Oysteilo (Axis) vs. JuanSpain (Allies) BM3

  • '19 '18 '17 '16 '15

    Yeah, it is not a dice game, it is more about strategy.


  • @JuanSpain:

    Yeah, it is not a dice game, it is more about strategy.

    Yeah, I agree with that. Progress is slow though…. maybe too slow for axis :(


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Southern Italy to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 tactical_bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2,17 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Archangel to Novgorod
                9 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Eastern Poland to Novgorod
                4 aaGuns, 14 armour, 8 artilleries, 30 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 tactical_bombers moved from Romania to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Southern France to Northern Italy
                1 tactical_bomber moved from 92 Sea Zone to Western Germany
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 infantry placed in Ukraine
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Germans : -1,17
        Russians : -0,33

    triplea_41706_Ger6.tsvg


  • Hold on. There might be an edit


  • move two tacs from western germany to novgorod

    They cam from romania (did nothing during combat)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 carrier, 1 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                2 bombers moved from Southern Italy to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 tactical_bomber moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 2 bombers, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/5 hits, 2,17 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                2 bombers moved from Archangel to Novgorod
                9 infantry moved from Novgorod to Belarus
                1 infantry moved from Baltic States to Belarus
                3 mech_infantrys moved from Eastern Poland to Novgorod
                4 aaGuns, 14 armour, 8 artilleries, 30 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                2 tactical_bombers moved from Romania to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Southern France to Northern Italy
                1 tactical_bomber moved from 92 Sea Zone to Western Germany
                1 fighter moved from 92 Sea Zone to Gibraltar

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                3 artilleries placed in Novgorod
                1 infantry placed in Ukraine
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
                EDIT: Adding units owned by Germans to Novgorod: 2 tactical_bombers
                EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Belarus: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -1,17
        Russians : -0,33

    triplea_41706_Ger6.tsvg


  • good to go, mechs came from eastern poland

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                1 fighter moved from Rostov to Ukraine
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Russia
                15 artilleries moved from Bryansk to Tambov
                1 infantry moved from Volgograd to Tambov
                2 armour and 14 mech_infantrys moved from Rostov to Samara
                4 infantry moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Russia to Yenisey
                2 aaGuns and 12 infantry moved from Buryatia to Sakha
                10 infantry moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                22 infantry moved from Bryansk to Tambov

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs

    triplea_41706_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 fighters, 1 harbour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 bombers moved from Shantung to Tsinghai
                1 mech_infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Anhwe to Kweichow
                1 infantry moved from Hunan to Kweichow
                2 tactical_bombers moved from Shantung to Kweichow
                1 fighter moved from Japan to 22 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 artillery and 2 infantry moved from French Indo China to Shan State

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 22 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kweichow
                    Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 2 bombers
                    Chinese defend with 1 fighter
                        Japanese roll dice for 2 bombers in Tsinghai, round 2 : 1/2 hits, 1,33 expected hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
                        1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Chinese: 1 fighter
                    Casualties for Japanese: 1 bomber
                Battle in Shan State
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 aaGun and 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                        1 aaGun owned by the British lost in Shan State
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 aaGun and 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Yunnan to Hunan
                3 artilleries and 1 infantry moved from Yunnan to French Indo China
                1 bomber moved from Tsinghai to Hopei
                2 mech_infantrys moved from Shantung to Hopei
                1 infantry moved from Shantung to Anhwe
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 78 Sea Zone to 41 Sea Zone
                1 fighter moved from 34 Sea Zone to French Indo China
                5 fighters moved from 35 Sea Zone to French Indo China
                5 tactical_bombers moved from 35 Sea Zone to French Indo China
                1 fighter moved from 22 Sea Zone to Guam
                1 artillery moved from Shantung to Anhwe
                1 tactical_bomber moved from Kweichow to French Indo China
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                5 transports moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Kweichow to French Indo China

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 harbour placed in Hainan
                2 infantry placed in Malaya
                3 infantry placed in Shantung
                1 infantry placed in French Indo China
                1 fighter placed in Japan
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Chinese : 0,00
        UK_Pacific : 0,00
        Japanese : -0,83

    triplea_41706_Jap6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to 33 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Alaska
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 101 Sea Zone to 106 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                3 carriers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_41706_Ame6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    triplea_41706_Chi6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to 33 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Alaska
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 101 Sea Zone to 106 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                3 carriers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from Szechwan to Shan State
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from French West Africa to Gold Coast
                1 bomber moved from French Central Africa to Gold Coast
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima

    Combat - British
                Battle in Gold Coast
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Gold Coast, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Gold Coast
                    retreated to Gold Coast
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Iwo Jima
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    British win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from French Central Africa to French West Africa
                1 bomber moved from Gold Coast to Anglo Egyptian Sudan
                1 bomber moved from Persia to India
                2 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                1 fighter moved from Egypt to Persia
                1 tactical_bomber moved from Egypt to Persia
                1 transport moved from 77 Sea Zone to 71 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 79 Sea Zone
                1 artillery moved from India to West India
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41706_UK_6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 submarine moved from 33 Sea Zone to 35 Sea Zone
                6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 35 Sea Zone

