@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
Aivanle (Axis) v. Caesar's Gaul (Allies) - no bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 armour moved from Northwest Persia to Rostov
Italians take Caucasus from Russians
Italians take Rostov from Russians
4 infantry moved from Syria to 98 Sea Zone
1 battleship, 1 cruiser, 4 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
6 infantry moved from 97 Sea Zone to Greece
4 infantry and 2 mech_infantrys moved from Northern Italy to Southern France
1 bomber moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 93 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 4 infantry and 2 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 4 infantry and 2 mech_infantrys in Southern France, round 2 : 3/6 hits
British roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians win, taking Southern France from British with 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Greece
Italians attack with 6 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 2/2 hits
Italians roll dice for 6 infantry in Greece, round 2 : 1/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits
3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 5 infantry in Greece, round 3 : 0/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 5 infantry in Greece, round 4 : 0/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 0/1 hits
Italians roll dice for 5 infantry in Greece, round 5 : 0/5 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 5 : 1/1 hits
1 infantry owned by the Italians lost in Greece
Italians roll dice for 4 infantry in Greece, round 6 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 6 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantryNon Combat Move - Italians
1 aaGun moved from Northern Italy to Southern France
1 bomber moved from 93 Sea Zone to Southern Italy
2 fighters moved from Egypt to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
1 bomber and 1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Burma to India
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 destroyer and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUsCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber and 6 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Non Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Novgorod to Belarus
4 infantry moved from Vyborg to Finland
1 artillery and 2 infantry moved from Baltic States to Eastern Poland
4 aaGuns, 14 armour, 6 artilleries, 21 infantry and 8 mech_infantrys moved from Western Ukraine to Bessarabia
3 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 fighters and 1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
3 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 45 PUs (3 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 9 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Rostov
1 infantry moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 armour and 2 mech_infantrys moved from Russia to Rostov
1 armour moved from Bryansk to Rostov
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
retreated to Archangel
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 armour and 3 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 2 armour and 3 mech_infantrys in Rostov, round 2 : 3/5 hits
Italians roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 aaGun moved from Smolensk to Bryansk
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
2 armour moved from Bryansk to Russia
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 16 infantry moved from Amur to Manchuria
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
9 artilleries placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 1 cruiser and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 armour and 2 mech_infantrys moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 bomber, 9 fighters and 7 tactical_bombers moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_PacificCombat - Japanese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship, 1 carrier, 1 cruiser and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 armour, 1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India
1 armour and 2 mech_infantrys moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 36 Sea Zone to 39 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 39 Sea Zone to India
1 bomber moved from French Indo China to India
1 bomber, 9 fighters and 7 tactical_bombers moved from Yunnan to India
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Japanese take 37 Sea Zone from UK_PacificCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 41 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits
Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Java
Japanese win, taking Java from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 2 armour, 1 artillery, 2 bombers, 9 fighters, 5 infantry, 2 mech_infantrys and 7 tactical_bombers
British defend with 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; ANZAC defend with 1 infantry
AA fire in India : 0/9 hits
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 1/3 hits
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 9 fighters, 5 infantry, 2 mech_infantrys and 7 tactical_bombers in India, round 2 : 10/28 hits
UK_Pacific roll dice for 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 15 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/24 hits
5 infantry owned by the Japanese, 3 aaGuns owned by the British, 1 mech_infantry owned by the Japanese and 8 infantry owned by the British lost in India
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 9 fighters, 1 mech_infantry and 7 tactical_bombers in India, round 3 : 11/22 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in India, round 3 : 3/16 hits
1 artillery owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the ANZAC, 1 mech_infantry owned by the Japanese and 6 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers, 9 fighters and 7 tactical_bombers in India, round 4 : 13/19 hits
UK_Pacific roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in India, round 4 : 1/5 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 2 fighters owned by the British, 1 armour owned by the British and 1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 8 fighters and 7 tactical_bombers remaining. Battle score for attacker is 74
Casualties for British: 3 aaGuns, 1 armour, 1 artillery, 2 fighters, 14 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 5 infantry and 2 mech_infantrysNon Combat Move - Japanese
2 artilleries and 1 infantry moved from Yunnan to Burma
3 carriers and 1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
8 fighters and 7 tactical_bombers moved from India to Yunnan
2 artilleries and 6 infantry moved from Kiangsi to Kiangsu
1 fighter moved from Japan to Kiangsu
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
2 bombers moved from India to French Indo ChinaPlace Units - Japanese
