Pretty sure that’s right now.
18L Giallo (x+10) vs War Ghost BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Americans
Americans buy 2 armour, 2 bombers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 7 PUs;Combat Move - Americans
2 bombers moved from Eastern United States to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Caucasus to Sikang
1 submarine moved from 17 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 10 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports
Italians defend with 1 destroyer
Americans roll dice for 13 submarines in 92 Sea Zone, round 2 : 1/13 hits, 4.33 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 92 Sea Zone
Americans win with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Sikang
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Sikang
Americans win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Bryansk
4 armour moved from Urals to Russia
2 mech_infantrys moved from Caucasus to Iraq
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
2 battleships, 7 carriers, 4 cruisers, 23 destroyers, 11 fighters, 32 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United States
2 infantry placed in Western United States
1 transport placed in 10 Sea Zone
2 armour and 1 mech_infantry placed in IraqTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,2,5,5,3,4,5,3,6,4,3,4,3
Americans collect 62 PUs (2 lost to blockades); end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to YunnanNon Combat Move - Chinese
Place Units - Chinese
1 artillery and 2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUsPurchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 6 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 4 infantry moved from Volgograd to Tambov
4 fighters moved from Russia to Tambov
2 armour and 4 mech_infantrys moved from Samara to Bryansk
10 armour and 2 mech_infantrys moved from Russia to Bryansk
1 infantry moved from Kazakhstan to Tsinghai
1 armour moved from Caucasus to Tsinghai
4 fighters and 10 infantry moved from Yunnan to Kweichow
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery and 4 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
12 infantry moved from Kwangsi to KiangsiCombat - British
Battle in Malta
Battle in Kweichow
British attack with 4 fighters and 10 infantry
Japanese defend with 1 armour, 3 artilleries and 2 infantry
British roll dice for 4 fighters and 10 infantry in Kweichow, round 2 : 6/14 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Kweichow, round 2 : 2/6 hits, 2.17 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kweichow
British win, taking Malta from Italians, taking Kweichow from Japanese with 4 fighters and 8 infantry remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
Battle in Tsinghai
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
British win, taking Tsinghai from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tambov
British attack with 1 artillery, 4 fighters and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery, 4 fighters and 4 infantry in Tambov, round 2 : 3/9 hits, 3.17 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
British win, taking Tambov from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Kiangsi
British attack with 1 artillery and 16 infantry
Japanese defend with 1 aaGun and 2 infantry
British roll dice for 1 artillery and 16 infantry in Kiangsi, round 2 : 5/17 hits, 3.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
British win, taking Kiangsi from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - British
2 aaGuns moved from Kwangsi to Kiangsi
1 aaGun moved from Kwangsi to Kiangsi
4 fighters moved from Kweichow to Yunnan
2 artilleries and 4 infantry moved from Burma to Yunnan
4 fighters moved from Tambov to Bryansk
1 mech_infantry moved from Caucasus to Volgograd
2 armour moved from Iraq to Persia
1 mech_infantry moved from Iraq to Persia
2 armour and 3 mech_infantrys moved from Caucasus to Persia
2 fighters moved from Egypt to PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
British collect 33 PUs (2 lost to blockades); end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 6 infantryCombat Hit Differential Summary :
Germans : 0.00
Italians : -0.33
British : 3.67
Americans : -2.33
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 bombers moved from Southern Italy to Caucasus
1 fighter moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to MaltaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Italians attack with 2 bombers
British defend with 1 mech_infantry
Italians roll dice for 2 bombers in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 : 0/2 hits
British roll dice for 1 infantry in Malta, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 : 1/2 hits
British roll dice for 1 infantry in Malta, round 3 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 fighters, 13 submarines and 4 transports moved from 95 Sea Zone to 97 Sea Zone
1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Caucasus to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 infantry placed in Queensland
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 22
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 22 Sea Zone
1 destroyer moved from 54 Sea Zone to 23 Sea Zone
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
2 infantry placed in Queensland
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 7 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from British
