@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 carrier, 1 marine and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Queensland to 62 Sea Zone
Place Units - ANZAC
1 carrier and 1 submarine placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Algeria to Morocco
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Poland to Rostov
3 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Ukraine
1 infantry moved from Belarus to Smolensk
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
Combat - Germans
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 3/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Belarus to Archangel
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 aaGuns, 11 armour, 11 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Rostov to Bryansk
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Normandy Bordeaux
2 infantry placed in France
10 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 3,33
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Tambov to Rostov
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
4 artilleries moved from Tambov to Russia
2 aaGuns and 11 infantry moved from Buryatia to Amur
1 armour moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Tambov to Rostov
18 infantry moved from Tambov to Russia
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Hunan to Yunnan
1 armour moved from French Indo China to Yunnan
1 bomber moved from Philippines to Yunnan
Combat - Japanese
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 3/5 hits, 2,17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 1 bomber and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber and 2 infantry in Yunnan, round 2 : 2/8 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber and 1 infantry in Yunnan, round 3 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Japan
Place Units - Japanese
3 infantry placed in French Indo China
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Chinese : 0,67
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine
Italians defend with 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine in Egypt, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Egypt, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Non Combat Move - Americans
2 bombers moved from Egypt to Trans-Jordan
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 bomber and 5 fighters moved from Southern France to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Trans-Jordan to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
scramble to protect your ita fleet?
No scramble Thx
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial Africa
Combat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine
Italians defend with 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine in Egypt, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Egypt, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Non Combat Move - Americans
2 bombers moved from Egypt to Trans-Jordan
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 5 fighters moved from Southern France to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Trans-Jordan to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone
Combat - British
Battle in Anglo Egyptian Sudan
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
British roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win, taking Anglo Egyptian Sudan from Italians with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Battle in Sicily
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Sicily from Italians, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Sardinia
Non Combat Move - British
1 fighter moved from Crete to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 bomber moved from 95 Sea Zone to Trans-Jordan
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from India to Rostov
Place Units - British
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
2 infantry placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.83
British : -1.33
Americans : 0.67
Chinese : 1.17
Japanese : 0.67
I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
bump
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Southern France
Italians take Southern France from Americans
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Combat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in French Equatorial Africa, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Romania to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 aaGuns and 1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to Ukraine
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,4,3,5,6,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4
Italians collect 16 PUs (6 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : 0,33
Americans : -1,33
I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
Sorry Sir,
I’ll try playing with higher pace.
Cheers
I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
Sorry Sir,
I’ll try playing with higher pace.
Cheers
thank you, I appreciate it. and if you do need more time, just let me know, like you did last time when you had a week off due to holiday.
Thanks, I’ll do
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
one anz fig is on an american cv
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Smolensk to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
3 infantry moved from Bryansk to Rostov
14 armour and 6 mech_infantrys moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Archangel, round 2 : 4/6 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 15 armour, 3 infantry and 11 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 15 armour, 3 infantry and 11 mech_infantrys in Rostov, round 2 : 11/29 hits, 9,83 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 4 infantry in Rostov, round 2 : 2/5 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 15 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Romania
1 bomber moved from Archangel to Suiyuyan
4 aaGuns, 11 artilleries and 10 infantry moved from Bryansk to Belarus
5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
Place Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
2 bombers and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 4,00
Russians : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
15 artilleries moved from Russia to Tambov
15 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 15 artilleries and 15 infantry
Germans defend with 2 infantry
Russians roll dice for 15 artilleries and 15 infantry in Tambov, round 2 : 6/30 hits, 10.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Tambov
2 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Tambov
2 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Vologda to Russia
2 infantry moved from Russia to Tambov
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : -4.00