1 armour and 2 infantry placed in Kiangsu
1 battleship, 1 carrier and 1 cruiser placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 57 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from ItaliansCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 3 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/5 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 3 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 6/10 hits
2 submarines owned by the Americans, 2 carriers owned by the Americans and 1 carrier owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 1/5 hits
Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 : 5/9 hits
1 tactical_bomber owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese and 3 fighters owned by the Americans lost in 42 Sea Zone
Japanese win with 1 carrier, 3 destroyers, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -61
Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
Casualties for Japanese: 2 carriers
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in JavaNon Combat Move - Americans
3 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
1 battleship and 1 destroyer moved from 104 Sea Zone to 91 Sea Zone
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 battleship, 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 battleship, 1 carrier and 3 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
22 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 22 infantry
Japanese defend with 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 11 infantry
Chinese roll dice for 22 infantry in Kiangsu, round 2 : 3/22 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 11 infantry in Kiangsu, round 2 : 4/15 hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 18 infantry in Kiangsu, round 3 : 4/18 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 8 infantry in Kiangsu, round 3 : 7/12 hits
4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 11 infantry in Kiangsu, round 4 : 2/11 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Kiangsu, round 4 : 4/8 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 7 infantry in Kiangsu, round 5 : 4/7 hits
Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 infantry in Kiangsu, round 5 : 3/6 hits
2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 3 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 4 infantry in Kiangsu, round 6 : 0/4 hits
Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 6 : 1/2 hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 3 infantry in Kiangsu, round 7 : 1/3 hits
Japanese roll dice for 1 armour and 1 fighter in Kiangsu, round 7 : 2/2 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 infantry in Kiangsu, round 8 : 0/1 hits
Japanese roll dice for 1 fighter in Kiangsu, round 8 : 1/1 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win with 1 fighter remaining. Battle score for attacker is -19
Casualties for Chinese: 22 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 11 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Manchuria
1 infantry moved from Kansu to SuiyuyanPlace Units - Chinese
3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 7 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Italians
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 bombers moved from Tanganyika Territory to 39 Sea ZoneCombat - British
Battle in 125 Sea Zone
Russians loiter and taunt; British attack with 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the British lost in 125 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in 39 Sea Zone
British attack with 2 bombers, 1 cruiser and 1 destroyer
Japanese defend with 2 battleships, 1 cruiser and 5 transports
British roll dice for 2 bombers, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 cruiser and 5 transports in 39 Sea Zone, round 2 : 3/3 hits
1 bomber owned by the British, 1 cruiser owned by the British and 1 destroyer owned by the British lost in 39 Sea Zone
retreated to 39 Sea Zone
Japanese win with 2 battleships, 1 cruiser and 5 transports remaining. Battle score for attacker is -32
Casualties for British: 1 bomber, 1 cruiser and 1 destroyerNon Combat Move - British
1 bomber moved from 39 Sea Zone to Ceylon
1 fighter moved from United Kingdom to Gibraltar
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Ethiopia to Kenya
1 infantry moved from Italian Somaliland to Kenya
3 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 artillery moved from 80 Sea Zone to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to IraqPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 factory_minor placed in IraqTurn Complete - British
British collect 31 PUs; end with 38 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers and 3 fighters moved from Southern Italy to 92 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 3 destroyers and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 battleship moved from 97 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 armour and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
3 artilleries and 5 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers and 3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
British scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Trans-Jordan
Italians attack with 3 artilleries and 5 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries and 5 infantry in Trans-Jordan, round 2 : 2/8 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 2 bombers, 1 destroyer and 3 fighters
British defend with 1 battleship, 1 destroyer and 2 fighters; Americans defend with 1 fighter
Italians roll dice for 1 battleship, 2 bombers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 5/7 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Italians
1 fighter owned by the Italians, 2 fighters owned by the British, 1 destroyer owned by the Italians, 1 fighter owned by the Americans and 1 destroyer owned by the British lost in 92 Sea Zone
Italians roll dice for 1 battleship, 2 bombers and 2 fighters in 92 Sea Zone, round 3 : 1/5 hits
British roll dice for 1 battleship in 92 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 fighter owned by the Italians lost in 92 Sea Zone
Italians win with 1 battleship, 2 bombers and 1 fighter remaining. Battle score for attacker is 30
Casualties for Italians: 1 destroyer and 2 fighters
Casualties for British: 1 battleship, 1 destroyer and 2 fighters
Casualties for Americans: 1 fighterNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
2 bombers moved from 92 Sea Zone to Southern France
1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to 97 Sea Zone
3 infantry moved from Greece to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Egypt to Trans-JordanPlace Units - Italians
2 destroyers placed in 95 Sea Zone
Italians undo move 1.
1 destroyer placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
2 destroyers placed in 95 Sea Zone
Italians undo move 2.
