18 L Amon-Sul (Axis) vs Oysteilo (Allies) - BM


  • italy crashed.

    i ve risked too much


  • now u re british dices continue to butcher me  :? :? :? :?


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from French Equatorial Africa to Nigeria
                      Italians take Nigeria from British
                1 bomber moved from Greece to Anglo Egyptian Sudan
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone

    Purchase Units - Italians
                Italians buy 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 99 Sea Zone
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians lost in 99 Sea Zone
                    British win with 1 cruiser remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Tobruk
                1 cruiser moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Romania to Bessarabia
                2 aaGuns, 2 artilleries and 5 infantry moved from Romania to Eastern Poland
                1 armour moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 transports placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41718_Ita3.tsvg


  • but it s my fault

    ive should of sent bomber there


  • game still open though

    real fun is upon us

    cheers


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 3

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from India to 42 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/5 hits, 2,33 expected hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 1,83 expected hits
                        1 fighter owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits
                        1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 cruiser and 1 fighter in 42 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 4 : 2/3 hits, 1,50 expected hits
                        1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -26
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
                    Casualties for Japanese: 1 carrier, 1 destroyer and 1 submarine
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Java

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -1,17
        Japanese : 0,67

    triplea_41718_Fre3.tsvg


  • the dices ar e killing me

    i am thinkin to resign


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 bomber moved from British Somaliland to 76 Sea Zone
                1 bomber moved from Southern Italy to 76 Sea Zone
                2 tactical_bombers moved from Southern Italy to 99 Sea Zone
                2 fighters and 2 tactical_bombers moved from 91 Sea Zone to 103 Sea Zone
                1 submarine moved from 109 Sea Zone to 103 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                      Germans take Western Ukraine from Russians
                3 submarines moved from 112 Sea Zone to 115 Sea Zone

    Purchase Units - Germans
                Germans buy 8 artilleries, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 2 tactical_bombers
                    British defend with 1 cruiser
                        Germans roll dice for 2 tactical_bombers in 99 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 99 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 99 Sea Zone
                    Germans win with 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in 103 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 103 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 103 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 76 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 battleship and 1 transport
                        Germans roll dice for 2 bombers in 76 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans lost in 76 Sea Zone
                        Germans roll dice for 1 bomber in 76 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 battleship and 1 transport in 76 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans lost in 76 Sea Zone
                    British win with 1 battleship and 1 transport remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 bombers
                Battle in 115 Sea Zone
                    Germans attack with 3 submarines
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 3 submarines in 115 Sea Zone, round 2 :  1/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Russians and 2 submarines owned by the Germans lost in 115 Sea Zone
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 4 :  0/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 cruiser remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 submarines
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns, 10 artilleries and 1 infantry moved from Poland to Eastern Poland
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries moved from Yugoslavia to Romania
                2 mech_infantrys moved from Slovakia Hungary to Germany
                1 aaGun and 5 armour moved from Slovakia Hungary to Eastern Poland
                2 aaGuns, 3 armour, 5 artilleries and 19 infantry moved from Romania to Eastern Poland
                2 infantry and 1 transport moved from 91 Sea Zone to 83 Sea Zone
                2 infantry moved from 83 Sea Zone to French West Africa
                      Germans take French West Africa from Neutral_Axis
                1 mech_infantry moved from Yugoslavia to Southern France
                      Germans take Southern France from Neutral_Axis
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from 103 Sea Zone to 109 Sea Zone
                2 tactical_bombers moved from 99 Sea Zone to Southern Italy

    Place Units - Germans
                8 artilleries and 2 infantry placed in Germany
                3 submarines placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Western Germany: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs

    triplea_41718_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41718_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 5 mech_infantrys
                EDIT: Turning off Edit Mode
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                17 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 marine moved from Novgorod to 115 Sea Zone
                1 cruiser and 1 marine moved from 115 Sea Zone to 114 Sea Zone
                1 marine moved from 114 Sea Zone to Poland
                1 infantry moved from Novgorod to Baltic States
                2 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
                1 fighter moved from Novgorod to Baltic States

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat - Russians
                Russians creates battle in territory 106 Sea Zone
                Battle in Poland
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking 106 Sea Zone from Germans, taking Poland from Germans, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 fighter moved from Baltic States to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                4 artilleries and 5 infantry moved from Bryansk to Belarus
                4 mech_infantrys moved from Russia to Belarus
                3 mech_infantrys moved from Ukraine to Belarus
                2 aaGuns moved from Amur to Manchuria
                1 submarine moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,2,4,1,5,6,6,4,6,2,6
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    Germans : -1,00
        Russians : 0,17

    triplea_41718_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Chahar to Suiyuyan
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 armour moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 artillery and 2 infantry moved from Kweichow to Szechwan
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                EDIT: 2 fighters moved from Japan to Iwo Jima
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                2 bombers moved from Kwangsi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                2 fighters and 2 tactical_bombers moved from Kwangsi to Burma

