8d4bfad1-4480-4900-b9f1-6e5dd6850386-image.png
3 hits, ouch! OOL?
Finally some progress in the Pacific, well done Juan. Not sure if this is enough but I like activity :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 4 mech_infantrys moved from Kazakhstan to Urals
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Vologda
6 infantry moved from Siberia to Soviet Far East
1 fighter moved from Russia to Vologda
3 mech_infantrys moved from Kazakhstan to Urals
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 2 armour and 7 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 2 armour and 7 mech_infantrys in Urals, round 2 : 1/9 hits
Germans roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Urals
Russians win, taking Urals from Germans with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Soviet Far East
Russians attack with 6 infantry
Japanese defend with 2 infantry
Russians roll dice for 6 infantry in Soviet Far East, round 2 : 2/6 hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 6 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
2 aaGuns and 6 infantry moved from Siberia to Sakha
1 fighter and 1 tactical_bomber moved from Vologda to Yenisey
1 fighter moved from Vologda to Russia
6 mech_infantrys moved from Kazakhstan to Russia
1 mech_infantry moved from Kazakhstan to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
note: I moved an italien sub, if you allow it cool, if not move it back and put a german sub in the seazone of africa
No issues, I was wondering why you left it there.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from Celebes to 45 Sea Zone
1 fighter moved from 36 Sea Zone to 43 Sea Zone
3 tactical_bombers moved from 36 Sea Zone to Borneo
3 fighters moved from 36 Sea Zone to Borneo
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 36 Sea Zone to 41 Sea Zone
5 fighters moved from 36 Sea Zone to 41 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Borneo, round 2 : 3/8 hits, 4,17 expected hits
UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 5 fighters and 4 tactical_bombers in 41 Sea Zone, round 2 : 3/9 hits, 5,17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British, 1 transport owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Non Combat Move - Japanese
2 battleships, 8 carriers, 2 cruisers, 4 destroyers, 4 submarines and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Hopei to Japan
1 fighter and 1 tactical_bomber moved from Shantung to Japan
2 fighters moved from Japan to French Indo China
1 fighter moved from 43 Sea Zone to 37 Sea Zone
5 fighters and 4 tactical_bombers moved from 41 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Borneo to 37 Sea Zone
3 fighters moved from Japan to 37 Sea Zone
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 artillery and 6 infantry moved from Manchuria to Jehol
1 artillery and 1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
1 aaGun and 6 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Malaya to Shan State
Place Units - Japanese
2 carriers and 1 submarine placed in 37 Sea Zone
1 destroyer placed in 6 Sea Zone
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0,67
UK_Pacific : -0,33
Japanese : -3,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian Islands
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian Islands
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 58 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Burma
1 tactical_bomber moved from Iraq to 96 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
5 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 harbour; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
5 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from 58 Sea Zone to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Gold Coast to French West Africa
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers and 2 cruisers moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Tobruk: 1 tactical_bomber
EDIT: Turning off Edit Mode
I did a mistake hold on pls
If you accept it I would exchange Calc Bomber for a Persia fighter in the Caucasus attack.
Dice in forum below
Rolls: 2@1, 1@3; Total Hits: 12@1,: (6, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from 108 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 103 Sea Zone
5 fighters moved from Eastern United States to 103 Sea Zone
10 fighters moved from 42 Sea Zone to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 10 fighters
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 10 fighters in Borneo, round 2 : 8/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Borneo
Americans win with 9 fighters remaining. Battle score for attacker is -3
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 103 Sea Zone
Americans attack with 5 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters in 103 Sea Zone, round 2 : 3/5 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 4 fighters
Germans defend with 1 destroyer
Americans roll dice for 4 fighters in 104 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
4 fighters moved from 104 Sea Zone to United Kingdom
1 artillery, 5 carriers, 1 destroyer, 5 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 108 Sea Zone to 91 Sea Zone
5 fighters moved from 103 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
9 fighters moved from Borneo to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
1 fighter moved from Western United States to Aleutian Islands
Place Units - Americans
1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 carrier and 1 transport placed in 10 Sea Zone
3 fighters, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
9 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Suiyuyan, round 2 : 4/9 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs
Purchase Units - British
British buy 2 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from 58 Sea Zone to 43 Sea Zone
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from India to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from 58 Sea Zone to Burma
1 tactical_bomber moved from Iraq to 96 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to 96 Sea Zone
5 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in 43 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 96 Sea Zone
British attack with 1 bomber, 5 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 5/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 1/2 hits
1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 96 Sea Zone
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 28
Casualties for British: 1 tactical_bomber
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in Gibraltar
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 harbour; Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
British win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
5 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from 96 Sea Zone to Egypt
6 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Caucasus to Northwest Persia
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 fighter moved from 58 Sea Zone to Persia
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
3 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from French Madagascar to 72 Sea Zone
1 mech_infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from Gold Coast to French West Africa
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
6 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 carriers and 2 cruisers moved from 58 Sea Zone to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
3 infantry placed in Egypt
1 fighter, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 36 PUs (1 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
6 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 6 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 bomber
EDIT: Adding units owned by British to Tobruk: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 bomber
EDIT: Adding units owned by British to Egypt: 1 bomber
EDIT: Removing units owned by British from Northwest Persia: 3 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 3 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Persia: 1 fighter
EDIT: Turning off Edit Mode
sure, no problem
It just phisses me off that I fail to consider the stupid 96 attack. uhhhh
Thank you.
Well, that 96 attack may have not been my best move possible, It does not help reducing the enourmus german income, I don´t think it will change Axis advantage position.
Thank you.
Well, that 96 attack may have not been my best move possible, It does not help reducing the enourmus german income, I don�t think it will change Axis advantage position.
maybe, still careless from my side to allow it. I guess germany is the real enemy, not italy
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Albania
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Greece to Albania
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from Libya to Tunisia
Place Units - Italians
2 fighters placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,83
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 bomber moved from Southern Italy to Caucasus
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber and 3 mech_infantrys
British defend with 1 infantry and 1 mech_infantry
Italians roll dice for 2 armour, 1 bomber and 3 mech_infantrys in Caucasus, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Albania
1 mech_infantry moved from Northern Italy to Albania
2 infantry moved from Greece to Albania
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 3 submarines and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 artillery and 6 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 87 Sea Zone to 85 Sea Zone
1 infantry moved from Libya to Tunisia
Place Units - Italians
2 fighters placed in Southern Italy
1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery and 1 mech_infantry
EDIT: Adding units owned by Italians to 110 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,83
Russians : 0,33
the goal was to take back gibraltar and I didnt consider your stupid planes on american carriers.
Anyway, I would like to ask for a special edit. In brief I want it to be like the last post. However I did not buy a destroyer before I threw dice……I edited off an art and a mech and replaced with a destroyer. I think these are the options:
1. You can accpet the posted map
2. You can ask me to redo the whole of Italy’s turn
3. You can choose to take the situation without the art/mech/sub edit
the goal was to take back gibraltar and I didnt consider your stupid planes on american carriers.
Anyway, I would like to ask for a special edit. In brief I want it to be like the last post. However I did not buy a destroyer before I threw dice……I edited off an art and a mech and replaced with a destroyer. I think these are the options:
1. You can accpet the posted map
2. You can ask me to redo the whole of Italy’s turn
3. You can choose to take the situation without the art/mech/sub edit
and I would also like to move my remaining italiens to rostov
No issues with any of those edits