18L Giallo (x+10) vs War Ghost BM3


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Shensi from Japanese, taking Szechwan from Germans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Chinese : 0.67

    triplea_41654_Chi21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Russia to Archangel
                      Russians take Archangel from Germans
                3 mech_infantrys moved from Samara to Russia
                4 armour moved from Russia to Urals
                3 mech_infantrys moved from Caucasus to Rostov
                2 fighters moved from Northwest Persia to Rostov
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Scotland to United Kingdom
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 125 Sea Zone to 123 Sea Zone

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 4/14 hits, 7.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Rostov
                    Americans attack with 2 fighters and 3 mech_infantrys
                    Germans defend with 2 infantry
                        Americans roll dice for 2 fighters and 3 mech_infantrys in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                        Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Rostov
                    Americans win, taking Rostov from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Rostov to Russia
                6 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                10 infantry moved from Eastern United States to 101 Sea Zone
                6 artilleries, 14 infantry and 10 transports moved from 101 Sea Zone to 91 Sea Zone
                6 artilleries and 14 infantry moved from 91 Sea Zone to Gibraltar
                4 fighters moved from 92 Sea Zone to 91 Sea Zone
                12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 mech_infantrys placed in Iraq
                2 bombers placed in Eastern United States
                1 carrier and 2 submarines placed in 10 Sea Zone
                1 fighter placed in 10 Sea Zone
                2 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                2 infantry moved from Yunnan to Szechwan

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.33 expected hits
                        Germans roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Shensi from Japanese, taking Szechwan from Germans with 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Shan State to Yunnan
                5 infantry moved from Burma to Yunnan
                2 artilleries and 4 infantry moved from India to Burma
                2 infantry moved from Volgograd to Kazakhstan
                2 fighters moved from Russia to Kazakhstan
                1 armour and 2 mech_infantrys moved from Volgograd to Samara
                3 infantry moved from Volgograd to Rostov
                1 artillery and 4 infantry moved from Caucasus to Volgograd
                2 mech_infantrys moved from Caucasus to Samara
                1 fighter moved from Northwest Persia to Egypt
                2 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 4 mech_infantrys moved from Iraq to Caucasus
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                4 fighters moved from Yunnan to Kwangsi

    Combat - British
                Battle in Kwangsi
                    British attack with 1 artillery, 4 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 4 fighters and 3 infantry in Kwangsi, round 2 : 5/8 hits, 3.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery, 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Kazakhstan to Russia
                1 armour moved from Russia to Samara
                3 aaGuns moved from Yunnan to Kwangsi
                4 fighters moved from Kwangsi to Yunnan
                16 infantry moved from Yunnan to Kwangsi

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                2 artilleries placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5
                British collect 34 PUs (1 lost to blockades); end with 35 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                2 artilleries and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,3,2,4,1,5,3,3,4,4
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
                Some Units in India change ownership: 2 artilleries and 4 infantry

    Combat Hit Differential Summary :

    Germans : 1.67
        Italians : -0.33
        British : 1.67
        Americans : -1.83
        Chinese : 0.67
        Japanese : 1.00

    triplea_41654_UK_21.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Western Germany to 92 Sea Zone
                1 destroyer and 4 fighters moved from 95 Sea Zone to 92 Sea Zone
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                10 infantry moved from Northern Italy to Southern Italy

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers, 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Italians roll dice for 2 bombers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 :  3/7 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 2 bombers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 bombers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
                2 bombers moved from 95 Sea Zone to Southern Italy
                1 aaGun moved from Western Germany to Northern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_41654_Ita21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ21.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 21

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
                4 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 62 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French
                1 infantry moved from Volgograd to Tambov

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre21.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 6 artilleries and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 5 mech_infantrys moved from Ukraine to Rostov
                2 infantry moved from Bryansk to Rostov
                3 infantry moved from Bryansk to Tambov
                1 mech_infantry moved from Bryansk to Archangel
                20 armour and 71 mech_infantrys moved from Bryansk to Rostov
                1 bomber moved from Bryansk to Archangel
                3 bombers moved from Bryansk to Tambov
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                2 armour and 2 mech_infantrys moved from Tsinghai to Shensi
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from Americans

    Combat - Germans
                Battle in Shensi
                    Germans attack with 2 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tambov
                    Germans attack with 3 bombers and 3 infantry
                    French defend with 1 infantry; British defend with 4 infantry
                        Germans roll dice for 3 bombers and 3 infantry in Tambov, round 2 :  3/6 hits
                        Russians roll dice for 5 infantry in Tambov, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the British lost in Tambov
                        Germans roll dice for 3 bombers and 2 infantry in Tambov, round 3 :  0/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 3 bombers and 2 infantry in Tambov, round 4 :  3/5 hits
                        Russians roll dice for 2 infantry in Tambov, round 4 :  1/2 hits
                        1 infantry owned by the French, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 1 infantry
                    Casualties for Germans: 2 infantry
                    Casualties for British: 4 infantry
                Battle in Rostov
                    Germans attack with 22 armour, 2 infantry and 76 mech_infantrys
                    British defend with 3 infantry; Americans defend with 2 mech_infantrys
                        Germans roll dice for 22 armour, 2 infantry and 76 mech_infantrys in Rostov, round 2 :  19/100 hits
                        Russians roll dice for 3 infantry and 2 mech_infantrys in Rostov, round 2 :  1/5 hits
                        2 mech_infantrys owned by the Americans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 22 armour, 1 infantry and 76 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 infantry
                    Casualties for British: 3 infantry
                    Casualties for Americans: 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                2 armour moved from Novgorod to Eastern Poland
                6 mech_infantrys moved from Poland to Western Ukraine
                20 infantry moved from Poland to Eastern Poland
                2 aaGuns, 17 artilleries and 17 infantry moved from Bryansk to Western Ukraine
                7 artilleries and 11 infantry moved from Bryansk to Ukraine
                3 bombers moved from Tambov to Western Ukraine
                1 bomber moved from Archangel to Western Ukraine
                3 infantry moved from Holland Belgium to Western Germany
                2 artilleries and 1 infantry moved from Southern France to France
                1 infantry moved from Normandy Bordeaux to France
                14 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 aaGuns and 12 artilleries moved from Normandy Bordeaux to France
                3 armour and 1 mech_infantry moved from Germany to Western Germany
                1 armour moved from Novgorod to Eastern Poland

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries placed in Western Ukraine
                1 armour and 9 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    triplea_41654_Ger22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Russians
                Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                4 fighters moved from Russia to Archangel
                1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Germans
                1 infantry moved from Timguska to Yenisey
                6 armour, 16 artilleries and 102 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 6 armour, 16 artilleries and 102 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 6 armour, 16 artilleries and 102 infantry in Bryansk, round 2 : 34/124 hits, 28.00 expected hits
                        Germans roll dice for 2 mech_infantrys in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 armour, 16 artilleries and 101 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits, 2.83 expected hits
                        Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Archangel to Russia
                4 aaGuns moved from Russia to Bryansk

    Place Units - Russians
                3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : 6.17

    triplea_41654_Rus22.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 battleship, 2 carriers and 1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Anhwe to Hunan
                2 bombers moved from Kiangsu to Hunan
                1 infantry moved from Hopei to Kweichow
                3 artilleries and 1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kansu to Tsinghai
                1 mech_infantry moved from Tsinghai to Sikang
                1 armour moved from Sikang to Kweichow
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Kiangsu to Hunan
                1 carrier and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Kiangsu to Kiangsi

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Hunan
                    Japanese attack with 2 bombers, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 artilleries and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Kweichow, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield and 1 harbour; ANZAC defend with 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/6 hits
                        Americans roll dice for 4 infantry in Philippines, round 2 :  3/4 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Philippines
                    Americans win with 2 infantry remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 tactical_bomber
                    3 fighters owned by the Japanese retreated

    Non Combat Move - Japanese
                3 fighters moved from Philippines to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                2 bombers and 1 tactical_bomber moved from Hunan to Kiangsu
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                2 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs

    triplea_41654_Jap22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 7 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 13 submarines in 92 Sea Zone, round 2 : 1/13 hits, 4.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Sikang
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Americans win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Bryansk
                4 armour moved from Urals to Russia
                2 mech_infantrys moved from Caucasus to Iraq
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 battleships, 7 carriers, 4 cruisers, 23 destroyers, 11 fighters, 32 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,2,5,5,3,4,5,3,6,4,3,4,3
                Americans collect 62 PUs (2 lost to blockades); end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : -2.33
        Japanese : 0.33

    triplea_41654_Ame22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Americans
                Americans buy 2 armour, 2 bombers, 2 destroyers, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 7 PUs;

    Combat Move - Americans
                2 bombers moved from Eastern United States to Gibraltar
                2 fighters moved from United Kingdom to Gibraltar
                2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from 10 Sea Zone to Hawaiian Islands

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 13 submarines in 92 Sea Zone, round 2 : 1/13 hits, 4.33 expected hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    Americans win with 2 carriers, 2 cruisers, 11 destroyers, 4 fighters, 13 submarines and 18 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Sikang
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    Americans win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 fighters and 8 mech_infantrys moved from Russia to Bryansk
                4 armour moved from Urals to Russia
                2 mech_infantrys moved from Caucasus to Iraq
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 battleships, 7 carriers, 4 cruisers, 23 destroyers, 11 fighters, 32 submarines and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                2 bombers placed in Western United States
                2 infantry placed in Western United States
                1 transport placed in 10 Sea Zone
                2 armour and 1 mech_infantry placed in Iraq

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,3,6,2,5,5,3,4,5,3,6,4,3,4,3
                Americans collect 62 PUs (2 lost to blockades); end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs

    Purchase Units - British
                British buy 4 armour and 2 mech_infantrys; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                2 cruisers, 2 destroyers and 2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 4 infantry moved from Volgograd to Tambov
                4 fighters moved from Russia to Tambov
                2 armour and 4 mech_infantrys moved from Samara to Bryansk
                10 armour and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Kazakhstan to Tsinghai
                1 armour moved from Caucasus to Tsinghai
                4 fighters and 10 infantry moved from Yunnan to Kweichow
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery and 4 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                12 infantry moved from Kwangsi to Kiangsi

    Combat - British
                Battle in Malta
                Battle in Kweichow
                    British attack with 4 fighters and 10 infantry
                    Japanese defend with 1 armour, 3 artilleries and 2 infantry
                        British roll dice for 4 fighters and 10 infantry in Kweichow, round 2 : 6/14 hits, 3.67 expected hits
                        Japanese roll dice for 1 armour, 3 artilleries and 2 infantry in Kweichow, round 2 : 2/6 hits, 2.17 expected hits
                        2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Kweichow
                    British win, taking Malta from Italians, taking Kweichow from Japanese with 4 fighters and 8 infantry remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 armour, 3 artilleries and 2 infantry
                Battle in Tsinghai
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour and 1 infantry in Tsinghai, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 armour and 1 infantry in Tsinghai, round 3 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    British win, taking Tsinghai from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Tambov
                    British attack with 1 artillery, 4 fighters and 4 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 4 fighters and 4 infantry in Tambov, round 2 : 3/9 hits, 3.17 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Tambov
                    British win, taking Tambov from Germans with 1 artillery, 4 fighters and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    British attack with 1 artillery and 16 infantry
                    Japanese defend with 1 aaGun and 2 infantry
                        British roll dice for 1 artillery and 16 infantry in Kiangsi, round 2 : 5/17 hits, 3.17 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery and 15 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - British
                2 aaGuns moved from Kwangsi to Kiangsi
                1 aaGun moved from Kwangsi to Kiangsi
                4 fighters moved from Kweichow to Yunnan
                2 artilleries and 4 infantry moved from Burma to Yunnan
                4 fighters moved from Tambov to Bryansk
                1 mech_infantry moved from Caucasus to Volgograd
                2 armour moved from Iraq to Persia
                1 mech_infantry moved from Iraq to Persia
                2 armour and 3 mech_infantrys moved from Caucasus to Persia
                2 fighters moved from Egypt to Persia

