@newenr85 @FranceNeedsMorePower
scrambling
0f85aba6-1aa7-4c1e-8431-89f76c4c4634-image.png
Dawg v wheat WaW game 2
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - British
1 Artillery and 2 Infantrys moved from Assam to Yunnan
2 Infantrys moved from Assam to Burma
1 Fighter moved from Assam to Burma
1 Artillery and 3 Infantrys moved from Calcutta to Hyderabad
1 Artillery and 2 Infantrys moved from Hyderabad to Madras
5 Infantrys moved from Delhi to Hyderabad
2 ArmoredCars moved from Cape Town to Rhodesia
1 Infantry moved from Darfur to Kufra
British take Kufra from Italians
1 Infantry moved from Darfur to New Valley
British take New Valley from Italians
2 Cruisers, 2 Destroyers, 1 Submarine and 4 Transports moved from 57 Sea Zone to 59 Sea Zone
1 Fighter moved from E.Morocco to 41 Sea Zone
1 Artillery and 2 Infantrys moved from Dublin to Munster
2 Tanks moved from Northern Ireland to Munster
1 Fighter moved from Dublin to Munster
1 Fighter moved from Northern Ireland to Munster
1 Bomber moved from Wales to Munster
1 Destroyer and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Destroyer moved from 80 Sea Zone to 71 Sea Zone
2 Infantrys moved from Vancouver to British Columbia
1 Infantry and 1 Tank moved from Yukon to Alaska
1 Infantry moved from Canadian Prairies to British ColumbiaPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 20 Infantrys, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Munster
British attack with 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks
Neutral defend with 2 Infantrys
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters, 2 Infantrys and 2 Tanks in Munster, round 2 : 4/8 hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Munster
British loses 0 PUs for violating Munsters neutrality.
British win, taking Munster from Neutral with 1 Artillery, 1 Bomber, 2 Fighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 Infantry
Battle in 41 Sea Zone
British attack with 1 Fighter
Germans defend with 2 Submarines
British roll dice for 1 Fighter in 41 Sea Zone, round 2 : 1/1 hits
1 Submarine owned by the Germans lost in 41 Sea Zone
1 Submarine owned by the Germans Submerged
British win with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in Burma
British attack with 1 Fighter and 2 Infantrys
Thai defend with 1 Tank
British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits
Thai roll dice for 1 Tank in Burma, round 2 : 1/1 hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in Burma
British win, taking Burma from Thai with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Tank
Battle in Yunnan
British attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 2 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 3 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits
British roll dice for 1 Artillery and 2 Infantrys in Yunnan, round 4 : 1/3 hits
Yamamoto roll dice for 1 Infantry in Yunnan, round 4 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Yunnan
British win, taking Yunnan from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - British
1 Fighter moved from Burma to Hyderabad
1 Artillery, 5 Infantrys and 2 Tanks moved from Assam to Yunnan
4 Adv.Fighters moved from Cairo to French Equatorial Africa
4 Fighters moved from Cairo to French Equatorial Africa
2 Fighters moved from Munster to Wales
1 Bomber moved from Munster to Wales
5 Infantrys moved from London to Dover
1 Tank moved from London to Manchester
1 Fighter moved from 41 Sea Zone to E.MoroccoPlace Units - British
1 Destroyer and 1 Submarine placed in 59 Sea Zone
5 Infantrys placed in Madras
1 ArmoredCar and 1 Tank placed in Cape Town
1 Adv.Fighter, 1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Delhi
1 Artillery and 2 Infantrys placed in W.Iran
3 Infantrys placed in Vancouver
4 Infantrys placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in LondonTurn Complete - British
British collect 91 PUs; end with 91 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Anzac
1 Submarine moved from 120 Sea Zone to 113 Sea ZonePurchase Units - Anzac
Anzac buy 2 Carriers and 1 Fighter; Remaining resources: 0 PUs;Non Combat Move - Anzac
1 Tank moved from Northern Territory to Western Australia
1 Tank moved from Western Australia to Broome
3 Infantrys moved from Townsville to Northern TerritoryPlace Units - Anzac
Turning on Edit Mode
EDIT: Removing units owned by Anzac from Broome: 3 Adv.Fighters
EDIT: Turning off Edit Mode
2 Carriers and 1 Fighter placed in 67 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Anzac to 67 Sea Zone: 3 Adv.Fighters
EDIT: Turning off Edit ModeTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Dutch
1 Artillery and 2 Infantrys moved from West Papua to Hollandia
1 Tank moved from West Papua to Port MoresbyPurchase Units - Dutch
Dutch buy 1 Factory; Remaining resources: 5 PUs;Combat - Dutch
Battle in Hollandia
Dutch attack with 1 Artillery and 2 Infantrys
Yamamoto defend with 1 Infantry
Dutch roll dice for 1 Artillery and 2 Infantrys in Hollandia, round 2 : 0/3 hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 2 : 1/1 hits
