@AndrewAAGamer said in L24 OOB LL AndrewAAGamer (X) vs Myygames (L +60):
Scramble SZ111?
![2ec4c799-f6f3-4062-860c-5a1b434fb536-image.png]
No scramble in 111
dive in 106
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Combat Move - Russians
1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber moved from Caucasus to Rostov
2 infantry moved from Caucasus to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry; Italians defend with 2 mech_infantrys
AA fire in Rostov : 1/3 hits, 0.50 expected hits
1 tactical_bomber owned by the Russians lost in Rostov
Russians roll dice for 1 artillery, 3 fighters and 4 infantry in Rostov, round 2 : 1/8 hits, 2.67 expected hits
Italians roll dice for 1 aaGun, 3 infantry and 2 mech_infantrys in Rostov, round 2 : 4/5 hits, 1.67 expected hits
4 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Rostov
1 artillery owned by the Russians retreated to Caucasus
Italians win with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun
Casualties for Russians: 4 infantry and 1 tactical_bomber
Non Combat Move - Russians
3 fighters moved from Rostov to Caucasus
Turn Complete - Russians
Combat Hit Differential Summary :
AA fire in Rostov : : 0.50
Italians : 2.33
Russians : -1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 17 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
5 fighters moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Yunnan to 43 Sea Zone
2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers moved from India to West India
3 bombers moved from Yunnan to West India
1 fighter moved from Yunnan to West India
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from Japan to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 carrier and 2 transports
Japanese roll dice for 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 carrier and 2 transports in 33 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the ANZAC lost in 33 Sea Zone
2 transports owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 30
Casualties for ANZAC: 1 carrier and 2 transports
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 1/8 hits
British roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 destroyer, 6 fighters and 1 tactical_bomber in 19 Sea Zone, round 3 : 8/8 hits
British roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 19 Sea Zone
Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 destroyer
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in West India
Japanese attack with 3 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 3 armour and 3 mech_infantrys
Japanese roll dice for 3 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in West India, round 2 : 6/12 hits
UK_Pacific roll dice for 3 armour and 3 mech_infantrys in West India, round 2 : 2/6 hits
2 infantry owned by the Japanese, 3 mech_infantrys owned by the British and 3 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for British: 3 armour and 3 mech_infantrys
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
3 mech_infantrys moved from Yunnan to India
3 fighters and 2 tactical_bombers moved from West India to India
1 fighter and 1 tactical_bomber moved from India to French Indo China
3 bombers moved from West India to India
2 infantry moved from Shan State to Burma
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Hopei
1 infantry moved from Szechwan to Kweichow
3 infantry moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 aaGun, 5 infantry and 3 mech_infantrys moved from Jehol to Manchuria
6 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from 43 Sea Zone to French Indo China
1 carrier moved from 6 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 9 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 19 Sea Zone to 36 Sea Zone
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Manchuria
Turn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,3
Japanese collect 43 PUs (9 lost to blockades); end with 43 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
1 MInf left; 4 Inf, 2 Art retreat.
Can’t post for some reason, but here’s the China game saved
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 3 carriers, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 17 Sea Zone to 34 Sea Zone
9 fighters moved from 17 Sea Zone to 34 Sea Zone
2 artilleries and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Okinawa
1 infantry moved from 19 Sea Zone to Okinawa
2 artilleries, 2 infantry and 2 transports moved from 17 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 17 Sea Zone to Guam
1 fighter moved from 17 Sea Zone to Guam
Combat - Americans
Battle in Okinawa
Battle in Guam
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Japanese defend with 1 airfield and 2 marines
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Guam, round 2 : 2/6 hits, 2.33 expected hits
Japanese roll dice for 2 marines in Guam, round 2 : 0/2 hits, 0.67 expected hits
2 marines owned by the Japanese lost in Guam
Americans win, taking Okinawa from Japanese, taking Guam from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 marines
Battle in 34 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 9 fighters in 34 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 carrier in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 34 Sea Zone
Americans win with 7 fighters and 1 submarine remaining. Battle score for attacker is 17
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 3 infantry