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery moved from Marshall Islands to 32 Sea Zone
                1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Wake Island to Caroline Islands
                1 fighter moved from Wake Island to 33 Sea Zone
                1 submarine moved from 8 Sea Zone to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to Alaska
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                2 carriers moved from 101 Sea Zone to 106 Sea Zone
                3 transports moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - Americans
                3 carriers placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Shensi
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 4 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                6 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                1 fighter moved from Szechwan to Shan State
                1 artillery moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 infantry moved from French West Africa to Gold Coast
                1 bomber moved from French Central Africa to Gold Coast
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from 17 Sea Zone to Iwo Jima

    Combat - British
                Battle in Gold Coast
                    British attack with 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Gold Coast, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Gold Coast
                    retreated to Gold Coast
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry
                Battle in Iwo Jima
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    British win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from French Central Africa to French West Africa
                1 bomber moved from Gold Coast to Anglo Egyptian Sudan
                1 bomber moved from Persia to India
                2 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
                1 fighter moved from Shan State to India
                1 fighter moved from Egypt to Persia
                1 tactical_bomber moved from Egypt to Persia
                1 transport moved from 77 Sea Zone to 71 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 79 Sea Zone
                1 artillery moved from India to West India
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia

    Place Units - British
                1 fighter placed in United Kingdom
                1 transport placed in 106 Sea Zone
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41706_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belarus to Bryansk
                      Italians take Bryansk from Russians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Cyprus
                Battle in Malta

    Non Combat Move - Italians
                1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Poland to Western Ukraine
                1 carrier moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from Tunisia to Libya
                2 fighters and 1 tactical_bomber moved from Gibraltar to France
                1 bomber moved from Western Germany to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 submarines
                EDIT: Adding units owned by Italians to 93 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
                EDIT: Adding units owned by Italians to Greece: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_41706_Ita6.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Szechwan to Persia
                3 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41706_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Smolensk to Rostov
                      Germans take Rostov from Russians
                2 bombers moved from Novgorod to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Ukraine to Southern Italy
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Western Germany to Gibraltar
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                2 aaGuns moved from Western Germany to France
                1 fighter moved from Western Germany to Bryansk
                1 tactical_bomber moved from Novgorod to Bryansk
                2 tactical_bombers moved from Novgorod to France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 aaGuns, 14 armour, 8 artilleries, 39 infantry and 13 mech_infantrys moved from Belarus to Bryansk
                1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Belarus to Smolensk
                3 artilleries moved from Novgorod to Belarus

    Place Units - Germans
                3 artilleries placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 9 mech_infantrys
                EDIT: Adding units owned by Germans to Eastern Poland: 9 mech_infantrys
                EDIT: Turning off Edit Mode
                5 armour and 4 mech_infantrys placed in Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs

    Combat Hit Differential Summary :

    Germans : 1,17
        Russians : 0,67

    triplea_41706_Ger7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Yenisey to Vologda
                1 infantry moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Vologda to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Rostov to Russia
                2 aaGuns, 15 artilleries and 24 infantry moved from Tambov to Russia
                2 armour and 14 mech_infantrys moved from Samara to Kazakhstan
                2 aaGuns and 11 infantry moved from Sakha to Siberia

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_41706_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 bomber moved from Hopei to Shensi
                4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
                3 tactical_bombers moved from French Indo China to Yunnan
                2 fighters moved from French Indo China to Yunnan
                1 fighter moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 6 fighters, 2 infantry and 7 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/16 hits, 8,33 expected hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kweichow to Hunan
                1 infantry moved from Hunan to Kweichow
                6 fighters and 7 tactical_bombers moved from Yunnan to 36 Sea Zone
                2 infantry moved from Malaya to Shan State
                1 artillery moved from French Indo China to Kwangsi
                1 fighter moved from Guam to 36 Sea Zone
                2 fighters moved from Japan to 36 Sea Zone
                1 fighter moved from 17 Sea Zone to Japan
                1 bomber moved from Shensi to Hopei
                1 artillery moved from Anhwe to Hopei
                1 infantry moved from Shantung to Anhwe
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China
                3 infantry placed in Malaya
                3 infantry placed in Shantung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : 0,83

    triplea_41706_Jap7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 fighters and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Borneo
                Battle in Java
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 artillery and 1 fighter
                        Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        Americans roll dice for 1 armour and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 :  2/2 hits
                        1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
                    Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery and 1 fighter

    Non Combat Move - Americans
                1 tactical_bomber moved from 33 Sea Zone to Queensland
                5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 13 submarines moved from 33 Sea Zone to 42 Sea Zone
                3 fighters moved from Eastern United States to 101 Sea Zone
                3 carriers and 4 fighters moved from 101 Sea Zone to 108 Sea Zone
                1 artillery, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 108 Sea Zone
                1 fighter moved from Alaska to Eastern United States
                1 fighter moved from Aleutian Islands to Midway
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                4 submarines placed in 101 Sea Zone
                4 fighters placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41706_Ame7.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                6 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 8 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 8 infantry in Shensi, round 2 :  1/8 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Shensi
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41706_Chi7.tsvg

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