BSD (Axis+4) Vs Shin Ji (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United KingdomPlace Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 1.00
Americans : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United KingdomPlace Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Spain
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to EgyptPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00
Americans : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 4 fighters and 19 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 fighters moved from Southern France to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to Spain
1 infantry moved from Normandy Bordeaux to Spain
3 aaGuns, 12 artilleries and 23 infantry moved from Southern France to Spain
10 infantry moved from Central United States to 101 Sea Zone
14 infantry moved from Eastern United States to 101 Sea Zone
24 infantry and 12 transports moved from 101 Sea Zone to 104 Sea Zone
24 infantry moved from 104 Sea Zone to Spain
2 artilleries and 30 infantry moved from Southeast Mexico to 64 Sea Zone
5 carriers and 1 destroyer moved from 91 Sea Zone to 104 Sea Zone
16 infantry and 8 transports moved from 64 Sea Zone to 91 Sea Zone
16 infantry moved from 91 Sea Zone to Spain
2 artilleries, 9 carriers, 7 destroyers, 14 infantry and 8 transports moved from 64 Sea Zone to 26 Sea Zone
2 artilleries and 14 infantry moved from 26 Sea Zone to Hawaiian Islands
14 fighters moved from Eastern United States to 26 Sea Zone
3 bombers moved from Eastern United States to United KingdomPlace Units - Americans
4 fighters placed in Western United States
1 bomber placed in Eastern United States
3 artilleries placed in Spain
1 artillery and 8 infantry placed in Eastern United States
10 infantry placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6
Americans collect 72 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 107 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Spain to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 104 Sea Zone
1 aaGun moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Spain
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to United Kingdom
1 fighter moved from Spain to EgyptPlace Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in Quebec
2 transports placed in 106 Sea ZoneTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 64 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by British to 91 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from United Kingdom: 3 bombers
EDIT: Adding units owned by Americans to Spain: 3 bombers
EDIT: Removing units owned by Americans from 104 Sea Zone: 12 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 12 transports
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.00
Americans : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Place Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,3,3,1,5,5
Italians collect 4 PUs (8 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 43 Sea Zone to 36 Sea Zone
2 bombers moved from Queensland to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 2 bombers and 1 submarine
Japanese defend with 1 battleship and 1 destroyer
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 bombers in 36 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship and 1 destroyer in 36 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 2 bombers in 36 Sea Zone, round 3 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 bomber owned by the ANZAC lost in 36 Sea Zone
ANZAC roll dice for 1 bomber in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 battleship in 36 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 bomber owned by the ANZAC and 1 battleship owned by the Japanese lost in 36 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for ANZAC: 2 bombers and 1 submarine
Casualties for Japanese: 1 battleship and 1 destroyerNon Combat Move - ANZAC
1 armour and 2 fighters moved from New South Wales to Queensland
1 submarine moved from 63 Sea Zone to 26 Sea ZonePlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 infantry
EDIT: Adding units owned by French to Spain: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
ANZAC : -1.67
Japanese : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 7 bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 infantry moved from France to Southern France
Germans take Southern France from Americans
2 infantry moved from France to Holland Belgium
5 bombers moved from France to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 5/9 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
4 artilleries and 8 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Northwest Persia to Iraq
3 armour moved from Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
3 armour moved from Caucasus to Iraq
1 mech_infantry moved from Yunnan to India
2 armour and 1 mech_infantry moved from Kwangsi to Szechwan
4 artilleries moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
5 bombers moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Western Germany to Southern Italy
2 armour and 14 mech_infantrys moved from Northern Italy to Germany
5 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
5 infantry moved from Northern Italy to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
12 artilleries and 38 infantry moved from France to Western Germany
18 infantry moved from Northern Italy to Western Germany
11 infantry moved from Sweden to FinlandPlace Units - Germans
3 armour placed in Iraq
7 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5,2,2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,5,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,3,4,4,4,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
Germans collect 81 PUs (11 lost to blockades); end with 83 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 112 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 5 infantry
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Germany: 5 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Combat Move - Russians
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Need to know if Russia is staying in Egypt.
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Nope, I think that’s game. Well played - didn’t expect the numbers to change that suddenly, and definitely did not expect that Japan resurgence!
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@Shin:
Nope, I think that’s game. Well played - didn’t expect the numbers to change that suddenly, and definitely did not expect that Japan resurgence!
GG WP. That was a tough one.