@donutgold scramble to sz 97?
Odonis (Axis) vs StuckTojo (Allies +27) No VC G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour moved from Novgorod to Vologda
1 artillery moved from Bryansk to Tambov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 armour moved from Bryansk to Tambov
9 armour moved from Russia to Samara
3 armour moved from Belarus to Tambov
1 fighter moved from Southern Italy to 114 Sea Zone
2 bombers moved from Novgorod to 114 Sea Zone
1 bomber moved from Novgorod to Vologda
1 bomber moved from Novgorod to TambovCombat - Germans
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 fighter
Russians defend with 1 cruiser
Germans roll dice for 2 bombers and 1 fighter in 114 Sea Zone, round 2 : 2/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Tambov
Germans attack with 5 armour, 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 artillery and 1 bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 5 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 9 armour
Russians defend with 1 infantry
Germans roll dice for 9 armour in Samara, round 2 : 6/9 hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 8 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour and 1 bomber in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Vologda to Germany
1 fighter moved from 114 Sea Zone to Germany
2 bombers moved from 114 Sea Zone to Western Germany
2 infantry moved from France to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
3 mech_infantrys moved from Eastern Poland to Romania
3 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 bomber moved from Tambov to Russia
1 artillery moved from Belarus to Bryansk
2 aaGuns moved from Russia to Samara
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 carrier and 2 destroyers placed in 115 Sea Zone
3 mech_infantrys placed in Ukraine
3 armour placed in Russia
2 fighters placed in Western Germany
2 infantry placed in France
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
1 infantry moved from Novosibirsk to UralsNon Combat Move - Russians
1 aaGun and 1 infantry moved from Kansu to TimguskaTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 2 fighters, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
2 fighters moved from Japan to 25 Sea Zone
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
2 fighters and 2 tactical_bombers moved from Sikang to Kazakhstan
1 bomber moved from French Indo China to Kansu
1 bomber moved from French Indo China to Kazakhstan
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Dutch New Guinea
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Dutch New Guinea from ANZAC, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 2 fighters and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Midway
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking Midway from Americans, taking 42 Sea Zone from Americans with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
British defend with 1 artillery and 1 infantry; French defend with 1 fighter; ANZAC defend with 1 fighter
Japanese roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Kazakhstan, round 2 : 6/7 hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Kazakhstan, round 2 : 0/4 hits
1 fighter owned by the ANZAC, 1 fighter owned by the French, 1 artillery owned by the British and 1 infantry owned by the British lost in Kazakhstan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for British: 1 artillery and 1 infantry
Casualties for French: 1 fighter
Casualties for ANZAC: 1 fighterNon Combat Move - Japanese
1 bomber moved from Kansu to Kweichow
3 fighters moved from Kazakhstan to Kweichow
3 tactical_bombers moved from Kazakhstan to Kweichow
1 bomber moved from Kazakhstan to Russia
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Kwangtung to Kwangsi
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
5 fighters moved from 42 Sea Zone to 35 Sea Zone
2 battleships, 3 carriers and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 artillery moved from French Indo China to Shan StatePlace Units - Japanese
1 destroyer and 2 transports placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
2 fighters placed in Japan
1 mech_infantry placed in Kwangtung
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 4.
2 infantry and 1 mech_infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 bomber moved from India to French Indo China
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from French Indo China to India
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 46 Sea Zone to 45 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from India to 37 Sea Zone
1 fighter moved from 41 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Java
1 bomber moved from India to French Indo China
1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from Iceland to 110 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits
Bombing raid in French Indo China rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Battle in 45 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 37 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 99 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 99 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 99 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 99 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians lost in 99 Sea Zone
Americans win, taking 99 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 cruiser
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 submarines
Italians defend with 1 destroyer
Americans roll dice for 2 submarines in 96 Sea Zone, round 2 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Java
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 2 : 0/3 hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Java, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from French Indo China to India
1 bomber moved from 37 Sea Zone to India
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
2 aaGuns moved from British Columbia to Alaska
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Northwest Persia
1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 3 transports moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from 96 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 110 Sea Zone to United Kingdom
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
Americans undo move 3.
1 destroyer placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British repair damage of 4x factory_major; Remaining resources: 37 PUs;
British buy 1 armour, 1 fighter and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
1 artillery moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Turkmenistan to Volgograd
1 fighter and 1 tactical_bomber moved from Turkmenistan to Volgograd
1 artillery moved from Northwest Persia to Caucasus
1 mech_infantry moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
1 fighter moved from Turkmenistan to Volgograd
1 fighter moved from Turkmenistan to Caucasus
1 artillery moved from Libya to TobrukCombat - British
Battle in Yunnan
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Volgograd
British attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
British win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
British attack with 1 artillery, 3 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 0/5 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Caucasus
British roll dice for 1 artillery and 3 fighters in Caucasus, round 3 : 1/4 hits
Germans roll dice for 1 armour in Caucasus, round 3 : 1/1 hits
1 artillery owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 mech_infantryNon Combat Move - British
1 infantry moved from Persia to Northwest Persia
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
1 armour moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from Persia to Northwest Persia
2 fighters and 1 tactical_bomber moved from Volgograd to Northwest Persia
3 fighters moved from Caucasus to Eastern Persia
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 aaGun moved from Burma to India
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter placed in EgyptTurn Complete - British
British collect 38 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from BritishCombat - Italians
Non Combat Move - Italians
1 artillery moved from Rostov to Caucasus
1 mech_infantry moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from Sumatra to IndiaPlace Units - ANZAC
1 artillery and 1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from 92 Sea Zone to GibraltarTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
2 armour moved from Samara to Novosibirsk
1 bomber moved from Germany to Volgograd
1 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
1 bomber moved from Russia to Persia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour moved from Vologda to Nenetsia
Germans take Nenetsia from Russians
2 armour moved from Nenetsia to Urals
2 armour moved from Samara to Novosibirsk
1 bomber moved from Germany to Volgograd
1 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Volgograd
1 artillery moved from Tambov to Volgograd
1 bomber moved from Russia to Persia
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Persia
AA fire in Persia : 0/1 hits
Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Persia causes 5 damage total.
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Novosibirsk
Germans attack with 3 armour
Russians defend with 1 infantry
Germans roll dice for 3 armour in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Urals, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Urals
Germans win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour, 1 artillery and 1 bomber
British defend with 1 armour, 1 factory_minor and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery and 1 bomber in Volgograd, round 2 : 2/4 hits
British roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Volgograd
Germans win, taking Volgograd from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Volgograd to Samara
2 aaGuns moved from Samara to Volgograd
6 armour moved from Samara to Caucasus
5 armour moved from Tambov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
1 artillery moved from Bryansk to Rostov
3 mech_infantrys moved from Romania to Ukraine
2 fighters moved from United Kingdom to 112 Sea Zone
1 carrier and 2 destroyers moved from 115 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
5 infantry moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Northern Italy to Western Germany
1 artillery moved from Northern Italy to France
1 bomber moved from Persia to Caucasus
1 fighter moved from Western Germany to Caucasus
1 fighter moved from Germany to CaucasusPlace Units - Germans
3 infantry placed in Western Germany
3 artilleries placed in France
1 destroyer placed in 110 Sea Zone
Germans undo move 3.
1 destroyer placed in 112 Sea Zone
3 fighters placed in Western Germany
3 armour placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
1 aaGun and 8 infantry moved from Amur to BuryatiaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 1 airfield, 1 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Malaya
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC -
Hell, no!
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game stuck on the Shan State battle! Damn! Will need to start and recreate…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese repair damage of 3x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
Japanese buy 1 airfield, 1 armour, 3 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 bomber moved from Kweichow to Malaya
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZACCombat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Japanese: 1 fighter
Battle in 26 Sea Zone
Japanese attack with 2 destroyers, 2 fighters and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 2 destroyers, 2 fighters and 3 transports in 26 Sea Zone, round 2 : 0/4 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 destroyers, 2 fighters and 3 transports in 26 Sea Zone, round 3 : 1/4 hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 5 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry; ANZAC defend with 1 fighter
Japanese roll dice for 1 artillery and 5 infantry in Hawaiian Islands, round 2 : 0/6 hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 2 : 2/3 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery and 3 infantry in Hawaiian Islands, round 3 : 1/4 hits
Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 3 : 2/3 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 4 : 1/2 hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 4 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 artillery and 5 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 1/7 hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits
1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 3 fighters
Americans defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 3 fighters in 42 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighterNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Hawaiian Islands: 1 fighter
EDIT: Changing ownership of Hawaiian Islands from Americans to Japanese
EDIT: Adding units owned by Japanese to Hawaiian Islands: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
2 battleships and 3 carriers moved from 35 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangtung to French Indo China
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Shensi to Kweichow
1 infantry moved from Kansu to Shensi
1 aaGun and 5 infantry moved from Korea to Manchuria
2 fighters moved from Japan to French Indo China
1 carrier moved from 25 Sea Zone to 26 Sea ZonePlace Units - Japanese
1 airfield placed in French Indo China
3 destroyers placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 mech_infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,1
Japanese collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
So, I’m a little confused. The summary on AAA says I won the Hawaii battle with 1 fighter left, but the game board shows Japan owning Hawaii with 3 dudes and an artillery.
I have absolutely no doubt as to your integrity, but I’m thinking it may be something to do with that file rebuild or something?
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yes - in the original battle, I won with 3 INF and 1 ART. Re-built it from the original MARTI file. I re-built according to what the originals files said, but most of the battles were correct the second time around anyway.
I did assume you didn’t want to scramble in Hawaii due to the odds though - was that correct?
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and thanks for the vote of confidence and trust! :)
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OK. Works for me! :wink:
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I’ll have to take my turn tomorrow. I’m bushed.
:-P