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 carrier, 2 factory_minors and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                        Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                    Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Suiyuyan, round 2 :  3/5 hits
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 :  2/4 hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Jehol to Anhwe
                1 aaGun moved from Hopei to Shensi
                2 artilleries and 5 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Kweichow
                2 bombers moved from Suiyuyan to Kweichow
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Guam to 21 Sea Zone
                2 fighters moved from Iwo Jima to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 1 Sea Zone
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser moved from 44 Sea Zone to 46 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 marine moved from Celebes to 44 Sea Zone
                1 artillery, 1 marine and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 artillery and 1 marine moved from 36 Sea Zone to French Indo China
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Philippines
                1 marine moved from Borneo to 43 Sea Zone
                1 battleship and 1 marine moved from 43 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 marine moved from Malaya to 37 Sea Zone
                1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
                1 marine moved from 42 Sea Zone to Java
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
                2 fighters moved from Kwangsi to Philippines
                2 fighters and 2 tactical_bombers moved from Burma to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                EDIT: 1 battleship moved from 35 Sea Zone to 42 Sea Zone
                EDIT: 1 marine moved from Philippines to Java
                EDIT: 1 marine moved from French Indo China to Java
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to Yunnan

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 artilleries and 6 infantry placed in Japan
                1 factory_minor placed in Malaya
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
                Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_41718_Jap4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_41718_Ame4.tsvg


  • will attack italy sea zone with one fighter and one tac. game does not allow it because of combat moves first. will buy one carrier for egypt

    attacker

    DiceRolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (5)

    def

    DiceRolls: 1@3; Total Hits: 01@3: (5)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3

    Game History

    Round: 4

    Politics - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 1 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 103 Sea Zone
                2 bombers moved from Eastern United States to 103 Sea Zone
                1 fighter moved from 101 Sea Zone to 103 Sea Zone
                1 fighter moved from Eastern United States to 103 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
                1 marine moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Wake Island to 17 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 infantry and 1 marine
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0,50 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 carrier, 2 fighters and 3 submarines
                    1 submarine owned by the Americans Submerged
                    3 submarines owned by the Japanese Submerged
                Battle in 17 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 17 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
                        1 transport owned by the Japanese lost in 17 Sea Zone
                    Americans winJapanese win with 1 carrier and 2 fighters remaining with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 103 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 103 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
                        Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 carrier moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 54 Sea Zone to Queensland
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 103 Sea Zone to 91 Sea Zone
                2 bombers moved from 103 Sea Zone to United Kingdom
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from 17 Sea Zone to Wake Island

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 4 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 4 : 0/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 5 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 5 : 0/1 hits, 0,50 expected hits
                        Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 6 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour in Sikang, round 6 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                5 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Move - British
                1 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Scotland to Eire
                      British take Eire from Germans
                1 fighter moved from India to 36 Sea Zone
                1 artillery and 3 infantry moved from India to Burma

    Purchase Units - British
                British buy 1 carrier and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in 36 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 5 transports
                        5 transports owned by the Japanese lost in 36 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 35
                    Casualties for Japanese: 5 transports
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,00 expected hits
                        Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0,83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Egypt to Alexandria
                1 armour moved from Syria to Egypt
                1 mech_infantry moved from Syria to Egypt
                2 infantry moved from Syria to Trans-Jordan
                1 battleship and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 infantry placed in Persia
                1 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,2,5,4,5,6,1,4,4,3
                British collect 24 PUs (8 lost to blockades); end with 26 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 3 transports
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0,83
        Italians : -0,33
        British : 0,17
        Americans : 1,00
        Chinese : -2,67
        Japanese : -1,83

    triplea_41718_UK_4.tsvg


  • i resign


  • @Amon-Sul:

    i resign

    Well, I think it is a little early to resign…… but it is your choice of course!

    YOU NEED TO PROTECT YOUR TRANSPORTS. It should be possible to see that both the italien and the japanese are volunerable to these attacks. But I really like your japanese opening. You manage to to a whole lot when going to war, well done!


  • i must congradulate U, U played a good game, being able to exploit my risks, with Italy in the Med at first place.

    I made that oversight with Japan in the end, but I ve lost the game on the European theatre. Italy is simply too pressured from both sides, and it is a path of no recovery. USSSR is economically too strong and that move of yours with marine with ussr is brilliant, it caused me a lot of trouble.

    and the dices kept puntching me ,especially with th Germans. it simply was not my game.

    u deserved to win.

    u want to bid for a rematch?


  • lets aim for a rematch at a later stage, I am a little busy now


  • @oysteilo:

    lets aim for a rematch at a later stage, I am a little busy now

    ok, cheers :)

Suggested Topics

  • 20
  • 96
  • 25
  • 40
  • 23
  • 188
  • 79
  • 100
Axis & Allies Boardgaming Custom Painted Miniatures

58

Online

17.8k

Users

40.6k

Topics

1.8m

Posts