1 Infantry owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Artillery and 1 Infantry in Hollandia, round 3 : 0/2 hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 3 : 1/1 hits
1 Infantry owned by the Dutch lost in Hollandia
Dutch roll dice for 1 Artillery in Hollandia, round 4 : 1/1 hits
Yamamoto roll dice for 1 Infantry in Hollandia, round 4 : 0/1 hits
1 Infantry owned by the Yamamoto lost in Hollandia
Dutch win, taking Hollandia from Yamamoto with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 Infantry
Casualties for Dutch: 2 InfantrysNon Combat Move - Dutch
Place Units - Dutch
1 Factory placed in SurinameTurn Complete - Dutch
Dutch collect 12 PUs; end with 17 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
4 Infantrys moved from Kotka to Vyborg
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Fighter moved from Kotka to VyborgPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/7 hits
Russians roll dice for 1 ArmoredCar in Vyborg, round 2 : 0/1 hits
1 ArmoredCar owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCarNon Combat Move - Finns
1 AAGun moved from Kotka to Vyborg
1 Fighter moved from Vyborg to HelsinkiPlace Units - Finns
2 ArmoredCars and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 91 / 91
Anzac : 36 / 36
Dutch : 12 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 16 / 17
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Tank moved from Croatia to E.Romania
2 Elites moved from E.Romania to Vinnytsia
2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia
1 Artillery and 1 Infantry moved from Croatia to W.RomaniaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 91 / 91
Anzac : 36 / 36
Dutch : 12 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 16 / 17
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from S.Thailand to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Thai take Soembawa from Dutch
3 Infantrys moved from S.Thailand to Burma
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea ZonePurchase Units - Thai
Thai buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
British defend with 1 Infantry
Thai roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Burma, round 2 : 2/6 hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 2 ArmoredCars, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
1 AAGun moved from S.Thailand to BurmaPlace Units - Thai
2 ArmoredCars and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 90 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 ArmoredCars, 3 Infantrys and 1 Tank moved from Colombia to Peru
2 Tanks moved from Central America to Peru
1 Artillery and 1 Infantry moved from E.Mexico to 25 Sea Zone
1 Tank moved from Jamaica to 25 Sea Zone
1 Infantry moved from Cuba to 25 Sea Zone
1 Tank moved from Cuba to 26 Sea Zone
1 Infantry and 1 Tank moved from Amazon to Peru
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 25 Sea Zone to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from 26 Sea Zone to Hispaniola
2 ArmoredCars, 1 Infantry and 2 Tanks moved from 26 Sea Zone to Venezuela
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Battleship and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
3 Artillerys and 3 Infantrys moved from Koryakia to Kolyma
2 ArmoredCars moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Artillery moved from Nauru to 104 Sea Zone
4 Infantrys moved from Nauru to 104 Sea Zone
1 Artillery, 3 Battleships, 3 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys, 1 Submarine and 2 Transports moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Truk
1 Bomber moved from Nauru to Truk
4 Fighters moved from 109 Sea Zone to Truk
1 Fighter moved from Nauru to Northern Territory
1 Cruiser and 1 Infantry moved from 104 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry and 1 T.Boat moved from 98 Sea Zone to 97 Sea Zone
1 Bomber moved from Palmyra to Port Moresby
1 Adv.Fighter moved from Pearl Harbor to Nauru
1 Bomber moved from San Francisco to Nauru
1 Infantry moved from Oahu to Pearl Harbor
1 Bomber moved from Phoenix to Port MoresbyPurchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Bomber, 1 Carrier, 2 Destroyers, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Peru
Americans attack with 2 ArmoredCars, 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 ArmoredCars, 4 Infantrys and 4 Tanks in Peru, round 2 : 3/10 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 ArmoredCars, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Truk
Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Truk, round 2 : 3/4 hits
1 Infantry owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Venezuela
Americans attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Venezuela, round 2 : 1/5 hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 2 ArmoredCars and 2 Tanks in Venezuela, round 3 : 0/4 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits
1 ArmoredCar owned by the Americans lost in Venezuela
Americans roll dice for 1 ArmoredCar and 2 Tanks in Venezuela, round 4 : 0/3 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits
1 ArmoredCar owned by the Americans lost in Venezuela
Americans roll dice for 2 Tanks in Venezuela, round 5 : 1/2 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 5 : 1/2 hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
Americans roll dice for 1 Tank in Venezuela, round 6 : 1/1 hits
Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits
1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Tank remaining. Battle score for attacker is -9
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 2 ArmoredCars, 1 Infantry and 1 TankNon Combat Move - Americans
1 Bomber moved from Truk to Port Moresby
4 Fighters moved from Truk to 109 Sea ZonePlace Units - Americans
1 B.Transport placed in 25 Sea Zone
1 Carrier placed in 71 Sea Zone
2 Adv.Fighters placed in 71 Sea Zone
1 Destroyer placed in 26 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
1 Bomber placed in San Francisco
3 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Normandy to Brittany
Germans take Brittany from French
1 Tank moved from Brittany to Normandy
1 Infantry moved from Odessa to Donetsk
1 Bomber moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Kiev
1 Stuka moved from East Prussia to Kiev
1 Infantry moved from Lithuania to Minsk
1 Stuka moved from East Prussia to Minsk
1 Fighter moved from 24 Sea Zone to Latvia
1 Infantry moved from Estonia to Latvia
2 Artillerys and 2 Infantrys moved from Lapland to N.Karelia
2 Tanks moved from Lower Egypt to Syria
2 Tanks moved from El Agheila to Kufra
6 ArmoredCars and 16 Tanks moved from Paris to Switzerland
1 ArmoredCar moved from Bavaria to Switzerland
2 Artillerys and 5 Infantrys moved from East Prussia to Brest
6 ArmoredCars and 4 Tanks moved from Warsaw to Brest
3 ArmoredCars and 2 Tanks moved from Bohemia to BrestPurchase Units - Germans
Germans buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 8 Elites, 9 HeavyTanks and 7 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Switzerland
Germans attack with 7 ArmoredCars and 16 Tanks
Neutral defend with 6 Bunkers
Germans roll dice for 7 ArmoredCars and 16 Tanks in Switzerland, round 2 : 8/23 hits
Units damaged: 4 Bunkers owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 2 : 5/6 hits
5 ArmoredCars owned by the Germans and 2 Bunkers owned by the Neutral lost in Switzerland
Germans roll dice for 2 ArmoredCars and 16 Tanks in Switzerland, round 3 : 7/18 hits
Neutral roll dice for 4 Bunkers in Switzerland, round 3 : 1/4 hits
1 ArmoredCar owned by the Germans and 4 Bunkers owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 1 ArmoredCar and 16 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 6 ArmoredCars
Casualties for Neutral: 6 Bunkers
Battle in Brest
Germans attack with 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks in Brest, round 2 : 7/22 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
retreated to Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Stuka in Minsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in N.Karelia, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Stuka in Kiev, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kufra
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits
1 Infantry owned by the British lost in Kufra
Germans win, taking Kufra from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Syria
Germans attack with 2 Tanks
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 2 Tanks in Syria, round 2 : 2/2 hits
French roll dice for 1 Infantry in Syria, round 2 : 0/1 hits
1 Infantry owned by the French lost in Syria
Germans win, taking Syria from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Germans
1 Stuka moved from Kiev to Vinnytsia
1 Bomber moved from Donetsk to Vinnytsia
1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 AAGun moved from Warsaw to Brest
1 Stuka moved from Minsk to Vinnytsia
2 Infantrys moved from Pomerania to Danzig
1 Artillery and 3 Elites moved from Kotka to Vyborg
1 Fighter moved from Vinnytsia to Vyborg
1 Fighter moved from Latvia to 24 Sea Zone
1 Fighter moved from 24 Sea Zone to Vyborg
2 ArmoredCars moved from Bavaria to Krakow
1 Adv.Fighter moved from Hamburg to Vyborg
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Elites moved from 24 Sea Zone to Vyborg
1 Infantry moved from Hamburg to Pomerania
1 AAGun moved from Lorraine to Rhine
2 Artillerys and 2 Infantrys moved from Paris to Normandy
3 Mech.Infs moved from Paris to Bavaria
3 Submarines moved from 42 Sea Zone to 46 Sea Zone
1 Submarine moved from 41 Sea Zone to 43 Sea Zone
3 Infantrys moved from Lower Egypt to PalestinePlace Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
4 HeavyTanks placed in Warsaw
4 Elites placed in Vinnytsia
5 HeavyTanks placed in Bohemia
2 Artillerys, 2 Elites and 2 Infantrys placed in Paris
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
3 ArmoredCars placed in Bavaria
3 ArmoredCars placed in Berlin
Germans undo move 8.
3 ArmoredCars placed in RhineTurn Complete - Germans
Germans collect 105 PUs; end with 105 PUsProduction/PUs Summary :
Germans : 105 / 105
Russians : 93 / 100
Italians : 51 / 61
French : 31 / 35
Yamamoto : 81 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 88 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Submarine moved from 4 Sea Zone to 21 Sea Zone
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Artillerys and 4 Infantrys moved from Saratov to Rostov
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
1 Tank moved from Leningrad to Estonia
Russians take Estonia from Germans
1 Tank moved from Estonia to Leningrad
1 Tank moved from Leningrad to Lithuania
Russians take Lithuania from Germans
1 Adv.Fighter and 1 Fighter moved from Leningrad to Kiev
2 Fighters moved from Leningrad to Minsk
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
2 ArmoredCars and 1 Tank moved from Moscow to Kursk
1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
1 Adv.Fighter moved from Leningrad to S.Karelia
5 Infantrys moved from Perm to Kirov
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
1 Fighter moved from Chita to Heilungchiang
1 Bomber moved from Chita to Hulunbuir
1 Fighter moved from Chita to Hulunbuir
1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from Olyokminsk to Chita
4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Artillery moved from Krasnoyarsk to IrkutskPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 23 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/4 hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 3 : 0/4 hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kiev, round 4 : 2/3 hits
Germans roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Hulunbuir
Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hulunbuir, round 3 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Fighters moved from Minsk to S.Karelia
1 Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Kiev to Kursk
3 Infantrys moved from Yaroslavl to S.Karelia
7 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Sverdlovsk to Perm
1 Bomber and 1 Fighter moved from Hulunbuir to Chita
1 Fighter moved from Heilungchiang to ChitaPlace Units - Russians
1 Adv.Fighter, 1 HeavyTank and 2 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Arkhangelsk
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
1 Artillery, 1 HeavyTank, 7 Infantrys and 1 Tank placed in Moscow
1 Infantry placed in SverdlovskTurn Complete - Russians
Russians collect 106 PUs; end with 106 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
1 Infantry moved from Tunis to S.Tunisia
Italians take S.Tunisia from French
1 ArmoredCar moved from Mersa Matruh to Darfur
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Elite moved from 47 Sea Zone to Tripoli
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
1 Tank moved from Mersa Matruh to Darfur
2 Fighters moved from Lower Egypt to Nubia
1 Battleship moved from 51 Sea Zone to 56 Sea Zone
1 Fighter moved from Lower Egypt to Darfur
1 Fighter moved from Lower Egypt to Nubia
1 Elite moved from Mersa Matruh to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to Nubia
5 ArmoredCars and 1 Tank moved from Mersa Matruh to Cairo
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Tobruk to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
3 Tanks moved from Lower Egypt to Cairo
2 Tanks moved from Palestine to Cairo
1 Elite moved from Lower Egypt to New Valley
3 Artillerys moved from Lower Egypt to Cairo
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Cyprus
Italians take Cyprus from British
1 Infantry moved from Lower Egypt to Cairo
9 Infantrys moved from Lower Egypt to PalestinePurchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks and 10 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 5 ArmoredCars, 3 Artillerys, 5 Infantrys and 6 Tanks
British defend with 1 AAGun, 1 Factory, 10 Infantrys and 4 Tanks
Italians roll dice for 1 Battleship and 2 Cruisers in Cairo, round 2 : 2/3 hits
2 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 ArmoredCars, 3 Artillerys, 5 Infantrys and 6 Tanks in Cairo, round 2 : 8/19 hits
British roll dice for 8 Infantrys and 4 Tanks in Cairo, round 2 : 1/12 hits
1 Infantry owned by the Italians and 8 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 ArmoredCars, 3 Artillerys, 4 Infantrys and 6 Tanks in Cairo, round 3 : 6/18 hits
British roll dice for 4 Tanks in Cairo, round 3 : 0/4 hits
4 Tanks owned by the British lost in Cairo
Italians win, taking Cairo from British with 5 ArmoredCars, 3 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 38
Casualties for British: 10 Infantrys and 4 Tanks
Casualties for Italians: 1 Infantry
Battle in Nubia
Italians attack with 3 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Nubia, round 2 : 1/4 hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits
1 Infantry owned by the French lost in Nubia
Italians win, taking Nubia from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in New Valley
Italians attack with 1 Artillery and 2 Elites
