18L Giallo (x+10) vs War Ghost BM3

  • '21 '20 '19 '18 '17 '16

    sorry for the edits…


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Rostov to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.00 expected hits
                        Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 infantry moved from Vologda to Russia
                1 infantry moved from Smolensk to Russia

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.00

    triplea_41654_Rus18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 5 destroyers, 3 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber moved from Kiangsu to Shan State
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 fighters moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 7 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 7 fighters in 16 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 7 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Shan State
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 3 :  0/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 4 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        1 artillery owned by the Americans lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shan State: 1 bomber
                EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
                EDIT: Turning off Edit Mode
                1 bomber moved from Hopei to Anhwe
                1 aaGun and 2 artilleries moved from Hunan to Anhwe
                2 artilleries moved from Kweichow to Anhwe
                1 artillery moved from Szechwan to Shensi
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Kansu to Shensi
                1 tactical_bomber moved from Suiyuyan to Kiangsu
                4 infantry moved from Kiangsu to Anhwe
                3 fighters moved from Borneo to Philippines
                1 destroyer moved from 43 Sea Zone to 20 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                7 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
                3 mech_infantrys moved from French Indo China to Kiangsi

    Place Units - Japanese
                3 infantry placed in Kiangsu
                5 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 50 PUs

    triplea_41654_Jap18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from Iraq to Egypt
                10 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                10 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 110 Sea Zone to 108 Sea Zone
                2 fighters moved from 110 Sea Zone to 108 Sea Zone
                6 destroyers moved from 110 Sea Zone to 108 Sea Zone
                6 armour, 8 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
                10 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 fighters and 1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Japanese : 0.67

    triplea_41654_Ame18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 2 armour, 2 fighters, 3 infantry, 3 mech_infantrys, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Iraq to Egypt
                2 fighters moved from Iraq to Egypt
                10 fighters, 1 submarine and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 10 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                10 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                4 armour, 2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 armour, 2 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 108 Sea Zone
                1 carrier moved from 110 Sea Zone to 108 Sea Zone
                2 fighters moved from 110 Sea Zone to 108 Sea Zone
                6 destroyers moved from 110 Sea Zone to 108 Sea Zone
                6 armour, 8 infantry and 6 mech_infantrys moved from Caucasus to Volgograd
                10 transports moved from 110 Sea Zone to 107 Sea Zone

    Place Units - Americans
                4 submarines placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States
                2 fighters and 1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq

    Turn Complete - Americans
                Americans collect 72 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser and 1 destroyer moved from 108 Sea Zone to 110 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                2 infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                4 fighters moved from Caucasus to Kazakhstan
                11 armour, 14 infantry and 2 mech_infantrys moved from Caucasus to Volgograd
                2 mech_infantrys moved from Persia to Caucasus
                6 infantry moved from Northwest Persia to Iraq
                1 artillery moved from Persia to Iraq
                2 infantry moved from Yunnan to Szechwan
                1 fighter moved from Burma to Szechwan
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Kweichow
                1 fighter moved from Burma to Hunan
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 infantry moved from Yunnan to French Indo China
                1 fighter moved from Burma to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Burma to Shan State
                4 infantry moved from Yunnan to Shan State
                5 infantry moved from India to Burma
                1 infantry moved from Yunnan to Shan State

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 cruiser and 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French Indo China
                    British attack with 1 fighter and 3 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 3 infantry in French Indo China, round 3 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 6 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 6 infantry in Shan State, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 6 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Hunan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    British attack with 4 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 2 mech_infantrys
                        British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/7 hits, 2.50 expected hits
                        Germans roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Germans lost in Kazakhstan
                        British roll dice for 4 fighters, 2 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/7 hits, 2.50 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 infantry

    Non Combat Move - British
                4 fighters moved from Kazakhstan to Russia
                1 fighter moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 fighter moved from Hunan to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 armour moved from United Kingdom to 109 Sea Zone
                1 infantry moved from Eire to 109 Sea Zone
                1 armour moved from United Kingdom to 110 Sea Zone
                3 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 armour and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs; end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.00
        Americans : 0.67
        Japanese : 0.00

    triplea_41654_UK_18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery moved from Tunisia to Libya
                      Italians take Libya from British
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Americans
                1 infantry moved from Northern Italy to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Southern Italy to Holland Belgium
                2 fighters moved from 95 Sea Zone to Southern France
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Morocco
                2 infantry moved from 92 Sea Zone to Morocco
                1 battleship and 1 cruiser moved from 94 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Poland to Western Ukraine