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 armour placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2
                British collect 33 PUs (2 lost to blockades); end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    Germans : 0.00
        Italians : -0.33
        British : 3.67
        Americans : -2.33
        Japanese : 0.50

    triplea_41654_UK_22.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - Italians
                Italians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Southern Italy to Caucasus
                1 fighter moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter and 1 transport
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Caucasus
                    Italians attack with 2 bombers
                    British defend with 1 mech_infantry
                        Italians roll dice for 2 bombers in Caucasus, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Caucasus
                    Italians win with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Malta
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Malta, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Malta, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Malta, round 3 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 fighters, 13 submarines and 4 transports moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
                2 bombers moved from Caucasus to Eastern Poland

    Place Units - Italians
                3 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41654_Ita22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ22.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 22

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 destroyer moved from 54 Sea Zone to 23 Sea Zone
                2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                2 artilleries, 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                2 infantry placed in Queensland
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre22.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 7 infantry and 13 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Novgorod to Archangel
                1 bomber moved from Western Ukraine to Volgograd
                2 mech_infantrys moved from Rostov to Volgograd
                1 bomber moved from Western Ukraine to Archangel
                1 carrier moved from 95 Sea Zone to 93 Sea Zone
                1 submarine moved from 125 Sea Zone to 123 Sea Zone

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor; British defend with 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Volgograd, round 2 :  2/3 hits
                        Russians roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in 123 Sea Zone
                    Germans attack with 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 123 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 123 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 123 Sea Zone
                    Germans win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Russians to Germans
                EDIT: Turning off Edit Mode
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                21 armour and 21 mech_infantrys moved from Rostov to Northwest Persia
                36 mech_infantrys moved from Rostov to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 aaGun, 10 artilleries and 15 infantry moved from Ukraine to Western Ukraine
                1 bomber moved from Volgograd to Western Ukraine
                2 bombers moved from Western Ukraine to Western Germany
                1 bomber moved from Archangel to Western Ukraine
                5 mech_infantrys moved from Rostov to Western Ukraine
                5 mech_infantrys moved from Rostov to Western Ukraine
                3 armour moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                7 mech_infantrys moved from Rostov to Northwest Persia
                4 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                1 armour and 1 mech_infantry moved from Shensi to Timguska
                1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
                4 armour and 18 mech_infantrys moved from Western Germany to Poland
                8 mech_infantrys moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                10 mech_infantrys moved from Western Germany to Poland
                4 fighters and 1 tactical_bomber moved from Western Germany to Eastern Poland

    Place Units - Germans
                1 artillery and 2 infantry placed in Western Ukraine
                10 mech_infantrys placed in Germany
                2 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 65 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_41654_Ger23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                1 fighter and 1 tactical_bomber moved from Russia to Belarus
                2 mech_infantrys moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 fighters moved from Volgograd to Bryansk
                1 fighter moved from Rostov to Bryansk
                3 infantry moved from Russia to Bryansk

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Germans : -1.00
        Russians : -0.50

    triplea_41654_Rus23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Japanese
                Japanese buy 3 aaGuns, 1 fighter and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 23 Sea Zone
                      Japanese take 17 Sea Zone from Americans
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                5 fighters moved from 6 Sea Zone to 25 Sea Zone
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to Guam
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                2 battleships, 3 carriers, 1 cruiser and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters moved from 6 Sea Zone to 22 Sea Zone
                1 fighter moved from 6 Sea Zone to 23 Sea Zone

    Combat - Japanese
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 4 fighters in 22 Sea Zone, round 2 :  2/5 hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Guam
                    Japanese attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield; ANZAC defend with 2 infantry
                        Japanese roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 :  2/8 hits
                        Americans roll dice for 2 infantry in Guam, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
                    Japanese win, taking Guam from Americans with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 5 fighters in 25 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                5 fighters moved from Japan to Kiangsu
                5 fighters moved from 25 Sea Zone to 6 Sea Zone
                3 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
                5 fighters and 1 tactical_bomber moved from Guam to 19 Sea Zone
                2 fighters moved from 22 Sea Zone to 19 Sea Zone
                2 fighters moved from 22 Sea Zone to 19 Sea Zone
                2 bombers moved from Kiangsu to Japan
                1 infantry moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 aaGun and 2 infantry placed in Kiangsu
                2 aaGuns, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs

    triplea_41654_Jap23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 submarines and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                6 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Gibraltar to 93 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                5 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                3 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Sikang to Kansu
                4 armour moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                2 fighters moved from Bryansk to Iraq

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 2 bombers and 2 submarines
                    Germans defend with 1 carrier
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kansu
                    Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 34 Sea Zone to 33 Sea Zone
                6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from 93 Sea Zone to Trans-Jordan
                2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from Gibraltar to 92 Sea Zone
                2 aaGuns, 6 armour, 6 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 18 infantry, 12 submarines and 18 transports moved from 92 Sea Zone to 98 Sea Zone
                2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                3 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to Trans-Jordan
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                2 fighters and 1 infantry placed in Iraq
                4 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Italians : 0.67
        Americans : 0.00
        Japanese : 1.33

    triplea_41654_Ame23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                2 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_41654_Chi23.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 fighters, 5 infantry, 2 submarines and 4 transports; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                2 bombers moved from Western United States to 25 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from Hawaiian Islands to 23 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 23 Sea Zone
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                6 fighters moved from 33 Sea Zone to 22 Sea Zone
                2 submarines moved from 91 Sea Zone to 93 Sea Zone
                2 bombers moved from Gibraltar to 93 Sea Zone
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 submarine moved from 92 Sea Zone to 94 Sea Zone
                5 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 92 Sea Zone to 96 Sea Zone
                3 fighters moved from 92 Sea Zone to 94 Sea Zone
                1 armour and 1 mech_infantry moved from Sikang to Kansu
                4 armour moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Caucasus
                      Russians take Caucasus from Germans
                1 mech_infantry moved from Bryansk to Baltic States
                      Russians take Baltic States from Germans
                2 fighters moved from Bryansk to Iraq

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 93 Sea Zone
                    Americans attack with 2 bombers and 2 submarines
                    Germans defend with 1 carrier
                        Americans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 bombers in 93 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Germans roll dice for 1 carrier in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 carrier owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Italians with 2 bombers and 1 submarine remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 carrier
                    Casualties for Americans: 1 submarine
                Battle in Kansu
                    Americans attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Kansu, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kansu
                    Americans win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in 22 Sea Zone
                    Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 6 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 bombers in 25 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 94 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 5 fighters in 34 Sea Zone, round 2 : 4/5 hits, 2.50 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 34 Sea Zone to 33 Sea Zone
                6 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
                2 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from 93 Sea Zone to Trans-Jordan
                2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from Gibraltar to 92 Sea Zone
                2 aaGuns, 6 armour, 6 artilleries, 2 carriers, 2 cruisers, 11 destroyers, 18 infantry, 12 submarines and 18 transports moved from 92 Sea Zone to 98 Sea Zone
                2 aaGuns, 6 armour, 6 artilleries and 18 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from 96 Sea Zone to 98 Sea Zone
                3 fighters moved from 94 Sea Zone to 98 Sea Zone
                2 fighters moved from 94 Sea Zone to Trans-Jordan
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 destroyers moved from 91 Sea Zone to 96 Sea Zone

    Place Units - Americans
                2 fighters and 1 infantry placed in Iraq
                4 transports placed in 101 Sea Zone
                2 armour, 2 artilleries and 4 infantry placed in Eastern United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 64 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
                Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
                2 infantry moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Chinese creates battle in territory Shensi
                Chinese creates battle in territory Anhwe

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kweichow
                1 artillery placed in Hunan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 cruisers and 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
                4 fighters moved from Gibraltar to 98 Sea Zone
                2 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                1 artillery and 3 infantry moved from Tambov to Bryansk
                1 infantry moved from Tsinghai to Kazakhstan
                4 infantry moved from Kweichow to Hopei
                1 artillery and 15 infantry moved from Kiangsi to Kiangsu
                4 fighters moved from Yunnan to Kiangsu
                1 armour moved from Tsinghai to Kazakhstan
                6 armour, 2 fighters and 8 mech_infantrys moved from Persia to Iraq
                4 fighters moved from Bryansk to Iraq