EDIT: Removing units owned by Italians from Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
7 fighters moved from 34 Sea Zone to 21 Sea Zone
2 fighters moved from Guam to 21 Sea Zone
5 carriers moved from 17 Sea Zone to 21 Sea Zone
3 carriers moved from 17 Sea Zone to 19 Sea Zone
5 fighters moved from 17 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 19 Sea Zone
1 fighter moved from 26 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
3 destroyers moved from 17 Sea Zone to 19 Sea Zone
4 destroyers moved from 17 Sea Zone to 21 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 fighter moved from Western United States to 6 Sea Zone
6 fighters moved from Western United States to Eastern United States
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
4 infantry moved from Caucasus to Kazakhstan
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
Place Units - Americans
2 artilleries and 4 infantry placed in Eastern United States
3 carriers, 1 destroyer and 3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 armour and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 6 fighters
EDIT: Adding units owned by Americans to French Guiana: 6 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Kazakhstan: 4 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Urals to Kazakhstan
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 armour and 3 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Iraq to Northwest Persia
Combat - British
Battle in 96 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 96 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Rostov
British attack with 2 artilleries, 2 infantry and 3 mech_infantrys
Italians defend with 1 mech_infantry
British roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 3/7 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Rostov
British win, taking Rostov from Italians with 2 artilleries, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
3 armour and 3 mech_infantrys moved from Egypt to Iraq
1 fighter moved from 96 Sea Zone to Egypt
4 fighters moved from Gibraltar to Egypt
1 destroyer moved from 18 Sea Zone to 35 Sea Zone
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 20 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 17 Sea Zone: 2 cruisers and 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 21 Sea Zone: 2 cruisers and 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
British collect 33 PUs (2 lost to blockades); end with 34 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 1.17
Italians : -0.33
Americans : 1.83
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Algeria
Battle in Tunisia
Non Combat Move - Italians
2 infantry moved from Yugoslavia to Northern Italy
1 mech_infantry moved from Yugoslavia to Southern France
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Southern Italy
Place Units - Italians
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter and 1 infantry placed in Southern Italy
Italians undo move 2.
1 fighter placed in Southern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
4 fighters moved from Iwo Jima to Caroline Islands
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 17 Sea Zone to 33 Sea Zone
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
25 armour, 7 artilleries, 6 infantry and 52 mech_infantrys moved from Volgograd to Rostov
1 infantry and 3 mech_infantrys moved from Bryansk to Rostov
10 mech_infantrys moved from Ukraine to Rostov
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
Combat - Germans
Battle in Scotland
Battle in Rostov
Germans attack with 25 armour, 7 artilleries, 7 infantry and 65 mech_infantrys
British defend with 2 artilleries, 2 infantry and 3 mech_infantrys
Germans roll dice for 25 armour, 7 artilleries, 7 infantry and 65 mech_infantrys in Rostov, round 2 : 34/104 hits
British roll dice for 2 artilleries, 2 infantry and 3 mech_infantrys in Rostov, round 2 : 1/7 hits
3 mech_infantrys owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British and 2 infantry owned by the British lost in Rostov
Germans win, taking Scotland from British, taking Rostov from British with 25 armour, 7 artilleries, 6 infantry and 65 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in 92 Sea Zone
Germans attack with 3 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 0/5 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 fighters and 2 tactical_bombers in 92 Sea Zone, round 3 : 4/5 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 tactical_bombers moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 marine moved from Greece to 99 Sea Zone
2 artilleries, 1 battleship, 2 carriers, 2 destroyers, 2 infantry, 1 marine and 2 transports moved from 99 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 94 Sea Zone to Algeria
2 artilleries and 3 infantry moved from Samara to Tambov
1 infantry moved from Russia to Samara
5 artilleries and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Russia to Tambov
1 aaGun moved from Volgograd to Rostov
1 aaGun moved from Samara to Volgograd
2 infantry moved from Archangel to Vologda
3 infantry moved from Novgorod to Belarus
4 infantry moved from Yugoslavia to Northern Italy
2 infantry moved from Yugoslavia to Northern Italy
1 destroyer moved from 113 Sea Zone to 111 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
Place Units - Germans
2 transports placed in 97 Sea Zone
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 artillery and 1 infantry placed in Yugoslavia
Germans undo move 1.
1 transport placed in 97 Sea Zone
1 transport placed in 97 Sea Zone
2 fighters placed in Greece
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
3 fighters moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Volgograd : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Northwest Persia
2 aaGuns, 34 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
4 infantry moved from Evenkiyskiy to Timguska
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Volgograd : : 0.50
Russians : -1.17
I think the Ruskies are too demoralized to fight properly.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Combat Move - Russians
3 fighters moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Volgograd : 1/3 hits, 0.50 expected hits
1 fighter owned by the Russians lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Volgograd, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Volgograd, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Volgograd, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 artillery and 2 fighters in Volgograd, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Volgograd, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Russians win with 2 fighters remaining. Battle score for attacker is -9
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 artillery, 1 fighter and 3 infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Northwest Persia
2 aaGuns, 34 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
2 aaGuns and 14 infantry moved from Timguska to Novosibirsk
4 infantry moved from Evenkiyskiy to Timguska
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Northwest Persia: 2 fighters
EDIT: Adding units owned by Russians to Iraq: 2 fighters
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.33
AA fire in Volgograd : : 0.50
Russians : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 16 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from India to 80 Sea Zone
3 bombers moved from India to 80 Sea Zone
1 bomber moved from French Indo China to 80 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
Combat - Japanese
Battle in Sumatra
Battle in 80 Sea Zone
Japanese attack with 4 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Japanese roll dice for 4 bombers, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/3 hits
1 carrier owned by the British and 1 fighter owned by the Japanese lost in 80 Sea Zone
Japanese roll dice for 4 bombers, 1 fighter and 1 tactical_bomber in 80 Sea Zone, round 3 : 6/6 hits
British roll dice for 1 battleship, 1 cruiser and 1 transport in 80 Sea Zone, round 3 : 1/2 hits
1 battleship owned by the British, 1 fighter owned by the Japanese, 1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
Japanese win, taking Sumatra from Americans with 4 bombers and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for British: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Japanese: 2 fighters
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 tactical_bomber moved from 80 Sea Zone to 39 Sea Zone
3 bombers moved from 80 Sea Zone to India
1 bomber moved from 80 Sea Zone to West India
1 battleship, 4 carriers, 1 cruiser and 9 submarines moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Burma to Yunnan
2 infantry moved from Burma to India
1 infantry moved from Burma to Yunnan
1 armour, 4 infantry and 1 mech_infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Manchuria
1 fighter moved from Japan to Manchuria
3 mech_infantrys moved from India to West India
3 infantry moved from India to West India
1 infantry moved from Burma to India
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Manchuria to Anhwe
Place Units - Japanese
3 infantry placed in Manchuria
3 infantry placed in French Indo China
10 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3,2,5,6,5,5,1,6,1,6,1,5,2,5,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,5,2,5,6,6,3,2,2,6,3,5,4
Japanese collect 32 PUs (23 lost to blockades); end with 32 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 3 infantry
EDIT: Adding units owned by Japanese to India: 3 infantry
EDIT: Removing units owned by Japanese from 39 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to India: 1 tactical_bomber
EDIT: Turning off Edit Mode
It took me a bit to figure out why it was not giving me the option to scramble the Russian fighters to SZ 80, then I realized that the reason was that Russia is not at war with Japan.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans : -0.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern Persia
Combat - British
Battle in Scotland
British attack with 9 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Place Units - British
1 artillery placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33
British : -2.00
Americans : -0.33
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 5 fighters, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 20 Sea Zone to 37 Sea Zone
Americans take 36 Sea Zone from Japanese
1 infantry moved from Caucasus to Volgograd
Americans take Volgograd from Germans
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 37 Sea Zone
Japanese win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 carriers, 3 destroyers and 6 fighters moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Guam to 21 Sea Zone
2 artilleries moved from Guam to 21 Sea Zone
2 artilleries, 5 carriers, 5 destroyers, 10 fighters, 2 infantry and 2 transports moved from 21 Sea Zone to 35 Sea Zone
1 transport moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries moved from 35 Sea Zone to Philippines
2 destroyers moved from 6 Sea Zone to 21 Sea Zone
3 carriers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to Guam
4 fighters moved from 6 Sea Zone to Philippines
3 armour, 2 artilleries, 6 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
5 mech_infantrys moved from Northwest Persia to Persia
3 armour moved from Northwest Persia to Persia
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 3 carriers, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from French Guiana to Gibraltar
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
5 fighters moved from French Guiana to 91 Sea Zone
Place Units - Americans
3 infantry placed in Iraq
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 5 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 66 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to Scotland
1 mech_infantry moved from United Kingdom to Scotland
1 mech_infantry moved from Kazakhstan to Eastern Persia
1 armour moved from Iraq to Eastern Persia
Combat - British
Battle in Scotland
British attack with 9 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 2 : 0/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 9 infantry and 1 mech_infantry in Scotland, round 3 : 1/10 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
British win, taking Scotland from Germans with 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 armour and 3 mech_infantrys moved from Iraq to Egypt
1 artillery moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Persia to Iraq
6 mech_infantrys moved from Caucasus to Iraq
5 armour moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
Place Units - British
1 artillery placed in United Kingdom
3 infantry placed in Egypt
3 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 19 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Philippines: 1 artillery and 1 infantry
EDIT: Adding units owned by Dutch to Okinawa: 27 marines
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.33
British : -2.00
Americans : -0.33
Japanese : 1.33
It wouldn’t let me move the troops from Oki in my NCM for some reason, so I tried editing them. No luck.
So I just added them to Phi, and added 27 Dutch Marines to keep them company on Oki, and remind me that those two troops aren’t real.
to remind me that those troops aren’t real!
Man, I’m working too hard. :lol: