@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Odonis (Axis +2) vs BSD (Allies) BM3 G40L Rematch
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 destroyers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 7 infantry moved from 39 Sea Zone to India
2 bombers, 5 fighters and 5 tactical_bombers moved from Yunnan to India
1 cruiser moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to Burma
1 armour, 1 artillery and 2 infantry moved from Yunnan to Burma
3 artilleries and 3 infantry moved from Kweichow to Szechwan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
3 fighters moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter moved from 43 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 39 Sea Zone
1 battleship moved from 43 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery and 3 fighters
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery and 3 fighters in Kwangtung, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 fighter owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter
Battle in Szechwan
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Szechwan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 3 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Philippines
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 4/5 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 4 artilleries, 1 fighter and 15 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/9 hits
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers in India, round 2 : 11/24 hits
UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 1 fighter and 15 infantry in India, round 2 : 6/20 hits
6 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters, 1 infantry and 6 tactical_bombers in India, round 3 : 10/18 hits
UK_Pacific roll dice for 4 artilleries, 1 fighter and 6 infantry in India, round 3 : 1/11 hits
1 infantry owned by the Japanese, 4 artilleries owned by the British and 6 infantry owned by the British lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers in India, round 4 : 11/17 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits
1 fighter owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 65
Casualties for British: 3 aaGuns, 4 artilleries, 1 fighter and 15 infantry
Casualties for Japanese: 7 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
5 fighters and 5 tactical_bombers moved from India to Yunnan
2 bombers moved from India to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kweichow to Anhwe
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
9 infantry moved from Manchuria to Korea
1 fighter moved from Kwangtung to AnhwePlace Units - Japanese
3 destroyers placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 1.
2 destroyers placed in 19 Sea Zone
1 destroyer placed in 6 Sea Zone
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
Yikes, India got wasted. Let me think about this turn for a bit. I will post later tonight or tomorrow.
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no worries
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Eastern United States to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 45 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter and 1 tactical_bomber moved from Eastern United States to 88 Sea Zone
1 fighter and 1 tactical_bomber moved from 88 Sea Zone to 86 Sea Zone
1 carrier, 1 cruiser and 2 destroyers moved from 101 Sea Zone to 86 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 bomber moved from Eastern United States to United KingdomPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
1 fighter and 2 infantry moved from Kansu to Shensi
4 infantry moved from Kansu to Suiyuyan
1 infantry moved from Kansu to ShensiCombat - Chinese
Chinese creates battle in territory Yunnan
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 infantry
Japanese defend with 2 bombers, 5 fighters and 6 tactical_bombers
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 5 fighters and 6 tactical_bombers in Yunnan, round 2 : 8/13 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUsPurchase Units - British
British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 armour and 2 infantry moved from Egypt to Trans-Jordan
1 battleship moved from 76 Sea Zone to 80 Sea Zone
1 cruiser moved from 81 Sea Zone to 80 Sea ZoneCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iraq
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 3/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits
3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/4 hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from 98 Sea Zone to 80 Sea Zone
2 transports moved from 81 Sea Zone to 71 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Iraq to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 artillery and 2 infantry moved from Alexandria to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Iceland to United KingdomPlace Units - British
1 artillery and 2 infantry placed in Persia
2 armour and 1 mech_infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Southern Italy to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 cruisers and 2 marines moved from 95 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Crete
1 marine moved from 99 Sea Zone to Cyprus
1 armour and 1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Syria to Trans-Jordan
1 bomber moved from Libya to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
1 mech_infantry moved from Libya to Alexandria
Italians take Alexandria from British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber, 3 fighters and 2 infantry
British defend with 1 armour and 4 infantry
Italians roll dice for 1 armour, 1 bomber, 3 fighters and 2 infantry in Trans-Jordan, round 2 : 2/7 hits
British roll dice for 1 armour and 4 infantry in Trans-Jordan, round 2 : 3/5 hits
1 fighter owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 2/4 hits
British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 3 : 0/3 hits
2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Trans-Jordan, round 4 : 1/4 hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits
1 fighter owned by the Italians and 1 armour owned by the British lost in Trans-Jordan
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 2 fighters and 2 infantry
Casualties for British: 1 armour and 4 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to Syria
2 artilleries and 2 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to Libya
1 armour moved from Tunisia to Morocco
Italians take Morocco from Neutral_Axis
1 battleship and 2 destroyers moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 armour moved from Yugoslavia to Romania
2 mech_infantrys moved from Northern Italy to Romania
2 artilleries and 1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier and 2 transports placed in 97 Sea Zone
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 55 Sea Zone to Queensland
1 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Belarus
5 artilleries and 15 infantry moved from Baltic States to Novgorod
1 infantry moved from Karelia to Novgorod
1 bomber moved from Western Germany to Belarus
1 mech_infantry moved from Germany to Eastern Poland
5 infantry moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 fighter moved from Syria to Ukraine
1 bomber moved from Bulgaria to Ukraine
1 tactical_bomber moved from Western Germany to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 5 artilleries and 16 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 5 artilleries and 16 infantry in Novgorod, round 2 : 5/21 hits
Russians roll dice for 2 artilleries and 2 infantry in Novgorod, round 2 : 2/4 hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 5 artilleries and 14 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter and 5 infantry
Russians defend with 1 armour, 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 5 infantry in Ukraine, round 2 : 3/7 hits
Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 0/3 hits
2 infantry owned by the Russians and 1 armour owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 armour and 2 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 artillery
Germans roll dice for 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/2 hits
British roll dice for 1 artillery in Iraq, round 2 : 0/1 hits
1 artillery owned by the British lost in Iraq
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Iraq to 97 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
1 fighter moved from Ukraine to Bessarabia
1 bomber moved from Ukraine to Eastern Poland
3 armour and 3 mech_infantrys moved from Baltic States to Bessarabia
2 mech_infantrys moved from Baltic States to Bessarabia
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
2 artilleries moved from Western Germany to Germany
2 mech_infantrys moved from Baltic States to Eastern Poland
2 aaGuns moved from Baltic States to Eastern Poland
1 mech_infantry moved from Baltic States to Eastern Poland
1 bomber moved from Belarus to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
2 bombers and 1 tactical_bomber moved from Eastern Poland to PolandPlace Units - Germans
1 submarine placed in 110 Sea Zone
5 armour, 1 infantry and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
fresh
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
18 infantry moved from Amur to Korea
2 infantry moved from Western Ukraine to Ukraine
1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 5 infantry
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits
Germans roll dice for 5 infantry in Ukraine, round 2 : 0/5 hits
3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/8 hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 5 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 9 infantry
Russians roll dice for 18 infantry in Korea, round 2 : 3/18 hits
Japanese roll dice for 9 infantry in Korea, round 2 : 2/9 hits
3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 16 infantry in Korea, round 3 : 1/16 hits
Japanese roll dice for 6 infantry in Korea, round 3 : 1/6 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 15 infantry in Korea, round 4 : 3/15 hits
Japanese roll dice for 5 infantry in Korea, round 4 : 3/5 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 12 infantry in Korea, round 5 : 1/12 hits
Japanese roll dice for 2 infantry in Korea, round 5 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 11 infantry in Korea, round 6 : 5/11 hits
Japanese roll dice for 1 infantry in Korea, round 6 : 0/1 hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 7 infantry
Casualties for Japanese: 9 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 aaGuns moved from Amur to Korea
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
2 artilleries and 8 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
2 artilleries and 2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries and 1 infantry moved from Szechwan to Shensi
1 fighter moved from Anhwe to Suiyuyan
1 mech_infantry moved from Anhwe to Suiyuyan
2 tactical_bombers moved from Yunnan to Shensi
1 bomber moved from Yunnan to Shensi
1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
1 tactical_bomber moved from Yunnan to Suiyuyan
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Shan State to MalayaCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in Celebes
Battle in Malaya
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Shensi
Japanese attack with 3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 2 : 5/7 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits
1 tactical_bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 tactical_bomberNon Combat Move - Japanese
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Shensi to Anhwe
2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
2 tactical_bombers moved from Shensi to Anhwe
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Burma to Yunnan
3 fighters moved from Yunnan to India
1 armour moved from Burma to India
1 fighter moved from Malaya to Yunnan
1 aaGun moved from French Indo China to Yunnan
1 artillery moved from Kwangtung to Kwangsi
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 35 Sea Zone to 46 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
2 transports moved from 39 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 destroyers placed in 39 Sea Zone
1 factory_minor placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 armour placed in India
1 artillery and 2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
I will take this turn later tonight. Sorry for the delay.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 86 Sea Zone to MoroccoCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win, taking Gibraltar from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 5/6 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 artilleries
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 3 artilleries in Shensi, round 2 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleriesNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter and 1 tactical_bomber moved from 86 Sea Zone to MoroccoCombat - Americans
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win, taking Gibraltar from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 : 5/6 hits
Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier, 1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 fighters moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 46 Sea Zone to 54 Sea Zone
2 fighters moved from 55 Sea Zone to 54 Sea ZonePlace Units - Americans
1 carrier and 3 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Eastern United States
3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter and 5 infantry moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 3 artilleries
Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 : 1/6 hits
Japanese roll dice for 3 artilleries in Shensi, round 2 : 2/3 hits
1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits
Japanese roll dice for 2 artilleries in Shensi, round 3 : 1/2 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 1/3 hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 artilleriesNon Combat Move - Chinese
1 fighter moved from Shensi to KansuPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in Kenya
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Kenya from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 2/2 hits
Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to Persia
1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to EgyptPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
3 infantry placed in Persia
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 28 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 fighter moved from Syria to Trans-Jordan
1 marine moved from Crete to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 mech_infantrys moved from Romania to Western UkraineCombat - Italians
Battle in Malta
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter and 1 marine
British defend with 1 artillery
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 bomber, 1 fighter and 1 marine in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits
1 artillery owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
Italians win, taking Malta from British, taking Trans-Jordan from British with 1 bomber and 1 marine remaining. Battle score for attacker is -6
Casualties for Italians: 1 fighter
Casualties for British: 1 artillery
Battle in Western Ukraine
Italians attack with 2 mech_infantrys
Russians defend with 1 armour
Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Italians lost in Western Ukraine
1 mech_infantry owned by the Italians retreated to Bessarabia
Russians win with 1 armour remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 2 infantry
Italians roll dice for 1 battleship in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 2/4 hits
British roll dice for 1 armour and 3 infantry in Gibraltar, round 2 : 1/4 hits
2 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 3/3 hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits
1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Italians
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 armour moved from Romania to Eastern Poland
1 bomber moved from Trans-Jordan to TobrukPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 armour and 1 artillery placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
1 aaGun and 1 infantry moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 factory_minor placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
1 infantry moved from Eastern Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Bessarabia to Ukraine
1 fighter moved from Bessarabia to Ukraine
1 bomber moved from Poland to Ukraine
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 bomber moved from Poland to Ukraine
1 tactical_bomber moved from Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Morocco
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour, 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Morocco, round 2 : 2/5 hits
Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 : 1/3 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 3 : 3/4 hits
Americans roll dice for 1 armour in Morocco, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Americans: 1 armour, 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 3 infantry
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Ukraine, round 2 : 3/8 hits
Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 0/4 hits
3 infantry owned by the Russians lost in Ukraine
Germans roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Ukraine, round 3 : 6/8 hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armourNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Eastern Poland
2 bombers and 1 fighter moved from Ukraine to Novgorod
1 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Poland
1 aaGun moved from Germany to Poland
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
1 infantry moved from Novgorod to BelarusPlace Units - Germans
1 fighter placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
3 artilleries placed in Novgorod
1 destroyer placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs





