here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
Dawg v wheat WaW game 2
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Finns
4 Infantrys moved from Kotka to Vyborg
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Vyborg
1 Fighter moved from Kotka to VyborgPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Finns
Battle in Vyborg
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Russians defend with 1 ArmoredCar
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in Vyborg, round 2 : 1/7 hits
Russians roll dice for 1 ArmoredCar in Vyborg, round 2 : 0/1 hits
1 ArmoredCar owned by the Russians lost in Vyborg
Finns win, taking Vyborg from Russians with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 ArmoredCarNon Combat Move - Finns
1 AAGun moved from Kotka to Vyborg
1 Fighter moved from Vyborg to HelsinkiPlace Units - Finns
2 ArmoredCars and 2 Tanks placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 14 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 91 / 91
Anzac : 36 / 36
Dutch : 12 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 16 / 17
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Non Combat Move - Romanians
1 Artillery and 1 Infantry moved from Bulgaria to E.Romania
1 Tank moved from Croatia to E.Romania
2 Elites moved from E.Romania to Vinnytsia
2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia
1 Artillery and 1 Infantry moved from Croatia to W.RomaniaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 17 PUs; end with 17 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 91 / 91
Anzac : 36 / 36
Dutch : 12 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 16 / 17
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Thai
1 Infantry moved from S.Thailand to 105 Sea Zone
1 Infantry and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Thai take Soembawa from Dutch
3 Infantrys moved from S.Thailand to Burma
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 T.Boat moved from 105 Sea Zone to 110 Sea Zone
1 Destroyer and 1 Submarine moved from 105 Sea Zone to 111 Sea ZonePurchase Units - Thai
Thai buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in Burma
Thai attack with 2 ArmoredCars, 3 Infantrys and 1 Tank
British defend with 1 Infantry
Thai roll dice for 2 ArmoredCars, 3 Infantrys and 1 Tank in Burma, round 2 : 2/6 hits
British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits
1 Infantry owned by the British lost in Burma
Thai win, taking Burma from British with 2 ArmoredCars, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 InfantryNon Combat Move - Thai
1 AAGun moved from S.Thailand to BurmaPlace Units - Thai
2 ArmoredCars and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 18 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 91 / 142
Russians : 98 / 100
Italians : 49 / 61
French : 35 / 35
Yamamoto : 84 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 90 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 93 / 99 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
2 ArmoredCars, 3 Infantrys and 1 Tank moved from Colombia to Peru
2 Tanks moved from Central America to Peru
1 Artillery and 1 Infantry moved from E.Mexico to 25 Sea Zone
1 Tank moved from Jamaica to 25 Sea Zone
1 Infantry moved from Cuba to 25 Sea Zone
1 Tank moved from Cuba to 26 Sea Zone
1 Infantry and 1 Tank moved from Amazon to Peru
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 25 Sea Zone to 26 Sea Zone
2 ArmoredCars moved from South Atlantic USA to 26 Sea Zone
1 Artillery moved from 26 Sea Zone to Hispaniola
2 ArmoredCars, 1 Infantry and 2 Tanks moved from 26 Sea Zone to Venezuela
1 Infantry moved from 26 Sea Zone to Hispaniola
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
3 Transports moved from 72 Sea Zone to 71 Sea Zone
2 ArmoredCars moved from Alaska to 71 Sea Zone
2 ArmoredCars, 1 Battleship and 3 Transports moved from 71 Sea Zone to 72 Sea Zone
3 Artillerys and 3 Infantrys moved from Koryakia to Kolyma
2 ArmoredCars moved from 72 Sea Zone to Koryakia
1 Infantry moved from Yukon to Alaska
1 Artillery moved from Nauru to 104 Sea Zone
4 Infantrys moved from Nauru to 104 Sea Zone
1 Artillery, 3 Battleships, 3 Carriers, 3 Destroyers, 4 Fighters, 3 Infantrys, 1 Submarine and 2 Transports moved from 104 Sea Zone to 109 Sea Zone
1 Artillery and 3 Infantrys moved from 109 Sea Zone to Truk
1 Bomber moved from Nauru to Truk
4 Fighters moved from 109 Sea Zone to Truk
1 Fighter moved from Nauru to Northern Territory
1 Cruiser and 1 Infantry moved from 104 Sea Zone to 109 Sea Zone
1 Infantry moved from 109 Sea Zone to Ponape
Americans take Ponape from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Infantry moved from Palmyra to 98 Sea Zone
1 Infantry and 1 T.Boat moved from 98 Sea Zone to 97 Sea Zone
1 Bomber moved from Palmyra to Port Moresby
1 Adv.Fighter moved from Pearl Harbor to Nauru
1 Bomber moved from San Francisco to Nauru
1 Infantry moved from Oahu to Pearl Harbor
1 Bomber moved from Phoenix to Port MoresbyPurchase Units - Americans
Americans buy 3 Adv.Fighters, 1 B.Transport, 1 Bomber, 1 Carrier, 2 Destroyers, 5 Infantrys and 1 Submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Peru
Americans attack with 2 ArmoredCars, 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 1 Infantry
Americans roll dice for 2 ArmoredCars, 4 Infantrys and 4 Tanks in Peru, round 2 : 3/10 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Peru, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Peru
Americans loses 0 PUs for violating Perus neutrality.
Americans win, taking Peru from Neutral with 2 ArmoredCars, 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 Infantry
Battle in Hispaniola
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery and 1 Infantry in Hispaniola, round 2 : 2/2 hits
Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 0/1 hits
1 Infantry owned by the Neutral lost in Hispaniola
Americans loses 0 PUs for violating Hispaniolas neutrality.
Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Truk
Americans attack with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Truk, round 2 : 3/4 hits
1 Infantry owned by the Yamamoto lost in Truk
Americans win, taking Truk from Yamamoto with 1 Artillery, 1 Bomber, 4 Fighters and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Battle in Venezuela
Americans attack with 2 ArmoredCars, 1 Infantry and 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 ArmoredCars, 1 Infantry and 2 Tanks in Venezuela, round 2 : 1/5 hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Venezuela
Americans roll dice for 2 ArmoredCars and 2 Tanks in Venezuela, round 3 : 0/4 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits
1 ArmoredCar owned by the Americans lost in Venezuela
Americans roll dice for 1 ArmoredCar and 2 Tanks in Venezuela, round 4 : 0/3 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 4 : 1/2 hits
1 ArmoredCar owned by the Americans lost in Venezuela
Americans roll dice for 2 Tanks in Venezuela, round 5 : 1/2 hits
Neutral roll dice for 2 Infantrys in Venezuela, round 5 : 1/2 hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
Americans roll dice for 1 Tank in Venezuela, round 6 : 1/1 hits
Neutral roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits
1 Infantry owned by the Neutral lost in Venezuela
Americans loses 0 PUs for violating Venezuelas neutrality.
Americans win, taking Venezuela from Neutral with 1 Tank remaining. Battle score for attacker is -9
Casualties for Neutral: 3 Infantrys
Casualties for Americans: 2 ArmoredCars, 1 Infantry and 1 TankNon Combat Move - Americans
1 Bomber moved from Truk to Port Moresby
4 Fighters moved from Truk to 109 Sea ZonePlace Units - Americans
1 B.Transport placed in 25 Sea Zone
1 Carrier placed in 71 Sea Zone
2 Adv.Fighters placed in 71 Sea Zone
1 Destroyer placed in 26 Sea Zone
2 Infantrys placed in South Atlantic USA
1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 Adv.Fighter placed in Pearl Harbor
1 Bomber placed in San Francisco
3 Infantrys placed in South Central USATurn Complete - Americans
Americans collect 101 PUs; end with 101 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Tank moved from Normandy to Brittany
Germans take Brittany from French
1 Tank moved from Brittany to Normandy
1 Infantry moved from Odessa to Donetsk
1 Bomber moved from Vinnytsia to Donetsk
1 Infantry moved from Vinnytsia to Kiev
1 Stuka moved from East Prussia to Kiev
1 Infantry moved from Lithuania to Minsk
1 Stuka moved from East Prussia to Minsk
1 Fighter moved from 24 Sea Zone to Latvia
1 Infantry moved from Estonia to Latvia
2 Artillerys and 2 Infantrys moved from Lapland to N.Karelia
2 Tanks moved from Lower Egypt to Syria
2 Tanks moved from El Agheila to Kufra
6 ArmoredCars and 16 Tanks moved from Paris to Switzerland
1 ArmoredCar moved from Bavaria to Switzerland
2 Artillerys and 5 Infantrys moved from East Prussia to Brest
6 ArmoredCars and 4 Tanks moved from Warsaw to Brest
3 ArmoredCars and 2 Tanks moved from Bohemia to BrestPurchase Units - Germans
Germans buy 6 ArmoredCars, 4 Artillerys, 1 Bunker, 8 Elites, 9 HeavyTanks and 7 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Switzerland
Germans attack with 7 ArmoredCars and 16 Tanks
Neutral defend with 6 Bunkers
Germans roll dice for 7 ArmoredCars and 16 Tanks in Switzerland, round 2 : 8/23 hits
Units damaged: 4 Bunkers owned by the Neutral
Neutral roll dice for 6 Bunkers in Switzerland, round 2 : 5/6 hits
5 ArmoredCars owned by the Germans and 2 Bunkers owned by the Neutral lost in Switzerland
Germans roll dice for 2 ArmoredCars and 16 Tanks in Switzerland, round 3 : 7/18 hits
Neutral roll dice for 4 Bunkers in Switzerland, round 3 : 1/4 hits
1 ArmoredCar owned by the Germans and 4 Bunkers owned by the Neutral lost in Switzerland
Germans loses 0 PUs for violating Switzerlands neutrality.
Germans win, taking Switzerland from Neutral with 1 ArmoredCar and 16 Tanks remaining. Battle score for attacker is 12
Casualties for Germans: 6 ArmoredCars
Casualties for Neutral: 6 Bunkers
Battle in Brest
Germans attack with 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks in Brest, round 2 : 7/22 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Brest, round 2 : 0/3 hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 9 ArmoredCars, 2 Artillerys, 5 Infantrys and 6 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 1 Fighter and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Fighter and 1 Infantry in Latvia, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 0/1 hits
Germans roll dice for 1 Fighter and 1 Infantry in Latvia, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Latvia, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Latvia
retreated to Latvia
Russians win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Battle in Minsk
Germans attack with 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Stuka in Minsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in N.Karelia
Germans attack with 2 Artillerys and 2 Infantrys
Russians defend with 1 Infantry
Germans roll dice for 2 Artillerys and 2 Infantrys in N.Karelia, round 2 : 1/4 hits
Russians roll dice for 1 Infantry in N.Karelia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in N.Karelia
Germans win, taking N.Karelia from Russians with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Germans attack with 1 Bomber and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Bomber and 1 Infantry in Donetsk, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Donetsk
Germans win with 1 Bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Kiev
Germans attack with 1 Infantry and 1 Stuka
Russians defend with 1 Infantry
Germans roll dice for 1 Infantry and 1 Stuka in Kiev, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Infantry and 1 Stuka remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kufra
Germans attack with 2 Tanks
British defend with 1 Infantry
Germans roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits
British roll dice for 1 Infantry in Kufra, round 2 : 0/1 hits
1 Infantry owned by the British lost in Kufra
Germans win, taking Kufra from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Syria
Germans attack with 2 Tanks
French defend with 1 AAGun, 1 Factory and 1 Infantry
Germans roll dice for 2 Tanks in Syria, round 2 : 2/2 hits
French roll dice for 1 Infantry in Syria, round 2 : 0/1 hits
1 Infantry owned by the French lost in Syria
Germans win, taking Syria from French with 2 Tanks remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Germans
1 Stuka moved from Kiev to Vinnytsia
1 Bomber moved from Donetsk to Vinnytsia
1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 4 Infantrys moved from Krakow to Vinnytsia
1 AAGun moved from Warsaw to Brest
1 Stuka moved from Minsk to Vinnytsia
2 Infantrys moved from Pomerania to Danzig
1 Artillery and 3 Elites moved from Kotka to Vyborg
1 Fighter moved from Vinnytsia to Vyborg
1 Fighter moved from Latvia to 24 Sea Zone
1 Fighter moved from 24 Sea Zone to Vyborg
2 ArmoredCars moved from Bavaria to Krakow
1 Adv.Fighter moved from Hamburg to Vyborg
2 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys and 2 Elites moved from Hamburg to 23 Sea Zone
2 Artillerys, 2 Elites and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys and 2 Elites moved from 24 Sea Zone to Vyborg
1 Infantry moved from Hamburg to Pomerania
1 AAGun moved from Lorraine to Rhine
2 Artillerys and 2 Infantrys moved from Paris to Normandy
3 Mech.Infs moved from Paris to Bavaria
3 Submarines moved from 42 Sea Zone to 46 Sea Zone
1 Submarine moved from 41 Sea Zone to 43 Sea Zone
3 Infantrys moved from Lower Egypt to PalestinePlace Units - Germans
1 Bunker and 3 Infantrys placed in Normandy
4 HeavyTanks placed in Warsaw
4 Elites placed in Vinnytsia
5 HeavyTanks placed in Bohemia
2 Artillerys, 2 Elites and 2 Infantrys placed in Paris
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
3 ArmoredCars placed in Bavaria
3 ArmoredCars placed in Berlin
Germans undo move 8.
3 ArmoredCars placed in RhineTurn Complete - Germans
Germans collect 105 PUs; end with 105 PUsProduction/PUs Summary :
Germans : 105 / 105
Russians : 93 / 100
Italians : 51 / 61
French : 31 / 35
Yamamoto : 81 / 88
Chinese : 21 / 25
Hisaichi : 65 / 65
British : 88 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Submarine moved from 4 Sea Zone to 21 Sea Zone
2 Infantrys moved from Kursk to Kiev
1 Infantry moved from Rostov to Donetsk
5 Infantrys moved from Rostov to Kursk
5 Infantrys moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Artillerys and 4 Infantrys moved from Saratov to Rostov
2 Infantrys moved from Uzbekistan to 126 Sea Zone
2 Infantrys moved from 126 Sea Zone to Astrakhan
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Latvia to East Prussia
Russians take East Prussia from Germans
1 Tank moved from Leningrad to Estonia
Russians take Estonia from Germans
1 Tank moved from Estonia to Leningrad
1 Tank moved from Leningrad to Lithuania
Russians take Lithuania from Germans
1 Adv.Fighter and 1 Fighter moved from Leningrad to Kiev
2 Fighters moved from Leningrad to Minsk
1 ArmoredCar, 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia
2 ArmoredCars and 1 Tank moved from Moscow to Kursk
1 Artillery and 2 Infantrys moved from Yaroslavl to S.Karelia
1 Adv.Fighter moved from Leningrad to S.Karelia
5 Infantrys moved from Perm to Kirov
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from Kolyma to Okhotsk
1 Infantry moved from Okhotsk to Ayan
1 Infantry moved from Ayan to Khabarovsk
Russians take Khabarovsk from Hisaichi
1 Artillery and 1 Infantry moved from Ayan to Heilungchiang
2 Infantrys moved from Chita to Hulunbuir
1 Fighter moved from Chita to Heilungchiang
1 Bomber moved from Chita to Hulunbuir
1 Fighter moved from Chita to Hulunbuir
1 Artillery, 6 Infantrys, 1 Mech.Inf and 1 Tank moved from N.Buryat Mongolia to Chita
5 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from Olyokminsk to Chita
4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Irkutsk to S.Buryat Mongolia
1 Artillery moved from Krasnoyarsk to IrkutskPurchase Units - Russians
Russians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 HeavyTanks, 23 Infantrys, 1 Mech.Inf and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Kiev
Russians attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 2 : 0/4 hits
Germans roll dice for 1 Infantry in Kiev, round 2 : 0/1 hits
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Kiev, round 3 : 0/4 hits
Germans roll dice for 1 Infantry in Kiev, round 3 : 1/1 hits
1 Infantry owned by the Russians lost in Kiev
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 1 Infantry in Kiev, round 4 : 2/3 hits
Germans roll dice for 1 Infantry in Kiev, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Kiev
Russians win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Hulunbuir
Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 0/4 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 2 : 0/1 hits
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Hulunbuir, round 3 : 2/4 hits
Hisaichi roll dice for 1 Infantry in Hulunbuir, round 3 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Hulunbuir
Russians win, taking Hulunbuir from Hisaichi with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Heilungchiang
Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
Hisaichi defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Heilungchiang, round 2 : 1/3 hits
Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits
1 Infantry owned by the Hisaichi lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Battle in Minsk
Russians attack with 2 Fighters and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 2 Fighters and 2 Infantrys in Minsk, round 2 : 1/4 hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Fighters and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 InfantryNon Combat Move - Russians
2 Fighters moved from Minsk to S.Karelia
1 Fighter moved from Kiev to Kursk
1 Adv.Fighter moved from Kiev to Kursk
3 Infantrys moved from Yaroslavl to S.Karelia
7 Infantrys moved from Moscow to Yaroslavl
4 Infantrys moved from Sverdlovsk to Perm
1 Bomber and 1 Fighter moved from Hulunbuir to Chita
1 Fighter moved from Heilungchiang to ChitaPlace Units - Russians
1 Adv.Fighter, 1 HeavyTank and 2 Infantrys placed in Leningrad
3 Infantrys placed in Georgia
5 Infantrys placed in Stalingrad
1 ArmoredCar, 1 Artillery, 1 Infantry and 1 Tank placed in Arkhangelsk
1 ArmoredCar, 4 Infantrys and 1 Mech.Inf placed in Sibirsky
1 Artillery, 1 HeavyTank, 7 Infantrys and 1 Tank placed in Moscow
1 Infantry placed in SverdlovskTurn Complete - Russians
Russians collect 106 PUs; end with 106 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
1 Infantry moved from Tunis to N.Tunisia
Italians take N.Tunisia from French
1 Infantry moved from Tunis to S.Tunisia
Italians take S.Tunisia from French
1 ArmoredCar moved from Mersa Matruh to Darfur
1 Artillery and 1 Elite moved from Rome to 46 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 46 Sea Zone to 47 Sea Zone
1 Artillery and 1 Elite moved from 47 Sea Zone to Tripoli
2 Infantrys moved from Mersa Matruh to 51 Sea Zone
2 Cruisers and 2 Infantrys moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
1 Tank moved from Mersa Matruh to Darfur
2 Fighters moved from Lower Egypt to Nubia
1 Battleship moved from 51 Sea Zone to 56 Sea Zone
1 Fighter moved from Lower Egypt to Darfur
1 Fighter moved from Lower Egypt to Nubia
1 Elite moved from Mersa Matruh to New Valley
1 Artillery moved from Lower Egypt to New Valley
1 Infantry moved from Lower Egypt to Nubia
5 ArmoredCars and 1 Tank moved from Mersa Matruh to Cairo
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry moved from Tobruk to 51 Sea Zone
2 Infantrys and 1 Transport moved from 51 Sea Zone to 56 Sea Zone
2 Infantrys moved from 56 Sea Zone to Cairo
3 Tanks moved from Lower Egypt to Cairo
2 Tanks moved from Palestine to Cairo
1 Elite moved from Lower Egypt to New Valley
3 Artillerys moved from Lower Egypt to Cairo
1 Infantry moved from Mersa Matruh to 51 Sea Zone
1 Infantry and 1 Transport moved from 51 Sea Zone to 55 Sea Zone
1 Infantry moved from 55 Sea Zone to Cyprus
Italians take Cyprus from British
1 Infantry moved from Lower Egypt to Cairo
9 Infantrys moved from Lower Egypt to PalestinePurchase Units - Italians
Italians buy 4 ArmoredCars, 2 Artillerys, 1 Bunker, 2 HeavyTanks and 10 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Cairo
Italians attack with 5 ArmoredCars, 3 Artillerys, 5 Infantrys and 6 Tanks
British defend with 1 AAGun, 1 Factory, 10 Infantrys and 4 Tanks
Italians roll dice for 1 Battleship and 2 Cruisers in Cairo, round 2 : 2/3 hits
2 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 ArmoredCars, 3 Artillerys, 5 Infantrys and 6 Tanks in Cairo, round 2 : 8/19 hits
British roll dice for 8 Infantrys and 4 Tanks in Cairo, round 2 : 1/12 hits
1 Infantry owned by the Italians and 8 Infantrys owned by the British lost in Cairo
Italians roll dice for 5 ArmoredCars, 3 Artillerys, 4 Infantrys and 6 Tanks in Cairo, round 3 : 6/18 hits
British roll dice for 4 Tanks in Cairo, round 3 : 0/4 hits
4 Tanks owned by the British lost in Cairo
Italians win, taking Cairo from British with 5 ArmoredCars, 3 Artillerys, 4 Infantrys and 6 Tanks remaining. Battle score for attacker is 38
Casualties for British: 10 Infantrys and 4 Tanks
Casualties for Italians: 1 Infantry
Battle in Nubia
Italians attack with 3 Fighters and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 3 Fighters and 1 Infantry in Nubia, round 2 : 1/4 hits
British roll dice for 1 Infantry in Nubia, round 2 : 0/1 hits
1 Infantry owned by the French lost in Nubia
Italians win, taking Nubia from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in New Valley
Italians attack with 1 Artillery and 2 Elites
British defend with 1 Infantry
Italians roll dice for 1 Artillery and 2 Elites in New Valley, round 2 : 0/3 hits
British roll dice for 1 Infantry in New Valley, round 2 : 0/1 hits
Italians roll dice for 1 Artillery and 2 Elites in New Valley, round 3 : 1/3 hits
British roll dice for 1 Infantry in New Valley, round 3 : 0/1 hits
1 Infantry owned by the British lost in New Valley
Italians win, taking New Valley from British with 1 Artillery and 2 Elites remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Tripoli
Italians attack with 1 Artillery and 1 Elite
French defend with 1 Infantry
Italians roll dice for 1 Artillery and 1 Elite in Tripoli, round 2 : 1/2 hits
French roll dice for 1 Infantry in Tripoli, round 2 : 0/1 hits
1 Infantry owned by the French lost in Tripoli
Italians win, taking Tripoli from French with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Darfur
Italians attack with 1 ArmoredCar, 1 Fighter and 1 Tank
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Tank in Darfur, round 2 : 2/3 hits
British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits
1 Infantry owned by the French lost in Darfur
Italians win, taking Darfur from British with 1 ArmoredCar, 1 Fighter and 1 Tank remaining. Battle score for attacker is 2
Casualties for French: 1 InfantryNon Combat Move - Italians
2 Artillerys, 3 Elites and 2 Infantrys moved from Tunis to N.Tunisia
5 Transports moved from 51 Sea Zone to 46 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from Rome to 46 Sea Zone
2 Artillerys, 2 Elites and 1 Infantry moved from 46 Sea Zone to N.Tunisia
1 Artillery and 1 Infantry moved from Provence to Languedoc
1 Artillery moved from Aquitaine to Languedoc
1 AAGun moved from Provence to Languedoc
1 AAGun moved from Mersa Matruh to New Valley
3 Fighters moved from Nubia to Palestine
1 Fighter moved from Darfur to El Agheila
2 Destroyers and 1 Submarine moved from 51 Sea Zone to 46 Sea ZonePlace Units - Italians
1 Bunker placed in Palestine
2 ArmoredCars and 2 HeavyTanks placed in Tunis
2 ArmoredCars and 2 Infantrys placed in Provence
2 Artillerys and 8 Infantrys placed in RomeTurn Complete - Italians
Italians collect 66 PUs; end with 66 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 106 / 106
Italians : 66 / 66
French : 27 / 35
Yamamoto : 81 / 88
Chinese : 21 / 25
Hisaichi : 57 / 65
British : 77 / 91
Anzac : 36 / 36
Dutch : 11 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from N.Algeria to E.Morocco
2 Infantrys moved from W.Morocco to E.Morocco
2 Adv.Fighters moved from Italian East Africa to Darfur
1 Artillery moved from Azores to 16 Sea Zone
1 Artillery, 1 Destroyer and 1 Transport moved from 16 Sea Zone to 30 Sea Zone
1 Artillery moved from 30 Sea Zone to CanariansPurchase Units - French
French buy 3 Adv.Fighters and 1 Tank; Remaining resources: 0 PUs;Combat - French
Battle in Darfur
French attack with 2 Adv.Fighters
Italians defend with 1 ArmoredCar and 1 Tank
French roll dice for 2 Adv.Fighters in Darfur, round 2 : 2/2 hits
Italians roll dice for 1 ArmoredCar and 1 Tank in Darfur, round 2 : 0/2 hits
1 ArmoredCar owned by the Italians and 1 Tank owned by the Italians lost in Darfur
French win with 2 Adv.Fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 ArmoredCar and 1 Tank
Battle in Canarians
French attack with 1 Artillery
Neutral defend with 1 Infantry
French roll dice for 1 Artillery in Canarians, round 2 : 1/1 hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 1/1 hits
1 Artillery owned by the French and 1 Infantry owned by the Neutral lost in Canarians
Neutral win with no units remaining. Battle score for attacker is -2
Casualties for Neutral: 1 Infantry
Casualties for French: 1 ArtilleryNon Combat Move - French
2 Adv.Fighters moved from Darfur to French SudanPlace Units - French
3 Adv.Fighters and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 27 PUs; end with 27 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
2 Artillerys and 1 Marine moved from N.French Indochina to Yunnan
1 Artillery, 1 Infantry and 1 Tank moved from Kweichow to Yunnan
2 Tanks moved from Hupeh to Yunnan
1 Artillery and 1 Infantry moved from Hupeh to Shensi
2 Fighters moved from S.Thailand to Yunnan
2 Bombers moved from Banjarmasin to Yunnan
1 Fighter moved from Hupeh to Yunnan
1 Adv.Fighter moved from Hupeh to Shensi
2 Battleships moved from 85 Sea Zone to 75 Sea Zone
1 B.Transport moved from 92 Sea Zone to 84 Sea Zone
2 Elites moved from Tokyo to 84 Sea Zone
1 B.Transport and 2 Elites moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Iturup to 75 Sea Zone
1 Infantry moved from Paramushir to 75 Sea Zone
2 Elites and 2 Infantrys moved from 75 Sea Zone to Kolyma
1 Elite moved from Tokyo to 84 Sea Zone
1 Elite and 1 T.Boat moved from 84 Sea Zone to 75 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 Transport moved from 85 Sea Zone to 75 Sea Zone
1 Artillery moved from Kunashir to 75 Sea Zone
1 Artillery and 1 Infantry moved from 75 Sea Zone to Kolyma
2 Carriers, 1 Destroyer and 2 Submarines moved from 85 Sea Zone to 75 Sea Zone
1 Elite moved from 75 Sea Zone to Kolyma
1 Battleship moved from 110 Sea Zone to 112 Sea Zone
2 Fighters moved from 111 Sea Zone to 113 Sea Zone
2 Fighters moved from 107 Sea Zone to 113 Sea Zone
1 Artillery moved from East And South Borneo to 111 Sea Zone
1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Hollandia
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from Palawan to 111 Sea Zone
1 Infantry and 1 Transport moved from 111 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Aroe
Yamamoto take Aroe from Dutch
1 Infantry moved from Davao to 107 Sea Zone
1 Infantry and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Infantry moved from 112 Sea Zone to Merauke
Yamamoto take Merauke from Dutch
1 Artillery and 1 Marine moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Marine moved from 112 Sea Zone to Jilolo
1 Artillery and 1 Marine moved from Sumatra to 110 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Marine moved from 112 Sea Zone to Celebes
2 Marines and 1 Tank moved from Sumatra to 110 Sea Zone
1 B.Transport, 2 Marines and 1 Tank moved from 110 Sea Zone to 112 Sea Zone
2 Marines and 1 Tank moved from 112 Sea Zone to Timor
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to 76 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 85 Sea Zone to Kolyma
1 Carrier, 1 Destroyer and 2 Submarines moved from 107 Sea Zone to 112 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
1 Carrier moved from 111 Sea Zone to 112 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 4 ArmoredCars, 2 Bunkers, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Hollandia
Yamamoto attack with 1 Artillery and 1 Infantry
Dutch defend with 1 Artillery
Yamamoto roll dice for 1 Battleship in Hollandia, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 1/2 hits
Dutch roll dice for 1 Artillery in Hollandia, round 2 : 0/1 hits
1 Artillery owned by the Dutch lost in Hollandia
Yamamoto win, taking Hollandia from Dutch with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Dutch: 1 Artillery
Battle in Kolyma
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 3 Infantrys
Americans defend with 3 Artillerys and 3 Infantrys
Yamamoto roll dice for 2 Battleships in Kolyma, round 2 : 2/2 hits
2 Infantrys owned by the Americans lost in Kolyma
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 3 Infantrys in Kolyma, round 2 : 5/9 hits
Russians roll dice for 3 Artillerys and 1 Infantry in Kolyma, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto, 1 Infantry owned by the Americans and 3 Artillerys owned by the Americans lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 1 Adv.Fighter, 1 Artillery, 3 Elites, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 16
Casualties for Yamamoto: 1 Infantry
Casualties for Americans: 3 Artillerys and 3 Infantrys
Battle in Jilolo
Yamamoto attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Marine in Jilolo, round 2 : 2/2 hits
Dutch roll dice for 1 Infantry in Jilolo, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Jilolo
Yamamoto win, taking Jilolo from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Celebes
Yamamoto attack with 1 Artillery and 1 Marine
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Marine in Celebes, round 2 : 2/2 hits
Dutch roll dice for 1 Infantry in Celebes, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Celebes
Yamamoto win, taking Celebes from Dutch with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Timor
Yamamoto attack with 2 Marines and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 2 Marines and 1 Tank in Timor, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 0/1 hits
1 Infantry owned by the Dutch lost in Timor
Yamamoto win, taking Timor from Dutch with 2 Marines and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in 76 Sea Zone
Yamamoto attack with 1 Adv.Fighter and 1 Fighter
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Adv.Fighter and 1 Fighter in 76 Sea Zone, round 2 : 1/2 hits
1 Submarine owned by the Americans lost in 76 Sea Zone
Yamamoto win with 1 Adv.Fighter and 1 Fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 Submarine
Battle in 113 Sea Zone
Yamamoto attack with 4 Fighters
Anzac defend with 1 Submarine
Yamamoto roll dice for 4 Fighters in 113 Sea Zone, round 2 : 1/4 hits
1 Submarine owned by the Anzac lost in 113 Sea Zone
Yamamoto win with 4 Fighters remaining. Battle score for attacker is 7
Casualties for Anzac: 1 Submarine
Battle in Yunnan
Yamamoto attack with 3 Artillerys, 2 Bombers, 3 Fighters, 1 Infantry, 1 Marine and 3 Tanks
British defend with 2 Artillerys, 7 Infantrys and 2 Tanks
Yamamoto roll dice for 3 Artillerys, 2 Bombers, 3 Fighters, 1 Infantry, 1 Marine and 3 Tanks in Yunnan, round 2 : 4/13 hits
Chinese roll dice for 2 Artillerys, 7 Infantrys and 2 Tanks in Yunnan, round 2 : 3/11 hits
2 Artillerys owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 4 Infantrys owned by the British lost in Yunnan
Yamamoto roll dice for 1 Artillery, 2 Bombers, 3 Fighters, 1 Marine and 3 Tanks in Yunnan, round 3 : 6/10 hits
Chinese roll dice for 2 Artillerys, 3 Infantrys and 2 Tanks in Yunnan, round 3 : 4/7 hits
1 Tank owned by the British, 1 Marine owned by the Yamamoto, 1 Artillery owned by the Yamamoto, 2 Artillerys owned by the British, 3 Infantrys owned by the British and 2 Tanks owned by the Yamamoto lost in Yunnan
Yamamoto roll dice for 2 Bombers, 3 Fighters and 1 Tank in Yunnan, round 4 : 5/6 hits
Chinese roll dice for 1 Tank in Yunnan, round 4 : 0/1 hits
1 Tank owned by the British lost in Yunnan
Yamamoto win, taking Yunnan from Chinese with 2 Bombers, 3 Fighters and 1 Tank remaining. Battle score for attacker is 4
Casualties for British: 2 Artillerys, 7 Infantrys and 2 Tanks
Casualties for Yamamoto: 3 Artillerys, 1 Infantry, 1 Marine and 2 Tanks
Battle in Shensi
Yamamoto attack with 1 Adv.Fighter, 1 Artillery and 1 Infantry
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shensi, round 2 : 0/3 hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Shensi, round 3 : 2/3 hits
Chinese roll dice for 1 Infantry in Shensi, round 3 : 0/1 hits
1 Infantry owned by the Chinese lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Yamamoto
1 Adv.Fighter and 1 Fighter moved from Kolyma to 75 Sea Zone
1 Adv.Fighter and 1 Fighter moved from 76 Sea Zone to 75 Sea Zone
4 Fighters moved from 113 Sea Zone to 112 Sea Zone
1 Tank moved from Panay to Davao
1 Adv.Fighter moved from Shensi to Hupeh
3 Fighters moved from Yunnan to N.French Indochina
2 Bombers moved from Yunnan to N.French Indochina
1 Marine moved from Shanghai to Anhwei
1 Destroyer and 1 Submarine moved from 110 Sea Zone to 112 Sea Zone
1 T.Boat moved from 106 Sea Zone to 93 Sea ZonePlace Units - Yamamoto
1 Bunker placed in Tokyo
1 Bunker placed in Davao
1 Carrier, 1 Cruiser and 1 Destroyer placed in 84 Sea Zone
2 Fighters placed in 84 Sea Zone
3 ArmoredCars placed in Kwangsi
4 Infantrys placed in Davao
1 ArmoredCar and 2 Infantrys placed in TokyoTurn Complete - Yamamoto
Yamamoto collect 93 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 105 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 93 / 93
Chinese : 17 / 25
Hisaichi : 57 / 65
British : 77 / 91
Anzac : 36 / 36
Dutch : 4 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
1 ArmoredCar moved from Lanchow to Szechwan
1 Infantry moved from Lanchow to Szechwan
1 ArmoredCar moved from Lanchow to Shensi
1 Infantry moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 ArmoredCar moved from Lanchow to Suiyuan
1 Adv.Fighter moved from Hsining to Suiyuan
1 Adv.Fighter moved from Lanchow to Szechwan
1 Fighter moved from Lanchow to Shensi
1 Infantry moved from Ningsia to Suiyuan
1 Infantry moved from Ningsia to Shensi
1 Infantry moved from Lanchow to SzechwanPurchase Units - Chinese
Chinese buy 8 Infantrys, 1 Marine and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shensi
Chinese attack with 1 ArmoredCar, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 2 Infantrys in Shensi, round 2 : 1/4 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Shensi, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Shensi, round 3 : 0/3 hits
Yamamoto roll dice for 1 Artillery in Shensi, round 3 : 1/1 hits
1 Infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 4 : 1/2 hits
Yamamoto roll dice for 1 Artillery in Shensi, round 4 : 0/1 hits
1 Artillery owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Chinese: 2 Infantrys
Battle in Suiyuan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Infantry and 1 Tank
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Suiyuan, round 2 : 1/4 hits
Hisaichi roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 1 Infantry in Suiyuan, round 3 : 1/3 hits
Hisaichi roll dice for 1 Tank in Suiyuan, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Suiyuan
Chinese win, taking Suiyuan from Hisaichi with 1 Adv.Fighter and 1 ArmoredCar remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Infantry and 1 Tank
Casualties for Chinese: 2 Infantrys
Battle in Szechwan
Chinese attack with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 1/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 2 : 0/2 hits
1 Infantry owned by the Hisaichi lost in Szechwan
Chinese roll dice for 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 1/4 hits
Hisaichi roll dice for 1 Artillery in Szechwan, round 3 : 0/1 hits
1 Artillery owned by the Hisaichi lost in Szechwan
Chinese win, taking Szechwan from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Chinese
1 Adv.Fighter moved from Szechwan to Lanchow
1 Artillery and 1 Infantry moved from E.Qinghai to Ningsia
1 Tank moved from Hsining to Ningsia
1 Elite and 3 Infantrys moved from Hsining to E.Qinghai
1 Artillery and 3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
1 Fighter moved from Shensi to Ningsia
1 Artillery moved from Lanchow to Ningsia
1 Tank moved from Lanchow to Ningsia
1 Tank moved from Lanchow to Ningsia
1 Adv.Fighter moved from Suiyuan to NingsiaPlace Units - Chinese
4 Infantrys, 1 Marine and 1 Tank placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
1 unit repaired.
2 ArmoredCars moved from Hunan to Szechwan
1 ArmoredCar moved from Hunan to Szechwan
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Tanimbar
1 Bomber moved from Banjarmasin to Tanimbar
1 Artillery and 1 Infantry moved from Chahar to Suiyuan
1 ArmoredCar moved from Hunan to Shensi
1 Tank moved from Hupeh to Szechwan
1 Artillery and 1 Infantry moved from Kirin to Khabarovsk
2 Infantrys moved from Kirin to Heilungchiang
1 Artillery moved from Liaoning to Heilungchiang
1 Artillery and 2 Infantrys moved from Liaoning to Hulunbuir
1 Adv.Fighter moved from Changchun to Heilungchiang
1 Infantry moved from Chahar to Suiyuan
1 Infantry moved from Kirin to Khabarovsk
2 Fighters moved from 60 Sea Zone to Szechwan
1 Fighter moved from Hupeh to Shensi
1 Fighter moved from Shansi to Hulunbuir
1 Artillery moved from Liaoning to HulunbuirPurchase Units - Hisaichi
Hisaichi buy 4 ArmoredCars, 4 Artillerys, 5 Elites, 6 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Tanimbar
Hisaichi attack with 1 Artillery, 1 Bomber and 1 Infantry
Dutch defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Tanimbar, round 2 : 1/3 hits
Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 1/1 hits
1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Tanimbar
Hisaichi win, taking Tanimbar from Dutch with 1 Artillery and 1 Bomber remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Dutch: 1 Infantry
Battle in Szechwan
Hisaichi attack with 3 ArmoredCars, 2 Fighters and 1 Tank
Chinese defend with 1 ArmoredCar and 2 Infantrys
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 2 : 0/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 2 : 0/3 hits
Hisaichi roll dice for 3 ArmoredCars, 2 Fighters and 1 Tank in Szechwan, round 3 : 3/6 hits
Chinese roll dice for 1 ArmoredCar and 2 Infantrys in Szechwan, round 3 : 0/3 hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Chinese lost in Szechwan
Hisaichi win, taking Szechwan from Chinese with 3 ArmoredCars, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8
Casualties for Chinese: 1 ArmoredCar and 2 Infantrys
Battle in Khabarovsk
Hisaichi attack with 1 Artillery and 2 Infantrys
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Khabarovsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Khabarovsk
Hisaichi roll dice for 1 Artillery and 1 Infantry in Khabarovsk, round 3 : 1/2 hits
Russians roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Khabarovsk
Hisaichi win, taking Khabarovsk from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Heilungchiang
Hisaichi attack with 1 Adv.Fighter, 1 Artillery and 2 Infantrys
Russians defend with 1 Artillery and 1 Infantry
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 1/4 hits
Russians roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
Hisaichi roll dice for 1 Adv.Fighter, 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 2/3 hits
Russians roll dice for 1 Artillery in Heilungchiang, round 3 : 0/1 hits
1 Artillery owned by the Russians lost in Heilungchiang
Hisaichi win, taking Heilungchiang from Russians with 1 Adv.Fighter, 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Hulunbuir
Hisaichi attack with 2 Artillerys, 1 Fighter and 2 Infantrys
Russians defend with 2 Infantrys
Hisaichi roll dice for 2 Artillerys, 1 Fighter and 2 Infantrys in Hulunbuir, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Hulunbuir, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Hisaichi lost in Hulunbuir
Hisaichi win, taking Hulunbuir from Russians with 2 Artillerys, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Suiyuan
Hisaichi attack with 1 Artillery and 2 Infantrys
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 Artillery and 2 Infantrys in Suiyuan, round 2 : 1/3 hits
Chinese roll dice for 1 ArmoredCar in Suiyuan, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Suiyuan
Hisaichi win, taking Suiyuan from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Battle in Shensi
Hisaichi attack with 1 ArmoredCar and 1 Fighter
Chinese defend with 1 ArmoredCar
Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCarNon Combat Move - Hisaichi
1 Fighter moved from Szechwan to Hupeh
1 Fighter moved from Shensi to Hupeh
2 Tanks moved from Chahar to Hupeh
2 ArmoredCars and 4 Tanks moved from Hong Kong to Hunan
2 ArmoredCars moved from Hunan to Hupeh
1 Artillery and 2 Elites moved from Peking to Shantung
1 Fighter moved from Hulunbuir to Liaoning
1 Adv.Fighter moved from Heilungchiang to Liaoning
3 Infantrys moved from Kirin to Liaoning
1 AAGun moved from Changchun to Kirin
1 Transport moved from 111 Sea Zone to 84 Sea Zone
4 Infantrys moved from Changchun to Kirin
1 Artillery moved from Changchun to Kirin
2 Infantrys moved from Changchun to 84 Sea Zone
2 Infantrys moved from 84 Sea Zone to Shantung
1 Battleship, 1 Carrier, 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 110 Sea Zone
1 Fighter moved from Szechwan to Hupeh
1 Infantry moved from N.French Indochina to Kweichow
1 Bomber moved from Tanimbar to Celebes
1 Artillery and 1 Infantry moved from Java to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Artillery and 1 Infantry moved from 112 Sea Zone to Celebes
1 Destroyer and 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Banjarmasin to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Tank moved from Java to 110 Sea Zone
1 Infantry moved from Lombok to 110 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 110 Sea Zone to 112 Sea Zone
1 Infantry and 1 Tank moved from 112 Sea Zone to Celebes
1 Artillery moved from Java to 110 Sea Zone
1 Tank moved from Java to 110 Sea Zone
1 Artillery and 1 Tank moved from 110 Sea Zone to BanjarmasinPlace Units - Hisaichi
4 ArmoredCars and 2 Tanks placed in Hong Kong
3 Elites placed in Hupeh
2 Artillerys and 2 Elites placed in Liaoning
1 Artillery and 3 Infantrys placed in Banjarmasin
Hisaichi undo move 4.
2 Artillerys and 6 Infantrys placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 68 PUs; end with 68 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 91 / 93
Chinese : 17 / 23
Hisaichi : 68 / 68
British : 77 / 91
Anzac : 36 / 36
Dutch : 3 / 17
Finns : 14 / 14
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
1 ArmoredCar moved from Delhi to Assam
6 Infantrys moved from Madras to Mysore
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Kufra
2 Adv.Fighters and 2 Fighters moved from French Equatorial Africa to Belgian Congo
2 ArmoredCars, 1 Artillery and 2 Infantrys moved from Rhodesia to Belgian Congo
1 Fighter moved from E.Morocco to French Equatorial Africa
2 Infantrys moved from Hyderabad to Rajputana
1 Adv.Fighter moved from Delhi to Bihar
1 Fighter moved from Hyderabad to Bihar
1 Artillery, 1 Infantry and 1 Tank moved from Delhi to Bihar
1 Artillery and 6 Infantrys moved from Hyderabad to Calcutta
1 Destroyer and 1 Transport moved from 10 Sea Zone to 18 Sea Zone
5 Infantrys moved from Wales to 18 Sea Zone
1 Battleship, 1 Carrier, 2 Destroyers, 2 Fighters, 5 Infantrys, 1 Submarine, 1 T.Boat and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
5 Infantrys moved from 20 Sea Zone to Belgium
2 Fighters moved from 20 Sea Zone to Belgium
2 Fighters moved from Wales to Belgium
1 Bomber moved from Wales to Belgium
2 Tanks moved from Munster to Northern Ireland
1 Artillery and 1 Infantry moved from Munster to Dublin
2 Infantrys moved from Ontario to Canadian Prairies
1 Destroyer moved from 72 Sea Zone to 76 Sea Zone
1 Destroyer moved from 71 Sea Zone to 72 Sea Zone
1 Tank moved from Alaska to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia
3 Infantrys moved from British Columbia to Yukon
3 Infantrys moved from Vancouver to British ColumbiaPurchase Units - British
British buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Destroyers, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Kufra
British attack with 2 Adv.Fighters and 2 Fighters
Germans defend with 2 Tanks
British roll dice for 2 Adv.Fighters and 2 Fighters in Kufra, round 2 : 2/4 hits
Italians roll dice for 2 Tanks in Kufra, round 2 : 1/2 hits
1 Fighter owned by the British and 2 Tanks owned by the Germans lost in Kufra
British win with 2 Adv.Fighters and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Germans: 2 Tanks
Casualties for British: 1 Fighter
Battle in Belgium
British attack with 1 Bomber, 4 Fighters and 5 Infantrys
Neutral defend with 3 Infantrys
British roll dice for 1 Battleship in Belgium, round 2 : 0/1 hits
British roll dice for 1 Bomber, 4 Fighters and 5 Infantrys in Belgium, round 2 : 2/10 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgium
British roll dice for 1 Bomber, 4 Fighters and 4 Infantrys in Belgium, round 3 : 4/9 hits
Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits
1 Infantry owned by the Neutral lost in Belgium
British loses 0 PUs for violating Belgiums neutrality.
British win, taking Belgium from Neutral with 1 Bomber, 4 Fighters and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 3 Infantrys
Casualties for British: 1 Infantry
Battle in Belgian Congo
British attack with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys
Neutral defend with 2 Infantrys
British roll dice for 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 2 Infantrys in Belgian Congo, round 2 : 4/9 hits
Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the British lost in Belgian Congo
British loses 0 PUs for violating Belgian Congos neutrality.
British win, taking Belgian Congo from Neutral with 2 Adv.Fighters, 2 ArmoredCars, 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Neutral: 2 Infantrys
Casualties for British: 1 InfantryNon Combat Move - British
2 Adv.Fighters and 2 Fighters moved from Belgian Congo to French Equatorial Africa
2 Adv.Fighters and 1 Fighter moved from Kufra to French Equatorial Africa
1 ArmoredCar and 1 Tank moved from Cape Town to Rhodesia
1 Artillery and 3 Infantrys moved from Madras to Hyderabad
2 Fighters moved from Belgium to 20 Sea Zone
1 Bomber and 2 Fighters moved from Belgium to WalesPlace Units - British
2 Destroyers placed in 80 Sea Zone
1 Infantry placed in Vancouver
2 Tanks placed in Cape Town
2 Infantrys placed in Bombay
1 Adv.Fighter, 1 Artillery, 1 Infantry and 2 Tanks placed in Delhi
2 Artillerys and 3 Infantrys placed in Madras
British undo move 5.
1 Adv.Fighter, 1 Infantry and 1 Tank placed in W.Iran
2 Artillerys, 2 Infantrys and 1 Tank placed in Delhi
British undo move 7.
2 ArmoredCars, 2 Infantrys and 1 Tank placed in Delhi
1 Artillery and 3 Infantrys placed in Wales
1 Artillery placed in ManchesterTurn Complete - British
British collect 82 PUs; end with 82 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
2 Infantrys moved from Northern Territory to 67 Sea Zone
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Tank moved from Broome to 67 Sea Zone
3 Adv.Fighters and 3 Fighters moved from 67 Sea Zone to 111 Sea Zone
2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone
2 Infantrys moved from 66 Sea Zone to Sumatra
Dutch take Sumatra from Yamamoto
1 Infantry and 1 Tank moved from 67 Sea Zone to Java
Dutch take Java from Hisaichi
2 Tanks moved from Port Moresby to Hollandia
4 Infantrys moved from New South Wales to South AustraliaPurchase Units - Anzac
Anzac buy 2 Adv.Fighters and 2 Fighters; Remaining resources: 0 PUs;Combat - Anzac
Battle in 111 Sea Zone
Anzac attack with 3 Adv.Fighters and 3 Fighters
Thai defend with 1 Destroyer, 1 Submarine and 1 Transport
Anzac roll dice for 3 Adv.Fighters and 3 Fighters in 111 Sea Zone, round 2 : 2/6 hits
Thai roll dice for 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Thai, 1 Fighter owned by the Anzac and 1 Submarine owned by the Thai lost in 111 Sea Zone
Anzac roll dice for 3 Adv.Fighters and 2 Fighters in 111 Sea Zone, round 3 : 1/5 hits
Thai roll dice for 1 Destroyer in 111 Sea Zone, round 3 : 0/1 hits
1 Destroyer owned by the Thai lost in 111 Sea Zone
Anzac win with 3 Adv.Fighters and 2 Fighters remaining. Battle score for attacker is 13
Casualties for Anzac: 1 Fighter
Casualties for Thai: 1 Destroyer, 1 Submarine and 1 Transport
Battle in Hollandia
Anzac attack with 2 Tanks
Yamamoto defend with 1 Artillery and 1 Infantry
Anzac roll dice for 2 Tanks in Hollandia, round 2 : 2/2 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Hollandia, round 2 : 2/2 hits
2 Tanks owned by the Anzac, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Hollandia
Yamamoto win with no units remaining. Battle score for attacker is -4
Casualties for Yamamoto: 1 Artillery and 1 Infantry
Casualties for Anzac: 2 TanksNon Combat Move - Anzac
3 Adv.Fighters and 2 Fighters moved from 111 Sea Zone to 67 Sea Zone
2 Fighters moved from 67 Sea Zone to BroomePlace Units - Anzac
2 Adv.Fighters and 1 Fighter placed in 67 Sea Zone
1 Fighter placed in Port MoresbyTurn Complete - Anzac
Anzac collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 2 ArmoredCars and 1 Transport; Remaining resources: 4 PUs;Place Units - Dutch
1 Transport placed in 32 Sea Zone
2 ArmoredCars placed in SurinameTurn Complete - Dutch
Dutch collect 7 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
1 Artillery, 1 Elite and 4 Infantrys moved from Vyborg to S.Karelia
1 Fighter moved from Helsinki to S.KareliaPurchase Units - Finns
Finns buy 2 ArmoredCars and 2 Elites; Remaining resources: 1 PUs;Combat - Finns
Battle in S.Karelia
Finns attack with 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Russians defend with 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys
Finns roll dice for 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys in S.Karelia, round 2 : 3/7 hits
Russians roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Fighters and 10 Infantrys in S.Karelia, round 2 : 7/16 hits
1 ArmoredCar owned by the Russians, 2 Infantrys owned by the Russians, 4 Infantrys owned by the Finns, 1 Elite owned by the Finns, 1 Artillery owned by the Finns and 1 Fighter owned by the Finns lost in S.Karelia
Russians win with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys remaining. Battle score for attacker is -15
Casualties for Finns: 1 Artillery, 1 Elite, 1 Fighter and 4 Infantrys
Casualties for Russians: 1 ArmoredCar and 2 InfantrysNon Combat Move - Finns
2 ArmoredCars and 2 Tanks moved from Helsinki to Kotka
1 Artillery and 1 Elite moved from Helsinki to 24 Sea Zone
1 Artillery and 1 Elite moved from 24 Sea Zone to Kotka
1 AAGun moved from Vyborg to KotkaPlace Units - Finns
2 ArmoredCars and 2 Elites placed in HelsinkiTurn Complete - Finns
Finns collect 14 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 97 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 17 / 17
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
1 ArmoredCar moved from Vinnytsia to Minsk
1 ArmoredCar and 1 Tank moved from Vinnytsia to Lithuania
1 Fighter moved from E.Romania to Minsk
2 Elites moved from Vinnytsia to Donetsk
1 Tank moved from E.Romania to DonetskPurchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Minsk
Romanians attack with 1 ArmoredCar and 1 Fighter
Russians defend with 1 Infantry
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 2 : 0/2 hits
Russians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits
Romanians roll dice for 1 ArmoredCar and 1 Fighter in Minsk, round 3 : 2/2 hits
Russians roll dice for 1 Infantry in Minsk, round 3 : 0/1 hits
1 Infantry owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Donetsk
Romanians attack with 2 Elites and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 2 Elites and 1 Tank in Donetsk, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Donetsk, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Donetsk
Romanians win, taking Donetsk from Russians with 1 Elite and 1 Tank remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Lithuania
Romanians attack with 1 ArmoredCar and 1 Tank
Russians defend with 1 Tank
Romanians roll dice for 1 ArmoredCar and 1 Tank in Lithuania, round 2 : 1/2 hits
Russians roll dice for 1 Tank in Lithuania, round 2 : 0/1 hits
1 Tank owned by the Russians lost in Lithuania
Romanians win, taking Lithuania from Russians with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Romanians
1 Fighter moved from Minsk to Kiev
1 AAGun, 1 Artillery and 1 Infantry moved from E.Romania to Vinnytsia
1 Artillery and 1 Infantry moved from W.Romania to E.Romania
2 ArmoredCars and 2 Tanks moved from Bucharest to VinnytsiaPlace Units - Romanians
2 ArmoredCars and 2 Tanks placed in BucharestTurn Complete - Romanians
Romanians collect 21 PUs; end with 21 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 82 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 18 / 18
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
1 Fighter moved from Bangkok to Assam
1 ArmoredCar and 1 Infantry moved from Burma to AssamPurchase Units - Thai
Thai buy 2 Artillerys, 3 Elites and 1 Infantry; Remaining resources: 0 PUs;Combat - Thai
Battle in Assam
Thai attack with 1 ArmoredCar, 1 Fighter and 1 Infantry
British defend with 1 ArmoredCar
Thai roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Assam, round 2 : 1/3 hits
British roll dice for 1 ArmoredCar in Assam, round 2 : 0/1 hits
1 ArmoredCar owned by the British lost in Assam
Thai win, taking Assam from British with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCarNon Combat Move - Thai
1 ArmoredCar and 1 Tank moved from Burma to Kweichow
2 Infantrys moved from Burma to Yunnan
1 AAGun moved from Burma to Yunnan
1 Fighter moved from Assam to Yunnan
2 ArmoredCars and 2 Tanks moved from Bangkok to N.Thailand
1 T.Boat moved from 110 Sea Zone to 105 Sea Zone
1 Infantry moved from Soembawa to LombokPlace Units - Thai
2 Artillerys, 3 Elites and 1 Infantry placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUsProduction/PUs Summary :
Germans : 100 / 105
Russians : 93 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 89 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 80 / 82
Anzac : 36 / 36
Dutch : 7 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 20 / 20
Americans : 101 / 101 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
1 Artillery moved from Hispaniola to 26 Sea Zone
1 Infantry moved from Hispaniola to 26 Sea Zone
4 Infantrys moved from South Atlantic USA to 26 Sea Zone
3 Infantrys moved from South Central USA to 25 Sea Zone
1 Infantry moved from South Atlantic USA to 25 Sea Zone
1 B.Transport and 4 Infantrys moved from 25 Sea Zone to 26 Sea Zone
1 Artillery, 2 B.Transports, 1 Destroyer, 9 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
1 Tank moved from Venezuela to Bahia
1 Artillery and 9 Infantrys moved from 32 Sea Zone to Bahia
2 ArmoredCars, 4 Infantrys and 4 Tanks moved from Peru to N.Chile
1 Infantry moved from Truk to Woleai
Americans take Woleai from Yamamoto
1 Transport moved from 109 Sea Zone to 104 Sea Zone
1 Artillery moved from Truk to 109 Sea Zone
1 Infantry moved from Ponape to 109 Sea Zone
1 Infantry moved from Truk to 109 Sea Zone
1 Artillery, 3 Battleships, 3 Carriers, 1 Cruiser, 3 Destroyers, 4 Fighters, 2 Infantrys, 1 Submarine and 1 Transport moved from 109 Sea Zone to 113 Sea Zone
1 Artillery and 2 Infantrys moved from 113 Sea Zone to Merauke
1 Adv.Fighter moved from Nauru to 113 Sea Zone
1 Fighter moved from Northern Territory to Merauke
1 Fighter moved from 113 Sea Zone to Merauke
3 Bombers moved from Port Moresby to Merauke
1 Bomber moved from Nauru to Port Moresby
1 Infantry and 1 T.Boat moved from 97 Sea Zone to 104 Sea Zone
1 Destroyer and 1 Submarine moved from 104 Sea Zone to 109 Sea Zone
1 Transport moved from 104 Sea Zone to 97 Sea Zone
1 Infantry moved from 104 Sea Zone to Jaluit
Americans take Jaluit from Yamamoto
1 Destroyer and 1 Submarine moved from 98 Sea Zone to 104 Sea Zone
1 Adv.Fighter moved from Pearl Harbor to Nauru
1 Bomber moved from San Francisco to Nauru
2 Adv.Fighters and 1 Carrier moved from 71 Sea Zone to 72 Sea Zone
1 Transport moved from 72 Sea Zone to 71 Sea Zone
1 Infantry moved from Alaska to 71 Sea Zone
1 Infantry and 1 Transport moved from 71 Sea Zone to 72 Sea Zone
2 ArmoredCars moved from Koryakia to Kamchatka
1 Infantry moved from 72 Sea Zone to KamchatkaPurchase Units - Americans
Americans buy 4 Artillerys, 1 B.Transport, 1 Destroyer, 2 Infantrys, 1 L.Fighter, 1 S.Bomber, 1 S.Submarine, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;Combat - Americans
Battle in Bahia
Americans attack with 1 Artillery, 9 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 1 Artillery, 9 Infantrys and 1 Tank in Bahia, round 2 : 3/11 hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits
2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
Americans roll dice for 1 Artillery, 7 Infantrys and 1 Tank in Bahia, round 3 : 2/9 hits
Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
Americans loses 0 PUs for violating Bahias neutrality.
Americans win, taking Bahia from Neutral with 1 Artillery, 6 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Neutral: 3 Infantrys and 1 Tank
Casualties for Americans: 3 Infantrys
Battle in N.Chile
Americans attack with 2 ArmoredCars, 4 Infantrys and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 2 ArmoredCars, 4 Infantrys and 4 Tanks in N.Chile, round 2 : 4/10 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits
1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile
Americans loses 0 PUs for violating N.Chiles neutrality.
Americans win, taking N.Chile from Neutral with 2 ArmoredCars, 3 Infantrys and 4 Tanks remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 2 Infantrys
Casualties for Americans: 1 Infantry
Battle in Merauke
Americans attack with 1 Artillery, 3 Bombers, 2 Fighters and 2 Infantrys
Yamamoto defend with 1 Infantry
Americans roll dice for 3 Battleships and 1 Cruiser in Merauke, round 2 : 4/4 hits
1 Infantry owned by the Yamamoto lost in Merauke
Americans win, taking Merauke from Yamamoto with 1 Artillery, 3 Bombers, 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Americans
2 Fighters moved from Merauke to 113 Sea Zone
3 Bombers moved from Merauke to Port MoresbyPlace Units - Americans
1 S.Submarine placed in 71 Sea Zone
1 B.Transport placed in 25 Sea Zone
1 Destroyer and 1 Submarine placed in 98 Sea Zone
1 L.Fighter placed in Pearl Harbor
1 S.Bomber placed in San Francisco
2 Tanks placed in Alaska
2 Tanks placed in Colombia
1 Artillery and 2 Infantrys placed in South Atlantic USA
3 Artillerys placed in South Central USATurn Complete - Americans
Americans collect 107 PUs; end with 107 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Adv.Fighter, 3 Artillerys, 5 Elites and 2 Fighters moved from Vyborg to S.Karelia
2 Artillerys and 2 Infantrys moved from N.Karelia to S.Karelia
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
Germans take Latvia from Russians
9 ArmoredCars and 6 Tanks moved from Brest to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Elites, 1 Infantry and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Elites and 1 Infantry moved from 24 Sea Zone to Latvia
1 Infantry moved from Danzig to East Prussia
2 ArmoredCars moved from Krakow to East Prussia
4 HeavyTanks moved from Warsaw to East Prussia
3 ArmoredCars moved from Rhine to Belgium
1 ArmoredCar moved from Switzerland to Belgium
1 Tank moved from Switzerland to Belgium
1 Bomber moved from Vinnytsia to S.KareliaPurchase Units - Germans
Germans buy 8 ArmoredCars, 6 Artillerys, 2 Bunkers, 6 Elites and 12 Infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Belgium
Germans attack with 4 ArmoredCars and 1 Tank
British defend with 4 Infantrys
Germans roll dice for 4 ArmoredCars and 1 Tank in Belgium, round 2 : 1/5 hits
British roll dice for 4 Infantrys in Belgium, round 2 : 2/4 hits
2 ArmoredCars owned by the Germans and 1 Infantry owned by the British lost in Belgium
Germans roll dice for 2 ArmoredCars and 1 Tank in Belgium, round 3 : 3/3 hits
British roll dice for 3 Infantrys in Belgium, round 3 : 1/3 hits
1 ArmoredCar owned by the Germans and 3 Infantrys owned by the British lost in Belgium
Germans win, taking Belgium from British with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is -4
Casualties for Germans: 3 ArmoredCars
Casualties for British: 4 Infantrys
Battle in East Prussia
Germans attack with 2 ArmoredCars, 4 HeavyTanks and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 2 ArmoredCars, 4 HeavyTanks and 1 Infantry in East Prussia, round 2 : 5/7 hits
Russians roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 2 ArmoredCars, 4 HeavyTanks and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in S.Karelia
Germans attack with 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 5 Elites, 2 Fighters and 2 Infantrys
Russians defend with 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys
Germans roll dice for 1 Adv.Fighter, 5 Artillerys, 1 Bomber, 5 Elites, 2 Fighters and 2 Infantrys in S.Karelia, round 2 : 4/16 hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 Infantrys in S.Karelia, round 2 : 4/13 hits
4 Infantrys owned by the Russians, 1 Elite owned by the Germans, 1 Artillery owned by the Germans and 2 Infantrys owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 4 Artillerys, 1 Bomber, 4 Elites and 2 Fighters in S.Karelia, round 3 : 5/12 hits
Russians roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 4 Infantrys in S.Karelia, round 3 : 5/9 hits
4 Infantrys owned by the Russians, 1 Artillery owned by the Russians, 2 Elites owned by the Germans and 3 Artillerys owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Elites and 2 Fighters in S.Karelia, round 4 : 2/7 hits
Russians roll dice for 1 Adv.Fighter, 1 Artillery and 2 Fighters in S.Karelia, round 4 : 4/4 hits
2 Fighters owned by the Germans, 1 Fighter owned by the Russians, 1 Artillery owned by the Russians and 2 Elites owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter, 1 Artillery and 1 Bomber in S.Karelia, round 5 : 1/3 hits
Russians roll dice for 1 Adv.Fighter and 1 Fighter in S.Karelia, round 5 : 1/2 hits
1 Fighter owned by the Russians and 1 Artillery owned by the Germans lost in S.Karelia
Germans roll dice for 1 Adv.Fighter and 1 Bomber in S.Karelia, round 6 : 2/2 hits
Russians roll dice for 1 Adv.Fighter in S.Karelia, round 6 : 1/1 hits
1 Adv.Fighter owned by the Russians and 1 Adv.Fighter owned by the Germans lost in S.Karelia
Germans win with 1 Bomber remaining. Battle score for attacker is -15
Casualties for Germans: 1 Adv.Fighter, 5 Artillerys, 5 Elites, 2 Fighters and 2 Infantrys
Casualties for Russians: 1 Adv.Fighter, 2 Artillerys, 2 Fighters and 8 InfantrysNon Combat Move - Germans
1 Bomber moved from S.Karelia to Kotka
1 AAGun moved from Brest to Warsaw
2 Artillerys and 5 Infantrys moved from Brest to Kiev
1 AAGun, 5 Artillerys, 4 Elites and 15 Infantrys moved from Vinnytsia to Kiev
5 HeavyTanks moved from Bohemia to Vinnytsia
3 Mech.Infs moved from Bavaria to Danzig
1 Infantry moved from Pomerania to Hamburg
3 ArmoredCars moved from Bavaria to Hamburg
1 AAGun, 2 Artillerys, 2 Elites and 2 Infantrys moved from Paris to Normandy
15 Tanks moved from Switzerland to Croatia
3 Infantrys moved from Palestine to Syria
1 Submarine moved from 43 Sea Zone to 46 Sea ZonePlace Units - Germans
1 Bunker placed in Hamburg
1 Bunker and 3 Infantrys placed in Normandy
2 Elites and 2 Infantrys placed in Rhine
2 Elites and 4 Infantrys placed in Hamburg
Germans undo move 3.
Germans undo move 3.
1 Artillery, 2 Elites and 1 Infantry placed in Rhine
1 Artillery, 2 Elites and 3 Infantrys placed in Hamburg
2 Elites and 2 Infantrys placed in Vinnytsia
1 Artillery and 2 Infantrys placed in Paris
2 Artillerys placed in Syria
1 Artillery and 1 Infantry placed in Paris
2 ArmoredCars placed in Paris
4 ArmoredCars placed in Warsaw
2 ArmoredCars placed in BohemiaTurn Complete - Germans
Germans collect 107 PUs; end with 109 PUsProduction/PUs Summary :
Germans : 107 / 109
Russians : 89 / 106
Italians : 66 / 66
French : 27 / 27
Yamamoto : 86 / 93
Chinese : 17 / 23
Hisaichi : 66 / 68
British : 77 / 82
Anzac : 36 / 36
Dutch : 8 / 11
Finns : 14 / 15
Romanians : 21 / 21
Thai : 20 / 20
Americans : 107 / 107 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
2 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Rostov to Donetsk
1 Adv.Fighter and 1 Fighter moved from Kursk to Donetsk
2 Artillerys and 9 Infantrys moved from Rostov to Kursk
2 Infantrys moved from Kursk to Minsk
1 Adv.Fighter moved from Leningrad to Minsk
7 Infantrys moved from Yaroslavl to Kursk
1 HeavyTank and 1 Tank moved from Moscow to Kursk
1 Artillery and 7 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Leningrad to Vyborg
Russians take Vyborg from Finns
1 ArmoredCar and 1 Tank moved from Arkhangelsk to Leningrad
1 Artillery and 1 Infantry moved from Arkhangelsk to S.Karelia
5 Infantrys moved from Kirov to Gorky
1 Infantry moved from Georgia to 54 Sea Zone
1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
1 Infantry moved from 53 Sea Zone to Bulgaria
Russians take Bulgaria from Romanians
2 Infantrys moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
2 Infantrys moved from Astrakhan to Georgia
5 Infantrys moved from Perm to Kirov
1 Infantry moved from Sverdlovsk to Perm
1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery moved from Irkutsk to S.Buryat Mongolia
2 Infantrys moved from Chita to Heilungchiang
2 Fighters moved from Chita to Heilungchiang
1 Bomber moved from Chita to Heilungchiang
1 Infantry moved from Chita to Ayan
5 Infantrys moved from N.Buryat Mongolia to Chita
1 Mech.Inf moved from N.Buryat Mongolia to Chita
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 ArmoredCar moved from Olyokminsk to Chita
4 Infantrys moved from Evenkia to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 ArmoredCar moved from Sibirsky to Olyokminsk
1 Mech.Inf moved from Sibirsky to N.Buryat MongoliaPurchase Units - Russians
Russians buy 1 Adv.Fighter, 4 ArmoredCars, 4 HeavyTanks, 16 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Heilungchiang
Russians attack with 1 Bomber, 2 Fighters and 2 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
Russians roll dice for 1 Bomber, 2 Fighters and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 2 : 1/2 hits
1 Infantry owned by the Russians lost in Heilungchiang
Russians roll dice for 1 Bomber, 2 Fighters and 1 Infantry in Heilungchiang, round 3 : 2/4 hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Heilungchiang, round 3 : 2/2 hits
1 Infantry owned by the Russians, 1 Fighter owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Heilungchiang
Russians win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -6
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Fighter and 2 Infantrys
Battle in Donetsk
Russians attack with 1 Adv.Fighter, 1 Fighter and 3 Infantrys
Romanians defend with 1 Elite and 1 Tank
Russians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Infantrys in Donetsk, round 2 : 3/5 hits
Romanians roll dice for 1 Elite and 1 Tank in Donetsk, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Elite owned by the Romanians and 1 Tank owned by the Romanians lost in Donetsk
Russians win, taking Donetsk from Romanians with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 6
Casualties for Romanians: 1 Elite and 1 Tank
Casualties for Russians: 1 Infantry
Battle in Minsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Romanians defend with 1 ArmoredCar
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Minsk, round 2 : 2/3 hits
Romanians roll dice for 1 ArmoredCar in Minsk, round 2 : 0/1 hits
1 ArmoredCar owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Romanians: 1 ArmoredCarNon Combat Move - Russians
1 Adv.Fighter moved from Minsk to Leningrad
1 Adv.Fighter and 1 Fighter moved from Donetsk to Kursk
1 Bomber and 1 Fighter moved from Heilungchiang to ChitaPlace Units - Russians
4 HeavyTanks placed in Leningrad
4 ArmoredCars placed in Arkhangelsk
8 Infantrys and 2 Tanks placed in Moscow
1 Adv.Fighter, 3 Infantrys and 2 Mech.Infs placed in Sibirsky
5 Infantrys placed in StalingradTurn Complete - Russians
Russians collect 96 PUs; end with 96 PUs





