18L Giallo (x+10) vs War Ghost BM3

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 12 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia
                18 armour and 38 mech_infantrys moved from Northwest Persia to Iraq
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 infantry moved from Novgorod to Belarus
                4 infantry moved from Eire to 109 Sea Zone
                4 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 submarine moved from 109 Sea Zone to 124 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Rostov to Belarus
                1 bomber moved from Rostov to Belarus
                1 bomber moved from Rostov to Belarus
                1 bomber moved from Western Ukraine to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 4 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 bombers and 1 infantry in Belarus, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 :  3/8 hits
                        British roll dice for 3 infantry in Persia, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry
                Battle in Iraq
                    Germans attack with 18 armour and 38 mech_infantrys
                    British defend with 1 factory_minor and 5 infantry
                        Germans roll dice for 18 armour and 38 mech_infantrys in Iraq, round 2 :  16/56 hits
                        British roll dice for 5 infantry in Iraq, round 2 :  2/5 hits
                        2 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 18 armour and 36 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 5 infantry

    Non Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                1 aaGun moved from Rostov to Caucasus
                1 fighter and 1 tactical_bomber moved from Rostov to Germany
                4 bombers moved from Belarus to Western Germany
                2 bombers moved from Western Ukraine to Western Germany
                2 artilleries and 2 infantry moved from Normandy Bordeaux to France
                4 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                3 infantry moved from Ukraine to Bessarabia
                3 aaGuns, 19 artilleries and 8 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 13 infantry moved from Germany to Poland
                7 mech_infantrys moved from Poland to Western Germany
                3 mech_infantrys moved from Germany to Western Germany
                14 infantry moved from Western Germany to Germany
                3 artilleries moved from Western Germany to Germany
                1 mech_infantry moved from Eastern Poland to Germany
                5 mech_infantrys moved from Eastern Poland to Germany

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                10 infantry placed in Germany
                6 mech_infantrys placed in Western Germany
                3 mech_infantrys placed in Yugoslavia
                2 infantry and 1 mech_infantry placed in France

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs

    triplea_41654_Ger13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                7 infantry moved from Archangel to Novgorod
                2 infantry moved from Bryansk to Belarus
                2 fighters moved from Russia to Belarus
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                3 infantry moved from Bryansk to Rostov
                1 infantry moved from Tambov to Volgograd
                      Russians take Volgograd from Germans
                8 infantry moved from Tambov to Samara
                8 armour and 2 mech_infantrys moved from Bryansk to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                2 infantry moved from Russia to Vologda
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Rostov
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 8 armour, 8 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        Russians roll dice for 8 armour, 8 infantry and 2 mech_infantrys in Samara, round 2 : 6/18 hits, 5.67 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara
                    Russians win, taking Samara from Japanese with 8 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Belarus to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                3 fighters moved from Bryansk to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 29 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : -0.83
        Japanese : 0.67

    triplea_41654_Rus13.tsvg

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    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 6 destroyers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from French Indo China to Philippines
                1 armour and 1 infantry moved from Shan State to Malaya
                1 fighter moved from French Indo China to 37 Sea Zone
                1 armour, 1 bomber and 2 tactical_bombers moved from French Indo China to Malaya
                1 infantry moved from Yunnan to Burma
                1 bomber moved from Hopei to Burma
                1 mech_infantry moved from Sikang to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 infantry moved from Shensi to Sikang
                1 artillery moved from Hopei to Kweichow
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Hunan to Yunnan
                3 infantry moved from Kiangsu to Anhwe
                1 battleship and 1 cruiser moved from 6 Sea Zone to 35 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                      Japanese take 35 Sea Zone from Americans

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 2 transports
                        2 transports owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 2 transports
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Burma, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 marine
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 :  0/2 hits
                        Americans roll dice for 1 marine in Guam, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 :  1/2 hits
                        Americans roll dice for 1 marine in Guam, round 3 :  0/1 hits
                        1 marine owned by the Americans lost in Guam
                    Japanese win, taking Guam from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 marine
                Battle in Malaya
                    Japanese attack with 2 armour, 1 bomber, 1 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; ANZAC defend with 1 artillery and 2 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery and 2 infantry in Malaya, round 2 :  0/3 hits
                        1 artillery owned by the ANZAC and 2 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 armour, 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 artillery and 2 infantry

    Non Combat Move - Japanese
                1 bomber and 2 tactical_bombers moved from Malaya to French Indo China
                1 fighter moved from 37 Sea Zone to French Indo China
                1 bomber moved from Burma to French Indo China
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                3 carriers and 6 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                4 carriers, 5 fighters and 3 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 18 Sea Zone to 21 Sea Zone
                1 submarine moved from 19 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                5 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
                5 cruisers moved from 6 Sea Zone to 21 Sea Zone
                1 battleship moved from 6 Sea Zone to 18 Sea Zone
                1 battleship moved from 18 Sea Zone to 21 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone

    Place Units - Japanese
                6 destroyers placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 6 destroyers
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 8 submarines
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs

    triplea_41654_Jap13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 4 destroyers, 5 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 92 Sea Zone to 104 Sea Zone
                1 bomber moved from Egypt to Iraq
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 6 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                7 submarines moved from 45 Sea Zone to 54 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                10 transports moved from 92 Sea Zone to 89 Sea Zone
                1 carrier, 2 cruisers, 6 destroyers and 4 submarines moved from 92 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 destroyers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 armour and 3 infantry moved from Morocco to 91 Sea Zone
                4 armour, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Iraq to Egypt

    Place Units - Americans
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Americans : 2.17
        AA fire in Iraq : : -0.17
        Japanese : 0.67

    triplea_41654_Ame13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 4 destroyers, 5 infantry and 4 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from 92 Sea Zone to 104 Sea Zone
                1 bomber moved from Egypt to Iraq
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 6 submarines and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                7 submarines moved from 45 Sea Zone to 54 Sea Zone

    Combat - Americans
                Strategic bombing raid in Iraq
                        AA fire in Iraq : 0/1 hits, 0.17 expected hits
                    Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Iraq causes 5 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Aleutian Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 3 infantry in Aleutian Islands, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                        Americans roll dice for 1 artillery and 2 infantry in Aleutian Islands, round 3 : 2/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Americans
                10 transports moved from 92 Sea Zone to 89 Sea Zone
                1 carrier, 2 cruisers, 6 destroyers and 4 submarines moved from 92 Sea Zone to 110 Sea Zone
                4 fighters moved from 104 Sea Zone to 110 Sea Zone
                2 destroyers and 8 submarines moved from 10 Sea Zone to 26 Sea Zone
                4 armour and 3 infantry moved from Morocco to 91 Sea Zone
                4 armour, 1 carrier, 4 destroyers, 3 infantry, 1 submarine and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 armour and 3 infantry moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Iraq to Egypt

    Place Units - Americans
                4 destroyers and 2 transports placed in 10 Sea Zone
                1 artillery and 3 infantry placed in Western United States
                2 transports placed in 101 Sea Zone
                2 armour and 2 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 66 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 cruiser, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                4 fighters moved from India to Burma
                1 armour moved from Tobruk to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                4 fighters moved from Gibraltar to Egypt
                6 infantry moved from Trans-Jordan to Egypt
                1 cruiser, 1 destroyer and 3 transports moved from 92 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 4 fighters and 2 infantry in Burma, round 2 : 2/6 hits, 2.33 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 fighters moved from Burma to India

    Place Units - British
                1 cruiser and 1 destroyer placed in 110 Sea Zone
                2 mech_infantrys placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : -0.33
        Americans : 2.17
        AA fire in Iraq : : -0.17
        Japanese : 0.33

    triplea_41654_UK_13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 6 submarines moved from 97 Sea Zone to 95 Sea Zone
                3 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Volgograd
                2 fighters moved from Southern Italy to 95 Sea Zone

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 bomber in Volgograd, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Volgograd
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Volgograd to Northwest Persia

    Place Units - Italians
                2 transports placed in 95 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_41654_Ita13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to Ethiopia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_41654_ANZ13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 fighters moved from India to Ethiopia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41654_Fre13.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 86 PUs;
                Germans buy 3 armour, 8 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Norway to Finland
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                2 transports moved from 112 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 battleship and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                6 bombers moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Germany to Novgorod
                1 infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                4 armour and 4 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Russians to Germans
                EDIT: Turning off Edit Mode
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer and 2 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                        Germans roll dice for 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/12 hits
                        Russians roll dice for 8 infantry in Novgorod, round 2 :  2/8 hits
                        2 infantry owned by the Germans and 6 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 :  5/10 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 8 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 5 armour and 5 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 5 armour and 5 mech_infantrys in Eastern Persia, round 2 :  4/10 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                6 bombers moved from Novgorod to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 carrier moved from 112 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
                4 mech_infantrys moved from Southern Italy to Western Germany
                1 artillery and 22 infantry moved from Germany to Poland
                1 mech_infantry moved from France to Western Germany
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                4 armour and 4 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Eastern Persia
                10 armour and 14 mech_infantrys moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 armour and 12 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Persia
                8 artilleries and 2 infantry placed in Germany
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41654_Ger14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 86 PUs;
                Germans buy 3 armour, 8 artilleries and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Norway to Finland
                1 submarine moved from 124 Sea Zone to 122 Sea Zone
                2 transports moved from 112 Sea Zone to 114 Sea Zone
                2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 battleship and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                6 bombers moved from Western Germany to Novgorod
                1 fighter and 1 tactical_bomber moved from Germany to Novgorod
                1 infantry moved from Caucasus to Volgograd
                      Germans take Volgograd from Russians
                4 armour and 4 mech_infantrys moved from Persia to Eastern Persia
                1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Turning on Edit Mode
                EDIT: Changing ownership of Timguska from Russians to Germans
                EDIT: Turning off Edit Mode
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 destroyer and 2 transports
                    Russians defend with 1 submarine
                        Germans roll dice for 1 battleship, 1 destroyer and 2 transports in 115 Sea Zone, round 2 :  1/2 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry
                        Germans roll dice for 2 artilleries, 6 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  6/12 hits
                        Russians roll dice for 8 infantry in Novgorod, round 2 :  2/8 hits
                        2 infantry owned by the Germans and 6 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber in Novgorod, round 3 :  5/10 hits
                        Russians roll dice for 2 infantry in Novgorod, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries, 6 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 8 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Belarus
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  2/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Persia
                    Germans attack with 5 armour and 5 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 5 armour and 5 mech_infantrys in Eastern Persia, round 2 :  4/10 hits
                        British roll dice for 1 infantry in Eastern Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Eastern Persia
                    Germans win, taking Eastern Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                2 artilleries and 13 infantry moved from Poland to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
                1 aaGun moved from Eastern Poland to Bessarabia
                3 mech_infantrys moved from Yugoslavia to Bessarabia
                6 bombers moved from Novgorod to Germany
                1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
                1 carrier moved from 112 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
                3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
                4 mech_infantrys moved from Southern Italy to Western Germany
                1 artillery and 22 infantry moved from Germany to Poland
                1 mech_infantry moved from France to Western Germany
                1 carrier moved from 97 Sea Zone to 95 Sea Zone
                4 armour and 4 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from Iraq to Eastern Persia
                10 armour and 14 mech_infantrys moved from Iraq to Persia
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                3 mech_infantrys moved from Iraq to Northwest Persia
                2 armour and 12 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                3 armour placed in Persia
                8 artilleries and 2 infantry placed in Germany
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Persia: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys
                EDIT: Removing units owned by Germans from Persia: 3 mech_infantrys
                EDIT: Adding units owned by Germans to Caucasus: 3 mech_infantrys
                EDIT: Turning off Edit Mode

    triplea_41654_Ger14.tsvg


  • The edit in Timguska is illegal. Mechanized infantry cannot blitz without an accompanying tank.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 fighters moved from Russia to Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Rostov to Volgograd
                2 infantry moved from Vologda to Archangel
                8 armour and 2 mech_infantrys moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                4 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                4 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                7 infantry moved from Samara to Novosibirsk
                2 artilleries and 3 infantry moved from Bryansk to Belarus

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tsinghai
                    Russians attack with 4 armour and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 4 armour and 1 mech_infantry in Tsinghai, round 2 : 4/5 hits, 2.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Novosibirsk
                    Russians attack with 7 infantry
                    Germans defend with 1 mech_infantry; Japanese defend with 1 mech_infantry
                        Russians roll dice for 7 infantry in Novosibirsk, round 2 : 1/7 hits, 1.17 expected hits
                        Japanese roll dice for 2 mech_infantrys in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese lost in Novosibirsk
                        Russians roll dice for 7 infantry in Novosibirsk, round 3 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 7 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 2 : 1/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries and 3 infantry in Belarus, round 3 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Sikang
                    Russians attack with 4 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 4 armour and 1 mech_infantry in Sikang, round 2 : 2/5 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Russians win, taking Sikang from Japanese with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
                2 fighters moved from Ukraine to Bryansk
                2 artilleries and 5 infantry moved from Russia to Bryansk

    Place Units - Russians
                1 fighter and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        Russians : 1.50
        Japanese : -1.67

    triplea_41654_Rus14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 carrier and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                2 fighters moved from Japan to Iwo Jima
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Yunnan to Burma
                2 armour moved from Malaya to Yunnan
                1 fighter and 2 tactical_bombers moved from French Indo China to Burma
                1 bomber moved from French Indo China to Borneo
                1 bomber moved from French Indo China to Burma
                1 fighter moved from 21 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 mech_infantry moved from Turkmenistan to West India
                      Japanese take West India from UK_Pacific

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Borneo, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 artillery in Borneo, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 artillery
                    Casualties for Japanese: 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    Americans defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Iwo Jima, round 2 :  1/4 hits
                        Americans roll dice for 1 artillery in Iwo Jima, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Burma
                    Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Burma, round 2 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 bomber, 1 fighter and 2 tactical_bombers moved from Burma to French Indo China
                2 infantry moved from French Indo China to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kweichow to Yunnan
                1 armour moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Suiyuyan to Chahar
                1 battleship, 4 carriers, 5 cruisers, 1 destroyer, 4 fighters, 1 submarine and 3 tactical_bombers moved from 21 Sea Zone to 17 Sea Zone
                2 fighters moved from Iwo Jima to 17 Sea Zone
                2 tactical_bombers moved from 17 Sea Zone to Japan
                1 battleship, 5 carriers, 1 cruiser, 6 destroyers, 7 fighters, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                7 submarines moved from 6 Sea Zone to 20 Sea Zone
                1 bomber moved from Borneo to French Indo China

    Place Units - Japanese
                7 submarines placed in 6 Sea Zone
                1 carrier placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 56 PUs; end with 56 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs

    triplea_41654_Jap14.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                10 transports moved from 89 Sea Zone to 101 Sea Zone
                2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                      Americans take Iraq from Germans
                1 bomber moved from Egypt to Persia
                6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                2 fighters moved from 112 Sea Zone to 125 Sea Zone

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_41654_Ame14.tsvg


  • Scramble options for SZ 112?


  • I took the no scramble option since it was a bit of a wipeout. If you would have rather scrambled we can roll it in the thread.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                10 transports moved from 89 Sea Zone to 101 Sea Zone
                2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                      Americans take Iraq from Germans
                1 bomber moved from Egypt to Persia
                6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                2 fighters moved from 112 Sea Zone to 125 Sea Zone

    Combat - Americans
                Strategic bombing raid in Persia
                        AA fire in Persia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Battle in Norway
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking Norway from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        AA fire in Persia : : 0.83
        Americans : -3.00
        Japanese : -0.50

    triplea_41654_Ame14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 5 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 armour and 3 infantry moved from United Kingdom to 110 Sea Zone
                4 armour, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters, 3 infantry, 5 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
                4 armour and 3 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                10 transports moved from 89 Sea Zone to 101 Sea Zone
                2 battleships, 5 carriers, 4 cruisers, 15 destroyers, 8 fighters, 13 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 artillery and 2 infantry moved from Aleutian Islands to 8 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 8 Sea Zone to 10 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                4 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Egypt to Iraq
                      Americans take Iraq from Germans
                1 bomber moved from Egypt to Persia
                6 armour, 9 infantry and 3 mech_infantrys moved from Egypt to Trans-Jordan
                2 fighters moved from 112 Sea Zone to 125 Sea Zone

    Combat - Americans
                Strategic bombing raid in Persia
                        AA fire in Persia : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in Persia causes 0 damage total.
                Battle in Norway
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking Norway from Germans, taking 125 Sea Zone from Germans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 artillery and 2 infantry moved from 10 Sea Zone to Western United States
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 infantry placed in Western United States
                4 infantry placed in Eastern United States
                1 carrier, 2 destroyers and 4 submarines placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 1x factory_major; Remaining resources: 12 PUs;
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to West India
                4 fighters moved from India to West India

    Combat - British
                Battle in West India
                    British attack with 4 fighters and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 4 fighters and 2 infantry in West India, round 2 : 3/6 hits, 2.33 expected hits
                        Japanese roll dice for 1 mech_infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                    British win, taking West India from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                4 fighters moved from West India to India
                2 mech_infantrys moved from Belgian Congo to Egypt
                6 armour, 16 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 aaGuns, 2 cruisers, 2 destroyers, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                3 aaGuns and 3 infantry moved from 112 Sea Zone to Norway
                2 fighters moved from United Kingdom to Norway

    Place Units - British
                1 armour and 2 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 36 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        AA fire in Persia : : 0.83
        British : 0.67
        Americans : -3.00
        Japanese : 0.17

    triplea_41654_UK_14.tsvg

  • 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Northwest Persia to West India
                2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 6 submarines moved from 95 Sea Zone to 92 Sea Zone
                      Italians take 93 Sea Zone from Americans
                1 bomber moved from Southern Italy to Western Germany

    Combat - Italians
                Battle in Gibraltar
                Battle in West India
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber in West India, round 2 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in West India, round 2 :  0/1 hits
                        1 infantry owned by the British lost in West India
                    Italians win, taking Gibraltar from British with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from West India to Yunnan
                4 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Southern France
                3 aaGuns, 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern France
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41654_Ita14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to Sumatra
                2 fighters moved from Ethiopia to Egypt

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.67

    triplea_41654_ANZ14.tsvg

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