1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Western Ukraine to Volgograd
2 mech_infantrys moved from Rostov to Volgograd
1 bomber moved from Western Ukraine to Archangel
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor; British defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Archangel
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 123 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 123 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 123 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Russians to Germans
EDIT: Turning off Edit Mode
1 submarine moved from 113 Sea Zone to 125 Sea Zone
21 armour and 21 mech_infantrys moved from Rostov to Northwest Persia
36 mech_infantrys moved from Rostov to Western Ukraine
1 infantry moved from Eastern Poland to Belarus
1 aaGun, 10 artilleries and 15 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 bombers moved from Western Ukraine to Western Germany
1 bomber moved from Archangel to Western Ukraine
5 mech_infantrys moved from Rostov to Western Ukraine
5 mech_infantrys moved from Rostov to Western Ukraine
3 armour moved from Eastern Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Novgorod to Eastern Poland
7 mech_infantrys moved from Rostov to Northwest Persia
4 infantry moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Shensi to Timguska
1 armour and 1 mech_infantry moved from Shensi to Timguska
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
4 armour and 18 mech_infantrys moved from Western Germany to Poland
8 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
10 mech_infantrys moved from Western Germany to Poland
4 fighters and 1 tactical_bomber moved from Western Germany to Eastern PolandPlace Units - Germans
1 artillery and 2 infantry placed in Western Ukraine
10 mech_infantrys placed in Germany
2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Russia to Belarus
2 mech_infantrys moved from Russia to Volgograd
2 fighters moved from Russia to Volgograd
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Volgograd to Bryansk
1 fighter moved from Rostov to Bryansk
3 infantry moved from Russia to BryanskPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUsCombat Hit Differential Summary :
Germans : -1.00
Russians : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Japanese
Japanese buy 3 aaGuns, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Japanese take 17 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
5 fighters moved from 6 Sea Zone to 25 Sea Zone
5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 destroyer and 4 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 : 2/5 hits
ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Guam
Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 2/8 hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 5 fighters
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer and 5 fighters in 25 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/6 hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyerNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
5 fighters moved from Japan to Kiangsu
5 fighters moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from Guam to 19 Sea Zone
2 fighters moved from 22 Sea Zone to 19 Sea Zone
2 fighters moved from 22 Sea Zone to 19 Sea Zone
2 bombers moved from Kiangsu to Japan
1 infantry moved from Anhwe to KiangsuPlace Units - Japanese
1 aaGun and 2 infantry placed in Kiangsu
2 aaGuns, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 submarines and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Kansu
4 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
2 fighters moved from Bryansk to IraqCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
Americans attack with 2 bombers and 2 submarines
Germans defend with 1 carrier
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in Kansu
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kansu
Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 34 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 93 Sea Zone to Trans-Jordan
2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns, 6 armour, 6 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 18 infantry, 12 submarines and 18 transports moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
2 fighters and 1 infantry placed in Iraq
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : 0.67
Americans : 0.00
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Americans
Americans buy 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 submarines and 4 transports; Remaining resources: 4 PUs;Combat Move - Americans
1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 bombers moved from Western United States to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 23 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
2 bombers moved from Gibraltar to 93 Sea Zone
2 fighters moved from Gibraltar to 94 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
5 fighters moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 92 Sea Zone to 96 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Sikang to Kansu
4 armour moved from Russia to Bryansk
1 mech_infantry moved from Bryansk to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Bryansk to Baltic States
Russians take Baltic States from Germans
2 fighters moved from Bryansk to IraqCombat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
Americans attack with 2 bombers and 2 submarines
Germans defend with 1 carrier
Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 10
Casualties for Germans: 1 carrier
Casualties for Americans: 1 submarine
Battle in Kansu
Americans attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kansu
Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 5 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 34 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
5 fighters moved from 34 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 bombers moved from 93 Sea Zone to Trans-Jordan
2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from Gibraltar to 92 Sea Zone
2 aaGuns, 6 armour, 6 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 18 infantry, 12 submarines and 18 transports moved from 92 Sea Zone to 98 Sea Zone
2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from 96 Sea Zone to 98 Sea Zone
3 fighters moved from 94 Sea Zone to 98 Sea Zone
2 fighters moved from 94 Sea Zone to Trans-Jordan
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
2 fighters and 1 infantry placed in Iraq
4 transports placed in 101 Sea Zone
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 64 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
2 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory AnhweNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery placed in HunanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUsPurchase Units - British
British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
4 fighters moved from Gibraltar to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 artillery and 3 infantry moved from Tambov to Bryansk
1 infantry moved from Tsinghai to Kazakhstan
4 infantry moved from Kweichow to Hopei
1 artillery and 15 infantry moved from Kiangsi to Kiangsu
4 fighters moved from Yunnan to Kiangsu
1 armour moved from Tsinghai to Kazakhstan
6 armour, 2 fighters and 8 mech_infantrys moved from Persia to Iraq
4 fighters moved from Bryansk to IraqCombat - British
Battle in 98 Sea Zone
British attack with 2 cruisers, 2 destroyers and 4 fighters; Americans loiter and taunt
Italians defend with 1 submarine
British roll dice for 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Ukraine
British attack with 2 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for British: 2 mech_infantrys
Battle in Hopei
British attack with 4 infantry
Japanese defend with 1 infantry
British roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
British win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsu
British attack with 1 artillery, 4 fighters and 15 infantry
Japanese defend with 1 aaGun, 1 factory_minor, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
AA fire in Kiangsu : 2/3 hits, 0.50 expected hits
2 fighters owned by the British lost in Kiangsu
British roll dice for 1 artillery, 2 fighters and 15 infantry in Kiangsu, round 2 : 5/18 hits, 4.00 expected hits
Japanese roll dice for 1 aaGun, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 6/12 hits, 5.83 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in Kiangsu
British roll dice for 1 artillery, 2 fighters and 9 infantry in Kiangsu, round 3 : 7/12 hits, 3.00 expected hits
Japanese roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 5/8 hits, 4.50 expected hits
1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Kiangsu
British roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 4 : 4/7 hits, 2.17 expected hits
Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
British win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 30
Casualties for British: 2 fighters and 12 infantry
Casualties for Japanese: 1 aaGun, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - British
2 fighters moved from Kiangsu to Anhwe
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun moved from Kiangsi to Kwangtung
2 artilleries and 4 infantry moved from Yunnan to Burma
2 artilleries and 10 infantry moved from India to West India
3 armour, 2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
3 armour moved from Trans-Jordan to Iraq
4 fighters moved from 98 Sea Zone to Egypt
2 armour and 1 infantry moved from Morocco to 92 Sea Zone
2 armour, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from Kiangsi to Anhwe
4 infantry moved from Kweichow to YunnanPlace Units - British
3 infantry placed in Persia
3 armour placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 40 PUsPlace Units - UK_Pacific
2 artilleries and 6 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 artilleries and 6 infantryCombat Hit Differential Summary :
Germans : 2.00
Italians : 0.50
British : 9.17
Americans : 0.00
Japanese : 3.00
AA fire in Kiangsu : : 1.50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from 97 Sea Zone to 96 Sea Zone
1 bomber moved from Eastern Poland to Caucasus
1 bomber moved from Eastern Poland to Caucasus
1 submarine moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in Gibraltar
Battle in Caucasus
Italians attack with 2 bombers
Americans defend with 1 mech_infantry
Italians roll dice for 2 bombers in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
Italians roll dice for 2 bombers in Caucasus, round 3 : 2/2 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits
1 mech_infantry owned by the Americans lost in Caucasus
Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 96 Sea Zone
Italians attack with 4 fighters and 1 submarine
Americans defend with 2 destroyers
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 4 fighters in 96 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Americans lost in 96 Sea Zone
Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 2 destroyersNon Combat Move - Italians
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
4 fighters moved from 96 Sea Zone to Southern Italy
12 submarines moved from 97 Sea Zone to 92 Sea Zone
1 cruiser moved from 97 Sea Zone to 96 Sea Zone
1 battleship and 2 carriers moved from 97 Sea Zone to 92 Sea Zone
4 infantry moved from Northern Italy to Southern Italy
2 bombers moved from Caucasus to Eastern PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 23
Purchase Units - ANZAC
ANZAC buy 4 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from 33 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo JimaCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 2 fighters and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
ANZAC win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
ANZAC win, taking Guam from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
ANZAC win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 33 Sea Zone
1 carrier moved from 62 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
2 infantry placed in New South Wales
2 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 3 bombers and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Timguska to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 armour and 1 mech_infantry moved from Timguska to Kazakhstan
Germans take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
Germans take Caucasus from Russians
7 armour and 7 mech_infantrys moved from Northwest Persia to Volgograd
14 armour and 14 mech_infantrys moved from Northwest Persia to Volgograd
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Western Ukraine to Ukraine
2 bombers moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
2 fighters moved from Eastern Poland to Belarus
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic StatesCombat - Germans
Battle in Kazakhstan
Germans attack with 2 armour and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 2 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 infantry owned by the British lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 armour and 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 factory_minor; British defend with 2 armour
Germans roll dice for 2 bombers and 3 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 armour in Ukraine, round 2 : 2/2 hits
1 armour owned by the British and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 bombers and 1 infantry in Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 armour in Ukraine, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine
Germans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for British: 2 armour
Battle in Baltic States
Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Baltic States, round 3 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 21 armour and 21 mech_infantrys
Russians defend with 1 factory_minor and 2 mech_infantrys
Germans roll dice for 21 armour and 21 mech_infantrys in Volgograd, round 2 : 15/42 hits
Russians roll dice for 2 mech_infantrys in Volgograd, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 21 armour and 20 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Yenisey
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Yenisey, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Yenisey, round 2 : 1/2 hits
1 mech_infantry owned by the Germans lost in Yenisey
Germans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 3 : 2/3 hits
Russians roll dice for 2 infantry in Yenisey, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Yenisey
Germans win, taking Yenisey from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Eastern Poland to Western Germany
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
4 armour and 28 mech_infantrys moved from Poland to Western Ukraine
15 infantry moved from Eastern Poland to Western Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Western Germany
1 submarine moved from 123 Sea Zone to 109 Sea Zone
5 mech_infantrys moved from Northwest Persia to VolgogradPlace Units - Germans
3 artilleries placed in Western Ukraine
10 mech_infantrys placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 62 PUs (3 lost to blockades); end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Russians
Russians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Belarus
2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
1 infantry moved from Bryansk to Tambov
1 infantry moved from Russia to Samara
2 fighters moved from Bryansk to Belarus
1 infantry moved from Russia to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/6 hits, 2.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 6 armour, 16 artilleries and 99 infantry moved from Bryansk to RussiaPlace Units - Russians
5 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 1 aaGun and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 19 Sea Zone to 21 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 6/10 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
2 battleships, 5 carriers, 1 cruiser, 8 fighters and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
7 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
1 aaGun and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 24 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 2 bombers, 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
4 fighters moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
2 armour, 4 fighters, 1 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Trans-Jordan to 96 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
6 armour moved from Trans-Jordan to Northwest Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Crete
Battle in Cyprus
Battle in Northwest Persia
Americans attack with 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/19 hits, 7.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Northwest Persia from Germans with 8 armour, 4 fighters and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers and 4 fighters
Italians defend with 1 battleship, 2 carriers, 12 submarines and 4 transports
12 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 2 carriers and 4 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 4 transports in 92 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 fighters owned by the Americans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 40
Casualties for Italians: 1 battleship, 2 carriers and 4 transports
Casualties for Americans: 4 fightersNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 16 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to Iraq
6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
6 armour and 6 mech_infantrys moved from Bryansk to Russia
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Removing units owned by Americans from Kansu: 1 armour
EDIT: Adding units owned by Americans to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
2 armour and 2 infantry placed in Eastern United States
3 armour placed in Iraq
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : 0.67
Italians : 1.67
Americans : 0.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Americans
Americans buy 5 armour, 1 artillery, 2 bombers, 3 infantry and 3 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
2 submarines moved from 98 Sea Zone to 96 Sea Zone
4 fighters moved from 98 Sea Zone to 92 Sea Zone
2 bombers moved from Trans-Jordan to 92 Sea Zone
2 armour, 4 fighters, 1 infantry and 6 mech_infantrys moved from Iraq to Northwest Persia
2 fighters moved from Trans-Jordan to 96 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 infantry moved from 99 Sea Zone to Cyprus
6 armour moved from Trans-Jordan to Northwest Persia
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
2 bombers moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 34 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
6 fighters moved from 33 Sea Zone to 23 Sea Zone
6 fighters moved from 33 Sea Zone to 22 Sea ZoneCombat - Americans
Battle in Crete
Battle in Cyprus
Battle in Northwest Persia
Americans attack with 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys
Germans defend with 1 mech_infantry
Americans roll dice for 8 armour, 4 fighters, 1 infantry and 6 mech_infantrys in Northwest Persia, round 2 : 6/19 hits, 7.17 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Northwest Persia
Americans win, taking Crete from Italians, taking Cyprus from Italians, taking Northwest Persia from Germans with 8 armour, 4 fighters and 6 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 96 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 3 submarines
Italians defend with 1 cruiser and 1 submarine
Americans roll dice for 3 submarines in 96 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 18
Casualties for Italians: 1 cruiser and 1 submarine
Battle in 22 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win, taking 22 Sea Zone from Japanese with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 2 bombers and 4 fighters
Italians defend with 1 battleship, 2 carriers, 12 submarines and 4 transports
12 submarines owned by the Italians Submerged
Americans roll dice for 2 bombers and 4 fighters in 92 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits
Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
Italians roll dice for 1 battleship, 2 carriers and 4 transports in 92 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
2 fighters owned by the Americans and 1 carrier owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 92 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship, 1 carrier and 4 transports in 92 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
2 fighters owned by the Americans, 1 battleship owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
4 transports owned by the Italians lost in 92 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 40
Casualties for Italians: 1 battleship, 2 carriers and 4 transports
Casualties for Americans: 4 fightersNon Combat Move - Americans
2 bombers moved from 92 Sea Zone to Morocco
2 fighters moved from 96 Sea Zone to 98 Sea Zone
2 aaGuns, 6 artilleries and 16 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Northwest Persia to 98 Sea Zone
2 fighters moved from Northwest Persia to Iraq
6 submarines moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 98 Sea Zone to 93 Sea Zone
6 armour and 6 mech_infantrys moved from Bryansk to Russia
6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
6 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
2 bombers moved from 25 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 25 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Removing units owned by Americans from Kansu: 1 armour
EDIT: Adding units owned by Americans to Novosibirsk: 1 armour
EDIT: Turning off Edit Mode
2 armour and 2 infantry placed in Eastern United States
3 armour placed in Iraq
2 bombers placed in Eastern United States
2 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Shensi to Kansu
