Odonis (Axis +2) vs BSD (Allies) BM3 G40L Rematch

  • '20 '19 '18 '15 '13

    fresh


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                18 infantry moved from Amur to Korea
                2 infantry moved from Western Ukraine to Ukraine
                1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 5 infantry
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 5 infantry in Ukraine, round 2 :  0/5 hits
                        3 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/8 hits
                        Germans roll dice for 2 infantry in Ukraine, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 1 infantry
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 9 infantry
                        Russians roll dice for 18 infantry in Korea, round 2 :  3/18 hits
                        Japanese roll dice for 9 infantry in Korea, round 2 :  2/9 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 16 infantry in Korea, round 3 :  1/16 hits
                        Japanese roll dice for 6 infantry in Korea, round 3 :  1/6 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 15 infantry in Korea, round 4 :  3/15 hits
                        Japanese roll dice for 5 infantry in Korea, round 4 :  3/5 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
                        Russians roll dice for 12 infantry in Korea, round 5 :  1/12 hits
                        Japanese roll dice for 2 infantry in Korea, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 11 infantry in Korea, round 6 :  5/11 hits
                        Japanese roll dice for 1 infantry in Korea, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 7 infantry
                    Casualties for Japanese: 9 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                2 artilleries and 8 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 artillery, 1 fighter and 8 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2
                Russians collect 32 PUs (2 lost to blockades); end with 32 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs

    triplea_41680_Rus4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                2 artilleries and 2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from Yunnan to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 artilleries and 1 infantry moved from Szechwan to Shensi
                1 fighter moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                2 tactical_bombers moved from Yunnan to Shensi
                1 bomber moved from Yunnan to Shensi
                1 bomber and 2 tactical_bombers moved from Yunnan to Suiyuyan
                1 tactical_bomber moved from Yunnan to Suiyuyan
                1 fighter moved from Yunnan to Suiyuyan
                1 infantry moved from Shan State to Malaya

    Combat - Japanese
                Battle in Java
                Battle in Borneo
                Battle in Sumatra
                Battle in Celebes
                Battle in Malaya
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/3 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Celebes from Dutch, taking Malaya from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Shensi
                    Japanese attack with 3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 3 artilleries, 1 bomber, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  3/7 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries, 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Suiyuyan, round 2 :  5/7 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        1 tactical_bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber moved from Suiyuyan to Anhwe
                1 bomber moved from Shensi to Anhwe
                2 fighters and 2 tactical_bombers moved from Suiyuyan to Chahar
                2 tactical_bombers moved from Shensi to Anhwe
                1 mech_infantry moved from Kiangsu to Anhwe
                1 artillery moved from Burma to Yunnan
                3 fighters moved from Yunnan to India
                1 armour moved from Burma to India
                1 fighter moved from Malaya to Yunnan
                1 aaGun moved from French Indo China to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                2 transports moved from 39 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 39 Sea Zone
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 armour placed in India
                1 artillery and 2 infantry placed in Japan
                2 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_41680_Jap4.tsvg


  • I will take this turn later tonight.  Sorry for the delay.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Morocco

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Gibraltar from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 :  5/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_41680_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 artilleries
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 3 artilleries in Shensi, round 2 :  2/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_41680_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 45 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Morocco

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Gibraltar from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 2 :  5/6 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 armour owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 86 Sea Zone to 91 Sea Zone
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 infantry moved from Western United States to Central United States
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters moved from 55 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier and 3 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 infantry placed in Eastern United States
                3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 5 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 artilleries
                        Chinese roll dice for 1 fighter and 5 infantry in Shensi, round 2 :  1/6 hits
                        Japanese roll dice for 3 artilleries in Shensi, round 2 :  2/3 hits
                        1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 :  1/4 hits
                        Japanese roll dice for 2 artilleries in Shensi, round 3 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 3 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 1 infantry moved from Persia to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in Kenya
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Kenya from Italians, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  2/2 hits
                        Italians roll dice for 1 armour in Trans-Jordan, round 2 :  1/1 hits
                        1 armour owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 fighter moved from 80 Sea Zone to Persia
                1 carrier and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
                1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from 106 Sea Zone: 1 transport
                EDIT: Removing units owned by British from Quebec: 1 armour and 1 infantry
                EDIT: Adding units owned by British to Gibraltar: 1 armour and 1 infantry
                EDIT: Adding units owned by British to 91 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                3 infantry placed in Persia
                3 infantry placed in Egypt
                1 infantry and 2 mech_infantrys placed in Union of South Africa
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
                British collect 28 PUs (3 lost to blockades); end with 28 PUs

    Turn Complete - UK_Pacific

    triplea_41680_UK_4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 marine moved from Cyprus to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 fighter moved from Syria to Trans-Jordan
                1 marine moved from Crete to 99 Sea Zone
                1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                1 bomber moved from Greece to Trans-Jordan
                2 artilleries and 2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Romania to Western Ukraine

    Combat - Italians
                Battle in Malta
                Battle in Trans-Jordan
                    Italians attack with 1 bomber, 1 fighter and 1 marine
                    British defend with 1 artillery
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 fighter and 1 marine in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Trans-Jordan, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 fighter owned by the Italians lost in Trans-Jordan
                    Italians win, taking Malta from British, taking Trans-Jordan from British with 1 bomber and 1 marine remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 fighter
                    Casualties for British: 1 artillery
                Battle in Western Ukraine
                    Italians attack with 2 mech_infantrys
                    Russians defend with 1 armour
                        Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Western Ukraine
                    1 mech_infantry owned by the Italians retreated to Bessarabia
                    Russians win with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Gibraltar
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 2 infantry
                        Italians roll dice for 1 battleship in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  2/4 hits
                        British roll dice for 1 armour and 3 infantry in Gibraltar, round 2 :  1/4 hits
                        2 infantry owned by the Americans, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 :  3/3 hits
                        British roll dice for 1 armour in Gibraltar, round 3 :  0/1 hits
                        1 armour owned by the British lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Alexandria to Tobruk
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Libya to Tobruk
                1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                1 armour moved from Romania to Eastern Poland
                1 bomber moved from Trans-Jordan to Tobruk

    Place Units - Italians
                1 destroyer and 1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                1 armour and 1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41680_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41680_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    ANZAC attack with 1 cruiser and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Celebes
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Borneo
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                1 aaGun and 1 infantry moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41680_Fre4.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Algeria to Morocco
                1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Morocco
                1 infantry moved from Eastern Poland to Western Ukraine
                2 armour and 3 mech_infantrys moved from Bessarabia to Ukraine
                1 fighter moved from Bessarabia to Ukraine
                1 bomber moved from Poland to Ukraine
                1 infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 bomber moved from Poland to Ukraine
                1 tactical_bomber moved from Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Morocco
                    Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Morocco, round 2 :  2/5 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Morocco, round 3 :  3/4 hits
                        Americans roll dice for 1 armour in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 3 infantry
                        Germans roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Ukraine, round 2 :  3/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 :  0/4 hits
                        3 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys in Ukraine, round 3 :  6/8 hits
                        Russians roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 2 bombers, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Western Ukraine, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 bombers and 1 fighter moved from Ukraine to Novgorod
                1 infantry moved from Poland to Eastern Poland
                5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 1 infantry moved from Germany to Poland
                1 aaGun moved from Germany to Poland
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                1 armour and 2 mech_infantrys moved from Bessarabia to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
                1 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour and 5 mech_infantrys placed in Germany
                3 artilleries placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_41680_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 infantry moved from Rostov to Ukraine
                1 artillery, 1 fighter and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                        Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Ukraine, round 2 :  3/8 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 :  1/5 hits
                        3 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                        Russians roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/7 hits
                        Germans roll dice for 2 armour in Ukraine, round 3 :  2/2 hits
                        2 armour owned by the Germans and 2 infantry owned by the Russians lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 armour and 3 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 fighter in Western Ukraine, round 3 :  2/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Belarus to Russia
                1 fighter moved from Western Ukraine to Russia
                2 aaGuns and 10 infantry moved from Korea to Manchuria
                2 mech_infantrys moved from Bryansk to Russia
                2 infantry moved from Russia to Samara
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs

    triplea_41680_Rus5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 3 destroyers, 2 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from India to 39 Sea Zone
                1 armour and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 armour and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                1 fighter moved from India to 41 Sea Zone
                1 fighter moved from India to 43 Sea Zone
                1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 transport moved from 36 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 artillery moved from West India to Eastern Persia
                      Japanese take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from Suiyuyan to Kansu
                1 fighter and 1 tactical_bomber moved from Chahar to Kansu
                1 infantry moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kweichow to Shensi
                1 fighter and 1 tactical_bomber moved from Chahar to Shensi
                1 bomber moved from Anhwe to Kansu
                1 bomber moved from Anhwe to Shensi
                1 tactical_bomber moved from Anhwe to Kansu
                1 tactical_bomber moved from Anhwe to Shensi
                1 fighter moved from Yunnan to Kansu
                1 fighter moved from India to 41 Sea Zone
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Korea
                Battle in 43 Sea Zone
                    Japanese attack with 2 destroyers, 1 fighter and 1 transport
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                        Japanese roll dice for 2 destroyers, 1 fighter and 1 transport in 43 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking Korea from Russians, taking 43 Sea Zone from Americans with 2 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 13
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 cruiser and 1 transport
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 :  0/2 hits
                    Japanese win, taking 44 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 19
                    Casualties for ANZAC: 1 cruiser and 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kansu, round 2 :  2/6 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 :  2/3 hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 :  2/4 hits
                        Chinese roll dice for 1 fighter in Kansu, round 3 :  0/1 hits
                        1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Java, round 2 :  2/3 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 2 :  2/3 hits
                        ANZAC roll dice for 1 artillery in Borneo, round 2 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Shensi
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Shensi, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kansu to Chahar
                1 bomber moved from Kansu to Anhwe
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Yunnan to Szechwan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Anhwe to Chahar
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                1 fighter and 2 tactical_bombers moved from Shensi to Chahar
                1 bomber moved from Shensi to Anhwe
                1 armour moved from India to West India
                2 fighters moved from 41 Sea Zone to India
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Borneo to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Malaya to Shan State

    Place Units - Japanese
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in India
                1 mech_infantry placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                2 artilleries and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41680_Jap5.tsvg


  • Sorry for the delay Odonis, I will take this turn tonight when I get home.

  • '20 '19 '18 '15 '13

    no worries


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  6/9 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 mech_infantrys moved from Central United States to British Columbia

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_41680_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 marine moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer and 3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer and 3 fighters moved from 54 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 :  0/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 3 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 104 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 fighter
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 104 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 :  1/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 2 artilleries, 1 harbour and 1 infantry
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Gibraltar, round 2 :  6/9 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 artilleries and 1 infantry

    Non Combat Move - Americans
                2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 transports moved from 91 Sea Zone to 89 Sea Zone
                1 fighter moved from 104 Sea Zone to 91 Sea Zone
                1 bomber moved from 104 Sea Zone to United Kingdom
                2 fighters moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 55 Sea Zone to 54 Sea Zone
                3 fighters moved from 46 Sea Zone to 54 Sea Zone
                3 mech_infantrys moved from Central United States to British Columbia

    Place Units - Americans
                1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Morocco
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 fighter moved from Persia to 98 Sea Zone
                1 tactical_bomber moved from Egypt to 98 Sea Zone
                1 fighter moved from Egypt to Alexandria
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 artillery moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - British
                Battle in French Madagascar
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win, taking French Madagascar from Neutral_Axis with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Alexandria
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Alexandria, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Morocco
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Morocco, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Morocco, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Morocco
                        British roll dice for 1 artillery and 1 bomber in Morocco, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Morocco
                    British win, taking Morocco from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 cruiser in 96 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Italians lost in 96 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in Trans-Jordan
                    British attack with 2 armour and 3 infantry
                    Italians defend with 1 marine
                        British roll dice for 2 armour and 3 infantry in Trans-Jordan, round 2 :  2/5 hits
                        Italians roll dice for 1 marine in Trans-Jordan, round 2 :  0/1 hits
                        1 marine owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 armour and 3 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine

    Non Combat Move - British
                1 bomber moved from Morocco to Gibraltar
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 transport moved from 81 Sea Zone to 71 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                1 artillery and 2 infantry placed in Egypt
                3 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
                British collect 32 PUs (3 lost to blockades); end with 32 PUs

    Turn Complete - UK_Pacific

    triplea_41680_UK_5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 mech_infantry moved from Bessarabia to Belarus
                1 armour moved from Eastern Poland to Belarus
                1 bomber moved from Tobruk to Alexandria

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 :  0/2 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  0/2 hits
                        Italians roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 :  1/2 hits
                        Russians roll dice for 2 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Belarus
                        Italians roll dice for 1 armour in Belarus, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Alexandria
                    Italians attack with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/6 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Alexandria
                        Italians roll dice for 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  3/6 hits
                        British roll dice for 1 artillery in Alexandria, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Alexandria
                    Italians win, taking Alexandria from British with 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                1 bomber moved from Alexandria to Southern Italy
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports moved from 92 Sea Zone to 95 Sea Zone
                1 artillery moved from Northern Italy to France
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis

    Place Units - Italians
                1 infantry placed in France
                2 artilleries and 1 fighter placed in Southern Italy
                1 destroyer and 1 submarine placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_41680_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 fighter moved from Northern Territory to Queensland
                4 infantry moved from Northern Territory to South Australia
                1 aaGun moved from Northern Territory to South Australia
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 infantry placed in New South Wales
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4,4,2
                ANZAC collect 11 PUs (2 lost to blockades); end with 11 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_41680_Fre5.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                2 bombers moved from Novgorod to Ukraine
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Novgorod to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 :  4/7 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 :  0/3 hits
                        1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 fighter in Western Ukraine, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 fighter owned by the Germans lost in Western Ukraine
                    Russians win with 1 artillery remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 fighter and 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 6 armour and 10 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                2 bombers moved from Ukraine to Southern Italy
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Western Germany
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Germany to Northern Italy
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                8 artilleries and 13 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                1 infantry placed in Western Germany
                3 artilleries placed in Novgorod
                4 armour and 2 mech_infantrys placed in Germany
                Germans undo move 4.
                2 mech_infantrys placed in Western Germany
                4 armour placed in Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    triplea_41680_Ger6.tsvg

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