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Elites in New Valley, round 2 : 0/3 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
Italians roll dice for 1 Artillery and 2 Elites in New Valley, round 3 : 1/3 hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tripoli
Italians attack with 1 Artillery and 1 Elite
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in Tripoli, round 2 : 1/2 hits
French roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits
1 Infantry owned by the French lost in Tripoli
Italians win, taking Tripoli from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 2/3 hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the French lost in Darfur
Italians win, taking Darfur from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
2 Artillerys, 3 Elites and 2 Infantrys moved from Tunis to N.Tunisia
5 Transports moved from 51 Sea Zone to 46 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from Rome to 46 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 46 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from Provence to Languedoc
1 Artillery moved from Aquitaine to Languedoc
1 AAGun moved from Provence to Languedoc
1 AAGun moved from Mersa Matruh to New Valley
3 Fighters moved from Nubia to Palestine
1 Fighter moved from Darfur to El Agheila
2 Destroyers and 1 Submarine moved from 51 Sea Zone to 46 Sea ZonePlace Units - Italians
1 Bunker placed in Palestine
2 ArmoredCars and 2 HeavyTanks placed in Tunis
2 ArmoredCars and 2 Infantrys placed in Provence
2 Artillerys and 8 Infantrys placed in RomeTurn Complete - Italians
Italians collect 66 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 106 / 106
Italians : 66 / 66
French : 27 / 35
Yamamoto : 81 / 88
Chinese : 21 / 25
Hisaichi : 57 / 65
British : 77 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from N.Algeria to E.Morocco
2 Infantrys moved from W.Morocco to E.Morocco
2 Adv.Fighters moved from Italian East Africa to Darfur
1 Artillery moved from Azores to 16 Sea Zone
1 Artillery, 1 Destroyer and 1 Transport moved from 16 Sea Zone to 30 Sea Zone
1 Artillery moved from 30 Sea Zone to CanariansPurchase Units - French
French buy 3 Adv.Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in Darfur
French attack with 2 Adv.Fighters
Italians defend with 1 ArmoredCar and 1 Tank
French roll dice for 2 Adv.Fighters in Darfur, round 2 : 2/2 hits
Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 0/2 hits
1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in Darfur
French win with 2 Adv.Fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 ArmoredCar and 1 Tank
Battle in Canarians
French attack with 1 Artillery
Neutral defend with 1 Infantry
French roll dice for 1 Artillery in Canarians, round 2 : 1/1 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits
1 Artillery owned by the French and 1 Infantry owned by the Neutral lost in Canarians
Neutral win with no units remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for French: 1 ArtilleryNon Combat Move - French
2 Adv.Fighters moved from Darfur to French SudanPlace Units - French
3 Adv.Fighters and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys and 1 Marine moved from N.French Indochina to Yunnan
1 Artillery, 1 Infantry and 1 Tank moved from Kweichow to Yunnan
2 Tanks moved from Hupeh to Yunnan
1 Artillery and 1 Infantry moved from Hupeh to Shensi
2 Fighters moved from S.Thailand to Yunnan
2 Bombers moved from Banjarmasin to Yunnan
1 Fighter moved from Hupeh to Yunnan
1 Adv.Fighter moved from Hupeh to Shensi
2 Battleships moved from 85 Sea Zone to 75 Sea Zone
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
2 Elites moved from Tokyo to 84 Sea Zone
1 B.Transport and 2 Elites moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
2 Elites and 2 Infantrys moved from 75 Sea Zone to Kolyma
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Kolyma
2 Carriers, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 75 Sea Zone
1 Elite moved from 75 Sea Zone to Kolyma
1 Battleship moved from 110 Sea Zone to 112 Sea Zone
2 Fighters moved from 111 Sea Zone to 113 Sea Zone
2 Fighters moved from 107 Sea Zone to 113 Sea Zone
1 Artillery moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Hollandia
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Yamamoto take Merauke from Dutch
1 Artillery and 1 Marine moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Marine moved from 112 Sea Zone to Jilolo
1 Artillery and 1 Marine moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Marine moved from 112 Sea Zone to Celebes
2 Marines and 1 Tank moved from Sumatra to 110 Sea Zone
1 B.Transport, 2 Marines and 1 Tank moved from 110 Sea Zone to 112 Sea Zone
2 Marines and 1 Tank moved from 112 Sea Zone to Timor
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Kolyma
1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 112 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
1 Carrier moved from 111 Sea Zone to 112 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Hollandia
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits
Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits
1 Artillery owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Kolyma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 3 Infantrys
Americans defend with 3 Artillerys and 3 Infantrys
Yamamoto roll dice for 2 Battleships in Kolyma, round 2 : 2/2 hits
2 Infantrys owned by the Americans lost in Kolyma
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 3 Infantrys in Kolyma, round 2 : 5/9 hits
Russians roll dice for 3 Artillerys and 1 Infantry in Kolyma, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 3 Artillerys owned by the Americans lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 3 Artillerys and 3 Infantrys
Battle in Jilolo
Yamamoto attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 2/2 hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Marine in Celebes, round 2 : 2/2 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Timor
Yamamoto attack with 2 Marines and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Marines and 1 Tank in Timor, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 2 Marines and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 113 Sea Zone
Yamamoto attack with 4 Fighters
Anzac defend with 1 Submarine
Yamamoto roll dice for 4 Fighters in 113 Sea Zone, round 2 : 1/4 hits
1 Submarine owned by the Anzac lost in 113 Sea Zone
Yamamoto win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Yunnan
Yamamoto attack with 3 Artillerys, 2 Bombers, 3 Fighters, 1 Infantry, 1 Marine and 3 Tanks
British defend with 2 Artillerys, 7 Infantrys and 2 Tanks
Yamamoto roll dice for 3 Artillerys, 2 Bombers, 3 Fighters, 1 Infantry, 1 Marine and 3 Tanks in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Tanks in Yunnan, round 2 : 3/11 hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the British lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 1 Marine and 3 Tanks in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Yunnan, round 3 : 4/7 hits
1 Tank owned by the British, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Artillerys owned by the British, 3 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 2 Bombers, 3 Fighters and 1 Tank in Yunnan, round 4 : 5/6 hits
Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits
1 Tank owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 2 Bombers, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Artillerys, 7 Infantrys and 2 Tanks
Casualties for Yamamoto: 3 Artillerys, 1 Infantry, 1 Marine and 2 Tanks
Battle in Shensi
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shensi, round 3 : 2/3 hits
Chinese roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Kolyma to 75 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 75 Sea Zone
4 Fighters moved from 113 Sea Zone to 112 Sea Zone
1 Tank moved from Panay to Davao
1 Adv.Fighter moved from Shensi to Hupeh
3 Fighters moved from Yunnan to N.French Indochina
2 Bombers moved from Yunnan to N.French Indochina
1 Marine moved from Shanghai to Anhwei
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
1 T.Boat moved from 106 Sea Zone to 93 Sea ZonePlace Units - Yamamoto
1 Bunker placed in Tokyo
1 Bunker placed in Davao
1 Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
2 Fighters placed in 84 Sea Zone
3 ArmoredCars placed in Kwangsi
4 Infantrys placed in Davao
1 ArmoredCar and 2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 105 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 93 / 93
Chinese : 17 / 25
Hisaichi : 57 / 65
British : 77 / 91
Anzac : 36 / 36
Dutch : 4 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 ArmoredCar moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Szechwan
1 ArmoredCar moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Lanchow to Suiyuan
1 Adv.Fighter moved from Hsining to Suiyuan
1 Adv.Fighter moved from Lanchow to Szechwan
1 Fighter moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to SzechwanPurchase Units - Chinese
Chinese buy 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/4 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Shensi, round 3 : 0/3 hits
Yamamoto roll dice for 1 Artillery in Shensi, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 4 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 1/3 hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 1/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 1/4 hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Szechwan to Lanchow
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Shensi to Ningsia
1 Artillery moved from Lanchow to Ningsia
1 Tank moved from Lanchow to Ningsia
1 Tank moved from Lanchow to Ningsia
1 Adv.Fighter moved from Suiyuan to NingsiaPlace Units - Chinese
4 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
2 ArmoredCars moved from Hunan to Szechwan
1 ArmoredCar moved from Hunan to Szechwan
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Bomber moved from Banjarmasin to Tanimbar
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 ArmoredCar moved from Hunan to Shensi
1 Tank moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
2 Infantrys moved from Kirin to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 2 Infantrys moved from Liaoning to Hulunbuir
1 Adv.Fighter moved from Changchun to Heilungchiang
1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Kirin to Khabarovsk
2 Fighters moved from 60 Sea Zone to Szechwan
1 Fighter moved from Hupeh to Shensi
1 Fighter moved from Shansi to Hulunbuir
1 Artillery moved from Liaoning to HulunbuirPurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys, 5 Elites, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Tanimbar
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Tanimbar, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Hisaichi attack with 3 ArmoredCars, 2 Fighters and 1 Tank
Chinese defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 2 : 0/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 0/3 hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 3 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 2/3 hits
Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits
Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 1 ArmoredCar and 1 Fighter
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Hisaichi
1 Fighter moved from Szechwan to Hupeh
1 Fighter moved from Shensi to Hupeh
2 Tanks moved from Chahar to Hupeh
2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan
2 ArmoredCars moved from Hunan to Hupeh
1 Artillery and 2 Elites moved from Peking to Shantung
1 Fighter moved from Hulunbuir to Liaoning
1 Adv.Fighter moved from Heilungchiang to Liaoning
3 Infantrys moved from Kirin to Liaoning
1 AAGun moved from Changchun to Kirin
1 Transport moved from 111 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 110 Sea Zone
1 Fighter moved from Szechwan to Hupeh
1 Infantry moved from N.French Indochina to Kweichow
1 Bomber moved from Tanimbar to Celebes
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Celebes
1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Artillery moved from Java to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to BanjarmasinPlace Units - Hisaichi
4 ArmoredCars and 2 Tanks placed in Hong Kong
3 Elites placed in Hupeh
2 Artillerys and 2 Elites placed in Liaoning
1 Artillery and 3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
2 Artillerys and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 91 / 93
Chinese : 17 / 23
Hisaichi : 68 / 68
British : 77 / 91
Anzac : 36 / 36
Dutch : 3 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 ArmoredCar moved from Delhi to Assam
6 Infantrys moved from Madras to Mysore
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Kufra
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Belgian Congo
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Rhodesia to Belgian Congo
1 Fighter moved from E.Morocco to French Equatorial Africa
2 Infantrys moved from Hyderabad to Rajputana
1 Adv.Fighter moved from Delhi to Bihar
1 Fighter moved from Hyderabad to Bihar
1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
1 Artillery and 6 Infantrys moved from Hyderabad to Calcutta
1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
5 Infantrys moved from Wales to 18 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 5 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
5 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
2 Fighters moved from Wales to Belgium
1 Bomber moved from Wales to Belgium
2 Tanks moved from Munster to Northern Ireland
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Infantrys moved from Ontario to Canadian Prairies
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
3 Infantrys moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Kufra
British attack with 2 Adv.Fighters and 2 Fighters
Germans defend with 2 Tanks
British roll dice for 2 Adv.Fighters and 2 Fighters in Kufra, round 2 : 2/4 hits
Italians roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits
1 Fighter owned by the British and 2 Tanks owned by the Germans lost in Kufra
British win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 Tanks
Casualties for British: 1 Fighter
Battle in Belgium
British attack with 1 Bomber, 4 Fighters and 5 Infantrys
Neutral defend with 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Bomber, 4 Fighters and 5 Infantrys in Belgium, round 2 : 2/10 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgium
British roll dice for 1 Bomber, 4 Fighters and 4 Infantrys in Belgium, round 3 : 4/9 hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for British: 1 Infantry
Battle in Belgian Congo
British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys in Belgian Congo, round 2 : 4/9 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 InfantryNon Combat Move - British
2 Adv.Fighters and 2 Fighters moved from Belgian Congo to French Equatorial Africa
2 Adv.Fighters and 1 Fighter moved from Kufra to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Cape Town to Rhodesia
1 Artillery and 3 Infantrys moved from Madras to Hyderabad
2 Fighters moved from Belgium to 20 Sea Zone
1 Bomber and 2 Fighters moved from Belgium to WalesPlace Units - British
2 Destroyers placed in 80 Sea Zone
1 Infantry placed in Vancouver
2 Tanks placed in Cape Town
2 Infantrys placed in Bombay
1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
British undo move 5.