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Hunan to AnhweCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Sikang
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUsPurchase Units - British
British buy 6 armour; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 armour; Remaining resources: 2 PUs;Combat Move - British
1 fighter moved from United Kingdom to 92 Sea Zone
4 fighters moved from Egypt to 92 Sea Zone
2 cruisers and 2 destroyers moved from 98 Sea Zone to 92 Sea Zone
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
4 mech_infantrys moved from Iraq to Caucasus
9 armour, 6 fighters and 4 mech_infantrys moved from Iraq to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Northwest Persia
2 armour moved from Egypt to Iraq
1 armour and 1 mech_infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour and 1 mech_infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Novgorod
Russians take Novgorod from Germans
2 armour and 1 mech_infantry moved from Bryansk to Archangel
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
2 infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Malta
2 armour, 1 artillery and 10 infantry moved from Trans-Jordan to Iraq
2 armour moved from Iraq to Northwest Persia
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Rostov
6 armour, 1 artillery and 2 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Hopei to Chahar
4 infantry moved from Yunnan to Szechwan
2 artilleries and 10 infantry moved from West India to Eastern Persia
2 artilleries and 6 infantry moved from India to West India
2 artilleries and 4 infantry moved from Burma to India
2 fighters moved from Anhwe to ShensiCombat - British
Battle in 92 Sea Zone
British attack with 2 cruisers, 2 destroyers and 5 fighters
Italians defend with 12 submarines
British roll dice for 2 cruisers, 2 destroyers and 5 fighters in 92 Sea Zone, round 2 : 3/9 hits, 4.17 expected hits
Italians roll dice for 12 submarines in 92 Sea Zone, round 2 : 1/12 hits, 2.00 expected hits
1 destroyer owned by the British and 3 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 3 : 4/8 hits, 3.83 expected hits
Italians roll dice for 9 submarines in 92 Sea Zone, round 3 : 0/9 hits, 1.50 expected hits
4 submarines owned by the Italians lost in 92 Sea Zone
British roll dice for 2 cruisers, 1 destroyer and 5 fighters in 92 Sea Zone, round 4 : 5/8 hits, 3.83 expected hits
Italians roll dice for 5 submarines in 92 Sea Zone, round 4 : 1/5 hits, 0.83 expected hits
1 destroyer owned by the British and 5 submarines owned by the Italians lost in 92 Sea Zone
British win with 2 cruisers and 5 fighters remaining. Battle score for attacker is 56
Casualties for British: 2 destroyers
Casualties for Italians: 12 submarines
Battle in Chahar
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
British win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
British attack with 2 armour and 1 mech_infantry
Germans defend with 1 infantry
British roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
British win, taking Archangel from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Baltic States
British win, taking Baltic States from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Malta
British attack with 1 artillery and 3 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in Malta, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
5 fighters moved from 92 Sea Zone to Morocco
1 aaGun moved from Anhwe to KiangsuPlace Units - British
3 armour placed in Egypt
3 armour placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4
British collect 34 PUs (1 lost to blockades); end with 38 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 4 armourCombat Hit Differential Summary :
Germans : 0.00
Italians : -1.00
British : 1.83
Americans : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Eastern Poland to 99 Sea Zone
1 bomber moved from Eastern Poland to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
4 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 submarine and 2 transports
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber in 99 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Americans lost in 99 Sea Zone
1 transport owned by the Americans lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 96 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 2 transports; Americans defend with 1 destroyer and 3 submarines
3 submarines owned by the Americans Submerged
Italians roll dice for 1 bomber and 1 fighter in 96 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/1 hits
1 transport owned by the British and 1 destroyer owned by the Americans lost in 96 Sea Zone
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 22
Casualties for British: 2 transports
Casualties for Americans: 1 destroyer
Battle in 92 Sea Zone
Italians attack with 4 fighters
British defend with 2 cruisers
Italians roll dice for 4 fighters in 92 Sea Zone, round 2 : 1/4 hits
British roll dice for 2 cruisers in 92 Sea Zone, round 2 : 0/2 hits
1 cruiser owned by the British lost in 92 Sea Zone
Italians roll dice for 4 fighters in 92 Sea Zone, round 3 : 2/4 hits
British roll dice for 1 cruiser in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Italians and 1 cruiser owned by the British lost in 92 Sea Zone
Italians win with 3 fighters remaining. Battle score for attacker is 14
Casualties for British: 2 cruisers
Casualties for Italians: 1 fighterNon Combat Move - Italians
3 fighters moved from 92 Sea Zone to Southern France
1 bomber and 1 fighter moved from 96 Sea Zone to Southern Italy
1 bomber moved from 99 Sea Zone to Southern ItalyPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,1,4,1,1,4,3,4,4,4
Italians collect 3 PUs (10 lost to blockades); end with 3 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 8 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 3 transports; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Paulau Island
Battle in Marshall IslandsNon Combat Move - ANZAC
Place Units - ANZAC
3 transports placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 destroyers, 2 infantry and 7 transports; Remaining resources: 0 PUs;Combat Move - Germans
10 mech_infantrys moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Yenisey to Kansu
Germans take Timguska from Russians
1 fighter moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Baltic States
1 infantry moved from Western Ukraine to Bryansk
7 armour moved from Western Ukraine to Ukraine
5 artilleries moved from Western Ukraine to Ukraine
30 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Volgograd to Caucasus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
3 armour and 3 mech_infantrys moved from Volgograd to Sikang
1 mech_infantry moved from Volgograd to Kazakhstan
1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Kazakhstan to Tsinghai
1 mech_infantry moved from Volgograd to Caucasus
4 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
9 infantry moved from Western Ukraine to UkraineCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/5 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,5,3,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in United Kingdom causes 22 damage total. Damaged units is as follows: factory_major = 20, airfield = 2
Battle in Ukraine
Germans attack with 7 armour, 5 artilleries, 9 infantry and 30 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 7 armour, 5 artilleries, 9 infantry and 30 mech_infantrys in Ukraine, round 2 : 12/51 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 7 armour, 5 artilleries, 8 infantry and 30 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits
Russians roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Americans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Tsinghai
Germans attack with 3 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Tsinghai
Germans win, taking Tsinghai from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kansu
Germans attack with 2 armour and 1 mech_infantry
Chinese defend with 2 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 2 infantry owned by the Chinese lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Bryansk
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the British lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 armour and 4 mech_infantrys
Russians defend with 1 infantry; British defend with 4 mech_infantrys
Germans roll dice for 2 armour and 4 mech_infantrys in Caucasus, round 2 : 3/6 hits
Russians roll dice for 1 infantry and 4 mech_infantrys in Caucasus, round 2 : 2/5 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the British and 1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 armour and 2 mech_infantrys in Caucasus, round 3 : 3/4 hits
Russians roll dice for 2 mech_infantrys in Caucasus, round 3 : 0/2 hits
2 mech_infantrys owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 mech_infantrys
Casualties for British: 4 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 10 mech_infantrys
British defend with 1 armour and 1 mech_infantry
Germans roll dice for 1 fighter and 10 mech_infantrys in Baltic States, round 2 : 2/11 hits
Russians roll dice for 1 armour and 1 mech_infantry in Baltic States, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Baltic States
Germans win, taking Baltic States from Russians with 1 fighter and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 armour and 1 mech_infantry
Battle in Rostov
Germans attack with 1 armour and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Sikang
Germans attack with 3 armour and 3 mech_infantrys
Chinese defend with 2 infantry
Germans roll dice for 3 armour and 3 mech_infantrys in Sikang, round 2 : 1/6 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the Chinese lost in Sikang
Germans roll dice for 3 armour and 2 mech_infantrys in Sikang, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Germans win, taking Sikang from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 2 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Western Germany
1 fighter moved from Bryansk to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 artillery and 2 mech_infantrys moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Tsinghai
1 armour and 1 mech_infantry moved from Volgograd to Sikang
11 armour and 11 mech_infantrys moved from Volgograd to Ukraine
1 aaGun moved from France to Holland Belgium
1 tactical_bomber moved from United Kingdom to Holland Belgium
5 bombers moved from United Kingdom to Western Germany
2 mech_infantrys moved from Southern Italy to Southern France
1 aaGun moved from France to Southern France
1 mech_infantry moved from Southern Italy to Southern France
7 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
7 artilleries moved from France to Holland BelgiumPlace Units - Germans
1 carrier, 2 destroyers and 7 transports placed in 113 Sea Zone
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,6,4,3,5,4,6,1,6,5
Germans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs





