@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Rostov to Ukraine
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
15 artilleries moved from Bryansk to Tambov
1 infantry moved from Volgograd to Tambov
2 armour and 14 mech_infantrys moved from Rostov to Samara
4 infantry moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Russia to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Sakha
10 infantry moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Tambov
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
22 infantry moved from Bryansk to Tambov
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 1 harbour and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 bombers moved from Shantung to Tsinghai
1 mech_infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Kweichow
2 tactical_bombers moved from Shantung to Kweichow
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tsinghai
Japanese attack with 2 bombers
Chinese defend with 1 fighter
Japanese roll dice for 2 bombers in Tsinghai, round 2 : 1/2 hits, 1,33 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 2 : 1/1 hits, 0,67 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 bomber
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 aaGun and 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the British lost in Shan State
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Hunan
3 artilleries and 1 infantry moved from Yunnan to French Indo China
1 bomber moved from Tsinghai to Hopei
2 mech_infantrys moved from Shantung to Hopei
1 infantry moved from Shantung to Anhwe
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 78 Sea Zone to 41 Sea Zone
1 fighter moved from 34 Sea Zone to French Indo China
5 fighters moved from 35 Sea Zone to French Indo China
5 tactical_bombers moved from 35 Sea Zone to French Indo China
1 fighter moved from 22 Sea Zone to Guam
1 artillery moved from Shantung to Anhwe
1 tactical_bomber moved from Kweichow to French Indo China
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 submarine and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Siberia to Soviet Far East
5 transports moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kweichow to French Indo China
Place Units - Japanese
1 carrier placed in 36 Sea Zone
1 harbour placed in Hainan
2 infantry placed in Malaya
3 infantry placed in Shantung
1 infantry placed in French Indo China
1 fighter placed in Japan
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese : 0,00
UK_Pacific : 0,00
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Alaska
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
3 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Alaska
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
3 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from French Central Africa to Gold Coast
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
Combat - British
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits
1 infantry owned by the British lost in Gold Coast
retreated to Gold Coast
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iwo Jima
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
British win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from French Central Africa to French West Africa
1 bomber moved from Gold Coast to Anglo Egyptian Sudan
1 bomber moved from Persia to India
2 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 79 Sea Zone
1 artillery moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 carriers and 3 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 7 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Marshall Islands to 32 Sea Zone
1 artillery and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Wake Island to Caroline Islands
1 fighter moved from Wake Island to 33 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Alaska
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
2 carriers moved from 101 Sea Zone to 106 Sea Zone
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to New Brunswick Nova Scotia
Place Units - Americans
3 carriers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 fighter placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 4 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter moved from Szechwan to Shan State
1 artillery moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from French Central Africa to Gold Coast
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
1 armour moved from 17 Sea Zone to Iwo Jima
Combat - British
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Gold Coast, round 2 : 1/1 hits
1 infantry owned by the British lost in Gold Coast
retreated to Gold Coast
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Iwo Jima
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
British win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits
British roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits
1 infantry owned by the Japanese lost in Shan State
British roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 1/2 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from French Central Africa to French West Africa
1 bomber moved from Gold Coast to Anglo Egyptian Sudan
1 bomber moved from Persia to India
2 aaGuns, 3 artilleries and 20 infantry moved from Burma to India
1 fighter moved from Shan State to India
1 fighter moved from Egypt to Persia
1 tactical_bomber moved from Egypt to Persia
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 79 Sea Zone
1 artillery moved from India to West India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
Place Units - British
1 fighter placed in United Kingdom
1 transport placed in 106 Sea Zone
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 3 mech_infantrys
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 3 mech_infantrys
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Cyprus
Battle in Malta
Non Combat Move - Italians
1 aaGun, 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Belarus to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 carrier moved from 95 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Libya
2 fighters and 1 tactical_bomber moved from Gibraltar to France
1 bomber moved from Western Germany to France
Place Units - Italians
1 artillery and 2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 93 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Greece: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Szechwan to Persia
3 infantry and 1 mech_infantry moved from New South Wales to 62 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Smolensk to Rostov
Germans take Rostov from Russians
2 bombers moved from Novgorod to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Southern Italy
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to Gibraltar
2 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 aaGuns moved from Western Germany to France
1 fighter moved from Western Germany to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to France
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
3 aaGuns, 14 armour, 8 artilleries, 39 infantry and 13 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Smolensk
3 artilleries moved from Novgorod to Belarus
Place Units - Germans
3 artilleries placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 9 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 9 mech_infantrys
EDIT: Turning off Edit Mode
5 armour and 4 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,17
Russians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Yenisey to Vologda
1 infantry moved from Tambov to Rostov
1 fighter moved from Russia to Rostov
1 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Rostov to Russia
2 aaGuns, 15 artilleries and 24 infantry moved from Tambov to Russia
2 armour and 14 mech_infantrys moved from Samara to Kazakhstan
2 aaGuns and 11 infantry moved from Sakha to Siberia
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 bomber moved from Hopei to Shensi
4 fighters and 4 tactical_bombers moved from French Indo China to Yunnan
3 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Yunnan
1 fighter moved from Japan to 17 Sea Zone
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 7 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 7 tactical_bombers in Yunnan, round 2 : 10/16 hits, 8,33 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Shensi, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 bomber and 1 mech_infantry in Shensi, round 3 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Kweichow to Hunan
1 infantry moved from Hunan to Kweichow
6 fighters and 7 tactical_bombers moved from Yunnan to 36 Sea Zone
2 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Guam to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 bomber moved from Shensi to Hopei
1 artillery moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 destroyer and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 41 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese : 0,67
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 fighter
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Queensland
5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 13 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 carriers and 4 fighters moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Alaska to Eastern United States
1 fighter moved from Aleutian Islands to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
6 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 fighter
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Queensland
5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 13 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 carriers and 4 fighters moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Alaska to Eastern United States
1 fighter moved from Aleutian Islands to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
6 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 bomber moved from India to Sumatra
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from Anglo Egyptian Sudan to Gold Coast
1 artillery moved from Tobruk to Libya
1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Libya, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to India
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 79 Sea Zone to 58 Sea Zone
1 fighter moved from India to 58 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 58 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Gold Coast to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
5 fighters moved from United Kingdom to 108 Sea Zone
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from 99 Sea Zone to Iraq
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 35 PUs (3 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by British to French Madagascar: 1 mech_infantry
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 fighters and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in Borneo
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery and 1 fighter
Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits
Japanese roll dice for 1 artillery and 1 fighter in Java, round 2 : 2/2 hits
1 fighter owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Borneo from Japanese with no units remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery and 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Queensland
5 carriers, 2 cruisers, 3 destroyers, 10 fighters and 13 submarines moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 carriers and 4 fighters moved from 101 Sea Zone to 108 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 3 infantry, 2 mech_infantrys and 3 transports moved from 106 Sea Zone to 108 Sea Zone
1 fighter moved from Alaska to Eastern United States
1 fighter moved from Aleutian Islands to Midway
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
4 submarines placed in 101 Sea Zone
4 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
6 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 8 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 8 infantry in Shensi, round 2 : 1/8 hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from West India to 79 Sea Zone
1 artillery and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 bomber moved from India to Sumatra
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 infantry moved from French West Africa to Gold Coast
1 bomber moved from Anglo Egyptian Sudan to Gold Coast
1 artillery moved from Tobruk to Libya
1 tactical_bomber moved from Egypt to 99 Sea Zone
Combat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gold Coast
British attack with 1 bomber and 1 infantry
Germans defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Gold Coast, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Gold Coast, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Gold Coast
British win, taking Gold Coast from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sumatra
British attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 1 artillery
Italians defend with 1 infantry
British roll dice for 1 artillery in Libya, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
British roll dice for 1 artillery in Libya, round 3 : 1/1 hits
Italians roll dice for 1 infantry in Libya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
EDIT: Turning off Edit Mode
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Sumatra to India
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 79 Sea Zone to 58 Sea Zone
1 fighter moved from India to 58 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to 58 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea Zone
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
3 mech_infantrys moved from Egypt to Iraq
1 bomber moved from Gold Coast to Anglo Egyptian Sudan
3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
5 fighters moved from United Kingdom to 108 Sea Zone
3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
1 tactical_bomber moved from 99 Sea Zone to Iraq
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 35 PUs (3 lost to blockades); end with 36 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 72 Sea Zone: 1 mech_infantry and 1 transport
EDIT: Adding units owned by British to French Madagascar: 1 mech_infantry
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Adding units owned by Chinese to Sikang: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 bomber moved from France to Libya
1 mech_infantry moved from Bryansk to Caucasus
Italians take Caucasus from Russians
1 carrier moved from 96 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Libya
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 artillery in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Libya
Italians win, taking Libya from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 transport moved from 96 Sea Zone to 92 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 bomber moved from Libya to Southern Italy
2 fighters moved from France to 92 Sea Zone
2 fighters moved from Southern Italy to Gibraltar
1 aaGun moved from Western Ukraine to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from France to Southern Italy
2 fighters moved from Gibraltar to 92 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 carrier placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : 0,83
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 submarines moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
7 armour and 15 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 7 armour and 15 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour and 15 mech_infantrys in Volgograd, round 2 : 6/22 hits, 6,00 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 7 armour and 14 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Tambov to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
3 artilleries moved from Belarus to Bryansk
3 artilleries moved from Novgorod to Belarus
5 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 110 Sea Zone to 103 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 battleship, 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 110 Sea Zone to 113 Sea Zone
2 fighters moved from Gibraltar to France
1 artillery, 1 infantry and 1 marine moved from Gibraltar to 92 Sea Zone
1 infantry moved from Smolensk to Vologda
1 infantry moved from Bryansk to Smolensk
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
10 mech_infantrys placed in Germany
1 artillery placed in France
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 1 infantry
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Removing units owned by Italians from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 87 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : -0,33
Russians : 0,33
note: I moved an italien sub, if you allow it cool, if not move it back and put a german sub in the seazone of africa