1 Adv.Fighter, 1 Infantry and 1 Tank placed in W.Iran
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
British undo move 7.
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
1 Artillery and 3 Infantrys placed in Wales
1 Artillery placed in ManchesterTurn Complete - British
British collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Adv.Fighters and 3 Fighters moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
Dutch take Java from Hisaichi
2 Tanks moved from Port Moresby to Hollandia
4 Infantrys moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Thai defend with 1 Destroyer, 1 Submarine and 1 Transport
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 111 Sea Zone, round 2 : 2/6 hits
Thai roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Thai, 1 Fighter owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 3 : 1/5 hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Thai lost in 111 Sea Zone
Anzac win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Fighter
Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Hollandia
Anzac attack with 2 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 Tanks in Hollandia, round 2 : 2/2 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 2/2 hits
2 Tanks owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 2 TanksNon Combat Move - Anzac
3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from 67 Sea Zone to BroomePlace Units - Anzac
2 Adv.Fighters and 1 Fighter placed in 67 Sea Zone
1 Fighter placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Transport; Remaining resources: 4 PUs;Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 ArmoredCars placed in SurinameTurn Complete - Dutch
Dutch collect 7 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Artillery, 1 Elite and 4 Infantrys moved from Vyborg to S.Karelia
1 Fighter moved from Helsinki to S.KareliaPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Elites; Remaining resources: 1 PUs;Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Russians defend with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys in S.Karelia, round 2 : 7/16 hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians, 4 Infantrys owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Fighter owned by the Finns lost in S.Karelia
Russians win with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is -15
Casualties for Finns: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 2 InfantrysNon Combat Move - Finns
2 ArmoredCars and 2 Tanks moved from Helsinki to Kotka
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Kotka
1 AAGun moved from Vyborg to KotkaPlace Units - Finns
2 ArmoredCars and 2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar moved from Vinnytsia to Minsk
1 ArmoredCar and 1 Tank moved from Vinnytsia to Lithuania
1 Fighter moved from E.Romania to Minsk
2 Elites moved from Vinnytsia to Donetsk
1 Tank moved from E.Romania to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 ArmoredCar and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 2 Elites and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Elites and 1 Tank in Donetsk, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Lithuania
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Tank
Romanians roll dice for 1 ArmoredCar and 1 Tank in Lithuania, round 2 : 1/2 hits
Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits
1 Tank owned by the Russians lost in Lithuania
Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
1 AAGun, 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Fighter moved from Bangkok to Assam
1 ArmoredCar and 1 Infantry moved from Burma to AssamPurchase Units - Thai
Thai buy 2 Artillerys, 3 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Assam
Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
British defend with 1 ArmoredCar
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Assam, round 2 : 1/3 hits
British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Assam
Thai win, taking Assam from British with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCarNon Combat Move - Thai
1 ArmoredCar and 1 Tank moved from Burma to Kweichow
2 Infantrys moved from Burma to Yunnan
1 AAGun moved from Burma to Yunnan
1 Fighter moved from Assam to Yunnan
2 ArmoredCars and 2 Tanks moved from Bangkok to N.Thailand
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Soembawa to LombokPlace Units - Thai
2 Artillerys, 3 Elites and 1 Infantry placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 80 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 20 / 20
Americans : 101 / 101