    Combat - Italians
                Battle in Gibraltar
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 1 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 :  1/3 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Gibraltar from British with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Morocco
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Italians attack with 2 fighters and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 :  3/3 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Southern France to 92 Sea Zone
                9 submarines moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Morocco to 92 Sea Zone
                2 carriers, 2 destroyers and 1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 aaGun moved from Northern Italy to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to Northern Italy
                2 bombers moved from Holland Belgium to Western Germany

    Place Units - Italians
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41654_Ita18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41654_ANZ18.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 3 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Caucasus: 3 fighters
                EDIT: Adding units owned by ANZAC to Volgograd: 3 fighters
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Egypt: 2 fighters
                EDIT: Adding units owned by ANZAC to Volgograd: 2 fighters
                EDIT: Turning off Edit Mode
                1 infantry moved from Caucasus to Volgograd

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Japanese : 0.67

    triplea_41654_Fre18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Bessarabia to Western Ukraine
                25 artilleries, 44 infantry and 30 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                1 mech_infantry moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour, 2 artilleries and 14 mech_infantrys moved from Belarus to Bryansk
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians
                2 mech_infantrys moved from Novosibirsk to Kazakhstan
                1 bomber moved from Novosibirsk to Kazakhstan
                1 infantry moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 armour moved from Karelia to Belarus
                1 mech_infantry moved from Belarus to Smolensk
                1 mech_infantry moved from Novosibirsk to Vologda
                      Germans take Vologda from Russians
                1 armour and 1 mech_infantry moved from Evenkiyskiy to Kansu
                3 bombers moved from Western Germany to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 armour moved from Novosibirsk to Nenetsia
                      Germans take Nenetsia from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 3 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser and 1 destroyer
                        Germans roll dice for 3 bombers, 2 fighters and 1 tactical_bomber in 125 Sea Zone, round 2 :  4/6 hits
                        British roll dice for 1 cruiser and 1 destroyer in 125 Sea Zone, round 2 :  0/2 hits
                        1 cruiser owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
                    Germans win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Kazakhstan, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys in Bryansk, round 2 :  28/125 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 27 artilleries, 44 infantry and 52 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Western Ukraine to Bryansk
                3 bombers, 2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                7 infantry moved from Western Germany to France
                2 mech_infantrys moved from Germany to Western Germany
                12 infantry moved from Germany to Poland
                2 fighters moved from Germany to Western Germany
                1 aaGun moved from Western Germany to France
                16 armour and 23 mech_infantrys moved from Novosibirsk to Archangel
                1 bomber moved from Kazakhstan to Poland
                1 carrier moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany
                2 armour and 1 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 62 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41654_Ger19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                2 fighters moved from Russia to Vologda
                2 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 1 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    retreated to Smolensk
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Smolensk to Russia
                2 fighters moved from Vologda to Russia

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -2.00

    triplea_41654_Rus19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese buy 2 fighters, 6 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kansu to Shensi
                1 artillery moved from Shensi to Szechwan
                1 artillery moved from Shensi to Kweichow
                1 bomber moved from Anhwe to Szechwan
                1 mech_infantry moved from Kiangsi to Kwangsi
                2 infantry moved from Anhwe to Hunan
                1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Kweichow
                1 fighter moved from Philippines to Hunan
                1 fighter and 1 tactical_bomber moved from Philippines to Kwangsi
                1 fighter moved from Philippines to 43 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                10 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima
                2 mech_infantrys moved from Kiangsi to Kwangtung

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Hunan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 bomber in Szechwan, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Szechwan
                    Japanese win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 1 artillery, 10 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 :  11/14 hits
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 :  2/3 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 tactical_bomber owned by the Japanese lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 10 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsu
                1 tactical_bomber moved from Hunan to Kiangsu
                1 fighter moved from Hunan to Anhwe
                1 bomber moved from Kweichow to Kiangsu
                1 bomber moved from Szechwan to Kiangsu
                1 fighter moved from 43 Sea Zone to Philippines
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone
                10 fighters and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                3 infantry placed in Kiangsu
                3 infantry placed in Japan
                2 fighters and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 42 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs

    triplea_41654_Jap19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 armour and 6 mech_infantrys moved from Volgograd to Russia
                3 mech_infantrys moved from Iraq to Caucasus
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                10 transports moved from 107 Sea Zone to 101 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 infantry moved from Volgograd to Rostov
                4 infantry moved from Volgograd to Tambov

