moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Manchuria to Jehol
2 bombers moved from Philippines to Kwangsi
2 fighters moved from 33 Sea Zone to Kwangsi
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 submarines moved from 36 Sea Zone to 39 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kweichow to KwangsiPlace Units - Japanese
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
I think I can move in and take japan now
I move in my sub and transport. I ignore your subs and there is no battle. The transport is escorted by an warship (sub) and the amphibious landing is allowed.
I am pretty sure this is the rule (as confirmed by Simon33 in the FAQ)
Since we play combat move first, it is OK for you to edit your buy and place in Japan if you like
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I think I can move in and take japan now
I move in my sub and transport. I ignore your subs and there is no battle. The transport is escorted by an warship (sub) and the amphibious landing is allowed.
I am pretty sure this is the rule (as confirmed by Simon33 in the FAQ)
Since we play combat move first, it is OK for you to edit your buy and place in Japan if you like
that s very sportmanship from U, but I am not sure that u can ignore my sub with Ur sub.
U have to have a warship, maybe even destroyer?
and i can take them with kamikazes
let s wait and see what simon says,
because, if I can stop U with the current buying, I would not change anything.
if not, i ll change.
thanks
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sure. lets wait and see, I am not 100% sure, but 99%. I think the clue is warship, a submarine is a warship. If it said a surface warship a destroyer or similar would be required
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sure. lets wait and see, I am not 100% sure, but 99%. I think the clue is warship, a submarine is a warship. If it said a surface warship a destroyer or similar would be required
hm, but still shouldnt my subs get a chance to hit urs?
ok, let s wait for simon and see
thanks
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it seems that u were right.
i ll have to reedo the move -
will u allow me ncm change or only buyings change?
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ou can edit your buy, you can edit your combat moves (where dice was not thrown, such as guam, celeb and borneo) and you can edit your non combat moves
doesnt matter to me
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ok. i need to see it all.
it may take some time, a day or two.
cheers
and thanks
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 2 fighters
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Japanese from 71 to 70
EDIT: Turning off Edit Mode -
I ve made some slight changes in ncm, and buyings & placement.
U may proceed with USA.
cheers :)
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to me it seems like all planes in kwangsi participated in combat, additionally it is 5 movement from kwangsi to Japan and you don’t have an airbase. Planes in sz 36 and 33 could reach Japan, but they also participated in combat
so I think we have these options
1. change more subs to land units
2 don’t do some of the “walk in” combats (you take the area without combat)
3. redo the whole turn
Unless I miss something I dont like your plane edits, sorry
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in ncm 2 figs from Carolines moved to Kwangsi. I am moving them to Japan instead.
U may proceed.
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the map is the same
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Americans





