TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 3 transports moved from 42 Sea Zone to 35 Sea Zone
Americans take 43 Sea Zone from Japanese
Americans take 42 Sea Zone from Japanese
1 submarine moved from 34 Sea Zone to 35 Sea Zone
3 submarines moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 transports moved from 91 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 5,6
Battle in 35 Sea Zone
Americans attack with 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters, 4 submarines and 4 transports; ANZAC loiter and taunt
Japanese defend with 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
Americans roll dice for 4 submarines in 35 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 5 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 2 : 4/14 hits
Units damaged: 4 carriers owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 2 : 8/16 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
3 carriers owned by the Americans lost in 35 Sea Zone
Americans roll dice for 4 submarines in 35 Sea Zone, round 3 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 2 carriers, 1 cruiser, 2 destroyers, 9 fighters and 4 transports in 35 Sea Zone, round 3 : 8/14 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 2 battleships, 6 carriers, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 3 : 8/16 hits
4 submarines owned by the Americans, 2 carriers owned by the Americans, 1 submarine owned by the Japanese, 2 destroyers owned by the Americans, 6 carriers owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 4 transports in 35 Sea Zone, round 4 : 6/12 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 destroyer, 7 fighters and 2 transports in 35 Sea Zone, round 4 : 3/10 hits
1 destroyer owned by the Japanese, 4 fighters owned by the Japanese and 3 fighters owned by the Americans lost in 35 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 6 fighters and 4 transports in 35 Sea Zone, round 5 : 5/9 hits
Japanese roll dice for 2 battleships, 3 fighters and 2 transports in 35 Sea Zone, round 5 : 4/5 hits
3 fighters owned by the Japanese, 4 fighters owned by the Americans and 2 battleships owned by the Japanese lost in 35 Sea Zone
2 transports owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is 34
Casualties for Americans: 5 carriers, 2 destroyers, 7 fighters and 4 submarines
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 battleships, 6 carriers, 1 destroyer, 7 fighters, 1 submarine and 2 transports
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Italians with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Italians roll dice for 1 armour in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from 35 Sea Zone to Celebes
EDIT: 4 transports moved from 35 Sea Zone to 54 Sea Zone
EDIT: 3 artilleries and 3 infantry moved from Java to Queensland
2 carriers, 3 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from 35 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 109 Sea Zone to 91 Sea Zone
Place Units - Americans
1 destroyer and 4 transports placed in 101 Sea Zone
1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4
Americans collect 58 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PU
Purchase Units - British
British buy 1 armour, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 armour moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Egypt to Anglo Egyptian Sudan
Combat - British
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 1 artillery and 4 infantry in Anglo Egyptian Sudan, round 2 : 2/7 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour, 3 infantry and 2 mech_infantrys moved from Eastern Persia to Persia
1 bomber moved from Persia to Egypt
1 armour moved from Alexandria to Egypt
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Place Units - British
1 transport placed in 106 Sea Zone
2 infantry placed in Quebec
1 armour and 2 infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Turn Complete - UK_Pacific
triplea_41680_UK_11.tsvg