Ok, sounds like you will have fun though.
Oysteilo (Axis) vs. JuanSpain (Allies) BM3
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Finally some progress in the Pacific, well done Juan. Not sure if this is enough but I like activity :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 4 mech_infantrys moved from Kazakhstan to Urals
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
6 infantry moved from Siberia to Soviet Far East
1 fighter moved from Russia to Vologda
3 mech_infantrys moved from Kazakhstan to UralsCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 7 mech_infantrys in Urals, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
2 aaGuns and 6 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Vologda to Yenisey
1 fighter moved from Vologda to Russia
6 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
note: I moved an italien sub, if you allow it cool, if not move it back and put a german sub in the seazone of africa
No issues, I was wondering why you left it there.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from Celebes to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 41 Sea Zone
5 fighters moved from 36 Sea Zone to 41 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 3/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 4 submarines and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Hopei to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Japan
2 fighters moved from Japan to French Indo China
1 fighter moved from 43 Sea Zone to 37 Sea Zone
5 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
3 fighters moved from Japan to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from Manchuria to Jehol
1 artillery and 1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun and 6 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Malaya to Shan StatePlace Units - Japanese
2 carriers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : 0,67
UK_Pacific : -0,33
Japanese : -3,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 58 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Burma
1 tactical_bomber moved from Iraq to 96 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
5 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 harbour; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
5 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from 58 Sea Zone to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Gold Coast to French West Africa
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers and 2 cruisers moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 36 PUs (1 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Tobruk: 1 tactical_bomber
EDIT: Turning off Edit Mode -
I did a mistake hold on pls
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If you accept it I would exchange Calc Bomber for a Persia fighter in the Caucasus attack.
Dice in forum below
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Rolls: 2@1, 1@3; Total Hits: 12@1,: (6, 5)1@3: (1)
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Rolls: 1@2; Total Hits: 01@2: (5)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian IslandsPlace Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
9 infantry moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 58 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Burma
1 tactical_bomber moved from Iraq to 96 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
5 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to GibraltarCombat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 harbour; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
5 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from 58 Sea Zone to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Gold Coast to French West Africa
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers and 2 cruisers moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 36 PUs (1 lost to blockades); end with 36 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Tobruk: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Removing units owned by British from Northwest Persia: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode -
sure, no problem
It just phisses me off that I fail to consider the stupid 96 attack. uhhhh
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Thank you.
Well, that 96 attack may have not been my best move possible, It does not help reducing the enourmus german income, I don´t think it will change Axis advantage position.
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Thank you.
Well, that 96 attack may have not been my best move possible, It does not help reducing the enourmus german income, I don�t think it will change Axis advantage position.
maybe, still careless from my side to allow it. I guess germany is the real enemy, not italy
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Albania
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Greece to Albania
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from Libya to TunisiaPlace Units - Italians
2 fighters placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,83
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Caucasus to Albania
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Greece to Albania
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from Libya to TunisiaPlace Units - Italians
2 fighters placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : 0,83
Russians : 0,33 -
the goal was to take back gibraltar and I didnt consider your stupid planes on american carriers.
Anyway, I would like to ask for a special edit. In brief I want it to be like the last post. However I did not buy a destroyer before I threw dice……I edited off an art and a mech and replaced with a destroyer. I think these are the options:
1. You can accpet the posted map
2. You can ask me to redo the whole of Italy’s turn
3. You can choose to take the situation without the art/mech/sub edit -
the goal was to take back gibraltar and I didnt consider your stupid planes on american carriers.
Anyway, I would like to ask for a special edit. In brief I want it to be like the last post. However I did not buy a destroyer before I threw dice……I edited off an art and a mech and replaced with a destroyer. I think these are the options:
1. You can accpet the posted map
2. You can ask me to redo the whole of Italy’s turn
3. You can choose to take the situation without the art/mech/sub editand I would also like to move my remaining italiens to rostov
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No issues with any of those edits