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 6 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq
                2 destroyers and 8 submarines placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : -1.33
        Japanese : -1.00

    triplea_41654_Ame19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 2 destroyers, 3 infantry, 3 mech_infantrys and 10 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                6 armour and 6 mech_infantrys moved from Volgograd to Russia
                3 mech_infantrys moved from Iraq to Caucasus
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                12 fighters and 2 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
                10 transports moved from 107 Sea Zone to 101 Sea Zone
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from Normandy Bordeaux to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 infantry moved from Volgograd to Rostov
                4 infantry moved from Volgograd to Tambov

    Combat - Americans
                Battle in 17 Sea Zone
                    Americans attack with 1 submarine and 2 transports
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 17 Sea Zone
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans win, taking 17 Sea Zone from Japanese with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 16 Sea Zone
                    Americans attack with 12 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 12 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 12 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                    Americans attack with 4 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.33 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 0/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 3 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Americans
                12 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 armour, 2 artilleries, 1 carrier, 6 destroyers, 2 fighters, 6 infantry and 6 transports moved from 108 Sea Zone to 110 Sea Zone
                4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Holland Belgium to 110 Sea Zone
                2 fighters moved from Holland Belgium to Normandy Bordeaux
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to Quebec

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Iraq
                2 destroyers and 8 submarines placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 69 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs

    Purchase Units - British
                British buy 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Russia to Kazakhstan
                2 mech_infantrys moved from Caucasus to Ukraine
                2 fighters moved from Russia to Ukraine
                2 infantry moved from Volgograd to Kazakhstan
                11 armour and 2 mech_infantrys moved from Volgograd to Russia
                1 armour and 2 mech_infantrys moved from Persia to Caucasus
                2 infantry moved from Iraq to Trans-Jordan
                1 artillery and 4 infantry moved from Iraq to Northwest Persia
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                2 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kweichow
                3 fighters moved from Yunnan to Hunan
                2 infantry moved from French Indo China to Kwangsi
                4 infantry moved from Burma to Yunnan
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Yunnan
                5 infantry moved from Shan State to Yunnan

    Combat - British
                Battle in Kweichow
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Kweichow, round 4 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 3 fighters and 2 infantry in Hunan, round 2 : 2/5 hits, 1.83 expected hits
                        Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Ukraine
                    British attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 infantry
                        British roll dice for 2 fighters and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    British win, taking Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    British attack with 2 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 2 fighters and 2 infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan
                    British win, taking Kazakhstan from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 fighters moved from Ukraine to Russia
                2 fighters moved from Kazakhstan to Russia
                1 artillery and 3 infantry moved from India to Burma
                3 fighters moved from Hunan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 aaGun, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Place Units - British
                2 fighters and 1 infantry placed in United Kingdom
                3 infantry placed in Egypt
                2 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 5 infantry

    Combat Hit Differential Summary :

    Germans : 0.00
        British : 0.00
        Americans : -1.33
        Japanese : -0.67

    triplea_41654_UK_19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Western Ukraine to Bryansk
                1 infantry moved from Western Germany to Holland Belgium
                2 bombers moved from Western Germany to Holland Belgium
                1 artillery moved from Libya to Tobruk
                      Italians take Tobruk from British

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 2 bombers and 1 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win with 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                2 bombers moved from Holland Belgium to Western Germany
                1 aaGun, 4 artilleries and 8 infantry moved from Northern Italy to Southern France
                1 transport moved from 95 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 destroyer and 4 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs

    triplea_41654_Ita19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                5 fighters moved from Volgograd to Russia

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ19.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from New South Wales to Queensland
                2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                5 fighters moved from Volgograd to Russia

    Combat - ANZAC
                Battle in Guam

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Volgograd to Kazakhstan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Tambov
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                1 armour moved from Nenetsia to Novgorod
                2 armour moved from Novgorod to Bryansk
                16 armour and 24 mech_infantrys moved from Archangel to Bryansk
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yenisey
                1 mech_infantry moved from Kansu to Szechwan
                      Germans take Szechwan from Chinese
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from Americans
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 bomber moved from Poland to Tambov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  4/5 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 4 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Tambov, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Tambov
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries, 2 bombers and 2 infantry
                    Americans defend with 4 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 artilleries and 2 bombers in Rostov, round 3 :  3/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Rostov
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Western Ukraine
                1 bomber moved from Tambov to Western Ukraine
                1 bomber moved from Tambov to Bryansk
                2 mech_infantrys moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                12 infantry moved from Poland to Germany
                1 armour moved from Sikang to Hopei

    Place Units - Germans
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_41654_Ger20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 8 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from France to Holland Belgium
                      Germans take Holland Belgium from Americans
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Rostov
                1 bomber moved from Western Germany to Tambov
                1 artillery moved from Bryansk to Tambov
                1 armour moved from Belarus to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                2 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Bryansk to Tambov
                2 artilleries and 2 infantry moved from Bryansk to Rostov
                1 armour moved from Nenetsia to Novgorod
                2 armour moved from Novgorod to Bryansk
                16 armour and 24 mech_infantrys moved from Archangel to Bryansk
                1 armour moved from Buryatia to Amur
                      Germans take Amur from Russians
                1 armour moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yenisey
                1 mech_infantry moved from Kansu to Szechwan
                      Germans take Szechwan from Chinese
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                      Germans take 125 Sea Zone from Americans
                1 infantry moved from Novgorod to Archangel
                1 armour moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Ukraine
                1 bomber moved from Poland to Tambov

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 2 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor; British defend with 2 mech_infantrys
                        Germans roll dice for 2 armour, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  4/5 hits
                        Russians roll dice for 2 mech_infantrys in Ukraine, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Tambov
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Americans defend with 4 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Tambov, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Tambov, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Tambov
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Americans lost in Tambov
                        Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 4 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries, 2 bombers and 2 infantry
                    Americans defend with 4 infantry
                        Germans roll dice for 2 artilleries, 2 bombers and 2 infantry in Rostov, round 2 :  2/6 hits
                        Russians roll dice for 4 infantry in Rostov, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 2 artilleries and 2 bombers in Rostov, round 3 :  3/4 hits
                        Russians roll dice for 2 infantry in Rostov, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Rostov
                    Germans win with 2 bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Rostov to Western Ukraine
                1 bomber moved from Tambov to Western Ukraine
                1 bomber moved from Tambov to Bryansk
                2 mech_infantrys moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                2 mech_infantrys moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                2 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Bryansk to Western Ukraine
                12 infantry moved from Poland to Germany
                1 armour moved from Sikang to Hopei

    Place Units - Germans
                3 artilleries placed in France
                10 mech_infantrys placed in Western Germany
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 62 PUs; end with 62 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 6 mech_infantrys
                EDIT: Adding units owned by Germans to Northern Italy: 6 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41654_Ger20.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                      Russians take Urals from Germans
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Volgograd to Tambov
                4 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                        Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 3/6 hits, 2.83 expected hits
                        Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.17

    triplea_41654_Rus20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 20

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Philippines to 21 Sea Zone
                2 mech_infantrys moved from Kwangtung to Kwangsi
                2 tactical_bombers moved from Kiangsu to Kwangsi
                1 fighter moved from Kiangsu to Kwangsi
                1 fighter moved from Anhwe to Kwangsi
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 bomber moved from Kiangsu to Kweichow
                1 bomber moved from Kiangsu to Hunan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                8 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                4 fighters moved from 6 Sea Zone to 17 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 17 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Hunan
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Hunan, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese, 1 submarine owned by the Americans and 2 transports owned by the Americans lost in 17 Sea Zone
                    Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 submarine and 2 transports
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 8 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 8 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  5/10 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kwangsi, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 bomber moved from Kweichow to Kiangsu
                6 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 21 Sea Zone to Philippines
                2 fighters moved from Philippines to 6 Sea Zone
                3 fighters moved from 16 Sea Zone to Japan
                4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 17 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Shensi to Tsinghai
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Anhwe to Chahar
                1 armour moved from Chahar to Shensi

    Place Units - Japanese
                1 artillery and 2 infantry placed in Kiangsu
                1 cruiser, 1 destroyer and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 42 PUs

    triplea_41654_Jap20.tsvg

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