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 2 cruisers, 2 destroyers and 4 fighters; Americans loiter and taunt
                    Italians defend with 1 submarine
                        British roll dice for 2 cruisers, 2 destroyers and 4 fighters in 98 Sea Zone, round 2 : 5/8 hits, 3.67 expected hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in Ukraine
                    British attack with 2 armour and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 2 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 2 armour remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Hopei
                    British attack with 4 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 infantry in Hopei, round 2 : 1/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
                    British win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    British attack with 1 artillery, 4 fighters and 15 infantry
                    Japanese defend with 1 aaGun, 1 factory_minor, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Kiangsu : 2/3 hits, 0.50 expected hits
                        2 fighters owned by the British lost in Kiangsu
                        British roll dice for 1 artillery, 2 fighters and 15 infantry in Kiangsu, round 2 : 5/18 hits, 4.00 expected hits
                        Japanese roll dice for 1 aaGun, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 6/12 hits, 5.83 expected hits
                        4 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 6 infantry owned by the British lost in Kiangsu
                        British roll dice for 1 artillery, 2 fighters and 9 infantry in Kiangsu, round 3 : 7/12 hits, 3.00 expected hits
                        Japanese roll dice for 5 fighters, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 : 5/8 hits, 4.50 expected hits
                        1 tactical_bomber owned by the Japanese, 4 fighters owned by the Japanese, 2 mech_infantrys owned by the Japanese and 5 infantry owned by the British lost in Kiangsu
                        British roll dice for 1 artillery, 2 fighters and 4 infantry in Kiangsu, round 4 : 4/7 hits, 2.17 expected hits
                        Japanese roll dice for 1 fighter in Kiangsu, round 4 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 30
                    Casualties for British: 2 fighters and 12 infantry
                    Casualties for Japanese: 1 aaGun, 5 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - British
                2 fighters moved from Kiangsu to Anhwe
                1 aaGun moved from Kiangsi to Kiangsu
                1 aaGun moved from Kiangsi to Kwangtung
                2 artilleries and 4 infantry moved from Yunnan to Burma
                2 artilleries and 10 infantry moved from India to West India
                3 armour, 2 artilleries and 12 infantry moved from Egypt to Trans-Jordan
                3 armour moved from Trans-Jordan to Iraq
                4 fighters moved from 98 Sea Zone to Egypt
                2 armour and 1 infantry moved from Morocco to 92 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
                2 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 aaGun moved from Kiangsi to Anhwe
                4 infantry moved from Kweichow to Yunnan

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 artilleries and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 artilleries and 6 infantry

    Combat Hit Differential Summary :

    Germans : 2.00
        Italians : 0.50
        British : 9.17
        Americans : 0.00
        Japanese : 3.00
        AA fire in Kiangsu : : 1.50

    triplea_41654_UK_23.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 23

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 fighters moved from 97 Sea Zone to 96 Sea Zone
                1 bomber moved from Eastern Poland to Caucasus
                1 bomber moved from Eastern Poland to Caucasus
                1 submarine moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                Battle in Caucasus
                    Italians attack with 2 bombers
                    Americans defend with 1 mech_infantry
                        Italians roll dice for 2 bombers in Caucasus, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 2 bombers in Caucasus, round 3 :  2/2 hits
                        Russians roll dice for 1 mech_infantry in Caucasus, round 3 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Caucasus
                    Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 96 Sea Zone
                    Italians attack with 4 fighters and 1 submarine
                    Americans defend with 2 destroyers
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 4 fighters in 96 Sea Zone, round 2 :  4/4 hits
                        Americans roll dice for 2 destroyers in 96 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Americans lost in 96 Sea Zone
                    Italians win with 4 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 destroyers

    Non Combat Move - Italians
                6 infantry moved from Southern Italy to 97 Sea Zone
                6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Gibraltar
                4 fighters moved from 96 Sea Zone to Southern Italy
                12 submarines moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 battleship and 2 carriers moved from 97 Sea Zone to 92 Sea Zone
                4 infantry moved from Northern Italy to Southern Italy
                2 bombers moved from Caucasus to Eastern Poland

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_41654_Ita23.tsvg

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