1 armour and 1 mech_infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 2 bombers
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns and 2 bombers
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Removing units owned by Italians from Southern France: 1 mech_infantry
EDIT: Adding units owned by Italians to Southern France: 1 mech_infantry
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 cruiserTurn Complete - Italians
Italians collect 23 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 cruiser and 3 destroyers moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from New South Wales to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 2 artilleries and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 3/4 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser, 4 destroyers and 3 fighters
Japanese defend with 1 carrier, 3 destroyers, 2 fighters and 1 transport
ANZAC roll dice for 1 cruiser, 4 destroyers and 3 fighters in 42 Sea Zone, round 2 : 2/8 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 3 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 2 : 2/6 hits
1 destroyer owned by the Japanese and 2 destroyers owned by the ANZAC lost in 42 Sea Zone
ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 42 Sea Zone, round 3 : 3/6 hits
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 42 Sea Zone, round 3 : 3/5 hits
2 destroyers owned by the Japanese, 1 cruiser owned by the ANZAC, 2 destroyers owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 3 fighters in 42 Sea Zone, round 4 : 3/3 hits
Japanese roll dice for 2 fighters and 1 transport in 42 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Japanese, 1 transport owned by the Japanese and 2 fighters owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 cruiser, 4 destroyers and 2 fighters
Casualties for Japanese: 1 carrier, 3 destroyers, 2 fighters and 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from Gibraltar to 93 Sea ZoneCombat - French
Battle in 93 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 81 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 81 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 81 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 fighter moved from 93 Sea Zone to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Belarus
2 infantry moved from Novgorod to Belarus
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
14 armour, 6 artilleries, 20 infantry and 8 mech_infantrys moved from Bessarabia to Western Ukraine
3 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys in Western Ukraine, round 2 : 17/61 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Bessarabia to Western Ukraine
3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Belarus to Novgorod
2 mech_infantrys moved from Novgorod to Eastern Poland
3 fighters moved from Western Germany to Southern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (1 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Ukraine
1 armour moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 armour moved from Caucasus to Volgograd
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
17 infantry moved from Manchuria to Korea
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Vologda
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Korea
Russians attack with 17 infantry
Japanese defend with 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
Russians roll dice for 17 infantry in Korea, round 2 : 4/17 hits
Japanese roll dice for 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry in Korea, round 2 : 2/11 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 15 infantry in Korea, round 3 : 3/15 hits
Japanese roll dice for 1 artillery, 6 infantry and 1 mech_infantry in Korea, round 3 : 1/8 hits
3 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians roll dice for 14 infantry in Korea, round 4 : 3/14 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Korea, round 4 : 3/5 hits
3 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Korea
Russians roll dice for 11 infantry in Korea, round 5 : 2/11 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Korea, round 5 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 10 infantry remaining. Battle score for attacker is 19
Casualties for Russians: 7 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantryNon Combat Move - Russians
1 armour and 2 mech_infantrys moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Belarus to Russia
4 aaGuns, 5 armour, 17 artilleries, 21 infantry and 3 mech_infantrys moved from Bryansk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers, 1 cruiser and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 units repaired.
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 armour moved from India to Eastern Persia
Japanese take West India from UK_Pacific
Japanese take Eastern Persia from British
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Szechwan to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 cruiser
British defend with 3 transports
3 transports owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 21
Casualties for British: 3 transports
Battle in Ceylon
Japanese attack with 1 artillery and 1 infantry
British defend with 1 bomber
Japanese roll dice for 2 battleships in Ceylon, round 2 : 2/2 hits
UK_Pacific roll dice for 1 bomber in Ceylon, round 2 : 0/1 hits
1 bomber owned by the British lost in Ceylon
Japanese win, taking Ceylon from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Japanese
4 transports moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 36 Sea Zone
2 artilleries and 2 infantry moved from Burma to 38 Sea Zone
2 artilleries, 2 infantry and 4 transports moved from 38 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Yunnan to Kiangsu
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 carriers and 1 cruiser placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Libya to Tunisia
1 bomber and 1 fighter moved from Gibraltar to 94 Sea Zone
1 battleship, 1 carrier and 3 destroyers moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 94 Sea Zone
Americans attack with 1 bomber and 1 fighter
Italians defend with 1 cruiser
Americans roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber
Battle in 92 Sea Zone
Americans attack with 1 battleship, 1 carrier and 3 destroyers
Italians defend with 1 battleship
Americans roll dice for 1 battleship, 1 carrier and 3 destroyers in 92 Sea Zone, round 2 : 1/4 hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
1 battleship owned by the Italians lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier and 3 destroyers remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleshipNon Combat Move - Americans
1 fighter moved from 94 Sea Zone to Gibraltar
6 transports moved from 91 Sea Zone to 92 Sea Zone
3 artilleries, 5 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 transports moved from 33 Sea Zone to 26 Sea Zone
2 battleships, 2 cruisers, 2 destroyers and 2 submarines moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 34 Sea ZonePlace Units - Americans
1 carrier, 4 destroyers and 1 submarine placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 13 PUsPurchase Units - British
British buy 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Northwest Persia to Iraq
2 infantry moved from Kenya to Tanganyika Territory
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 83 Sea ZonePlace Units - British
2 fighters and 1 tactical_bomber placed in Iraq
1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
British collect 26 PUs (3 lost to blockades); end with 26 PUsTurn Complete - UK_Pacific
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern France to 92 Sea Zone
2 bombers moved from Southern Italy to 92 Sea Zone
3 artilleries and 9 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 armour moved from Belgian Congo to Kenya
Italians take Kenya from BritishCombat - Italians
Americans scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Iraq
Italians attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
British defend with 3 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
Italians roll dice for 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry in Iraq, round 2 : 1/14 hits
British roll dice for 3 artilleries, 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 5/11 hits
5 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 1 mech_infantry in Iraq, round 3 : 4/9 hits
British roll dice for 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 5/10 hits
1 mech_infantry owned by the Italians, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Iraq
Italians roll dice for 1 armour and 3 artilleries in Iraq, round 4 : 1/4 hits
British roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 4 : 5/6 hits
1 armour owned by the Italians, 3 artilleries owned by the Italians and 1 artillery owned by the British lost in Iraq
British win with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -30
Casualties for Italians: 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 5 infantry
Battle in 92 Sea Zone
Italians attack with 2 bombers, 1 destroyer and 1 fighter
French defend with 1 fighter; British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 6 transports
Italians roll dice for 2 bombers, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 7 transports in 92 Sea Zone, round 2 : 1/7 hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 battleship, 1 carrier, 3 destroyers, 2 fighters and 7 transports in 92 Sea Zone, round 3 : 3/7 hits
2 bombers owned by the Italians, 1 fighter owned by the Italians and 2 destroyers owned by the Americans lost in 92 Sea Zone
Americans win with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 7 transports remaining. Battle score for attacker is -26
Casualties for Italians: 2 bombers, 1 destroyer and 1 fighter
Casualties for Americans: 2 destroyers
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
1 transport moved from 95 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
2 mech_infantrys moved from Southern France to Southern Italy
1 aaGun and 1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Trans-Jordan to 98 Sea Zone
1 aaGun and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 aaGun moved from 95 Sea Zone to Southern Italy
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
1 mech_infantry placed in Egypt
1 carrier and 1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 54 Sea Zone
2 artilleries and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Northern Territory to Queensland
2 aaGuns and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
1 fighter moved from Gibraltar to 94 Sea ZoneCombat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighterNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from RussiansCombat - Germans
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber and 1 tactical_bomber moved from Western Germany to 92 Sea Zone
3 fighters moved from Southern Italy to 92 Sea Zone
1 bomber and 1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys moved from Western Ukraine to Ukraine
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from RussiansCombat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Ukraine
Germans attack with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys in Ukraine, round 2 : 17/61 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 18 armour, 7 artilleries, 22 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 92 Sea Zone
Germans attack with 1 bomber, 3 fighters and 1 tactical_bomber
British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 6 transports
Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 3/5 hits
Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 7 transports in 92 Sea Zone, round 2 : 1/4 hits
1 carrier owned by the Americans, 1 fighter owned by the Germans, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 92 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/4 hits
Americans roll dice for 1 battleship and 7 transports in 92 Sea Zone, round 3 : 0/1 hits
1 battleship owned by the Americans and 2 transports owned by the Americans lost in 92 Sea Zone
1 transport owned by the British and 4 transports owned by the Americans lost in 92 Sea Zone
Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 93
Casualties for Germans: 1 fighter
Casualties for British: 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 6 transportsNon Combat Move - Germans
3 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
4 aaGuns moved from Western Ukraine to Ukraine
1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Vologda
1 armour moved from Novgorod to Nenetsia
1 tactical_bomber moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 93 Sea Zone to Southern France
1 bomber moved from Belarus to Western Germany
1 bomber moved from 92 Sea Zone to Southern Italy
4 infantry moved from Finland to Karelia
1 submarine moved from 125 Sea Zone to 112 Sea ZonePlace Units - Germans
1 bomber, 1 fighter and 1 tactical_bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
3 armour placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs





